I am stuck as I cannot select the latest build of my app for preview.
App Store Connect page shows build as 3 but I want it to state 6.
The documentation I checked shows a + next to Build but my view on App Store Connect for my app does not show a +.
Anyone help me with this?
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I distributed my app and got an email with the details of the completed process but cannot see it in the App Store.
I can only see the previous versions.
Anyone any ideas where it went?
I am not able to distribute to App Store version 3.0 of my app.
I have two previous versions 1.0 and 2 the first was processed and second I rejected so is set to Developer Rejected.
I had tried to distribute a later build to version2 and thought this error message was because of my Developer Rejection.
How do I distribute my version 3.0?
Surely I do not have to change the app name for a version update!
I am having problems with an iOS app and want to use debug at the start of the app so I can step through the launchscreen process.
I was hoping to use debug step into but cannot see a way.
Is that possible to do debug from start for an iOS app>
If so how do I do that?
I am having difficulty with launchscreen and would like to debug it so what is the best breakpoint I can use.
I am assuming it would be in apple code as there is no view controller code in my app for this screen.
In Xcode I select the screen and start assistant which puts me into the apple code UIViewController.h
Is the where I should be doing this?
my app is designed to run on iOS 14 and later and has been configured with a launch screen storyboard and information in the plist.
The launch screen Storyboard has a image in it but the only thing I see is a white screen.
Anyone any ideas for me on how I can fix this?
When I run my app on simulator 6s iOS 14.0 my mouse sprite goes underneath the Navigation Bar so its hidden but on iOS 15.5 in shows it in view.
(mouse tail shows as it turns round)
Anyone any ideas on how to fix this?
https://www.icloud.com/iclouddrive/04a5OENJKCav54go_27q2PqXg#Simulator_Screen_Recording_-_iPhone_6s_14.0_-_2022-12-13_at_09.45
https://www.icloud.com/iclouddrive/033l20eJCoWeOHp56576nFb0Q#Simulator_Screen_Recording_-_iPhone_6s_15.5_-_2022-12-13_at_09.47
I added a launchscreen which contains an image of my main screen but I do not see it displayed at startup as I expected.
In Xcode I have a warning that launchscreen viewcontroller does not have an entry point.
I am not surprised as one created has not been created.
Is this lack of a view controller what is causing the launchscreen to not be displayed.
If so how do I create one and assign to to the launchscreen and do I need to change any of the code in it and if so what?
Web Search give me 14 devices (10 iPhone and 4 iPad) that can run iOS 14.0 which is what my app is implemented for.
The App Store only gives me 10 slots for screenshots so which devices should I drop from this list
iPhone 6S & 6S Plus.
iPhone SE (1st generation)
iPhone 7 & 7 Plus.
iPhone 8 & 8 Plus.
iPhone X.
iPhone XS & XS Max.
iPhone XR.
All iPad Pro models.
iPad (7th generation)
iPad (6th generation)
iPad (5th generation)
iPad mini 4 and 5.
iPad Air (3rd & 4th generation)
iPad Air 2.
In my ViewController the code I have
if let myScene = SKScene(fileNamed: "GameScene") {
// Set the scale mode to scale to fit the window
myScene.backgroundColor = UIColor.gray
myScene.scaleMode = .resizeFill
my scene file looks like this in xcode
my scene in simulator looks like this
I have tried aspect fit and fill.
Anyone any hints for me?
I am trying to find a solution for the message I get which does not compare correctly with the actual system status.
In the screenshot the message states mouse4cat.app is a folder the finder shows its an application.
Can someone please help me with this as its foxed me.
I am trying to establish the mechanism to Distribute my App to specific test users devices but I am struggling as I don't seem to be able to see any devices in the users registered in AppStoreConnect Users and Access.
Anyone give me a hint please?
I am trying to install an unsigned iOS and need to create the blobs but cannot get tsssaver to work so what alternatives are there for unsigned iOS installs?
I am developing an app based on iOS 14.5 and have a 6s with 14.4.1 and want to update it to 14.5 to complete my build and test before upload but cannot find an option on the phone so where can I download it from?
I have tried settings, software update but that only offers 15.4
I have tried iTunes but same problem.
I have tried searching in apple downloads.
I am stuck and would like some help.
Please.
I am trying to complete my App for upload but cannot do the Archive which I believe is because of the warning I have for one of my view controllers.
I am using a segue for a button in my main view controller to transfer to my game view controller and that works ok in testing but I do not seem to be able to remove this warning.
I have tried using Clean and replacing the segue with code to instantiate the view controller and present it and that works in testing but still the warning persists.
I have attached some screen shots.
Can someone please give me a hint as to how I can get rid of this warning.