Debugging

RSS for tag

Discover and resolve issues with your app.

Posts under Debugging tag

200 Posts
Sort by:

Post

Replies

Boosts

Views

Activity

Posting a Crash Report
If you need help investigating a crash, please include a crash report in your post. To smooth things along, follow these guidelines: For information on how to get a crash report, see Acquiring crash reports and diagnostic logs. Include the whole crash report as a text attachment (click the paperclip icon and then choose Add File). This avoids clogging up the timeline while also preserving the wealth of information in the crash report. If you’re not able to post your crash report as an attachment, see Can’t Post Crash Report as Attachment below. If you want to highlight a section of the report, include it in the main body of your post. Put the snippet in a code block so that it renders nicely. To create a code block, add a delimiter line containing triple backquotes before and after the block, or just click the Code Block button. If possible, post an Apple crash report. Third-party crash reporters are often missing critical information and have general reliability problems (for an explanation as to why, see Implementing Your Own Crash Reporter). Symbolicate your crash report before posting it. For information on how to do this, see Adding identifiable symbol names to a crash report. If you need to redact the crash report, do so consistently. Imagine you’re building the WaffleVarnish app whose bundle ID is com.example.wafflevarnish but you want to keep your new waffle varnishing technology secret. Replace WaffleVarnish with WwwwwwVvvvvvv and com.example.wafflevarnish with com.eeeeeee.wwwwwwvvvvvvv. This keeps the text in the crash report aligned while making it possible to distinguish the human-readible name of the app (WaffleVarnish) from the bundle ID (com.example.wafflevarnish). Finally, for information on how to use a crash report to debug your own problems, see Diagnosing issues using crash reports and device logs. Can’t Post Crash Report as Attachment Crash reports have two common extensions: .crash and .ips. DevForums lets you attach the first but not the second (r. 117468172). To work around this, change the extension to .txt. If DevForums complains that your crash report “contains sensitive language”, leave it out of your initial post and attach it to a reply. That often avoids this roadblock. If you still can’t post your crash report, upload it to a file sharing service and include the URL in your post. Post the URL in the clear, per tip 14 in Quinn’s Top Ten DevForums Tips. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Revision History: 2024-05-21 Added some advice regarding the “contains sensitive language” message. 2023-10-25 Added the Can’t Post Crash Report as Attachment section. Made other minor editorial changes. 2021-08-26 First posted.
0
0
5.8k
May ’24
Debugging Resources
General: DevForums tags: Debugging, LLDB, Graphical Debugger Xcode > Debugging documentation Diagnosing memory, thread, and crash issues early documentation Diagnosing issues using crash reports and device logs documentation Choosing a Network Debugging Tool documentation Testing a release build documentation Isolating Code Signing Problems from Build Problems DevForums post What is an exception? DevForums post Language Exception from RCTFatal DevForums post Standard Memory Debugging Tools DevForums post Using a Sysdiagnose Log to Debug a Hard-to-Reproduce Problem DevForums post Posting a Crash Report DevForums post Implementing Your Own Crash Reporter DevForums post Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
0
0
2.3k
Oct ’23
Console app not showing info and debug logs
I have a Swift 3 Cocoa application that uses Apple's Unified Logging, like this: - import os class MyClass { @available(OSX 10.12, *) static let scribe = OSLog(subsystem: "com.mycompany.myapp", category: "myapp") func SomeFunction(){ if #available(OSX 10.12, *){ os_log("Test Error Message", log: MyClass.scribe, type: .error) } if #available(OSX 10.12, *){ os_log("Test Info Message", log: MyClass.scribe, type: .info) } if #available(OSX 10.12, *){ os_log("Test Debug Message", log: MyClass.scribe, type: .debug) } } }Within the Console application, both Include Info Messages and Include Debug Messages are turned on.When os_log is called, only the error type message is visible in the Console application.Using Terminal, with the command, all message types are visible in the Terminal output: -sudo log stream --level debugI've tried running the Console app as root, via sudo from the command line and the same issue occurs; no debug or info messages can be seen, even though they're set to being turned on under the Action menu.Setting system-wide logging to be debug, has no effect on the Console application output:sudo log config --mode level:debugPlease can someone tell me what I'm missing and how can I view debug and info messages in the Console application?
29
0
32k
Oct ’23
CTTelephonyNetworkInfo Crash in iOS 13.3.1, iPhone 8 Plus
Here is the crash message, can anyone help me to sovle it?# Version: 7.1.0 (200.2003091736)# Issue ID: 0c524b3dc585196cbe7ed564a4d841f3# Session ID: 30ad28258bdf47d4873df879a4e534cf_DNE_0_v2# Date: 2020-03-14T08:36:00Z# OS Version: 13.3.1 (17D50)# Device: iPhone 8 Plus# RAM Free: 1.5%# Disk Free: 22.3%#0. Crashed: com.apple.main-thread0 CoreFoundation 0x1adf9e444 -[__NSDictionaryM objectForKeyedSubscript:] + 1441 CoreTelephony 0x1b2862640 -[CTTelephonyNetworkInfo updateRat:descriptor:] + 1402 CoreTelephony 0x1b2862534 -[CTTelephonyNetworkInfo queryRatForDescriptor:] + 3923 CoreTelephony 0x1b28622f0 -[CTTelephonyNetworkInfo queryRat] + 2364 CoreTelephony 0x1b285ff90 -[CTTelephonyNetworkInfo initWithClient:] + 9285 CoreTelephony 0x1b285fb90 -[CTTelephonyNetworkInfo init] + 92Here is a part of core codes:CTTelephonyNetworkInfo *telephonyNetworkInfo = [[CTTelephonyNetworkInfo alloc] init];CTCarrier *carrier = telephonyNetworkInfo.subscriberCellularProvider;NSString *serviceCarrierName = carrier.carrierName;I use telephonyNetworkInfo, which is a temporary variable, to get the carrier's name. When I need a new carrier's name, I will use CTTelephonyNetworkInfo class to initialize a new one again. Is there a problem?
16
0
7.2k
Oct ’23
Unable to launch app on iPhone from Xcode
Hi, I'm trying to test my app on my iPhone 12 Pro, but it's simply not launching and I'm not getting any valuable error information back. When Xcode is finished compiling and attempts to launch the app, I get "Unable to launch [App Bundle ID]". Clicking more details gives me: Details Unable to launch [App Bundle ID] Domain: com.apple.platform.iphoneos Code: -12- Request to launch [App Bundle ID] failed. Domain: com.apple.dt.deviceprocesscontrolservice Code: 2 Failure Reason: The operation couldn’t be completed. The process failed to launch. : Failed to launch process with bundle identifier '[App Bundle ID]'.- The operation couldn’t be completed. The process failed to launch. Domain: FBProcessExit Code: 64 Failure Reason: The process failed to launch. User Info: { BSErrorCodeDescription = "launch-failed"; }- The operation couldn’t be completed. Launch failed. Domain: RBSRequestErrorDomain Code: 5 Failure Reason: Launch failed.- Launchd job spawn failed with error: 2 Domain: NSPOSIXErrorDomain Code: 2 Failure Reason: No such file or directory- System Information macOS Version 11.0.1 (Build 20B29) Xcode 12.4 (17801) (Build 12D4e) Timestamp: 2021-02-20T23:07:52Z I've never encountered anything like this before so I'm not sure what I can do? Additionally, the app fails to load when clicking on it from the iPhone after Xcode has uploaded the app to the phone. It brings up a black screen and immediately closes. The same problem occurs when trying an iPad too. Using Xcode's console connected to my iPhone, I see the following error when trying to manually launch the app: (not sure if this means anything) error 23:38:40.875438+0000 SpringBoard Snapshot generation request for bundleID: [App Bundle ID] rejected due to the app being denylisted.
3
0
3.7k
Jul ’23
App crashing randomly - Not possible to remove variable
** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Not possible to remove variable: 400: unknown var (bug!) with engine as delegate:0x283c8ed40{id: 33112} colIndex:32 from engine NSISEngine: 0x129248130{ delegate:0x12934eaa0 EngineVars:  0: objective{id: 33102} rowIndex:0  1: UIImageView:0x12924ec90.Height{id: 32592} rowIndex:1073741824  2: 0x280a04be0.marker{id: 32591} colIndex:1073741825  3: UIImageView:0x12924ec90.Width{id: 32807} rowIndex:1  4: 0x280dc35a0.posErrorMarker{id: 32871} colIndex:1  5: 0x280dc35a0.negError{id: 32872} rowIndex:88  6: 0x280dc3d80.posErrorMarker{id: 32873} colIndex:1073741826  7: 0x280dc3d80.negError{id: 32874} rowIndex:1073741825  8: UIImageView:0x129353f00.Width{id: 32594} rowIndex:2  9: 0x280979d60.marker{id: 32593} colIndex:3 10: 0x280dc1e60.posErrorMarker{id: 32875} colIndex:4 11: 0x280dc1e60.negError{id: 32876} rowIndex:3 12: UIImageView:0x129353f00.Height{id: 32822} rowIndex:1073741826 13: 0x280dc39c0.posErrorMarker{id: 32877} colIndex:1073741827 14: 0x280dc39c0.negError{id: 32878} rowIndex:1073741898 15: UIButton:0x1293540d0.Width{id: 32817} rowIndex:4 16: 0x280dc2040.posErrorMarker{id: 32879} rowIndex:93 17: 0x280dc2040.negError{id: 32880} colIndex:6 18: UIButton:0x1293540d0.Height{id: 32820} rowIndex:1073741827 19: 0x280dc3de0.posErrorMarker{id: 32881} rowIndex:96 20: 0x280dc3de0.negError{id: 32882} colIndex:1073741830 21: UILabel:0x129353300.Width{id: 32811} rowIndex:5 22: 0x280dc3e40.posErrorMarker{id: 32883} colIndex:44 23: 0x280dc3e40.negError{id: 32884} rowIndex:90 24: UILabel:0x129353300.Height{id: 32842} colIndex:1073741828 25: 0x280dc27c0.posErrorMarker{id: 32885} colIndex:1073741831 26: 0x280dc27c0.negError{id: 32886} rowIndex:1073741828 27: UILabel:0x129353c90.Width{id: 32840} rowIndex:6 28: 0x280dc1da0.posErrorMarker{id: 32887} colIndex:9 29: 0x280dc1da0.negError{id: 32888} rowIndex:97 30: UILabel:0x129353c90.Height{id: 32829} colIndex:1073741832 31: 0x280dc31e0.posErrorMarker{id: 32889} colIndex:1073741833 32: 0x280dc31e0.negError{id: 32890} rowIndex:1073741900 33: UIImageView:0x12934e490.Width{id: 32596} rowIndex:1073741905 34: UIImageView:0x12934e490.Height{id: 32597} colIndex:1073741844 35: 0x280963a70.marker{id: 32595} colIndex:11 36: 0x280dc2ee0.posErrorMarker{id: 32891} colIndex:12 37: 0x280dc2ee0.negError{id: 32892} rowIndex:8 38: 0x280dc1d40.posErrorMarker{id: 32893} colIndex:1073741835 39: 0x280dc1d40.negError{id: 32894} rowIndex:1073741830 40: UIButton:0x1293543b0.Width{id: 32832} rowIndex:9 41: 0x280dc1440.posErrorMarker{id: 32895} colIndex:0 42: 0x280dc1440.negError{id: 32896} rowIndex:1073741845 43: UIButton:0x1293543b0.Height{id: 32827} rowIndex:1073741831 44: 0x280dc3840.posErrorMarker{id: 32897} colIndex:1073741836 45: 0x280dc3840.negError{id: 32898} rowIndex:1073741829 46: UILabel:0x129353a20.Width{id: 32848} rowIndex:10 and another thousand or so lines. this crash occurs after I change the language and open the workout page to start a workout immediately, and sometimes on the second time, I open the workout page.
10
0
5.6k
Jul ’23
My game crashes after launch
Hello, I have created game (first one) using Unreal Engine 4. Distributed it on Android and works good. But I have problem with ios version. Game crashes after launch. It shows only splash screen for very short period of time. I have CrashLog from one of test devices. CrashLog - https://developer.apple.com/forums/content/attachment/c739bc91-2a0c-4fde-89c0-52f7550d9fbe I tryied also build my game using xcode (I have read somewhere that it could help with crash) but build failed. Have no idea what couses crash. Any solution I found didnt work in my case. Please help me with translate CrashLog.
6
0
3.8k
Jul ’23
Invalid Provisioning Profile. The provisioning profile included in the bundle
Invalid Provisioning Profile. The provisioning profile included in the bundle ***.***.XX [Payload/Runner.app/PlugIns/OneSignalNotificationServiceExtension.appex] is invalid. [Missing code-signing certificate]. A Distribution Provisioning profile should be used when submitting apps to the App Store. For more information, visit the iOS Developer Portal. With error code STATE_ERROR.VALIDATION_ERROR.90161 for id 81c3cef4-fefe-468d-910c-cf7a4b5377a8 Any help? I have tried to create new provisioning profile and identifiers but still get this error when uploading app to the App Store.
29
0
18k
Oct ’23
Disk Write Exception
My test flight application crashed while doing a disk writing operation. I saw the following error in crash log 1073.76 MB of file backed memory dirtied over 705 seconds (1522.14 KB per second average), exceeding limit of 12.43 KB per second over 86400 seconds\ After a little bit of research I found from Apple documentation that System will throw an exception if disk writes from the app exceeds a certain limit in 24 hours window [https://developer.apple.com/documentation/xcode/reducing-disk-writes) But the threshold is not documented. But looking at the crash log we can reverse calculate this threshold as 12.43KB * 86400 ~ 1 GB Does this means that iOS application won't be able to write data more than this limit (1 GB) per day?
8
1
4.4k
2w
CFNetwork crash in CFURLRequestSetMainDocumentURL
I have received two strange crash reports from an iPad11,7 running iPadOS 15.1 and an iPad11,2 running iPadOS 15.2. On both occasions, the crashed thread calls CFURLRequestSetMainDocumentURL, which in turn calls _dispatch_source_set_runloop_timer_4CF in libdispatch, after which the application crashes with SIGSEGV and SEGV_MAPERR. The crashed thread's call stack is displayed below. Full crash logs are attached as well. What could this be? Exception Type: SIGSEGV Exception Codes: SEGV_MAPERR at 0x21d Crashed Thread: 20 Thread 20 Crashed: 0 libdispatch.dylib 0x00000001829e1784 _dispatch_source_set_runloop_timer_4CF + 36 1 CFNetwork 0x00000001834fc824 CFURLRequestSetMainDocumentURL + 2240 2 CFNetwork 0x00000001836b89a8 _CFNetworkErrorGetLocalizedDescription + 693652 3 CFNetwork 0x00000001834fdb1c CFURLRequestSetMainDocumentURL + 7096 4 CFNetwork 0x00000001834f3c34 CFURLRequestSetURL + 9668 5 libdispatch.dylib 0x00000001829ca914 _dispatch_call_block_and_release + 28 6 libdispatch.dylib 0x00000001829cc660 _dispatch_client_callout + 16 7 libdispatch.dylib 0x00000001829d3de4 _dispatch_lane_serial_drain + 668 8 libdispatch.dylib 0x00000001829d498c _dispatch_lane_invoke + 440 9 libdispatch.dylib 0x00000001829d5c74 _dispatch_workloop_invoke + 1792 10 libdispatch.dylib 0x00000001829df1a8 _dispatch_workloop_worker_thread + 652 11 libsystem_pthread.dylib 0x00000001f1eea0f4 _pthread_wqthread + 284 12 libsystem_pthread.dylib 0x00000001f1ee9e94 start_wqthread + 4 second_crashlog.txt report-2517628380750009999-e4d7ea06-6f22-4b7e-b129-045599e1dee5.txt
9
1
3.9k
Dec ’23
Impact of Disable Generate Debug Symbols
Hello there, i would like to ask a question related xcode build confinguration. So i have create a Common.framework that i used in other project, because of the .framework file is quite large then i want to generate Common.framework but with Generate Debug Symbols is NO, and the result Common.framework size is reduced The question is there any negative impact that will happen to my app that use Common.framework?
2
0
2.2k
Jan ’24
Debugging Big Sur kernel on inter-based macbook from Monterey on m1
HI devs, help me please, i want to debug Big Sur kernel on inter-based macbook from Monterey on m1, i have installed KDK_11.6.4_20G417.kdk in Monterey system on m1 macmini, then launch lldb, have created target and got this message : WARNING! Python version 3 is not supported for xnu lldbmacros. (lldb) target create /Library/Developer/KDKs/KDK_11.6.4_20G417.kdk/System/Library/Kernels/kernel warning: 'kernel' contains a debug script. To run this script in this debug session:   command script import "/Library/Developer/KDKs/KDK_11.6.4_20G417.kdk/System/Library/Kernels/kernel.dSYM/Contents/Resources/Python/kernel.py" To run all discovered debug scripts in this session:   settings set target.load-script-from-symbol-file true Current executable set to '/Library/Developer/KDKs/KDK_11.6.4_20G417.kdk/System/Library/Kernels/kernel' (x86_64). (lldb) settings set target.load-script-from-symbol-file true ############################## WARNING! Python version 3 is not supported for xnu lldbmacros. Please restart your debugging session with the following workaround defaults write com.apple.dt.lldb DefaultPythonVersion 2 ############################## Loading kernel debugging from /Library/Developer/KDKs/KDK_11.6.4_20G417.kdk/System/Library/Kernels/kernel.dSYM/Contents/Resources/Python/kernel.py LLDB version lldb-1300.0.42.3 Swift version 5.5.2-dev settings set target.process.python-os-plugin-path "/Library/Developer/KDKs/KDK_11.6.4_20G417.kdk/System/Library/Kernels/kernel.dSYM/Contents/Resources/Python/lldbmacros/core/operating_system.py" settings set target.trap-handler-names hndl_allintrs hndl_alltraps trap_from_kernel hndl_double_fault hndl_machine_check _fleh_prefabt _ExceptionVectorsBase _ExceptionVectorsTable _fleh_undef _fleh_dataabt _fleh_irq _fleh_decirq _fleh_fiq_generic _fleh_dec command script import "/Library/Developer/KDKs/KDK_11.6.4_20G417.kdk/System/Library/Kernels/kernel.dSYM/Contents/Resources/Python/lldbmacros/xnu.py" error: module importing failed: Traceback (most recent call last):  File "<string>", line 1, in <module>  File "/Library/Developer/KDKs/KDK_11.6.4_20G417.kdk/System/Library/Kernels/kernel.dSYM/Contents/Resources/Python/lldbmacros/xnu.py", line 123   print "Execution interrupted by user"      ^ SyntaxError: Missing parentheses in call to 'print'. Did you mean print("Execution interrupted by user")? settings set target.process.optimization-warnings false How can i solve this problem? lldb linked with python 3, but kdk uses python 2, also command line tools version 12.5.1 which uses python 2 i can not install on monterey too.
4
0
2.3k
Mar ’24
CPU Profiling with instruments fails to start
When trying to profile any process with the Instruments CPU Profiler I get this message: (Before run started) No allocated PMI record. Not sure what to do here. I tried other instruments like time profile and that works fine so not sure what to do here... Didn't find any people having similar issues when googling so I'm hoping someone here can help me out. Im using a m1 max 14 inch macbook pro with macOS 12.3 and instruments 13.0 (13A1030d)
25
1
6.4k
Apr ’24
more 0x8BADF00D issue on iOS 15.4
After iOS15.4 was released, we noticed the issue. It seems a system bug. It's waiting for the lock for a long time(dead lock). Hardware Model: iPhone13,3 Process: app [9492] Path: /private/var/containers/Bundle/Application/***/app.app/app Identifier: com.aaa.app AppStoreTools: 13C90b AppVariant: 1:iPhone13,3:15 Code Type: ARM-64 (Native) Role: Foreground Parent Process: launchd [1] Coalition: com.aaa.app [956] Date/Time: 2022-03-17 18:04:46.2811 +0800 Launch Time: 2022-03-17 17:35:18.7389 +0800 OS Version: iPhone OS 15.4 (19E241) Release Type: User Baseband Version: 2.53.01 Report Version: 104 Exception Type: EXC_CRASH (SIGKILL) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Termination Reason: FRONTBOARD 2343432205 &lt;RBSTerminateContext| domain:10 code:0x8BADF00D explanation:scene-update watchdog transgression: application&lt;com.aaa.app&gt;:9492 exhausted real (wall clock) time allowance of 10.00 seconds ProcessVisibility: Background ProcessState: Running WatchdogEvent: scene-update WatchdogVisibility: Background WatchdogCPUStatistics: ( "Elapsed total CPU time (seconds): 20.970 (user 13.070, system 7.900), 35% CPU", "Elapsed application CPU time (seconds): 0.829, 1% CPU" ) reportType:CrashLog maxTerminationResistance:Interactive&gt; Triggered by Thread: 0 Kernel Triage: VM - pmap_enter failed with resource shortage VM - pmap_enter failed with resource shortage Thread 0 name: Thread 0 Crashed: 0 libsystem_kernel.dylib 0x00000001cddd1178 __ulock_wait + 8 1 libsystem_platform.dylib 0x0000000207a399ac _os_unfair_lock_lock_slow + 172 (lock.c:578) 2 JavaScriptCore 0x00000001a26f1c38 pas_page_sharing_pool_take_least_recently_used + 800 (lock_private.h:684) 3 JavaScriptCore 0x00000001a26f2cf4 pas_physical_page_sharing_pool_take + 248 (pas_page_sharing_pool.c:716) 4 JavaScriptCore 0x00000001a26ca2ec bmalloc_medium_bitfit_page_config_specialized_allocator_try_allocate + 260 (pas_page_sharing_pool.c:862) 5 JavaScriptCore 0x00000001a26cf48c bmalloc_heap_config_specialized_local_allocator_try_allocate_slow + 328 (pas_local_allocator_inlines.h:1595) 6 JavaScriptCore 0x00000001a26ba39c bmalloc_allocate_impl_casual_case + 888 (pas_local_allocator_inlines.h:1796) 7 JavaScriptCore 0x00000001a19d6fb8 ***::RobinHoodHashTable&lt;***::RefPtr&lt;***::UniquedStringImpl, ***::RawPtrTraits&lt;***::UniquedStringImpl&gt;, ***::DefaultRefDerefTraits&lt;***::UniquedStringImpl&gt; &gt;, ***::KeyValuePair&lt;***::RefPtr&lt;***::Uniqu... + 52 (FastMalloc.h:219) 8 JavaScriptCore 0x00000001a19c6a2c ***::HashTableAddResult&lt;***::HashTableIterator&lt;***::RobinHoodHashTable&lt;***::RefPtr&lt;***::UniquedStringImpl, ***::RawPtrTraits&lt;***::UniquedStringImpl&gt;, ***::DefaultRefDerefTraits&lt;***::UniquedStringIm... + 140 (RobinHoodHashTable.h:729) 9 JavaScriptCore 0x00000001a19c3dac JSC::BytecodeIntrinsicRegistry::BytecodeIntrinsicRegistry(JSC::VM&amp;) + 33204 (BytecodeIntrinsicRegistry.cpp:59) 10 JavaScriptCore 0x00000001a23931fc JSC::VM::VM(JSC::VM::VMType, JSC::HeapType, ***::RunLoop*, bool*) + 11444 (unique_ptr.h:728) 11 JavaScriptCore 0x00000001a2395fd8 JSC::VM::createContextGroup(JSC::HeapType) + 52 (VM.cpp:241) 12 JavaScriptCore 0x00000001a1811dc0 JSContextGroupCreate + 32 (JSContextRef.cpp:70) 13 JavaScriptCore 0x00000001a14aa2a4 -[JSVirtualMachine init] + 24 (JSVirtualMachine.mm:94) 14 JavaScriptCore 0x00000001a14aa304 -[JSContext init] + 32 (JSContext.mm:71) 15 WebKit 0x00000001a5058b94 API::SharedJSContext::ensureContext() + 56 (APISerializedScriptValueCocoa.mm:51) 16 WebKit 0x00000001a5058ad4 API::SerializedScriptValue::deserialize(WebCore::SerializedScriptValue&amp;, OpaqueJSValue const**) + 44 (APISerializedScriptValueCocoa.mm:78) 17 WebKit 0x00000001a50d7180 ScriptMessageHandlerDelegate::didPostMessage(WebKit::WebPageProxy&amp;, WebKit::FrameInfoData&amp;&amp;, API::ContentWorld&amp;, WebCore::SerializedScriptValue&amp;) + 136 (WKUserContentController.mm:152) 18 WebKit 0x00000001a5424da4 WebKit::WebUserContentControllerProxy::didPostMessage(***::ObjectIdentifier&lt;WebKit::WebPageProxyIdentifierType&gt;, WebKit::FrameInfoData&amp;&amp;, unsigned long long, ***::Span&lt;unsigned char const, 18446744... + 732 (WebUserContentControllerProxy.cpp:346) 19 WebKit 0x00000001a5708dcc WebKit::WebUserContentControllerProxy::didReceiveMessage(IPC::Connection&amp;, IPC::Decoder&amp;) + 2716 (HandleMessage.h:139) 20 WebKit 0x00000001a5159b60 IPC::MessageReceiverMap::dispatchMessage(IPC::Connection&amp;, IPC::Decoder&amp;) + 264 (MessageReceiverMap.cpp:129) 21 WebKit 0x00000001a5381dac WebKit::WebProcessProxy::didReceiveMessage(IPC::Connection&amp;, IPC::Decoder&amp;) + 40 (AuxiliaryProcessProxy.cpp:247) 22 WebKit 0x00000001a514e2ac IPC::Connection::dispatchMessage(std::__1::unique_ptr&lt;IPC::Decoder, std::__1::default_delete&lt;IPC::Decoder&gt; &gt;) + 788 (Connection.cpp:1080) 23 WebKit 0x00000001a514d960 IPC::Connection::dispatchIncomingMessages() + 508 (Connection.cpp:1229) 24 JavaScriptCore 0x00000001a265de10 ***::RunLoop::performWork() + 200 (Function.h:82) 25 JavaScriptCore 0x00000001a265ebac ***::RunLoop::performWork(void*) + 36 (RunLoopCF.cpp:46) 26 CoreFoundation 0x000000019632ff04 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 28 (CFRunLoop.c:1972) 27 CoreFoundation 0x0000000196340c90 __CFRunLoopDoSource0 + 208 (CFRunLoop.c:2016) 28 CoreFoundation 0x000000019627a184 __CFRunLoopDoSources0 + 268 (CFRunLoop.c:2053) 29 CoreFoundation 0x000000019627fb4c __CFRunLoopRun + 828 (CFRunLoop.c:2951) 30 CoreFoundation 0x00000001962936b8 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268) 31 GraphicsServices 0x00000001b232d374 GSEventRunModal + 164 (GSEvent.c:2200) 32 UIKitCore 0x0000000198bf8e88 -[UIApplication _run] + 1100 (UIApplication.m:3511) 33 UIKitCore 0x000000019897a5ec UIApplicationMain + 364 (UIApplication.m:5064) 34 app 0x0000000104cd277c main + 388 (main.mm:38) 35 dyld 0x0000000109919ce4 start + 520 (dyldMain.cpp:879)
11
0
3.8k
Oct ’23
The application crashes in the App Store when launch on iPhone with iOS 15.3.1.
My application is currently crashing in production in iPhone devices running iOS 15.x. The app will work as normal while running developer mode, enterprise builds and Test Flight builds. Unfortunately, I am unable to reproduce this issue even app is downloaded from the app store. I observed crash is happening at main.m. Can someone help me to reproduce this issue? How to read this crash log file? Please find the crash log details attached. 2022-03-04_14-15-23.6227_+0900-a1899fd803a4ed683466702be71b9d224b4cd5bc.crash
3
1
2.4k
1w
EXC_CRASH (SIGABRT) on app created with py2app
I have created my first app with python using py2app and it build my app successfully but when I try to open it, it crash but when I open it's package and run it from this path: myapp.app/contents/macos/myapp it open console and run my app correctly without any error. I can't understand how to read this kind of mac errors. I will be happy if you can help me with that: Error Text
2
0
1.4k
Aug ’23
Mac mini M1 Dev/Debug unit?
Hello, have some issues and wondering if someone here can help me out with this. I bought a max'd out Mac mini M1 (2TB SSD) and it turns out its a Dev/debug unit (not DTK). During boot the apple logo is huge and displays some text in the left bottom corner. Apple Internal - Version 11.0 (Build 20A2383) and stuff like "Current phase" First thing I did, I erased the SSD in recovery to install fresh macOS on it, and now I'm stuck. I cannot install any macOS through recovery because it offers only Big Sur and says its not available at this time. Long pressing the power button doesn't display the "Options" menu, it boots right into recovery, so I can't boot from USB and Apple Configurator fails with restore/revive and even trying manually with different macOS IPSWs. AC2 error is: The System cannot be restored on this device. The System install could not be authorized for this device. The build may not be approved for production installs. Any ideas what could I do to have it run macOS again?
8
0
972
Jul ’23