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Hello there,
Does Scribble on iPadOS 14 support languages other than English? I tried switching to the Korean keyboard and when I write, it tries to convert to the English characters. If not currently, does Apple plan on supporting other languages for Scribble in the future? I think that would be a great addition.
Thank you.
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I am following Jonathan Penn’s demo at WWDC2019 where he tabs through code completion choices with the external iPad keyboard.
The difference is that this does not work with the Magic Keyboard on my 2020 iPad Pro 11” - the Tab key has no effect whatsoever on the Playground page whilst I am coding. I have to tap on the code completion to choose it.
I can’t see any setting that I need to make but cant believe this is what it supposed to happen.
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I'm trying to record my screen (canvas) on iPad safari with the new experiential media recorder support.
I got the mediaRecorder object and it triggers the start event but the issue is whenever mediaRecored record blob it will not trigger the stop event.
It is working fine of MAC Safari but on iPad Safari I'm getting this issue.
Is there any ways to get the stop event so mediaRecorder fire ondataavailable method after stop on iPad Safari?
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Hi,
I was trying to configure people with the iPAD as a primary system.
They got the apple keyboard, mouse, and an external monitor 36in.
However the external camera via USB or bluetooth cannot be used for FaceTime, Webex, Zoom, Teams, etc. It always default to Apple camera.
Is there a way to get an external camera and apps to recognize as the primary camera on an iPAD.
Thanks
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I have a SwiftUI app I have enabled to run on M1 Macs (Designed for iPad). It uses the new SwiftUI lifecycle.
I've just added a CommandMenu to the main WindowGroup.
On the iPad these commands, whether clicked in the menu or initiated by a keyboard shortcut work as expected on the iPad.
However, my iMac, the app crashes. The error says
Application Specific Information:
Crashing on exception: -[UIMenuController propertyList]: unrecognized selector sent to instance 0x12250b1e0
This is what the CommandMenu looks like
WindowGroup {
...
}.commands {
CommandMenu(LocalizedStringKey("Categories")) {
Button(action:{
appConfiguration.currentPage = Page.books
}) {
Label(LocalizedStringKey(BookListing.title), systemImage: BookListing.icon)
}
.keyboardShortcut("b", modifiers: [.control])
Button(action:{
appConfiguration.currentPage = Page.tags
}) {
Label(LocalizedStringKey(Tags.title), systemImage: Tags.icon)
}
.keyboardShortcut("t", modifiers: [.control])
Button(action:{
appConfiguration.currentPage = Page.settings
}) {
Label(LocalizedStringKey(Settings.title), systemImage: Settings.icon)
}
.keyboardShortcut("s", modifiers: [.control])
}
}
AppConfiguration is an ObservableObject and setting currentPage is how to programmatically navigate the TavView.
Is there anything I am doing wrong?
Is there a bug someone knows about that I could be hitting?
Here's the relevant part of the stack if that can help shed some light on what's gone wrong.
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 AppKit 0x191895514 -[NSApplication _crashOnException:] + 324
1 AppKit 0x19189550c -[NSApplication _crashOnException:] + 316
2 AppKit 0x19189522c -[NSApplication reportException:] + 580
3 AppKit 0x19193f708 uncaughtErrorProc + 156
4 HIToolbox 0x1975b10bc DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1696
5 HIToolbox 0x1975b02dc SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 356
6 HIToolbox 0x1975c6750 SendEventToEventTarget + 40
7 HIToolbox 0x197627310 SendHICommandEvent(unsigned int, HICommand const*, unsigned int, unsigned int, unsigned char, void const*, OpaqueEventTargetRef*, OpaqueEventTargetRef*, OpaqueEventRef**) + 416
8 HIToolbox 0x19764c44c SendMenuCommandWithContextAndModifiers + 56
9 HIToolbox 0x19764c3dc SendMenuItemSelectedEvent + 352
10 HIToolbox 0x19764c208 FinishMenuSelection(SelectionData*, MenuResult*, MenuResult*) + 100
11 HIToolbox 0x19764cbc8 MenuSelectCore(MenuData*, Point, double, unsigned int, OpaqueMenuRef**, unsigned short*) + 560
12 HIToolbox 0x19764c8e8 _HandleMenuSelection2 + 416
13 AppKit 0x1916b4ce4 _NSHandleCarbonMenuEvent + 300
14 AppKit 0x1916b4ac4 _DPSEventHandledByCarbon + 68
15 AppKit 0x191516bc4 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 3280
16 AppKit 0x1915085f0 -[NSApplication run] + 596
17 AppKit 0x1914d9d08 NSApplicationMain + 1132
18 AppKit 0x1917afdd0 _NSApplicationMainWithInfoDictionary + 24
19 UIKitMacHelper 0x1a423aa7c UINSApplicationMain + 1276
20 UIKitCore 0x1b68d59f8 UIApplicationMain + 164
21 SwiftUI 0x1cc162374 closure #1 in KitRendererCommon(_:) + 164
22 SwiftUI 0x1cc1622cc runApp<A>(_:) + 252
23 SwiftUI 0x1cba55560 static App.main() + 128
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Hi - on iPadOS16 beta1, we have been experimenting with connecting to external 1080p and 4k monitors using TypeC on latest M1 iPads.
It appears to only display full-screen (non-mirrored) when there is a HID device such as mouse connected. This makes sense as you need to be able to control the screen independently.
However for a touch screen external display (e.g. INNOCN) that supports multi-touch, it does not work. iPadOS (and macOS) do not have any multi-touch drivers.
Is there plans for iPadOS (and indeed eventually macOS) to support external multi-touch screens?
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I am putting a stand-alone iMessage extension sticker pack together and can't seem to get my icons to display when I run on my physical device. I have followed every thread and ran the gamut on the different solutions. I am still lost with this one and need some help. I am attaching some screenshots of how they display on my physical devices. My code runs great and I do not get any build errors.
to my knowledge (and I'm a newbie):
All icon assets have been correctly sized and attributed to the correct targets
Target memberships have been correctly attributed as well
From the Info.plist I have deleted the CFBundleicons~ipad and Icon files (iOS 5) as per recommendations from previous solutions. (I tried running with and without these auto attributional add ons) deleted or not, still doesn't solve the issues.
Thanks in advance, hopefully, it helps me and others in the future :)
Ps. I didn't want to flood the post with too many screenshots, but if there is anything you need to see to help me solve this one, let me know and I'll try to follow up.
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Hi,
I am working on an iPad application that has both Portrait and Landscape orientation. The issue that I am facing is regarding the the popup presentation that iPad shows you for saving password while you log-in in the application.
Now, when the pop-up is presented, at that moment if I try to rotate the device, the application crashes with the message
Application tried to present modally a view controller <_SFAppPasswordSavingViewController: 0x107be7230> that is already being presented by <UIKeyboardHiddenViewController_Save: 0x107a49190>.
Now, the problem is that SFAppPasswordSavingViewController presentation is not controlled by me. Also UIKeyboardHiddenViewController_Save,is something I am not controlling.
Please help me out on how to solve this issue or let me know if I am missing anything.
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Hi all
I am sure that this is something obvious that I am missing but I would really appreciate a bit of help.
In our App Store listing, the screenshots appear as a default under 'iPad' first, then followed by iPhone. The description also defaults to 'Designed for iPad'. Is there a simple way to change this so that we can show iPhone first?
Also, simply for my on-going reference and knowledge, why would the listing default to iPad before iPhone?
Many thanks to all.
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hey! i have an ipad pro 11’ 2018, and everything was working fine until one day i wasn’t able to connect my apple pencil 2 to my ipad. the pencil itself gets detected it just won’t connect with my ipad. i already tried restarting, unpairing (even since i wasn’t able to pair it) and even restoring my ipad. does anyone have a solution for this?
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This seems kind of odd. I am preparing a quick review of TestFlight setups for a testing group using my second apple ID. Everything works as expected on an iPhone. However, when I download TestFlight on an iPad with the same Apple ID, it only shows me macOS Only Apps and not iOS Apps.
I must have some setting wrong somewhere but for the life of me I can't find it. Any ideas?
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I am trying to use this repository https://github.com/Ma-Dan/Yolact-CoreML to test how fast the YOLACT Model would run on a new iPad, but I am getting this error:
Thread 1: EXC_BAD_ACCESS (code=1, address=0x0)
On this line:
#0 0x00000001a2d19830 in Espresso::ANECompilerEngine::transpose_kernel::is_valid_for_engine(std::__1::shared_ptrEspresso::kernels_validation_status_t, Espresso::base_kernel::validate_for_engine_args_t const&) const ()
I modified line 37 on the Yolact.swift file that was throwing this error from:
let model = yolact()
to
let model: yolact = {
do {
let config = MLModelConfiguration()
return try yolact(configuration: config)
} catch{
print(error)
fatalError("Couldn't create model")
}
}()
Removing the only code warning that I got.
I don't know what else I can do.
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Run the attached source on the iPad.
Rotate your iPad in landscape orientation.
Select one of 1,2,3 from the list on the left.
Press the Home button to exit to the home screen.
You can check that the "selectedID" value is initialized after the app enters the background state.
When I go back to the app I was running, the selected row in the list is cancelled.
Proceed with the same action once more.
In the second process, the "selectedID" value is not initialized.
The "selectedID" value is always initialized on the first run.
I would like to know how to deal with this problem.
import SwiftUI
struct ContentView: View {
@Environment(\.scenePhase) var scenePhase
@State var selectedID: UUID?
let profiles = [Profile(name: "1"), Profile(name: "2"), Profile(name: "3")]
var body: some View {
NavigationSplitView {
List(profiles, id: \.id, selection: $selectedID) { profile in
NavigationLink(value: profile.id) {
Text(profile.name)
}
}
} detail: {
Text(selectedID?.uuidString ?? "nil")
}
.task(id: selectedID) {
print("Selection changed to \(selectedID?.uuidString ?? "nil")")
}
.onChange(of: scenePhase) { newPhase in
if newPhase == .active {
print("Active :", selectedID ?? "nil")
} else if newPhase == .inactive {
print("Inactive :", selectedID ?? "nil")
} else if newPhase == .background {
print("Background :", selectedID ?? "nil")
}
}
}
}
struct Profile: Identifiable, Hashable {
let id = UUID()
let name: String
}
On macOS Monterey, the latest version of Xcode is 14.2. In this version, the latest available iPadOS is iPadOS 16.2. My test iPad 5 has been upgraded to 16.4 and I can't use it anymore for testing. How to go back to 16.2 on my iPad?
I have no backup. I don't mind losing everything on the iPad. I just want to re-install my iPad with iPadOS 16.2. How do I do it?
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I would like to set my applications Launch Screen's content mode to 'Aspect Fill' on iPhone and 'Aspect Fit' on iPad. Is this possible?
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I have a button import file when i click on it i launch this function
.fileImporter(
isPresented: $isImporting,
allowedContentTypes: [.data],
allowsMultipleSelection: false
) { result in
do {
guard let selectedFile: URL = try result.get().first else { return }
....
Everything works fine when i click on import button the system open a folder by default called Payload,
but i want to open the external storage by default
is there a way to tell if there is an external storage open this folder by default if it does not exist let apple decide ?
Thank you for your responses
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Hello,
Our iPad application is getting crashed on iOS 16 simulator(Tried on Xcode 14.2 and 14.3) with an error in attached image. Strange thing is that it works properly on actual iPad. It also works properly on simulator’s having version lower that iOS 16. Will really appreciate any help on this.
Thank you.
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Hi,
Any suggestions regarding how to get device UDID without connecting iPhone or iPad to Mac?
I don’t want to use other third-party apps or URLs to get the device's UDID.
Any suggestions?
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Is it possible to display the screen same as the size of iphone on Ipad even if the app supports iPad.
Want to prevent resize of screens on iPad for a library even though the app supports iPad.
is that possible?
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My confirmationDialog is part of my ContentView and within some View. It displays as expected in the iPhone simulator and on my physical iPhone. It does not display on either the iPad simulator or physical iPad.
It fails silently and I'm not sure what could be the issue.