how to solve "Verification Failed! There was an erro connecting to the Apple ID server"?
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Hey,I want to get nearby Wi-Fi network's SSID into the app using network extension framework.Right now I can get scan list by visiting the setting--->Wifi Screen but I want to get those Scan Result into the app without visiting the setting wifi screen.If anyone idea about it please let me know
I have two bundle ids, but they seems to be missing and I cant select anyone. this is why I cant create a new app.
IMPORTANT The approach used by this code no longer works. See TN3179 Understanding local network privacy for a replacement.
Currently there is no way to explicitly trigger the local network privacy alert (r. 69157424). However, you can bring it up implicitly by sending dummy traffic to a local network address. The code below shows one way to do this. It finds all IPv4 and IPv6 addresses associated with broadcast-capable network interfaces and sends a UDP datagram to each one. This should trigger the local network privacy alert, assuming the alert hasn’t already been displayed for your app.
Oh, and if Objective-C is more your style, use this code instead.
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@apple.com"
import Foundation
/// Does a best effort attempt to trigger the local network privacy alert.
///
/// It works by sending a UDP datagram to the discard service (port 9) of every
/// IP address associated with a broadcast-capable interface. This should
/// trigger the local network privacy alert, assuming the alert hasn’t already
/// been displayed for this app.
///
/// This code takes a ‘best effort’. It handles errors by ignoring them. As
/// such, there’s guarantee that it’ll actually trigger the alert.
///
/// - note: iOS devices don’t actually run the discard service. I’m using it
/// here because I need a port to send the UDP datagram to and port 9 is
/// always going to be safe (either the discard service is running, in which
/// case it will discard the datagram, or it’s not, in which case the TCP/IP
/// stack will discard it).
///
/// There should be a proper API for this (r. 69157424).
///
/// For more background on this, see [Triggering the Local Network Privacy Alert](https://developer.apple.com/forums/thread/663768).
func triggerLocalNetworkPrivacyAlert() {
let sock4 = socket(AF_INET, SOCK_DGRAM, 0)
guard sock4 >= 0 else { return }
defer { close(sock4) }
let sock6 = socket(AF_INET6, SOCK_DGRAM, 0)
guard sock6 >= 0 else { return }
defer { close(sock6) }
let addresses = addressesOfDiscardServiceOnBroadcastCapableInterfaces()
var message = [UInt8]("!".utf8)
for address in addresses {
address.withUnsafeBytes { buf in
let sa = buf.baseAddress!.assumingMemoryBound(to: sockaddr.self)
let saLen = socklen_t(buf.count)
let sock = sa.pointee.sa_family == AF_INET ? sock4 : sock6
_ = sendto(sock, &message, message.count, MSG_DONTWAIT, sa, saLen)
}
}
}
/// Returns the addresses of the discard service (port 9) on every
/// broadcast-capable interface.
///
/// Each array entry is contains either a `sockaddr_in` or `sockaddr_in6`.
private func addressesOfDiscardServiceOnBroadcastCapableInterfaces() -> [Data] {
var addrList: UnsafeMutablePointer<ifaddrs>? = nil
let err = getifaddrs(&addrList)
guard err == 0, let start = addrList else { return [] }
defer { freeifaddrs(start) }
return sequence(first: start, next: { $0.pointee.ifa_next })
.compactMap { i -> Data? in
guard
(i.pointee.ifa_flags & UInt32(bitPattern: IFF_BROADCAST)) != 0,
let sa = i.pointee.ifa_addr
else { return nil }
var result = Data(UnsafeRawBufferPointer(start: sa, count: Int(sa.pointee.sa_len)))
switch CInt(sa.pointee.sa_family) {
case AF_INET:
result.withUnsafeMutableBytes { buf in
let sin = buf.baseAddress!.assumingMemoryBound(to: sockaddr_in.self)
sin.pointee.sin_port = UInt16(9).bigEndian
}
case AF_INET6:
result.withUnsafeMutableBytes { buf in
let sin6 = buf.baseAddress!.assumingMemoryBound(to: sockaddr_in6.self)
sin6.pointee.sin6_port = UInt16(9).bigEndian
}
default:
return nil
}
return result
}
}
IMPORTANT This FAQ has been replaced by TN3179 Understanding local network privacy. I’m leaving this post in place as a historical curiosity, but please consult the technote going forward.
I regularly get asked questions about local network privacy. This is my attempt to collect together the answers for the benefit of all. Before you delve into the details, familiarise yourself with the basics by watching WWDC 2020 Session 10110 Support local network privacy in your app.
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
Local Network Privacy FAQ
With local network privacy, any app that wants to interact with devices on your network must ask for permission the first time that it attempts that access. Local network privacy is implemented on iOS, iPadOS, visionOS, and macOS. It’s not implemented on other platforms, most notably tvOS.
IMPORTANT macOS 15 (currently in beta) introduced local network privacy support to the Mac. WWDC 2024 Session 10123 What’s new in privacy is the official announcement. This works much like it does on iOS, but there are some subtle differences. I’ll update this FAQ as I gain more experience with this change.
Some common questions about local network privacy are:
FAQ-1 What is a local network?
FAQ-2 What operations require local network access?
FAQ-3 What operations require the multicast entitlement?
FAQ-4 Do I need the multicast entitlement?
FAQ-5 I’ve been granted the multicast entitlement; how do I enable it?
FAQ-6 Can App Clips access the local network?
FAQ-7 How does local network privacy work with app extensions?
FAQ-8 How do I explicitly trigger the local network privacy alert?
FAQ-9 How do I tell whether I’ve been granted local network access?
FAQ-10 How do I use the unsatisfied reason property?
FAQ-11 Do I need a local network usage description property?
FAQ-12 Can I test on the simulator?
FAQ-13 Once my app has displayed the local network privacy alert, how can I reset its state so that it shows again?
FAQ-14 How do I map my Multipeer Connectivity service type to an entry in the Bonjour services property?
FAQ-15 My app presents the local network privacy alert unexpectedly. Is there a way to track down the cause?
FAQ-16 On a small fraction of devices my app fails to present the local network privacy alert. What’s going on?
FAQ-17 Why does local network privacy get confused when I install two variants of my app?
FAQ-18 Can my app trigger the local network privacy alert when the device is on WWAN?
Revision History
2024-10-31 Added a link to this FAQ’s replacement, TN3179 Understanding local network privacy.
2024-07-22 Added a callout explaining that local network privacy is now an issue on macOS.
2023-10-31 Fixed a bug in the top-level FAQ that mistakenly removed some recent changes. Added FAQ-18.
2023-10-19 Added a preamble to clarify that local network privacy is only relevant on specific platforms.
2023-09-14 Added FAQ-17.
2023-08-29 Added FAQ-16.
2023-03-13 Added connecting a UDP socket to FAQ-2.
2022-10-04 Added screen shots to FAQ-11.
2022-09-22 Fixed the pointer from FAQ-9 to FAQ-10.
2022-09-19 Updated FAQ-3 to cover iOS 16 changes. Made other minor editorial changes.
2020-11-12 Made a minor tweak to FAQ-9.
2020-10-17 Added FAQ-15. Added a second suggestion to FAQ-13.
2020-10-16 First posted.
We want handle our inhouse profiles juse like AppStore profiles.
But we can not genarate the key on:
https://appstoreconnect.apple.com/access/developers
Does it supported?
We are building an iOS app that connects to a device using Bluetooth. To test unhappy flow scenarios for this app, we'd like to power cycle the device we are connecting to by using an IoT power switch that connects to the local network using WiFi (a Shelly Plug-S).
In my test code on iOS13, I was able to do a local HTTP call to the IP address of the power switch and trigger a power cycle using its REST interface. In iOS 14 this is no longer possible, probably due to new restrictions regarding local network usage without permissions (see: https://developer.apple.com/videos/play/wwdc2020/10110 ).
When running the test and trying a local network call to the power switch in iOS14, I get the following error:
Task <D206B326-1820-43CA-A54C-5B470B4F1A79>.<2> finished with error [-1009] Error Domain=NSURLErrorDomain Code=-1009 "The internet connection appears to be offline." UserInfo={_kCFStreamErrorCodeKey=50, NSUnderlyingError=0x2833f34b0 {Error Domain=kCFErrorDomainCFNetwork Code=-1009 "(null)" UserInfo={_kCFStreamErrorCodeKey=50, _kCFStreamErrorDomainKey=1}}, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <D206B326-1820-43CA-A54C-5B470B4F1A79>.<2>, _NSURLErrorRelatedURLSessionTaskErrorKey=("LocalDataTask <D206B326-1820-43CA-A54C-5B470B4F1A79>.<2>"), NSLocalizedDescription=The internet connection appears to be offline., NSErrorFailingURLStringKey=http://192.168.22.57/relay/0?turn=on, NSErrorFailingURLKey=http://192.168.22.57/relay/0?turn=on, _kCFStreamErrorDomainKey=1}
An external network call (to google.com) works just fine in the test.
I have tried fixing this by adding the following entries to the Info.plist of my UI test target:
<key>NSLocalNetworkUsageDescription</key>
<string>Local network access is needed for tests</string>
<key>NSBonjourServices</key>
<array>
<string>_http._tcp</string>
</array>
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<true/>
</dict>
However, this has no effect.
I have also tried adding these entries to the Info.plist of my app target to see if that makes a difference, but it doesn't. I'd also rather not add these entries to my app's Info.plist, because the app does not need local network access. Only the test does.
Does anyone know how to enable local network access during an iOS UI test in iOS14?
similiar to
Error when debugging: Cannot creat… | Apple Developer Forums - https://developer.apple.com/forums/thread/651375
Xcode 12 beta 1 po command in de… | Apple Developer Forums - https://developer.apple.com/forums/thread/651157
which do not resolve this issue that I am encountering
Description of problem
I am seeing an error which prevents using lldb debugger on Swift code/projects. It is seen on any Swift or SwiftUI project that I've tried. This is the error displayed in lldb console when first breakpoint is encountered:
Cannot create Swift scratch context (couldn't create a ClangImporter)(lldb)
Xcode Version 12.3 (12C33)
macOS Big Sur Intel M1
Troubleshooting
I originally thought this was also working on an Intel Mac running Big Sur/Xcode 12.3, but was mistaken. Using my customized shell environment on the following setups, I encounter the same couldn't create a ClangImporter.
M1 Mac mini, main account (an "Admin" account)
same M1 Mac mini, new "dev" account (an "Admin" account)
Intel MBP, main account
They are all using an Intel Homebrew install, and my customized shell environment if that provides a clue?
I captured some lldb debugging info by putting expr types in ~/.lldbinit but the outputs were basically identical (when discounting scratch file paaths and memory addresses) compared to the "working clean" account log (described below)
log enable -f /tmp/lldb-log.txt lldb expr types
works in a "clean" user account
I created a new, uncustomized "Standard" testuser account on the M1 Mac mini, and launched the same system Xcode.app. There was no longer this error message, and was able to inspect variables at a swift program breakpoint in Swift context, including po symbol.
Impact
Effectively this makes the debugger in Swift on Xcode projects on my systems essentially unable to inspect Swift contexts' state.
We have an ObjC-based Mac App utility. A fair fraction of the functionality is built in JavaScript and resides in a couple of WKWebViews so that we can more easily share code with other platforms. Because it is a utility, usually the application will be hidden or at least not the frontmost application. But if the user hits a hotkey or provides certain other inputs, the app should respond immediately with a series of actions.
In the Obj-C part of the code, we can do this to alert the system that our non-visible, non-active, application is doing something in response to the user input:
[[NSProcessInfo processInfo] beginActivityWithOptions: NSActivityUserInitiatedAllowingIdleSystemSleep reason: @"Do the Thing"]
To get the JavaScript to do the work needed, we call evaluateJavaScript:completionHandler: on one of the WKWebViews. The JavaScript performs a series of computations, then uses window.webkit.messageHandlers.xxxx.postMessage to return results to the ObjectiveC code, which then takes action based on various SDKs, and the user sees the result.
The problem we are encountering is relatively infrequent, but it appears that macOS puts the 'Web Content' process (which every WKWebView has) to sleep, and sometimes delays of many seconds (sometimes over 15 seconds) occur between the evaluateJavaScript:completionHandler: call and the postMessage response. These observed delays are not related to complexity of the JavaScript computations or the amount of data being processed. Using the Console, we can see that evaluateJavaScript:completionHandler: seems to result in this message:
0x104682280 - [PID=0, throttler=0x1046e8498] ProcessThrottler::Activity::Activity: Starting background activity / 'WebPageProxy::runJavaScriptInMainFrameScriptWorld'
Then shortly afterward:
0x104682280 - [PID=0, throttler=0x1046e8498] ProcessThrottler::Activity::invalidate: Ending background activity / 'WebPageProxy::runJavaScriptInMainFrameScriptWorld'
So it seems that evaluateJavaScript:completionHandler: "wakes up" the WKWebView similar to the beginActivityWithOptions:. But many parts of our computation do some work, then expect the next "tick" in JavaScript to continue using the partial result to produce more work. I suspect that the delays are related to the WKWebView being put "back to sleep" before all the "next tick" code executes.
Because these actions are taken in response to user invocation, delays of more than a fraction of a second are instantly noticeable and result in user dismay.
Are there any configuration settings that can prevent the 'Web Content' process from going to sleep? Or (better) techniques or mechanisms that would force the process to "stay awake longer"? (Keeping in mind that the WKWebView is likely not visible, and/or the containing window may be hidden.)
My existing chrome extension has "Sign in with Apple" given that we have iOS users.
When user clicks "Continue with Apple" button in the extension log in pop up, this is what we do:
javascript
window.open(
'https://appleid.apple.com/auth/authorize?client_id=' + clientID + '&redirect_uri=' + backEndURL + '&response_type=id_token%20code&response_mode=form_post&scope=email%20name',
'Sign in with Apple', 'height=500,width=400,left=600,top=200,status=no,location=no,toolbar=no,menubar=no'
)
In chrome, this opens a popup window with that URL.
In Safari Converted Web Extension, it opens custom Apple sign in flow, where it says:
"Do you want to sign in to *** with your Apple ID YYY?"
and then with my mac password I'm able to authenticate.
Afterwards, nothing happens.
Expected: a redirect to the URL specified in the window.open.
Now let's do a trick:
I'll wrap the above window.open code into
javascript
setTimeout (() = {window.open (...)}, 3000)
Because of security reasons, safari then won't open the popup after 3s and will display a notification in the toolbar "Popup blocked..".
If we allow the popup, then it finally opens as a normal window popup and after sign in, it redirects to our backend and it successfully authenticates.
Any ides what how to solve this?
P.S. We're not able to use embedded Sign in with Apple JS - https://developer.apple.com/documentation/sign_in_with_apple/sign_in_with_apple_js/configuring_your_webpage_for_sign_in_with_apple script because we can't host a remote code in the extension (it will be deprecated soon). So, we arere using this. - https://developer.apple.com/documentation/sign_in_with_apple/sign_in_with_apple_js/incorporating_sign_in_with_apple_into_other_platforms
Modern versions of macOS use a file system permission model that’s far more complex than the traditional BSD rwx model, and this post is my attempt at explaining that model. If you have a question about this, post it here on DevForums. Put your thread in the App & System Services > Core OS topic area and tag it with Files and Storage.
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
On File System Permissions
Modern versions of macOS have four different file system permission mechanisms:
Traditional BSD permissions
Access control lists (ACLs)
App Sandbox
Mandatory access control (MAC)
The first two were introduced a long time ago and rarely trip folks up. The second two are newer, more complex, and specific to macOS, and thus are the source of some confusion. This post is my attempt to clear that up.
Error Codes
App Sandbox and the mandatory access control system are both implemented using macOS’s sandboxing infrastructure. When a file system operation fails, check the error to see whether it was blocked by this sandboxing infrastructure. If an operation was blocked by BSD permissions or ACLs, it fails with EACCES (Permission denied, 13). If it was blocked by something else, it’ll fail with EPERM (Operation not permitted, 1).
If you’re using Foundation’s FileManager, these error are both reported as Foundation errors, for example, the NSFileReadNoPermissionError error. To recover the underlying error, get the NSUnderlyingErrorKey property from the info dictionary.
App Sandbox
File system access within the App Sandbox is controlled by two factors. The first is the entitlements on the main executable. There are three relevant groups of entitlements:
The com.apple.security.app-sandbox entitlement enables the App Sandbox. This denies access to all file system locations except those on a built-in allowlist (things like /System) or within the app’s containers.
The various “standard location” entitlements extend the sandbox to include their corresponding locations.
The various “file access temporary exceptions” entitlements extend the sandbox to include the items listed in the entitlement.
Collectively this is known as your static sandbox.
The second factor is dynamic sandbox extensions. The system issues these extensions to your sandbox based on user behaviour. For example, if the user selects a file in the open panel, the system issues a sandbox extension to your process so that it can access that file. The type of extension is determined by the main executable’s entitlements:
com.apple.security.files.user-selected.read-only results in an extension that grants read-only access.
com.apple.security.files.user-selected.read-write results in an extension that grants read/write access.
Note There’s currently no way to get a dynamic sandbox extension that grants executable access. For all the gory details, see this post.
These dynamic sandbox extensions are tied to your process; they go away when your process terminates. To maintain persistent access to an item, use a security-scoped bookmark. See Accessing files from the macOS App Sandbox. To pass access between processes, use an implicit security scoped bookmark, that is, a bookmark that was created without an explicit security scope (no .withSecurityScope flag) and without disabling the implicit security scope (no .withoutImplicitSecurityScope flag)).
If you have access to a directory — regardless of whether that’s via an entitlement or a dynamic sandbox extension — then, in general, you have access to all items in the hierarchy rooted at that directory. This does not overrule the MAC protection discussed below. For example, if the user grants you access to ~/Library, that does not give you access to ~/Library/Mail because the latter is protected by MAC.
Finally, the discussion above is focused on a new sandbox, the thing you get when you launch a sandboxed app from the Finder. If a sandboxed process starts a child process, that child process inherits its sandbox from its parent. For information on what happens in that case, see the Note box in Enabling App Sandbox Inheritance.
IMPORTANT The child process inherits its parent process’s sandbox regardless of whether it has the com.apple.security.inherit entitlement. That entitlement exists primarily to act as a marker for App Review. App Review requires that all main executables have the com.apple.security.app-sandbox entitlement, and that entitlements starts a new sandbox by default. Thus, any helper tool inside your app needs the com.apple.security.inherit entitlement to trigger inheritance. However, if you’re not shipping on the Mac App Store you can leave off both of these entitlement and the helper process will inherit its parent’s sandbox just fine. The same applies if you run a built-in executable, like /bin/sh, as a child process.
When the App Sandbox blocks something, it typically generates a sandbox violation report. For information on how to view these reports, see Discovering and diagnosing App Sandbox violations.
To learn more about the App Sandbox, see the various links in App Sandbox Resources. For information about how to embed a helper tool in a sandboxed app, see Embedding a Command-Line Tool in a Sandboxed App.
Mandatory Access Control
Mandatory access control (MAC) has been a feature of macOS for many releases, but it’s become a lot more prominent since macOS 10.14. There are many flavours of MAC but the ones you’re most likely to encounter are:
Full Disk Access (macOS 10.14 and later)
Files and Folders (macOS 10.15 and later)
App container protection (macOS 14 and later)
App group container protection (macOS 15 and later)
Data Vaults (see below) and other internal techniques used by various macOS subsystems
Mandatory access control, as the name suggests, is mandatory; it’s not an opt-in like the App Sandbox. Rather, all processes on the system, including those running as root, as subject to MAC.
Data Vaults are not a third-party developer opportunity. See this post if you’re curious.
In the Full Disk Access and Files and Folders cases, users grant a program a MAC privilege using System Settings > Privacy & Security. Some MAC privileges are per user (Files and Folders) and some are system wide (Full Disk Access). If you’re not sure, run this simple test:
On a Mac with two users, log in as user A and enable the MAC privilege for a program.
Now log in as user B. Does the program have the privilege?
If a process tries to access an item restricted by MAC, the system may prompt the user to grant it access there and then. For example, if an app tries to access the desktop, you’ll see an alert like this:
“AAA” would like to access files in your Desktop folder.
[Don’t Allow] [OK]
To customise this message, set Files and Folders properties in your Info.plist.
This system only displays this alert once. It remembers the user’s initial choice and returns the same result thereafter. This relies on your code having a stable code signing identity. If your code is unsigned, or signed ad hoc (“Signed to Run Locally” in Xcode parlance), the system can’t tell that version N+1 of your code is the same as version N, and thus you’ll encounter excessive prompts.
Note For information about how that works, see TN3127 Inside Code Signing: Requirements.
The Files and Folders prompts only show up if the process is running in a GUI login session. If not, the operation is allowed or denied based on existing information. If there’s no existing information, the operation is denied by default.
For more information about app and app group container protection, see the links in Trusted Execution Resources. For more information about app groups in general, see App Groups: macOS vs iOS: Fight!
On managed systems the site admin can use the com.apple.TCC.configuration-profile-policy payload to assign MAC privileges.
For testing purposes you can reset parts of TCC using the tccutil command-line tool. For general information about that tool, see its man page. For a list of TCC service names, see the posts on this thread.
Note TCC stands for transparency, consent, and control. It’s the subsystem within macOS that manages most of the privileges visible in System Settings > Privacy & Security. TCC has no API surface, but you see its name in various places, including the above-mentioned configuration profile payload and command-line tool, and the name of its accompanying daemon, tccd.
While tccutil is an easy way to do basic TCC testing, the most reliable way to test TCC is in a VM, restoring to a fresh snapshot between each test. If you want to try this out, crib ideas from Testing a Notarised Product.
The MAC privilege mechanism is heavily dependent on the concept of responsible code. For example, if an app contains a helper tool and the helper tool triggers a MAC prompt, we want:
The app’s name and usage description to appear in the alert.
The user’s decision to be recorded for the whole app, not that specific helper tool.
That decision to show up in System Settings under the app’s name.
For this to work the system must be able to tell that the app is the responsible code for the helper tool. The system has various heuristics to determine this and it works reasonably well in most cases. However, it’s possible to break this link. I haven’t fully research this but my experience is that this most often breaks when the child process does something ‘odd’ to break the link, such as trying to daemonise itself.
If you’re building a launchd daemon or agent and you find that it’s not correctly attributed to your app, add the AssociatedBundleIdentifiers property to your launchd property list. See the launchd.plist man page for the details.
Scripting
MAC presents some serious challenges for scripting because scripts are run by interpreters and the system can’t distinguish file system operations done by the interpreter from those done by the script. For example, if you have a script that needs to manipulate files on your desktop, you wouldn’t want to give the interpreter that privilege because then any script could do that.
The easiest solution to this problem is to package your script as a standalone program that MAC can use for its tracking. This may be easy or hard depending on the specific scripting environment. For example, AppleScript makes it easy to export a script as a signed app, but that’s not true for shell scripts.
TCC and Main Executables
TCC expects its bundled clients — apps, app extensions, and so on — to use a native main executable. That is, it expects the CFBundleExecutable property to be the name of a Mach-O executable. If your product uses a script as its main executable, you’re likely to encounter TCC problems. To resolve these, switch to using a Mach-O executable. For an example of how you might do that, see this post.
Revision History
2024-11-08 Added info about app group container protection. Clarified that Data Vaults are just one example of the techniques used internally by macOS. Made other editorial changes.
2023-06-13 Replaced two obsolete links with links to shiny new official documentation: Accessing files from the macOS App Sandbox and Discovering and diagnosing App Sandbox violations. Added a short discussion of app container protection and a link to WWDC 2023 Session 10053 What’s new in privacy.
2023-04-07 Added a link to my post about executable permissions. Fixed a broken link.
2023-02-10 In TCC and Main Executables, added a link to my native trampoline code. Introduced the concept of an implicit security scoped bookmark. Introduced AssociatedBundleIdentifiers. Made other minor editorial changes.
2022-04-26 Added an explanation of the TCC initialism. Added a link to Viewing Sandbox Violation Reports. Added the TCC and Main Executables section. Made significant editorial changes.
2022-01-10 Added a discussion of the file system hierarchy.
2021-04-26 First posted.
Does the new HTTP Traffic instrument require iOS15 running on the device? I am attempting to profile my app and I get an error saying 'This device is lacking a required capability'?
I am getting following error from one of the pod frameworks while running the app (Build is a success).
dyld: Symbol not found: __ZN5swift34swift50override_conformsToProtocolEPKNS_14TargetMetadataINS_9InProcessEEEPKNS_24TargetProtocolDescriptorIS1_EEPFPKNS_18TargetWitnessTableIS1_EES4_S8_E.
Referenced from: X framework
Expected in: frameworks/DeviceKit.framework/DeviceKit
mac OS 10.15
Xcode 12.4
React native 0.63
cocoapods: 1.10.1
How do I sign in to Azure devops accounts from xcode preferences. The account for Azure doesn't show up. The code is already hosted on Azure Devops and I was working on an already made project and the repo is already in the azure devops account. The previous account was obselete and now I need to login to my own account to push the changes. Whenever I am trying to push and commit the changes I get an error:
remote: You are not authorized to access this collection. (-20)
Can access to SoundAnalysis (sound classifier built into next version of MacOS, iOS, WatchOS) be provided to my app running in the background on iPhone or Apple Watch?
I want to monitor local sounds from Apple Watch and iPhones and take remote action for out of band data (ie. send alert to caregiver if coughing rate is too high, or if someone is knocking on the door for more than a minute, etc.)
Hello
I have a webrtc-based web app that is loaded inside a WKWebView.
The web app gets loaded just fine in our iOS App running WKWebView on an iPad with iOS 15.1.
We are using the exact same app, built for Mac Catalyst. However, on the Mac version, the web app gets loaded but the RTCPeerConnection object is undefined.. Meaning that our web app assumes that WebRTC is not available in that browser.
Isn't the native app supposed to work the exact same on iOS and MacOS? Is the Mac version of WKWebView more limited than its iOS counterpart ?
Is there any resource that states exactly what is supported in WKWebview in each platform?
Thanks
Hi all,
I'm using xcode 13.2.1. I go to Product>Archive. The app builds and creates an archive, but there's no data for "version, identifier, type, team, architecture, etc." It's just creating a "generic xcode archive."
When I go to "distribute content" it doesn't give the typical distribution methods like "App store Connect, Adhoc, Enterprise, or Development."
What am I doing wrong?
Thank you,
Thomas
Hey,
I know you can write @AppStorage("username") var username: String = "Anonymous" to access a Value, stored In the User Defaults, and you can also overwrite him by changing the value of username.
I was wondering if there is any workaround to use @AppStorage with Arrays.
Because I don't find anything, but I have a lot of situations where I would use it.
Thanks!
Max
Don’t over-engineering! No suggested architecture for SwiftUI, just MVC without the C.
On SwiftUI you get extra (or wrong) work and complexity for no benefits. Don’t fight the system.
I have a simple SwiftUI application with CoreData and two views. One view displays all "Place" objects. You can create new places and you can show the details for the place.
Inside the second view you can add "PlaceItem"s to a place.
The problem is that, once a new "PlaceItem" is added to the viewContext, the @NSFetchRequest seems to forget about its additional predicates, which I set in onAppear. Then every place item is shown inside the details view. Once I update the predicate manually (the refresh button), only the items from the selected place are visible again.
Any idea how this can be fixed? Here's the code for my two views:
struct PlaceView: View {
@FetchRequest(sortDescriptors: []) private var places: FetchedResults<Place>
@Environment(\.managedObjectContext) private var viewContext
var body: some View {
NavigationView {
List(places) { place in
NavigationLink {
PlaceItemsView(place: place)
} label: {
Text(place.name ?? "")
}
}
}
.toolbar {
ToolbarItem(placement: .primaryAction) {
Button {
let place = Place(context: viewContext)
place.name = NSUUID().uuidString
try! viewContext.save()
} label: {
Label("Add", systemImage: "plus")
}
}
}
.navigationTitle("Places")
}
}
struct PlaceItemsView: View {
@ObservedObject var place: Place
@FetchRequest(sortDescriptors: []) private var items: FetchedResults<PlaceItem>
@Environment(\.managedObjectContext) private var viewContext
func updatePredicate() {
items.nsPredicate = NSPredicate(format: "place == %@", place)
}
var body: some View {
NavigationView {
List(items) { item in
Text(item.name ?? "");
}
}
.onAppear(perform: updatePredicate)
.toolbar {
ToolbarItem(placement: .primaryAction) {
Button {
let item = PlaceItem(context: viewContext)
item.place = place
item.name = NSUUID().uuidString
try! viewContext.save()
} label: {
Label("Add", systemImage: "plus")
}
}
ToolbarItem(placement: .navigationBarLeading) {
Button(action: updatePredicate) {
Label("Refresh", systemImage: "arrow.clockwise")
}
}
}
.navigationTitle(place.name ?? "")
}
}
struct ContentView: View {
@Environment(\.managedObjectContext) private var viewContext
var body: some View {
NavigationView {
PlaceView()
}
}
}
Thanks!