Is anyone else suddenly having issues getting new builds to TestFlight?
It worked earlier this afternoon and I pushed build 22 of my app. I found an issue, made a fix and expired it. Then I built and uploaded build 23 about 45 minutes later and now that one isn't showing 90 minutes later. I didn't make any other changes to my project, just a simple 2 line fix. I'm doing the archive and distribute the same as I always have and am seeing no errors, nor am I getting any error emails.
Could pushing 2 builds within an hour put me at the back of a queue, or expiring my latest build before uploading a new one caused an issue?
All builds up until now have shown within minutes.
TestFlight
RSS for tagUse TestFlight in App Store Connect to invite and manage beta testers for iOS, iPadOS, tvOS, and watchOS apps. Discuss questions here and share app builds publicly via TestFlight under the Community topic.
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Hi all,
Is anyone seeing issues right now with Testflight? I have pushed an app to testflight and the normal testers are not in the settings. Further, there is no ability to re-add the testers to the app.
I decided to change the version and push the app again but same problem, no testers, no ability to re-add the testers.
We have 2 apps whose builds appear to be stuck in the "In Processing..." phase after uploading to TestFlight. The problem has existed since mid-December. We have tried with more than a dozen builds since then, but they all get stuck.
Both apps are use the same code-base. The main difference being that one is optimized as a one-time purchase for the school manager
DTS (Developer Technical Support) hasn't been able to help so far and has 1-week email turnaround times.
Me and my team can not open the Testflight app on iOS 15/16/17 Devices, all the time a ErrorMessage appears:
App can not be loaded, Testflight is not available at the moment.
On iOS 18 all works as expected!
@apple any idears for all of the testers?
I have uploaded an beta version into Testflight and added few member under internal testing. However, no one can receive an internal testing invitation email. I tried to re-upload a new version and re-create a new internal testing group but no luck.
Thank you so much.
When installing the app through TestFlight, a popup message reading 'The app couldn't be installed. Try again' appears. When I check the logs using the Console app, I only see the log.
"jp.." = "TFCachedInstallRequest(0x3001fdc30): { bundleID = jp.., appType = 2, version = 1.8.0(4.2630), currentTaskStatus = 22, previousTaskStatus = 9, installStatus = 0, percentComplete = 0.000000, userFailureReason = <TFError: 0x3037dd280>: errorMessage = \Uc571\Uc744 \Uc124\Uce58\Ud560 \Uc218 \Uc5c6\Uc2b5\Ub2c8\Ub2e4. \Ub2e4\Uc2dc \Uc2dc\Ub3c4\Ud558\Uc2ed\Uc2dc\Uc624., code = -1, serverCode = 617, serverFailureReason = Error Downloading Install Data, persistentIdentifier = 0 }";
}
How can I resolve this issue?
We have an app name with a period: We.Team
In Finder, the Dock, the Menu bar etc. the app name is displayed as We.Team.
In System Settings > Privacy & Security > Screen & System Audio Recording it appears as We
How can we ensure the name is displayed as We.Team in the System Settings?
Sequoia 15.2 (24C101)
Hello,
I am trying to distribute an app that is using the Enterprise entitlements for Vision OS. It is failing to upload to Test Flight because it says I have not the entitlements for the provisioning. This does not happen when deployed directly from Xcode. I can deploy to the headset and ha
Is there anything I can do about it ?
Part of the log below:
2025-01-10 17:02:06 +0000 Provisioning profile "iOS Team Store Provisioning Profile: com.appmr2.3d-Playbook" failed qualification checks:
Profile doesn't support Main Camera Access and Passthrough in Screen Capture.
Profile doesn't include the com.apple.developer.arkit.main-camera-access.allow and com.apple.developer.screen-capture.include-passthrough entitlements.
2025-01-10 17:02:06 +0000 2025-01-10 17:02:06 +0000 IDEProvisioningRepair(3d-Playbook.app): 2025-01-10 17:02:06 +0000 IDEProvisioningRepair(3d-Playbook.app): Using account <DVTAppleIDBasedDeveloperAccount: 0x600003cba400; username=''> for repair
Thanks, Andres
When uploading to Testflight the following questions get posted.
How to answer this question gets asked in many forums, however none of the answers are satisfactory and it seems every body misreads option two.
What type of encryption algorithms does your app implement?
Encryption algorithms that are proprietary or not accepted as standard by international standard bodies (IEEE, IETF, ITU, etc.)
Standard encryption algorithms instead of, or in addition to, using or accessing the encryption within Apple's operating system
Both algorithms mentioned above
None of the algorithms mentioned above
In the case where an application is using standard encryption provided by the OS itself and isn't doing anything proprietary, what should the answer be?
Many people on the internet say the answer should be 2).
2) Does mention standard encryption algorithms, but everybody seems to gloss over this phrase "instead of, or in addition to, using or accessing the encryption within Apple's operating system"
Two is not saying the app uses standard encryption algorithms from the OS, two is saying using standard encryption algorithms instead of or in addition to, those provided by the OS.
In the above options, there is none to select for the situation where the app only uses standard algorithms from the OS. If that is what 2 is meant to be, then the grammar and English usage doesn't not actually mean that.
The phrase "instead of or in addition to" changes that.
So what option to choose? Is there a bug in 2 and its English grammar is incorrect and doesn't convey the actual intended meaning?
iOS 14.2 iPhone 11 & iOS 14.3 iPoneXs max
When Testfight tests the light app, click the configured light app link, and the button status changes from test to open, but the button cannot be opened and the light app cannot be accessed. May I ask how to solve this problem?However, when the main app is installed, the light app will be overwritten
Hi there, our team is facing a problem distributing our app archive to TestFlight. When we try to do so through the Product > Archive option, we get a generic Xcode Archive error message, stating that we can’t distribute or validate it. This issue has been persistent for a few days now, and we’ve been unable to resolve it.
We’ve reviewed the documentation (e.g., TN3110, TN3109) to ensure that we’ve set the “Skip Install” option to “No” and the Installation Directory to $(LOCAL_APPS_DIR). However, these changes haven’t made any difference.
Another complication is that we’re using our team member’s developer account to distribute the app. As a result, we’ve encountered code signing issues with their credentials on our own devices. Despite our efforts, we’ve been unable to log in to their account.
We would greatly appreciate any assistance you can provide in resolving this issue. Thank you for your attention to this matter.
Hi, our team is facing a problem distributing our app archive to TestFlight. When we try to do so through the Product > Archive option, we get a generic Xcode Archive error message, stating that we can’t distribute or validate it. This issue has been persistent for a few days now, and we’ve been unable to resolve it.
We’ve reviewed the documentation (e.g., TN3110, TN3109) to ensure that we’ve set the “Skip Install” option to “No” and the Installation Directory to $(LOCAL_APPS_DIR). However, these changes haven’t made any difference.
Another complication is that we’re using our team member’s developer account to distribute the app. As a result, we’ve encountered code signing issues with their credentials on our own devices. Despite our efforts, we’ve been unable to log in to their account.
We would greatly appreciate any assistance you can provide in resolving this issue. Thank you for your attention to this matter.
When trying to add a tester to app.connect for use as a tester for TestFlight I get error "A user with this email address already exists on this team."
I have tried various suggestions in the forum with no success.
The user email has previously been used and had been assigned as tester to app and was able to connect and install app on testflight.
Previously they were running TestFlight on iPad and we were looking to add TestFlight to iPhone as well but I was unable to resend invite so I followed suggestions and removed the user. First I removed tester from just the app and this didn't work, then I removed them as a tester under Users and Access.
Now when trying to re-add the user using their Apple ID associated email I get the error that email exists.
I have checked under User and Access as well as under each app that they are no longer listed. Their email doesn't show under User and Access nor does it show in any expired app but shows as deleted under All Testers under TestFlight tab.
When trying to add user I also tried using different role and user name.
not able to redeem the invite in TestFlight receiving below error
The apple account you are currently signed with does not matching the one which is associated to this invitation you can sign in to testflight with the original apple account or request new invitation
from developer
I have a problem regarding the application that I built using flutter, I use the camera library, when I test in xcode with the debug / release schema the camera can open, but when I try to send it to the testflight testers I can't open the camera, for the permissions I have added and the testers have received the required permissions.
I recently submitted my app, Ai voice changer - Video effects (Build version 1.0.0 (2)), for beta testing and received feedback indicating that my app was rejected due to a violation of Guideline 4.3(a) - Design - Spam. The rejection email states that my app shares a similar binary, metadata, and/or concept to apps already submitted to the App Store, with only minor differences, leading to the classification of my app as spam.
I would like to respectfully request clarification regarding the specific aspects of my app that led to this rejection. I have ensured that the app I submitted offers unique functionalities and has been carefully designed to stand out from other apps in the same category. The features of my app, including apply voice changer effects on videos, were developed with originality and are intended to offer a new experience to users.
To provide additional context, my app was created using a unique approach and has distinct features compared to other voice changers available on the App Store. However, I am open to any suggestions on how I can improve the app’s submission to meet your guidelines fully. My goal is to provide a valuable and unique tool for users, and I would appreciate further guidance on how to address the perceived overlap with other apps.
Could you please provide specific examples or areas where my app may appear too similar to others, and what steps I can take to resolve this issue? I would be grateful for any assistance or suggestions on how I can resubmit my app with full compliance to the App Store guidelines.
Thank you for your time and support. I look forward to your response and the opportunity to resolve this matter.
Best regards,
Jay limbani
Ai voice changer - video effects
Hi, I'm new to software development and facing a problem that don't know how to solve.
I have a piece of code using .backgroundPreferenceValue and .anchorPreference modifiers to monitor a button's position while dragging. It works perfectly on preview, simulator, and my own device if I download it through a cable connected to my computer. However, today I distributed it to TestFlight and found out it broke. I repeated the process serval times but the result is still the same. Has anybody run into the same type of problem before? Desperately need help. Many many thanks!
I'm looking for assistance with compressing data using the LZMA2 algorithm from the SWCompression library in an iOS project. I've encountered issues and need guidance on how to correctly implement LZMA2 compression. Any help or code examples would be greatly appreciated!
Please help me providing information regarding this
NOTE: If I use third party library means I am getting error from testflight The app references non-public symbols in Payload/Hogs.app/Hogs: _lzma_easy_encoder, _lzma_end (ID: 305f671a-b2ee-4e14-8764-00ed9b86bfb0)
Help me solve this issue
Thanks
Hello,
We submitted our app on TestFlight, but received an automated response with the following error:
ITMS-90426: Invalid Swift Support - The SwiftSupport folder is missing. Rebuild your app using the current public (GM) version of Xcode and resubmit it.
Our app is developed entirely in Objective-C, and we’re unsure why it’s looking for SwiftSupport. Despite attempting several potential solutions, the error persists.
Could someone please assist us with understanding why this is happening and advise on how to proceed with the submission? Any guidance would be greatly appreciated.
Thank you for your help.
I'd like to create a "product/archive" in xcode, to use in "Testflight"
I get these errors:
Communication with Apple failed
Your team has no devices from which to generate a provisioning profile. Connect a device to use or manually add device IDs in Certificates, Identifiers & Profiles. https://developer.apple.com/account/
I do not have a physical iOs device.
Can i assign a provisioning profile to a simulated device?
Or do i need to have a physical iOS device, to connect my app to Apple, and be able to let poeple test it with "Testflight"?
Thanks for your answers.