Hi team,
I'm working on an MQTT client for Apple platforms (macOS, iOS, and possibly tvOS and watchOS). I would like the client to listen to messages even when the application is in the background. I would appreciate any suggestions on the best approach to achieve this.
Based on iOS Background Execution Limits, it seems that my best bet is to use a long-running background process with BGProcessingTaskRequest while setting up the connection. Does that sound like the right approach? Is there any limits for the bg tasks?
I currently have a working BSD socket. I'm not sure if it is necessary to switch to the Network Framework to have the background task working, but I'm open to switching if it's necessary.
If the approach works, does that mean I could built a http client to process large upload/download tasks without using NSURLSession? As I'm working on a cross platform project, it would be benefit if I dont need a separate http client implementation for Apple.
Any insights on this topic would be greatly appreciated.
Additionally, it's off topic, but the link to "WWDC 2020 Session 10063 Background Execution Demystified" (https://developer.apple.com/videos/play/wwdc2020/10063/) is broken. Is there a way to access the content there?
Thanks in advance for your help and insights!
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I am working on an app for a home automation device.
If I were using HomeKit exclusively I could add custom services or custom characteristics on standard services and these things would all be reported to my app via HomeKit. There is sample code from Apple that demonstrates how to do this.
When a Matter device is commissioned using HomeKit you might expect custom clusters and/or custom attributes in a standard cluster would be translated to appropriate HomeKit services and characteristics, but this doesn't appear to be the case.
Is there a way to have HomeKit do this?
If not it seems I would need to use Matter directly rather than via HomeKit to access custom features. But if I commission the device using Matter in my app then I understand a new fabric is created and the device would not show in the Home app. Maybe the user needs to commission the device twice, once with my custom app and once with the Home app? That seems like a poor user experience to me. Perhaps that is the price paid for using a cross-platform standard?
Is there a better way to get the same level of customization using Matter that I am able to get using HomeKit?
I use SoundAnalysis to analyze background sounds and have enabled background permissions. It worked well in previous iOS systems, but a warning appeared in the new iOS18beta version and sound analysis was stopped.
Warning List:
Execution of the command buffer was aborted due to an error during execution. Insufficient Permission (to submit GPU work from background)
[Espresso::handle_ex_plan] exception=Espresso exception: "Generic error": Insufficient Permission (to submit GPU work from background) (00000006:kIOGPUCommandBufferCallbackErrorBackgroundExecutionNotPermitted); code=7 status=-1
Unable to compute the prediction using a neural network model. It can be an invalid input data or broken/unsupported model (error code: -1).
CoreML prediction failed with Error Domain=com.apple.CoreML Code=0 "Failed to evaluate model 0 in pipeline" UserInfo={NSLocalizedDescription=Failed to evaluate model 0 in pipeline, NSUnderlyingError=0x30330e910 {Error Domain=com.apple.CoreML Code=0 "Failed to evaluate model 1 in pipeline" UserInfo={NSLocalizedDescription=Failed to evaluate model 1 in pipeline, NSUnderlyingError=0x303307840 {Error Domain=com.apple.CoreML Code=0 "Unable to compute the prediction using a neural network model. It can be an invalid input data or broken/unsupported model (error code: -1)." UserInfo={NSLocalizedDescription=Unable to compute the prediction using a neural network model. It can be an invalid input data or broken/unsupported model (error code: -1).}}}}}
I have encountered an issue that when using a ModelActor to sync data in the background, the app will crash if one of the operations is to remove a PersistentModel from the context.
This is running on the latest beta of Xcode 16 with visionOS 1.2 as target and in Swift 6 language mode.
The code is being executed in a ModelActor.
The error is first thrown by:
#5 0x00000001c3223280 in PersistentModel.getValue<τ_0_0>(forKey:) ()
Thread 1: Fatal error: Context is missing for Optional(SwiftData.PersistentIdentifier(id: SwiftData.PersistentIdentifier.ID(url: x-coredata://97AA86BC-475D-4509-9004-D1182ABA1922/Reminder/p303), implementation: SwiftData.PersistentIdentifierImplementation))
func globalSync() async {
await fetchAndSyncFolders()
let result = await fetchReminders()
switch result {
case .success(let ekReminders):
var localReminders = (try? await fetch(FetchDescriptor<Reminder>())) ?? []
// Handle local reminders with nil ekReminderID by creating new EKReminders for them
for reminder in localReminders {
if reminder.ekReminderID == nil {
await self.createEkReminder(reminder: reminder)
}
}
// Re-fetch local reminders to include newly created EKReminderIDs
localReminders = (try? await fetch(FetchDescriptor<Reminder>())) ?? []
var localReminderDict = [String: Reminder]()
for reminder in localReminders {
if let ekReminderID = reminder.ekReminderID {
if let existingReminder = localReminderDict[ekReminderID] {
self.delete(model: existingReminder)
} else {
localReminderDict[ekReminderID] = reminder
}
}
}
let ekReminderDict = createReminderLookup(byID: ekReminders)
await self.syncReminders(localReminders: Array(localReminderDict.values), localReminderDict: localReminderDict, ekReminderDict: ekReminderDict)
// Merge duplicates
await self.mergeDuplicates(localReminders: localReminders)
save()
case .failure(let error):
print("Failed to fetch reminders: \(error.localizedDescription)")
}
}
I’m seeing a crash in production for a small percentage of users, and have narrowed it down based on logging to happening as or very shortly after an alert is presented using SwiftUI.
This seems to be isolated to iOS 17.5.1, but since it’s a low-volume crash I can’t be sure there aren’t other affected versions. What can I understand from the crash report?
Here’s a simplified version of the code which presents the alert, which seems so simple I can’t understand why it would crash. And following that is the crash trace.
// View (simplified)
@MainActor public struct MyView: View {
@ObservedObject var model: MyViewModel
public init(model: MyViewModel) {
self.model = model
}
public var body: some View {
myViewContent
.overlay(clearAlert)
}
var clearAlert: some View {
EmptyView().alert(
"Are You Sure?",
isPresented: $model.isClearAlertVisible,
actions: {
Button("Keep", role: .cancel) { model.clearAlertKeepButtonWasPressed() }
Button("Delete", role: .destructive) { model.clearAlertDeleteButtonWasPressed() }
},
message: {
Text("This cannot be undone.")
}
)
}
}
// Model (simplified)
@MainActor public final class MyViewModel: ObservableObject {
@Published var isClearAlertVisible = false
func clearButtonWasPressed() {
isClearAlertVisible = true
}
func clearAlertKeepButtonWasPressed() {
// No-op.
}
func clearAlertDeleteButtonWasPressed() {
// Calls other code.
}
}
Incident Identifier: 36D05FF3-C64E-4327-8589-D8951C8BAFC4
Distributor ID: com.apple.AppStore
Hardware Model: iPhone13,2
Process: My App [379]
Path: /private/var/containers/Bundle/Application/B589E780-96B2-4A5F-8FCD-8B34F2024595/My App.app/My App
Identifier: com.me.MyApp
Version: 1.0 (1)
AppStoreTools: 15F31e
AppVariant: 1:iPhone13,2:15
Code Type: ARM-64 (Native)
Role: Foreground
Parent Process: launchd [1]
Coalition: com.me.MyApp [583]
Date/Time: 2024-06-21 20:09:20.9767 -0500
Launch Time: 2024-06-20 18:41:01.7542 -0500
OS Version: iPhone OS 17.5.1 (21F90)
Release Type: User
Baseband Version: 4.50.06
Report Version: 104
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000001, 0x00000001a69998c0
Termination Reason: SIGNAL 5 Trace/BPT trap: 5
Terminating Process: exc handler [379]
Triggered by Thread: 0
Kernel Triage:
VM - (arg = 0x3) mach_vm_allocate_kernel failed within call to vm_map_enter
VM - (arg = 0x3) mach_vm_allocate_kernel failed within call to vm_map_enter
VM - (arg = 0x3) mach_vm_allocate_kernel failed within call to vm_map_enter
VM - (arg = 0x3) mach_vm_allocate_kernel failed within call to vm_map_enter
VM - (arg = 0x3) mach_vm_allocate_kernel failed within call to vm_map_enter
Thread 0 name:
Thread 0 Crashed:
0 libswiftCore.dylib 0x00000001a69998c0 _assertionFailure(_:_:file:line:flags:) + 264 (AssertCommon.swift:144)
1 AttributeGraph 0x00000001d0cd61a4 Attribute.init<A>(body:value:flags:update:) + 352 (Attribute.swift:473)
2 SwiftUI 0x00000001ac034054 closure #1 in Attribute.init<A>(_:) + 128 (<compiler-generated>:0)
3 SwiftUI 0x00000001ac033cac partial apply for closure #1 in Attribute.init<A>(_:) + 32 (<compiler-generated>:0)
4 libswiftCore.dylib 0x00000001a6ad0450 withUnsafePointer<A, B>(to:_:) + 28 (LifetimeManager.swift:128)
5 SwiftUI 0x00000001ad624d14 closure #2 in UIKitDialogBridge.startTrackingUpdates(actions:) + 268 (UIKitDialogBridge.swift:370)
6 SwiftUI 0x00000001ad624ae0 UIKitDialogBridge.startTrackingUpdates(actions:) + 248 (UIKitDialogBridge.swift:369)
7 SwiftUI 0x00000001ad6250cc closure #4 in UIKitDialogBridge.showNewAlert(_:id:) + 72 (UIKitDialogBridge.swift:471)
8 SwiftUI 0x00000001abfdd050 thunk for @escaping @callee_guaranteed () -> () + 36 (:-1)
9 UIKitCore 0x00000001aa5722e4 -[UIPresentationController transitionDidFinish:] + 1096 (UIPresentationController.m:651)
10 UIKitCore 0x00000001aa571d88 __56-[UIPresentationController runTransitionForCurrentState]_block_invoke.114 + 320 (UIPresentationController.m:1390)
11 UIKitCore 0x00000001aa5cb9ac -[_UIViewControllerTransitionContext completeTransition:] + 116 (UIViewControllerTransitioning.m:304)
12 UIKitCore 0x00000001aa34a91c __UIVIEW_IS_EXECUTING_ANIMATION_COMPLETION_BLOCK__ + 36 (UIView.m:16396)
13 UIKitCore 0x00000001aa34a800 -[UIViewAnimationBlockDelegate _didEndBlockAnimation:finished:context:] + 624 (UIView.m:16429)
14 UIKitCore 0x00000001aa349518 -[UIViewAnimationState sendDelegateAnimationDidStop:finished:] + 436 (UIView.m:0)
15 UIKitCore 0x00000001aa356b14 -[UIViewAnimationState animationDidStop:finished:] + 192 (UIView.m:2400)
16 UIKitCore 0x00000001aa356b84 -[UIViewAnimationState animationDidStop:finished:] + 304 (UIView.m:2422)
17 QuartzCore 0x00000001a96f8c50 run_animation_callbacks(void*) + 132 (CALayer.mm:7714)
18 libdispatch.dylib 0x00000001aff61dd4 _dispatch_client_callout + 20 (object.m:576)
19 libdispatch.dylib 0x00000001aff705a4 _dispatch_main_queue_drain + 988 (queue.c:7898)
20 libdispatch.dylib 0x00000001aff701b8 _dispatch_main_queue_callback_4CF + 44 (queue.c:8058)
21 CoreFoundation 0x00000001a808f710 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 16 (CFRunLoop.c:1780)
22 CoreFoundation 0x00000001a808c914 __CFRunLoopRun + 1996 (CFRunLoop.c:3149)
23 CoreFoundation 0x00000001a808bcd8 CFRunLoopRunSpecific + 608 (CFRunLoop.c:3420)
24 GraphicsServices 0x00000001ecf3c1a8 GSEventRunModal + 164 (GSEvent.c:2196)
25 UIKitCore 0x00000001aa6c490c -[UIApplication _run] + 888 (UIApplication.m:3713)
26 UIKitCore 0x00000001aa7789d0 UIApplicationMain + 340 (UIApplication.m:5303)
27 SwiftUI 0x00000001ac27c148 closure #1 in KitRendererCommon(_:) + 168 (UIKitApp.swift:51)
28 SwiftUI 0x00000001ac228714 runApp<A>(_:) + 152 (UIKitApp.swift:14)
29 SwiftUI 0x00000001ac2344d0 static App.main() + 132 (App.swift:114)
30 My App 0x00000001001e7bfc static MyApp.$main() + 52 (MyApp.swift:0)
31 My App 0x00000001001e7bfc main + 64
32 dyld 0x00000001cb73de4c start + 2240 (dyldMain.cpp:1298)
I'm an iOS developer, and I've been testing our app in iOS 18.0 Beta. I noticed that there's a problem with the font rendering, and after troubleshooting, I've found out that it's caused by the removal of the PingFang.ttc font in 18.0.
I would like to ask the reason for removing this font file and which font should be used to display Chinese in the future?
My test device is an iPhone 11 Pro and the system version is iOS 18.0 (22A5297). I have also tested Beta 1 and it has the same issue.
In previous versions of the system, the PingFang font is located in this directory /System/Library/Fonts/LanguageSupport/PingFang.ttc. But in iOS 18.0, the font file in this directory has become Kohinoor.ttc, and I've tested that this font can't display Chinese either.
I traversed the following system font directories and could not find the PingFang.ttc font file.
/System/Library/Fonts/AppFonts
/System/Library/Fonts/Core
/System/Library/Fonts/CoreAddition
/System/Library/Fonts/CoreUI
/System/Library/Fonts/LanguageSupport
/System/Library/Fonts/UnicodeSupport
/System/Library/Fonts/Watch
Looking for answers, thanks for the help!
Some of our users encounter an issue after updating their iPhone/iPad to iOS 17.5.1.
The tokens passed in the Shield Configuration extension don't match the tokens they selected in my app using the FamilyPicker before updating to iOS 17.5.1. It seems the tokens changed for no reason. My app can't match the token from the ShieldConfigurationDataSource to any tokens stored on my end, causing my shield screens to turn blank. The same applies to tokens in the Device Activity Report extension.
The only workaround I've found is to tell affected users to unselect and reselect apps and websites to block in my app. This gets them new tokens from the FamilyActivityPicker, which solves the issue. However, for some users, the bug reoccurs a few days later. Tokens seem to change again, causing the same issue in the Shield Configuration extension.
I am not able to reproduce the issue on my test devices so I have no sysdiagnose to attach. However, this issue is affecting other screen time apps:
https://developer.apple.com/forums/thread/732845
https://forums.developer.apple.com/forums/thread/756440
FB14082790
FB14111223
A change in iOS 17.5.1 must have triggered this behaviour. Could an Apple engineer give us any updates on this?
Since probably the late iOS 17.4.x, 17.5.1 and still now in 17.6 beta our extension has been experiencing issues with the accompanying background script or service worker being permanently killed with no warning after about 30-45 seconds after initial installation (installation, not page load!).
In all other browsers (including Safari on MacOS) unloading the service worker is part of the normal lifecycle to save memory and CPU if it is idle. In our extension the service worker is used only during the first 5-10 seconds of every page visit, so we are used to seeing it unload after that and consider this a good thing. However, normally, the service worker is able to wake back up when needed - which is no longer the case in iOS.
Once dead, nothing a normal user would do can wake the service worker back up:
No events like webNavigation or similar will trigger anymore
Any attempt to call sendMessage to it from a content-script also does not wake up the service worker and instead returns undefined to the content script immediately
Closing and opening Safari does not start it again
The only two things that will give the service worker another 30-40 seconds of life is a reboot of the device or disabling and then re-enabling the extension. During those few second the extension is working perfectly.
There are no errors or indications in the logs of what is going on and the extension works just fine in Chrome, Firefox, Edge as well as Safari on MacOS and Safari in the Mobile simulator. Only actual iOS devices fail.
It seems like a temporary workaround is to change the manifest to not load the service worker as a service worker by changing
"background": {
"service_worker": "service.js"
}
to
"background": {
"scripts": ["service.js"],
"persistent": false
}
With this change (courtesy of https://forums.developer.apple.com/forums/thread/721222) the service worker is still unloaded but correctly starts up again when needed. Having to make this change does not seem to be consistent with manifest v3 specs though (see this part in Chrome’s migration guide as an example: https://developer.chrome.com/docs/extensions/develop/migrate/to-service-workers#update-bg-field).
According to the release notes of 17.6 beta this bug was supposedly fixed:
“Fixed an issue where Safari Web Extension background pages would stop responding after about 30 seconds. (127681420)”
However, this bug is not fixed - or at least not entirely fixed. It seems to work better for super simple tests doing nothing but pinging the service worker from the content script, but for the full blown extension there is no difference at all between 17.5.1 and 17.6.
Has there been a change in policy about service workers and background scripts for Safari in iOS?
Are anyone else seeing this issue?
Also seemingly related:
https://forums.developer.apple.com/forums/thread/756309
https://forums.developer.apple.com/forums/thread/750330
https://developer.apple.com/forums/thread/757926
https://forums.developer.apple.com/forums/thread/735307
I have an app (currently not released on App Store) which runs on both iOS and macOS. The app has widgets for both iOS and macOS which uses user preference (set in app) into account while showing data. Before upgrading to macOS 15 (until Sonoma) widgets were working fine and app was launching correctly, but after upgrading to macOS 15 Sequoia, every time I launch the app it give popup saying '“Kontest” would like to access data from other apps. Keeping app data separate makes it easier to manage your privacy and security.' and also widgets do not get user preferences and throw the same type of error on Console application when using logging. My App group for both iOS and macOS is 'group.com.xxxxxx.yyyyy'. I am calling it as 'UserDefaults(suiteName: Constants.userDefaultsGroupID)!.bool(forKey: "shouldFetchAllEventsFromCalendar")'. Can anyone tell, what am I doing wrong here?
FYI.
The source code of the FindSurface demo app for Apple Vision Pro (visionOS) is available now.
The Swift package of FindSurface™ library is required to build the source code into the demo app.
https://github.com/CurvSurf/FindSurface-visionOS
After starting the app, the floating panels (below) will appear on your right side, and you will see wireframe meshes that approximately describe your environments. Performing a spatial tap (pinching with your thumb and index finger) with staring at a location on the meshes will invoke FindSurface, with an indicator (blue disk) appearing on the surface you've gazed.
Voice commands:
“Tap” – Spatial tap (gazing & pinching). Invoke FindSurface.
“Tap plane” – Plane selection.
“Tap sphere” or “Tap ball” – Sphere selection.
“Tap cylinder” – Cylinder selection.
“Tap cone” – Cone selection.
“Tap torus” or “Tap donut” – Torus selection.
“Tap accuracy” or “Tap measurement accuracy” – Accuracy selection.
“Tap mean distance”, “Tap average distance”, or “Tap distance” – Avg. Distance selection.
“Tap touch radius” or “Tap seed radius” – Touch Radius selection.
“Tap Inlier” – “Show inlier points” toggle.
“Tap outline” – “Show geometry outline” toggle.
“Tap clear” – “Clear Scene” click.
I'm continuing with the migration towards Swift 6. Within one of our libraries, I want to check whether a parameter object: Any? confirms to Sendable.
I tried the most obvious one:
if let sendable = object as? Sendable {
}
But that results into the compiler error "Marker protocol 'Sendable' cannot be used in a conditional cast".
Is there an other way to do this?
We've been notarizing apps for a while now and have been through agreement changes before. But we still keep getting the following error when trying to notarize:
Conducting pre-submission checks for myapp.dmg and initiating connection to the Apple notary service...
Error: HTTP status code: 403. A required agreement is missing or has expired. This request requires an in-effect agreement that has not been signed or has expired. Ensure your team has signed the necessary legal agreements and that they are not expired.
We've been through every document in our account to ensure it is signed. Is there any way to determine what document is not signed or what our issue is ? ...thanks
This afternoon notarization started throwing an error in terminal. I confirmed that the NOTARIZE_APP_LOG was created, but empty. I have been notarizing our apps on this machine (intel-12.7) with Xcode 13.4.1 for over a year without issue. Any suggestions would be greatly appreciated
9192 Bus error: 10 xcrun notarytool submit --apple-id "$ASC_USERNAME" --password "$ASC_PASSWORD" --team-id "$ASC_TEAM" "$ZIP_PATH" > "$NOTARIZE_APP_LOG" 2>&1
Translated Report (Full Report Below)
Process: notarytool [9192]
Path: /Library/Developer/CommandLineTools/usr/bin/notarytool
Identifier: notarytool
Version: ???
Code Type: X86-64 (Native)
Parent Process: bash [2167]
Responsible: Terminal [2142]
User ID: 501
Date/Time: 2024-07-02 16:29:33.5256 -0600
OS Version: macOS 12.7 (21G816)
Report Version: 12
Bridge OS Version: 8.0 (21P365)
Anonymous UUID: 9AFB52C6-5CA1-7AE0-C249-9D090ABDFD28
Time Awake Since Boot: 820 seconds
System Integrity Protection: enabled
Crashed Thread: 1 Dispatch queue: nio.nioTransportServices.connectionchannel
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000700009d77ff0
Exception Codes: 0x0000000000000002, 0x0000700009d77ff0
Exception Note: EXC_CORPSE_NOTIFY
Termination Reason: Namespace SIGNAL, Code 10 Bus error: 10
Terminating Process: exc handler [9192]
Hello all - we have enabled our app users to create and sign in using their passkey. However - for some users, we get a NSLocalizedFailure reason exception that the app is not associated with the domain.
We have ensured that the endpoint /.well-known/apple-app-site-association isnt blocking any requests.
Like I said before, 90% of our users are able to successfully create and sign in with their passkey but we receive the above error for the remaining 10%.
Any suggestions/guidance on how we can resolve this would be helpful and greatly appreciated. Thank you.
I recently compiled my macOS App with Swift 6 in Xcode 16 (was using Swift 5 previously) and noticed that AppKit Integration doesn't appear to be working as before. All my instances of NSHostingView which allow me to add a SwiftUI View to an AppKit NSWindow view controller no longer respond to mouse input anymore. All my NSHostingView instances display but refuse to accept any user interaction. Has anyone else noticed this and is there a workaround to get NSHostingView to once again be able to accept user/mouse events with Swift 6?
I have an app on the App Store for many years enabling users to post text into clouds in augmented reality. Yet last week abruptly upon installing the app on the iPhone the screen started going totally dark and a list of little comprehensible logs came up of the kind:
ARSCNCompositor <0x300ad0e00>: ARSCNCompositor (0, 0) initialization failed. Matting is not set up properly.
many times, then
RWorldTrackingTechnique <0x106235180>: Unable to update pose [PredictorFailure] for timestamp 870.392108
ARWorldTrackingTechnique <0x106235180>: Unable to predict pose [1] for timestamp 870.392108
again several times and then:
ARWorldTrackingTechnique <0x106235180>: SLAM error callback: Error Domain=Slam Error Code=7 "Non fatal error occurred due to significant drop in a IMU data" UserInfo={NSDescription=Non fatal error occurred due to significant drop in a IMU data, NSLocalizedFailureReason=SlamEngineNodeGroup Failure: IMU issue: gyro data stream verification failed [Significant data drop]. Failed on timestamp: 870.413247, Last known timestamp: 865.350198, Delta: 5.063049, System timestamp: 870.415781, Delta between system and frame: 0.002534. }
and then again the pose issues several times.
I hoped the new beta version would have solved the issue, but it was not the case. Unfortunately I do not know if that depends on the beta version or some other issue, given the app may be not installed on the Mac simulator.
I had iPhone Mirroring in MacOS 15 working, but something glitched on my iPhone and I had to perform a "Reset All Settings" and now I can no longer connect to my iPhone. I assume that some key has been cached when I connected initially, but I can't figure out how to reset the connection. Does anybody have any suggestion as to how to reset the connection?
I have an app with fairly typical requirements - I need to insert some data (in my case from the network but could be anything) and I want to do it in the background to keep the UI responsive.
I'm using SwiftData.
I've created a ModelActor that does the importing and using the debugger I can confirm that the data is indeed being inserted.
On the UI side, I'm using @Query and a SwiftUI List to display the data but what I am seeing is that @Query is not updating as the data is being inserted. I have to quit and re-launch the app in order for the data to appear, almost like the context running the UI isn't communicating with the context in the ModelActor.
I've included a barebones sample project. To reproduce the issue, tap the 'Background Insert' button. You'll see logs that show items being inserted but the UI is not showing any data.
I've tested on the just released iOS 18b3 seed (22A5307f).
The sample project is here:
https://hanchor.s3.amazonaws.com/misc/SwiftDataBackgroundV2.zip
My Iphone is connected to the car via wireless carplay. Technically, the onboarding works via bluetooth, then via the car's hotspot (SSID from the car).
I have noticed that an SSID appears under the "known networks" that has no name.
The SSID can no longer be deleted, not even with a network reset on the Iphone. I asked my car dealer if he could reproduce the problem with his Iphone and another car. And he can! So it's not my device, it's an Apple problem. To be precise: The fact that you can no longer delete the SSID is Apple's problem, why the car stores an SSID without a name on the Iphone when connecting is possibly the problem of the car manufacturer. Here are a few more screens on this case.
"Hi everyone! We've encountered an issue with uploading our app to the App Store. We received the Family Controls Distribution permission, updated the certificates and profiles, submitted it for review, but received feedback that the request simply doesn't appear for the moderators. Does anyone know what the problem might be? Our request is: try await center.requestAuthorization(for: .individual). We also confirmed that the device must have TouchID or FaceID installed."