Hello, Dear Developers
Problem Description
My team is working on functionality test in iOS18.
Basically, application functionality works as expected without any modification.
However, We found a small issue in settings application.
iOS 17
In iOS17, 3rd party OSS license string in settings application would been displayed if the license button is been clicked.
Model: iPhone SE 3
OS Version: 17.6.1
iOS 18
However, in iOS18, nothing but a blank page.
Model: iPhone SE 3
OS Version: 18.0.1
Settings.bundle
Below are files in settings.bundle.
What I've searched
Using XCode 16 makes no change
Nothing about settings.bundle in iOS 18 release note
A similar post: https://forums.developer.apple.com/forums/thread/764519
The solution in the post doesn't solve my problem.
If you know the solution, please let me know.
Best wishes.
Posts under iOS tag
200 Posts
Sort by:
Post
Replies
Boosts
Views
Activity
Hello!
My app is crashing on iOS 12. On other versions (i.e. 15, 17), we could not reproduce it. The problem occurs every once in a while. It simply crashes after a few seconds using the App.
I got a crash report and will include in the post.
Looks like Language exception crash , but i could not narrow it down to the cause of the problem.
The crash happens under the "suggestd" name. Appreciate if someone can help.
suggestd-2024-10-24-134830.txt
We have developed apps for the App Store for more than 7 years.
One day, out of the blue we noticed all our apps have been removed and our account was pending termination.
We really didn't know what was going on since we behaved correctly and honestly during all those years of development.
After we asked for more info on why our account was in pending termination state we received this reply:
Hello [redacted],
We received your complaint filed on 2 October 2024 pursuant to the Regulation (EU) 2019/1150 of the European Parliament and of the Council of 20 June 2019 on promoting fairness and transparency for business users of online intermediation services (“P2B Regulation”). This correspondence serves as a response to your complaint.
We thoroughly evaluated the activity associated with your Apple Developer Program membership. Our investigations confirm that your Apple Developer Program membership has been repeatedly used for dishonest and fraudulent activity in violation of Section 3.2(f) of the Apple Developer Program License Agreement, which states:
“You will not, directly or indirectly, commit any act intended to interfere with any of the Apple Software or Services, the intent of this Agreement, or Apple’s business practices including, but not limited to, taking actions that may hinder the performance or intended use of the App Store, Custom App Distribution, TestFlight, Xcode Cloud, Ad Hoc distribution, or the Program (e.g., submitting fraudulent reviews of Your own Application or any third party application, choosing a name for Your Application that is substantially similar to the name of a third party application in order to create consumer confusion, or squatting on application names to prevent legitimate third party use). Further, You will not engage, or encourage others to engage, in any unlawful, unfair, misleading, fraudulent, improper, or dishonest acts or business practices relating to Your Covered Products (e.g., engaging in bait-and-switch pricing, consumer misrepresentation, deceptive business practices, or unfair competition against other developers).”
We found a pattern of manipulative or misleading behavior. As a result of this behavior, your Apple Developer Program membership has been flagged for termination. These behaviors can include, but are not limited to, inaccurate metadata describing your app or service, misleading app content, engaging in inauthentic ratings and reviews manipulation, providing misleading customer support responses, providing misleading responses in App Store Connect, engaging in misleading purchasing or bait and switch schemes, or other dishonest or fraudulent activity within or outside of the app.
Our recent investigation and review of your developer account confirm violations of the App Review Guidelines. Specifically, we received a notice claiming that your [redacted app] allowed users to download media content without authorization from the relevant third-party sources. Our investigations confirmed this behavior which constitutes direct and egregious violations of App Review Guidelines 2.3.1 and 5.2.3. In addition, your binary submission from 1 October 2024 continued to include references to impermissible conduct under Guideline 5.2.3. Given the egregious nature of the violations, your app was removed and your Apple Developer Program account has been flagged for termination.
For the sake of clarity, we have included relevant excerpts from the App Review Guidelines below for reference:
2.3.1 (a) Don’t include any hidden, dormant, or undocumented features in your app; your app’s functionality should be clear to end users and App Review. All new features, functionality, and product changes must be described with specificity in the Notes for Review section of App Store Connect (generic descriptions will be rejected) and accessible for review. Similarly, marketing your app in a misleading way, such as by promoting content or services that it does not actually offer (e.g. iOS-based virus and malware scanners) or promoting a false price, whether within or outside of the App Store, is grounds for removal of your app from the App Store or a block from installing via alternative distribution and termination of your developer account.
(b) Egregious or repeated behavior is grounds for removal from the Apple Developer Program. We work hard to make the App Store a trustworthy ecosystem and expect our app developers to follow suit; if you’re dishonest, we don’t want to do business with you.
5.2.3 Audio/Video Downloading: Apps should not facilitate illegal file sharing or include the ability to save, convert, or download media from third-party sources (e.g. Apple Music, YouTube, SoundCloud, Vimeo, etc.) without explicit authorization from those sources. Streaming of audio/video content may also violate Terms of Use, so be sure to check before your app accesses those services. Authorization must be provided upon request.
The guiding principle of the App Store is to provide a safe and enjoyable experience for users and a great opportunity for all developers to be successful. We work hard to make the App Store a trustworthy ecosystem and expect our app developers to be honest with users and with us. Manipulative or misleading behavior degrades user trust in the App Store and is grounds for removal from the Apple Developer Program.
[...]
Sincerely,
Apple
We immediately checked upon the issue and noticed that the feature that Apple has been mentioning was enabled by mistake due to a technical malfunction inside our app and explained this to Apple in detail.
We have also immediately submitted a new update to completely remove the code that allow the download of media content from the third party website in order to avoid an issue like this would ever happen in the future and also explained the situation to Apple, being completely transparent.
Apple is currently ignoring our explanation and also the fact that we immediately addressed the issue and nothing was done in bad faith.
The update we submitted should have completely fixed permanently the issue and yet we got our account terminated.
An account with an app downloaded 50M times that have users worldwide and a 4.5 star rating.
We never engaged in dishonest or fraudulent behavior and tried to explain this.
It’s really disappointing and unfair to be falsely accused of dishonest behavior, and having no way to resolve the issue.
We have been at complete disposal and all the facts reported are true and we have always been honest with our users and with Apple.
We heavily invested in the Apple ecosystem having our app implemented Siri support, CarPlay support, MacOS support, Widget support and recently working also on the Apple Watch support.
I really hope someone of the Apple Review Team could look into this and gave us the opportunity to fix this issue.
I've got quite a problem as I've created a Localizible file with String catalog for my iOS app. For testing it out I've added lots of different languages and they all appeared in App settings. However, I need to remove most of them and they are still visible in the settings.
What I tried so far: I have deleted EVERYTHING that had word localizable, localizations and etc. From Project Info also all the languages were removed and left only English and French.
I also deleted my app, restarted the phone, downloaded the version without localizations from the app store and then install debug version (languages still appeared)
I'm encountering an issue where a specific BLE device (a Telematics Control Unit) is being discovered by some iPhone models but not others, all running the same iOS version (18.0.1).
Here's the breakdown:
Successful discovery: iPhone 11, iPhone 14 Plus, iPhone 6s
No discovery: iPhone 13, iPhone 12 mini
Firmware: The TCU firmware is up-to-date.
BLE: Bluetooth is enabled on all devices.
I've tried basic troubleshooting like restarting devices and resetting network settings, but the issue persists. Could this be related to differences in Bluetooth chipsets or antenna designs between iPhone models, even with the same iOS version? Are there any known compatibility issues between this TCU and specific iPhone models?
Any insights or suggestions for further debugging issue would be greatly appreciated!
can I publish app to appstore and let it for iphones only not ipads and how to do this?
I have implemented SSL pinning by following this article https://developer.apple.com/news/?id=g9ejcf8y , however pen testing team was able to bypass SSL pinning using Objection & Frida tools.
I am using URLSession for API calls. I used Xcode 16. My app's minimum iOS deployment version is 16 onwards.
<key>NSAppTransportSecurity</key>
<dict>
<key>NSPinnedDomains</key>
<dict>
<key>*.mydomain.com</key>
<dict>
<key>NSIncludesSubdomains</key>
<true/>
<key>NSPinnedCAIdentities</key>
<array>
<dict>
<key>SPKI-SHA256-BASE64</key>
<string>my SHA256 key</string>
</dict>
</array>
</dict>
</dict>
</dict>
Could anyone suggest how to mitigate this bypass mechanism?
The time it takes for the data to return using 'YQInAppPurchaseTool.requstProducts(productid)' is too long, ranging from 5 to 30 seconds. How can I keep the request time stable within 10 seconds?
I have a ScrollView which has inside a LazyVStack and multiple rows. On the appearing of the ScrollView, I scroll to row 250.
When having the VoiceOver running, after opening the app, the focus is on the navigation title as it should be, than, after swiping right to enter the ScrollView, one would expect the focus to be placed on the first visible row, but this is not the case, it scrolls back to some row and focus on that, than reads it.
Here is the code to reproduce it, and if you ask me, this is pretty standard stuff I don't do anything special.
import SwiftUI
struct ContentView: View {
var body: some View {
NavigationView {
ScrollViewReader { scrollProxy in
ScrollView {
LazyVStack {
ForEach(1...500, id: \.self) { index in
NavigationLink(destination: DetailView(row: index)) {
Text("Row \(index)")
.padding()
.frame(maxWidth: .infinity)
.background(Color.gray.opacity(0.2))
.cornerRadius(8)
.padding(.horizontal)
}
}
}
}
.onAppear {
// Scroll to row 250 when the view appears
withAnimation {
scrollProxy.scrollTo(250, anchor: .center)
}
}
}
.navigationTitle("Rows")
}
}
}
struct DetailView: View {
let row: Int
var body: some View {
VStack {
Text("Detail for Row \(row)")
.font(.largeTitle)
.padding()
Spacer()
}
.navigationTitle("Row \(row) Details")
}
}
@main
struct ScrollViewExampleApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
Hello everyone,
I’m seeking advice on how to proceed after receiving a Pending Termination Notice for my Apple Developer account.
Previously, I uploaded my app twice but it was rejected both times. After making the required adjustments, I resubmitted it and waited for more than a week with the status still “Waiting for Review.” I followed up with Apple twice during this period, but instead of a response, I received the Pending Termination Notice stating that my account was flagged for fraudulent or dishonest activities, with all associated apps removed from the App Store.
I am confused by this outcome since I did not engage in any such behavior. I’ve carefully reviewed all app functionalities to ensure compliance. Now, I’m unsure how to move forward—should I continue appealing, or is it better to create a new account and resubmit the app?
Any guidance or suggestions on how to resolve this situation would be greatly appreciated.
Thank you!
Hello!
I have an iPhone 15 Pro on 18.1 with my developer account Linked. but 18.2 not showing up. I try disconnect all.. nothing.
‘of course I Check my account dev and everything its okay.
I'm using an iPhone 15 Pro Max and running developer beta 18.2 released today. I've already been an 'Apple Intelligence' user and now have been able to link it with my PAID ChatGPT account.
HOWEVER;
I'm searching for these Image features everyone seems to be posting about and cannot find them anywhere.
I'm apparently supposed to sign up for beta access to the Image features through some new Apple natively released app that was supposedly included in this build update, which I cannot find.
What gives??!!
Hello everyone :)
For a project application we try to create a QR code that leads the user to the Software Update settings on iPhone after scanning to improve the accessibility for people who are not experienced in using smartphones.
On iOS 18.0.1 I see that using App-prefs: opens the settings app which is a good starting point. Furthermore, using e.g. App-prefs:com.apple.MobileSMS directs the user to the Settings of the Messages app.
But things like App-prefs:root=SoftwareUpdate don't work. That's why I wanted to kindly ask, if someone may have other ideas or knows what the exact URL might be for opening the Software Update settings or at least the General settings (App-prefs:root=General doesn't work).
If anyone has insights or can share the exact URL scheme for this purpose, I would greatly appreciate it!
Thank you so much!
I am getting this error while archiving the app. This is happening after upgrading to the latest macOS Sequoia and XCode 16.
getting this error.
env: node: No such file or directory
Command PhaseScriptExecution failed with a nonzero exit code
It was working when I was in XCode 15.4.
I am creating an application using PKCanvasview.
One function of that app is the ability to trace and retrieve a UITextView that has been addSubviewed to a PKCanvasView.
We have confirmed that this functionality works correctly in the simulator and on the actual device on IOS 17.4.
This feature did not work correctly on the IOS18 simulator and the actual device.
Is this a bug?
And if it is normal behavior, is there an alternative?
Hi, I am trying to debug a .NET MAUI App on an iPhone in Visual Studio 2022 on Windows.
But to do this I need to add my Apple Developer Account to Visual Studio 2022.
When I try to do this, I get an error message saying:
Error adding account
There was an error while trying to log in: Authentication service is unavailable.
When I give it a different user ID that is part of the same Apple Developer Account it gives the same error.
When I give an incorrect password, the same error appears.
My app supports only iPhone mode, and when it runs on an iPad device, it normally displays compatible iPhone mode;
But when compatibility mode is displayed normally, everything is fine in the UI.
But my code as long as you use the AVPictureInPictureController, open the picture in picture, can lead to code for [UIScreen mainScreen] bounds will change, become the real width and height of the equipment, so the UI disorder;
Problems arise when our code is laid out with [UIScreen mainScreen] bounds.
Like this:
This was normal in iOS16 and iOS17, but suddenly it happened in iOS18
How should my application be compatible with this?
Hi, is there any way to interact with the eye tracking accessibility feature in iOS and iPadOS? I want to be able to trigger an eye tracker recalibration programmatically. Also if possible, I would like to be able to retrieve gaze location data.
These are not intended to be features on an app being published to the app store but rather a custom made accessibility app.
This update seems to have taken away customization features. So now I just have to have the same lock screen and home screen background? There’s no way to have 2 separate images anymore? Also I have my phone in darkmode so now I just have to deal with the ugly black thumbnails for the app? I can’t revert them to normal colors while keeping dark mode?
Hi, I am trying to get login with my Apple ID to download new software but it’s not taking. Does anyone knows what should I do?