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Is anyone having 'oddness' with ios 17.4 b1 either not calling delegate - (UIInterfaceOrientationMask)supportedInterfaceOrientations or simply ignoring it. For example apps that are locked in portrait (but do have to support rotation at different parts of the app) seem to be freely be able to rotate even on places it shoudnt. Im freely allowed to rotate the youtube app for example in landscape, at the main screen, not just on the video player. Im seeing this in other apps to that are locked portrait. But if you kill the app, and restart the app then it will not rotate. something funky was changed or a bug. ive never seen this before in ios 17.0 - 17.3
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there seems to be an issue with transparency in the simulator present in beta 5, didnt see this in the other betas, anyone else having this issue? im on a Intel Mac.
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Anyone else trying to download the watchos b4 sdk, maybe its not uploaded yet? cannot build without it :( Failed with HTTP status 403: forbidden Domain: DataGatheringNSURLSessionDelegate Code: 1 User Info: { DVTErrorCreationDateKey = "2023-07-25 18:59:29 +0000"; } System Information
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Im thinking maybe there was a internal flag not removed or something. Not only do i have the version number on the icon (which is new to me, and i kinda like it). But within XCode it says Apple Internal. is it just me?.
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Im not sure if its just my comp (2019 iMac 16gb of ram) but opening the simulator takes about 10 min, then to just open an app on the simulator takes about 6 min, im curious if its just me, but this is crazy.
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Entry Point (_main) undefined for architecture x86_64, Anyone else getting this after updating settings request by xcode 14 and your watch app?
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Hey All! When transitioning my app to use the nav bar appearance (introduce in ios13, but required to make navigation bar colors / backgrounds in io15) i believe i had everything all changed over and working ! in iOS 15 b2 it seems when changing navbar backgrounds from view controller to view controller BEFORE the view is displayed in (viewwillload) there seems to be a delay in the change, aka until the animation finishes THEN the navbar background will change, which if you have 2 difference navbarbackgrounds expected for a different view looks less than ideal, as it seems like it "pops in" vs it being there as the animation happens in ios 15 b1 and ios 14 etc. Any thoughts ? Thought maybe i was doing something wrong ! i submitted a feedback, but figured ide ask here too. Thanks !
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Has anyone had the issue where you load the simulator and it says "Posterboard has quit unexpectantly" and the background is all black and no the nice ios 16 default background. I submitted a feedback, and i have rebooted my pc etc to try the 'usuals'. Intel based mac here. Curious if its just me. Simulator still works, but figured its not right.
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I know we can usually ignore these but was curious if any others are getting the same 'warnings' when simply pushing a new view controller from the navigationcontroller: UINavigationBar not configured causing _hasInlineSearchBar to return NO even if an inline search bar is present. Using the UISearchController's traitCollection instead. navigationBar = (null) 2022-09-14 15:45:31.203252-0400 TestingApp[32429:1274680] [Assert] UINavigationBar not configured causing _hasInlineSearchBar to return NO even if an inline search bar is present. Using the UISearchController's traitCollection instead. navigationBar = (null)  find it odd i dont use a search bar / controller at all. I submitted a feedback, but i dont think i can set _hasinlinesearchbar, i think that is private api. Ill just ignore them for now :)
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Hey All,i noticed something in my app using iOS 13.4 B2, this was not occuring on iOS 13.4 b1 or any previous iOS versions . The delegate methodtextFieldShouldBeginEditing is being called twice now when i return NO after giving focus to the textfield (i dont want the keyboard to appear over my action sheet). Normally this is only called once so showActionSheet is only called once, but now its called twice and calls showactionsheet twice, which is obviously not what we want. as 2 action sheets will show up one after the other. Anyone else seeing anything similiar with double delegate calls? Thanks !- (BOOL)textFieldShouldBeginEditing:(UITextField *)textField{ if(textField==myTextField2){ [myTextField1 resignFirstResponder]; [self showActionSheet]; return NO; } return YES; }
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Anyone else having this issue where if you install xcode14b3 use it then try to go back and use 13.4.1 it simply will not build anymore with error : Encountered an error communicating with IBAgent-iOS. and if you click on any xib or storyboard xcode will just crash. Ive tried unisntalling each one, rebooting, reinstalling 13.4.1, removing all xcode data etc, and still 13.4.1 is broken. Anyone at apple know how we can 'fix' our 13.4.1 install short of reformatting HD / buying a new computer?
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I noticed something weird yesterday in beta 6, (it could have been in earlier betas) but if you kill an app, then immediately try to open it, (sometimes it takes a few times) the app will crash. I can duplicate it on pretty much every app, including the feedback app, Chase etc. Its as if killing it doesnt fully kill it and causing sometime of network crash. I cant duplicate it in iOS14 at all so im thinking its something on how apps are "killed" (or not killed) in ios 15. I also cant get it to happen on iPadOS15 just iOS15. Weirdness.
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Hey all ! has anyone had any luck with the automatic symbols download for 7.6.1, i know i shouldn't have updated ! sometimes the download works right away or sometimes somebody needs to flip a switch on the back end. or maybe its just me. I can see the "instralling watch os symbols.." message but it immediately goes away, and nothing is in the watchOS device support folder. Thanks!
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After hitting the Red (X) to close simulators in xcode b3 , ios 15 simulators is anyone else getting crashes related to the "AppleAccount.framework" I submitted a feedback just curious if its just me. I thought maybe in the "re" release of b3 it might be fixed, but still seems to be crashing. The simulator itself is perfectly fine, just crashes when closing.
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