App Store Connect

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App Store Connect is a suite of tools for submitting and managing your apps and in-app purchases on the App Store.

App Store Connect Documentation

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Pkg installation package uploaded to macstore email prompt ITMS-90296
Hello! I encountered an issue while packaging and uploading the project to the Mac store. I received an email stating: ITMS-90296: App Sandbox not enabled - The following executors must include the 'com. apple. security. app sandbox' entitlement with a Boolean value of true in the entitlement property list: [[com. electron. iflyrecclient. pkg/Payload/iFlytek Listen. app/Contents/MacOS/iFlytek Listen]] Refer to App Sandbox page at https://developer.apple.com/documentation/security/app_sandbox for more information on sandboxing your app. Though you are not required to fix the following issues, we wanted to make you aware of them: ITMS-90886: 'Cannot be used with TestFlight because the signature for the bundle at' iFlytek hears. app 'is missing an application identifier but has an application identifier in the provisioning profile for the bundle.' Bundles with application identifiers in the provisioning profile are expected to have the same identifier signed into the bundle in order to be eligible for TestFlight.' But in my memory, the sandbox was set to true. I have also tried the methods in the forum, but they have not been resolved,I hope you can help me see what happened. Here are the specific situations I developed, This project is built and developed using electron9; The entire project was not developed using Xcode; The specific process of packaging into pkg is as follows: Step 1: Use an electron packager to package the app file Step 2: Use electron/osx sign to sign the entire app file (with options such as entitlement and provisioning profile configured) Step 3: Use the productbuild -- component Yourappname. app/Applications -- sign "3rd Party Mac Developer Installer: *** *** (XXXXXXXXXX)" Yourappname. pkg command to generate the pkg package Step 4: Upload to transporter The above operations were executed normally, and after the second step of signing, using the codesign dvvv -- entities -provided on the official website to query also showed that the sandbox was true. However, after the upload was successful, you will receive an email showing an issue, and the corresponding uploaded version cannot be found on the app connect website Hope to receive your answer. Wishing you good health and smooth work! PS: When generating the app, there is no sandbox related configuration in Info.Plist in the app content package. Is this normal? I checked the info.Plist of Google Chrome, Sogou Input Method and other software, and there is no sandbox configuration. Moreover, I tried manually adding it and then packaging it, but also encountered the same email problem.
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Testflight subscription testing reports my mobile number as spam to Apple
My iOS app has been in beta via TestFlight for 2 months without any issue. I use FlutterFlow and Firebase for my app build. I added the RevenueCat paywall and entitlement queries per their integration documentation. Within an hour or two of testing paid app subscriptions I lose access to iMessage on my iPhone and when I call Apple they say it's because the device/number has been reported as spam. This has now occurred on two separate devices with two different cell carriers which is frustrating since Apple representatives mention that they only perform a "one time exception" to reinstate iMessage privileges. The paywall and subscription to content is working perfectly. However, I don't feel confident releasing the app until I can confirm this won't happen to customers in production. I have no clue how to begin to test and troubleshoot this sort of issue outside of risking my personal phone numbers since it seems out of my control. Any insight or ideas?? Thanks so much!
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Error when uploading eBook
I'm trying to upload my ebook, which gives me this error. I checked the EPUB file, and it is ok. Can anyone please assist me in solving this? Package Summary: 1 package(s) were not verified because they had problems: /tmp/package.itmsp - Error Messages: ERROR ITMS-4340: "Content cannot be delivered until compliance information regarding your account is provided and verified in iTunes Connect." at Book/BookMetadata Request ID: 77b8bc43-77fb-44ff-9f49-a2eb85b088cd
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Help Needed: Unable to Accept Updated Apple Developer License Agreement
I’m encountering the following message on this address: https://appstoreconnect.apple.com/ Apple Developer Program License Agreement Updated The Apple Developer Program License Agreement has been updated and needs to be reviewed. In order to update your existing apps and submit new apps, the Account Holder must review and accept the updated agreement by signing in to their account. Can anyone help? How can I accept the new agreement? There’s no checkbox or confirmation button anywhere.
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Your App Store Connect account requires immediate attention
Email Multiline Dear Shiba Kar, The information or attachments you provided were not sufficient enough for us to conduct a complete compliance check. To avoid your App Store Connect account from being disabled, provide the information again in a clear and readable format. Make sure: The name on the ID you provided matches the name associated with this account. To manage your account information, go to appleid.apple.com. The information on the ID you provided matches the information you entered. The photo or scan provided is a passport or other nationally- or state-issued ID. The photo or scan is straight, properly focused, readable, and not obstructed in any way. If you have any questions, contact us. Regards, The App Store Team BlockQuote How can I resubmit
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Introductory Offer "Countries or Regions" setup issue
I'm experiencing issue during Introductory offer creation. Steps to reproduce: Press 'Set up Introductory Offer' Select all Countries or Regions for Introductory Offer Select Start Date and End Date Select type of Introductory Offer: Free, Duration: 1 week Confirm Result: Several rows have blank Countries or Regions fields. "An error has occurred. Try again later." is shown. Response is 409 status code, response is array of [ { "id": "77cdf09d-21f8-4acb-89e9-2123f40925da", "status": "409", "code": "ENTITY_ERROR.RELATIONSHIP.REQUIRED", "title": "The provided entity is missing a required relationship", "detail": "You must provide a value for the relationship 'territory' with this request", "source": { "pointer": "/data/relationships/territory" } }, ... ]
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How to prevent my application from being auto updated by app Store
Hi Guys, I need one help. The thing is user of my apps, don't want their app to get auto update unless they manually go and do it. Is it possible for me stop automatic update of my application by app store through my application. [Note:- I know we can disable the automatic update from setting, but this then become user dependent, and i want to control it through my app, As this is important for my users.] Till now i got to know this is possible through Apple VPP, but that is mainly for enterprise application.
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Distributing Mac Desktop Apps using GTKMM Without AppKit/UIKit on Mac App Store
Dear DTS Engineer, I hope this message finds you well. I am currently developing a Mac desktop application using the GTKMM framework, and I have some questions regarding the distribution of such an application through the Mac App Store. Project Context: I am building a native Mac desktop application using GTKMM as the UI framework. As GTKMM does not rely on macOS's AppKit or UIKit, my application does not use these Apple-specific frameworks for the UI. Instead, GTKMM provides its own cross-platform UI components. While this approach allows me to target macOS alongside Linux and Windows, I am uncertain whether this setup will be compatible with the Mac App Store's submission guidelines. My Questions: App Store Compatibility: Is it possible to distribute a macOS desktop application built with GTKMM (without using AppKit or UIKit) on the Mac App Store? App Store Guidelines: Are there specific App Store guidelines I should be aware of when submitting a non-native, non-AppKit UI-based app, such as one using GTKMM for macOS? Notarization & Code Signing: Does my app need to use AppKit/UIKit to meet the code signing and notarization requirements, or can I proceed with signing and notarizing a GTKMM-based app? App Store Review Process: Will the absence of AppKit/UIKit affect the review process or the acceptance of the app into the Mac App Store? I would greatly appreciate any guidance or clarification on these points. If you need additional details about my development environment or the specific technologies I'm using, please let me know. Thank you for your time and assistance.
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