Discuss hardware-specific topics related to iPhone.

Posts under iPhone tag

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Haptics seem to stop working in iOS 18.3 (22D5055b)
I checked the latest release notes for latest beta, and there doesn't seem to be a fix for this. But basically, the vibrations that you receive for when you long press a message to react, or hold down on an app in Home Screen, seem to stop working after a while. This issue is reoccurring randomly. Steps to repro: Not fully sure on this, but I'm on iPhone 16 pro max and running the iOS 18.3 dev beta described in the title. I have the default haptics enabled in which you receive a vibration when you long press on a message in iMessage or Messenger, and also when you long press on an app on the Home Screen. These seem to stop working, along with any other vibrations apart from calls and notifications) after a while. The only workaround is to restart the iPhone entirely. anyone else face the same?
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Create an SecIdentityRef from a certificate and private key
Hi, I am working on a react native module used for tis connection and I am trying to implement the possibility to use a custom certificate/Private key. I have already implemented on android but on iOS I am getting hard times, we cannot find lots of resources, api is different on macOS and iOS with subtle differences so after having tested SO, chatgpt, ... I am trying here: I even tried to use an internal api since it seems ffmpeg uses it but with no success. I have attached my current code because it does not fit here. to sump up after having inserted cert and private key I try to get a SecIdentityRef but it fails. I assume that it's not enough to simply add certain and private key... // Query for the identity with correct attributes NSDictionary *identityQuery = @{ (__bridge id)kSecClass: (__bridge id)kSecClassIdentity, (__bridge id)kSecMatchLimit: (__bridge id)kSecMatchLimitOne, (__bridge id)kSecReturnRef: @YES, (__bridge id)kSecReturnData: @YES, (__bridge id)kSecAttrLabel: @"My Certificate", //(__bridge id)kSecUseDataProtectionKeychain: @YES }; SecIdentityRef identity = NULL; status = SecItemCopyMatching((__bridge CFDictionaryRef)identityQuery, (CFTypeRef *)&identity); TcpSocketClient.txt SecItemCopyMatching with kSecClassIdentity fails, SecIdentityCreate return NULL... So please help and indicates what I am doing wrong and how I am supposed getting a SecIdentityRef. Thanks
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App keeps crashing due to Game Center account??
I play this game called Sonic Forces: Speed Battle that's available in the app store and I completed a quest outside of the app on this site called TapResearch for some rewards as I've done before and has worked, but after this one time I can no longer enter back into the game without crashing immediately. I tried deleting and reinstalling but nothing. I even tried signing into a different account but that didn't work either. So then I tried to make a new game center account to try and see if it works, and it did, though all my progress has been restarted. Does anyone know how to fix this?
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NFC iOS 18.0 slow
Why NFC tags shown speed is slower than iOS 16.0? After paying with Apple Wallet with iOS 18.0, it seems that it could only detect the NFC tags after 5s, it is the particularity of the iOS 18.0? How can it be quick as former version?
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My iPhone charged to 100%
Basically, I always charge my phone at night to my limit 85%, but when I installed the iOS 18.3 beta 3, my iPhone charged to 100% at night when I was having always limit to 85%, my phone was overheated too. Did that only happened to me? Because I even checked and it’s on 85% limit.
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Sudden Storage Fluctuations/Free Up
I’m experiencing something strange with my phone’s storage, and I’m not sure what’s going on. Last year, I had nearly maxed out my storage at 255/256 GB, but suddenly, it dropped to around 100 GB, and now it’s fluctuating again—it decreased to 99 GB today. This is concerning, and I’m wondering if something might be wrong with my phone. Could someone help me understand what’s happening? Here’s some context: my phone was being used for filming a school project, and I often got “insufficient storage” notifications. To make room, I deleted some apps, but I was still hovering around 250-253/256 GB of used storage. Later, I heard that getting iCloud storage would free up space by storing photos in the cloud, so I subscribed to 200 GB of iCloud storage. I used it for about a day but then canceled the subscription after hearing it wasn’t effective at freeing up much space. Unfortunately, I didn’t check my storage before canceling the subscription, which I now realize was a mistake. In December, I took a lot of photos and videos during trips, but I didn’t check my storage, assuming I’d hit full capacity soon. However, just two days ago, I checked my storage and was shocked to see that it had suddenly dropped to around 105 GB. This morning, it dropped again to about 100.96 GB. I read in an article that this could be a bug and that updating the software might help, so I updated my phone to iOS 18. After the update, I checked my storage again, and it had dropped further to 94.16 GB. Then, in the same minute, it fluctuated to 94.99 GB, and four minutes later, it went down to 94.65 GB. Now, as I’m writing this, it’s back up to 95.58 GB. Could anyone explain what’s going on?
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Motherboard connection to screen
My phone broke a little bit ago, with the screen either flashing green or it being green continuously. I asked somebody who would know and he said that the connection from the motherboard to the screen is messed up. It’s refurbished so that makes sense. Since then, the issue has gone away. it stopped a few days ago but I have insurance on it through a third party and I’m wondering if I should still make a claim.
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Add custom emoji tags
Allow the user to add their own tags to the default emoji tags. For instance, this emoji, for me, is nonna: 🤌🏻. My efficiency would improve immensely if I could search for it as the “Nonna” emoji, rather than searching for nonna, remembering it doesn’t exist, trying the search for other things it might be called, realising I don’t know what it is, then having to scroll through all the hand emojis twice to find it. 🤌🏻🤞🏼👌
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Debugging State Restoration
I'm adding state restoration to an old iOS app that does not use scenes or storyboards. Creating of view controllers is entirely programmatic. I found the restorationArchiveTool for iOS which is very helpful. However it also refers to a StateRestorationDebugLogging mobileconfig profile that is supposed to turn on additional debug logging when restoring state. https://download.developer.apple.com/ios/restorationarchivetool_for_ios_7/StateRestorationDebugLogging.mobileconfig However I do not seem to be able to install it to either a simulator or my device. Does anyone know if this profile is still valid? If so, how do I install it? Tom Aylesworth
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Issue with “Vocal Shortcuts” disabling after one day of use
Hello Apple Community, I'm experiencing an issue with "Vocal Shortcuts" on iOS. I created a trigger in Vocal Shortcuts to run a specific shortcut, and it works perfectly on the first day. However, by the next day, the voice command stops functioning entirely. To make it work again, I have to disable and then re-enable Vocal Shortcuts in the settings. I've tested this on multiple devices (iPhone 11, iPhone 13, and iPhone X), all running the latest iOS version, and the same problem occurs on each one. Is there any additional configuration needed, or could this be a bug? Any advice or insights would be greatly appreciated! Thank you in advance,
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Ajuda com identificação de usuário Apple nome email e Firebase
E aí pessoal, tudo certo? Estou desenvolvendo um app com React Native no front-end e Node.js no back-end, usando o Firebase como banco de dados (e possivelmente para autenticação também, dependendo da solução). Preciso implementar o "Sign in with Apple" e estou com algumas dúvidas em como integrar tudo isso. A ideia é: o usuário clica no botão "Entrar com a Apple" no app (React Native), o backend (Node.js) processa a autenticação com a Apple e, em seguida, armazena as informações necessárias (nome, email, etc.) no Firebase. Se alguém já trabalhou com essa combinação (React Native, Node.js, Firebase e Sign in with Apple) e puder compartilhar alguma experiência, dicas, exemplos de código ou até mesmo um boilerplate, seria de grande ajuda!
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Camera's settings at calibration time
Hi everyone, I am wondering under which settings the camera(s) were set by the time they were calibrated. For instance, one aspect that is easy to find is the reference resolution of the images taken when calibrating the intrinsics, this is by retrieving intrinsicMatrixReferenceDimensions. Making sure that the principal point is referenced to the by the time resolution used when the calibration was ongoing. However, recently I saw that there are focusing modes that potentially displace the lens' physical position. Settings like: AutoFocusRangeRestriction: none, near, far setFocusModeLocked: Locks the lens position at the specified value, and sets the focus mode to a locked state. My concern lies the impact this focusing lens displacements have on the intrinsic matrix parameters, if the lens is displaced, these parameters no longer describe the camera since the lens position has changed w.r.t. the lensPosition set when they were calibrated [0-1]. If my understanding is correct the AutoFocusRangeRestriction is just a range freedom the system is allowed to auto-focus and not a specific lens position. Conversely, the setFocusModeLocked does indeed fix the lensPosition to a certain value [0 - 1]. In simple words, what is the focus lensPosition the cameras were set when calibrating them for intrnisics?
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Camera settings at intrinsic calibration time
Hi everyone, I am wondering under which settings the camera(s) were set by the time they were calibrated. For instance, one aspect that is easy to find is the reference resolution of the images taken when calibrating the intrinsics, this is by retrieving intrinsicMatrixReferenceDimensions. Making sure that the principal point is referenced to the by the time resolution used when the calibration was ongoing. However, recently I saw that there are focusing modes that potentially displace the lens' physical position. Settings like: AutoFocusRangeRestriction: none, near, far setFocusModeLocked: Locks the lens position at the specified value, and sets the focus mode to a locked state. My concern lies the impact this focusing lens displacements can have on the intrinsic matrix parameters, like these parameters no longer describe the camera since the lens position has changed. In simple words, what is the focus 'mode'/'range' the cameras were set when calibrating them for intrnisics?
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Unknown CHHapticError.Code (561015905 == '!pla')
Hello, I'm sporadically getting the unknown CoreHaptics error described in the title, when trying to create a CHHapticPatternPlayer from an .ahap file — this does not occur in a repeatable manner, unfortunately... This occurs in a SpriteKit game, running on both iOS 17 and 18. Anyone know what the error means, since it's apparently undocumented? Note that the haptics engine is started right before creating the pattern, and the start request doesn't appear to fail... Thanks, D.
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App Settings Not Appearing with Xcode 16.2
I recently encountered an issue with Xcode 16.2 while attempting to integrate Settings.bundle into a new app. I added Settings.bundle as a new file (using the provided template), but when I ran the app (the default "Hello World" project), the expected three default controls (Name, Enabled, Slider) did not appear in the app's settings. To troubleshoot, I downgraded my system to macOS Sonoma 14.7.2 and Xcode 15.4 (on a 2023 Mac Mini, M2). After this downgrade, everything worked as expected. With a new project, adding Settings.bundle, and running the app, the settings entry for the app appeared, including the three default fields. This behavior suggests a potential issue or incompatibility with Xcode 16.2.
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