Hey everybody, today I received an email (seemingly automated) stating that my payment is on hold due to irregular activity. However, I haven't violated any rules, and I've seen that many other people have received the same message. As soon as I saw the email, I contacted support via phone, and the representative who assisted me confirmed that my account status is correct and in good standing. She requested that I forward the email to her for further investigation.
Email received:
"We noticed some irregular activity associated with your vendor number XXXXXXXX and have paused your earnings payments while we investigate. Once our review is complete, we'll determine if we can resume your payments."
Questions:
Has anyone else experienced this issue? If so, what was the process to resolve it? How long does it typically take to have the payments resumed?
Wishing you all a great day,
Thank you.
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Hi,
In the visionOS documentation
Positioning and sizing windows - Specify initial window position
In visionOS, the system places new windows directly in front of people, where they happen to be gazing at the moment the window opens.
Positioning and sizing windows - Specify window resizability
In visionOS, the system enforces a standard minimum and maximum size for all windows, regardless of the content they contain.
The first thing I don't understand is why it talk about macOS in visionOS documentation.
The second thing, what is this page for if it's just to tell us that on visionOS we have no control over the position and size of 2D windows. Whereas it is precisely the opposite that would be interesting. I don't understand this limitation. It limits so much the use of 2D windows under visionOS.
I really hope that this limitation will disappear in future betas.
Sample project from: https://developer.apple.com/documentation/RealityKit/guided-capture-sample was fine with beta 3.
In beta 4, getting these errors:
Generic struct 'ObservedObject' requires that 'ObjectCaptureSession' conform to 'ObservableObject'
Does anyone have a fix?
Thanks
Hi,
I'm trying to create merchant tokens in ApplePay sandbox environment, so then I can use them to invalidate token API call and lifecycle notifications testing.
When processing test payment I use Apple Pay payment request taken directly from Apple's demo website (I skipped non important part of JSON)
{
...
"recurringPaymentRequest": {
"paymentDescription": "A description of the recurring payment to display to the user in the payment sheet.",
"regularBilling": {
"label": "Recurring",
"amount": "4.99",
"paymentTiming": "recurring",
"recurringPaymentStartDate": "2023-08-11T11:20:32.369Z"
},
"trialBilling": {
"label": "7 Day Trial",
"amount": "0.00",
"paymentTiming": "recurring",
"recurringPaymentEndDate": "2023-08-11T11:20:32.369Z"
},
"billingAgreement": "A localized billing agreement displayed to the user in the payment sheet prior to the payment authorization.",
"managementURL": "https://applepaydemo.apple.com",
"tokenNotificationURL": "https://applepaydemo.apple.com"
},
...
}
Payment is successful, but merchantTokenIdentifier in decrypted ApplePay token is always empty, regardless of test card used, I tried Visa, MasterCard, Amex.
Anyone have an idea what I'm missing and how to get that merchant token?
Is it even possible to test merchant tokens (lifecycle notifications) in sandbox?
Is it possible to reset the device list without paying the Apple Tax? I recently let my developer account lapse due to financial issues but it gets to me that I cant write and run apps I wrote on the phone I own. Now I cant even test them on it because I cant reset the device list. Is there any solution?
Hi, I trying to use Metal cpp, but I have compile error:
ISO C++ requires the name after '::' to be found in the same scope as the name before '::'
metal-cpp/Foundation/NSSharedPtr.hpp(162):
template <class _Class>
_NS_INLINE NS::SharedPtr<_Class>::~SharedPtr()
{
if (m_pObject)
{
m_pObject->release();
}
}
Use of old-style cast
metal-cpp/Foundation/NSObject.hpp(149):
template <class _Dst>
_NS_INLINE _Dst NS::Object::bridgingCast(const void* pObj)
{
#ifdef __OBJC__
return (__bridge _Dst)pObj;
#else
return (_Dst)pObj;
#endif // __OBJC__
}
XCode Project was generated using CMake:
target_compile_features(${MODULE_NAME} PRIVATE cxx_std_20)
target_compile_options(${MODULE_NAME}
PRIVATE
"-Wgnu-anonymous-struct"
"-Wold-style-cast"
"-Wdtor-name"
"-Wpedantic"
"-Wno-gnu"
)
May be need to set some CMake flags for C++ compiler ?
Is there any way to use metal-cpp in a Swift project? I have a platform layer I've written in Swift that handles Window/View creation, as well as event handling, etc. I've been trying to bridge this layer with my C++ layer as you normally would using a pure C interface, but using Metal instances that cross this boundary just doesn't seem to work.
e.g. Currently I initialize a CAMetalLayer for my NSView, setting that as the layer for the view. I've tried passing this Metal layer into my C++ code via a void* pointer through a C interface, and then casting it to a CA::MetalView to be used. When this didn't work, I tried creating the CA::MetalLayer in C++ and passing that back to the Swift layer as a void* pointer, then binding it to a CAMetalLayer type. And of course, this didn't work either.
So are the options for metal-cpp to use either Objective-C or just pure C++ (using AppKit.hpp)? Or am I missing something for how to integrate with Swift?
I want to share UserDefaults between main App and macOS Widget, in iOS I can do it using AppGroups, but how to do it between macOS Widget and main App, because macOS widget's AppGroup require to use "Team Identifier" as prefix and main App's AppGroup require prefix to be "group" so how can I share UserDefaults between the two?
I am trying to add one of my co-workers to the internal testing group for TestFlight. The problem is that her Apple ID is different from her email address. A few years ago she was able to change her email and now it differs from her Apple ID.
She was able to accept the App Store Connect invite when I sent it to the proper email address, but when that happened, it changed her 'Email' to the Apple ID, which isn't correct.
Now when the TestFlight email is sent, it's sending to that Apple ID instead of the actual email address associated with the Apple ID.
How can I get around this or fix this? Seems like an oversight or bad assumption that your Apple ID MUST be the same as your email address.
I'm trying to debug a problem that's affecting customers who have upgraded to WatchOS 10, and I'm unable to get any console output from the watch when I debug the watch app in Xcode, or from the console app connecting from my Mac.
The other weird thing is that my watch shows up twice in the device list in the console app.
Is this a known issue?
I regularly talk to developers debugging hard-to-reproduce problems. I have some general advice on that topic. I’ve posted this to DevForums before, and also sent similar info to folks who’ve opened a DTS incident, but I figured I should write it down properly.
If you have questions or comments, put them in a new thread here on DevForums. Put it in the Developer Tools & Services > General topic area and tag it with Debugging.
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
Using a Sysdiagnose Log to Debug a Hard-to-Reproduce Problem
Some problems are hard to reproduce in your office. These usually fall into one of two categories:
Environment specific — This is where some of your users can easily reproduce the problem, but you can’t reproduce it in your environment.
Intermittent — In this case the problem could affect any user, but it’s hard to predict when a given user will see the problem.
A key tool in debugging such problems is the sysdiagnose log. This post explains how to make this technology work for you.
IMPORTANT A sysdiagnose log might contain private information. If you ask a user to send you a log, make sure they understand the privacy impact of that. If you want to see how Apple handles this, run the sysdiagnose command on a fresh Mac and read through it’s initial prompt.
Sysdiagnose Logs
All Apple platforms can generate sysdiagnose logs. For instructions on how to do this, see our Bug Reporting > Profiles and Logs page.
The resulting log is a .tar.gz file. Unpacking that reveals a bunch of files. The most critical of these is system_logs.logarchive, which is a snapshot of the system log. For more information about the system log, including links to the documentation, see Your Friend the System Log.
This log snapshot includes many thousands of log entries (I just took a log snapshot on my Mac and it had 22.8 million log entries!). That can be rather daunting. To avoid chasing your tail, it pays to do some preparation.
Preparation
The goal here is to create a set of instructions that you can give to your user to capture an actionable sysdiagnose log. That takes some preparation.
To help orient yourself in the log, add log points to your code to highlight the problem. For example, if you’re trying to track down a keychain problem where SecItemCopyMatching intermittently fails with errSecMissingEntitlement ( -34018 ), add a log point like this:
import os.log
let log = Logger(subsystem: "com.example.waffle-varnish", category: "keychain")
func … {
let err = SecItemCopyMatching(…)
log.log("SecItemCopyMatching failed, err: \(err)")
}
When you look through a log, find this specific failure by searching for SecItemCopyMatching failed, err: -34018.
You might also add log points at the start and end of an operation, which helps establish a time range of interest.
Log points like this have a very low overhead and it’s fine to leave them enabled in your released product. However, in some cases you might want to make more extensive changes, creating a debug build specifically to help investigate your problem. Think about how you’re going to get that debug build to the affected users. You might, for example, set up a special TestFlight group for folks who’ve encountered this issue.
Go to Bug Reporting > Profiles and Logs and look for debug profiles that might help your investigation. For example, if you’re investigating a Network Extension issue, the VPN (Network Extension) debug profile will enable useful debug logging.
Now craft your instructions for your user. Include things like:
Your take on the privacy impact on this
Instructions on how to get the necessary build of your product
If there’s a debug profile, instructions on how to install that
Instructions on how to trigger the sysdiagnose log
And on how to send it to you
IMPORTANT Make sure to stress how important it is that the user triggers the sysdiagnose immediately after seeing the problem.
Finally, test your steps. Do an initial test in your office, to make sure that the log captures the info you need. Then do an end-to-end test with someone who’s about as technically savvy as your users, to make sure that your instructions make sense to Real People™.
Prompting for a Sysdiagnose Log
In some cases it might not be obvious to the user when to trigger a sysdiagnose log. Imagine you’re hunting the above-mentioned errSecMissingEntitlement error and it only crops up when your product is performing some task in the background. The user doesn’t see that failure, they’re not even running your app!, so they don’t know that action is required.
A good option here is to add code to actively monitor for the failure and post a local notification requesting that the user trigger a sysdiagnose log. Continuing the above example, you might write code like this:
func … {
let err = SecItemCopyMatching(…)
log.log("SecItemCopyMatching failed, err: \(err)")
if err == errSecMissingEntitlement {
… post a local notification …
}
}
Obviously this is quite intrusive so, depending on the market for your product, you might not want to deploy this to all users. Perhaps you can restrict it to your internal testers, or your external beta testers, or a particularly savvy set of customers.
You can use the applefeedback URL scheme to make it easy for users to run Feedback Assistant. For more info about that, see Developer > Bug Reporting.
Looking at the System Log
Once you have your sysdiagnose log, unpack it and open the system log snapshot (system_logs.logarchive) in Console. The hardest part is knowing where to start. That’s why adding your own log entries, as discussed in Preparation, is so important. A good general process is:
Search for log entries from your subsystem. An easy way to initiate that search is to paste the text subsystem:SSS, where SSS is your subsystem, into the Search field. Continuing the above example, find that log entry by pasting in subsystem:com.example.waffle-varnish.
Identify the log entry that indicates the problem and select it.
Then remove your search and work backwards through the log looking for system log entries related to your issue.
The relevant log entries might not be within the time range shown by Console. Customise that by selecting values from the Showing popup in the pane divider. Once you have a rough idea of the timeframe involved, select Custom from that popup to focus on that range.
If the log is showing stuff that’s not relevant to your problem, Console has some great facilities for filtering those out. For the details, choose Help > Console Help.
Talk to Apple
A key benefit of this approach is that, if your investigation suggests that this is a system bug, you can file a bug report and attach this sysdiagnose log to it. The setup described above is exactly the sort of info needed to analyse the bug.
Likewise, if you start a thread here on DevForums about your issue, your friendly neighbourhood DTS engineer will find that sysdiagnose log very handy.
Revision History
2024-11-14 Added a reference to the applefeedback URL scheme. Made other minor editorial changes.
2023-10-13 First posted.
Instruments CPU Profiler failed to start the profilable app (get-task-allow is set to true) with error "No PMI Record Found". Device is iPhone 13 Pro currently running iOS 17.0.3. Tried to profile in instruments shipped with Xcode 14.3.1, Xcode 15.0.1 and Xcode 15.1 Beta, same issue across. If it helps, I was able to successfully profile on iPhone X running iOS f16.7 using Xcode 14.2 instruments.
Recently I've been trying to play some AV1-encoded streams on my iPhone 15 Pro Max. First, I check for hardware support:
VTIsHardwareDecodeSupported(kCMVideoCodecType_AV1); // YES
Then I need to create a CMFormatDescription in order to pass it into a VTDecompressionSession. I've tried the following:
{
mediaType:'vide'
mediaSubType:'av01'
mediaSpecific: {
codecType: 'av01' dimensions: 394 x 852
}
extensions: {{
CVFieldCount = 1;
CVImageBufferChromaLocationBottomField = Left;
CVImageBufferChromaLocationTopField = Left;
CVPixelAspectRatio = {
HorizontalSpacing = 1;
VerticalSpacing = 1;
};
FullRangeVideo = 0;
}}
}
but VTDecompressionSessionCreate gives me error -8971 (codecExtensionNotFoundErr, I assume).
So it has something to do with the extensions dictionary? I can't find anywhere which set of extensions is necessary for it to work 😿.
VideoToolbox has convenient functions for creating descriptions of AVC and HEVC streams (CMVideoFormatDescriptionCreateFromH264ParameterSets and CMVideoFormatDescriptionCreateFromHEVCParameterSets), but not for AV1.
As of today I am using XCode 15.0 with iOS 17.0.0 SDK.
This is really a disgusting function and I can't turn it off. Because the check box is grey, no way to turn it off. Even I connect my device via cables.
Debug becomes slow. Although I connect my device via cable.
And I'm developing a VPN application, it's rediculous that once I connect VPN from my device, Xcode will disconnect from my device.
I can't stand this function any m
ore. Does anyone know how to turn it off?
I'm using iCloud Music Library. I’m using macOS 14.1 (23B74) and iOS 17.1.
i’m using MusicKit to find songs that do not have artwork. On iOS, Song.artwork will be nil for items I know do not have artwork. On macOS, Song.artwork is not nil. However when the songs are shown in Music.app, they do not have Artwork. Is this expected? Alternately, is there a more correct way to determine that a Song has no Artwork?
I have also filed FB13315721.
Thank you for any tips!
Swift Concurrency Resources:
DevForums tags: Concurrency
The Swift Programming Language > Concurrency documentation
Migrating to Swift 6 documentation
WWDC 2022 Session 110351 Eliminate data races using Swift Concurrency — This ‘sailing on the sea of concurrency’ talk is a great introduction to the fundamentals.
WWDC 2021 Session 10134 Explore structured concurrency in Swift — The table that starts rolling out at around 25:45 is really helpful.
Swift Async Algorithms package
Swift Concurrency Proposal Index DevForum post
Matt Massicotte’s blog
Dispatch Resources:
DevForums tags: Dispatch
Dispatch documentation — Note that the Swift API and C API, while generally aligned, are different in many details. Make sure you select the right language at the top of the page.
Dispatch man pages — While the standard Dispatch documentation is good, you can still find some great tidbits in the man pages. See Reading UNIX Manual Pages. Start by reading dispatch in section 3.
WWDC 2015 Session 718 Building Responsive and Efficient Apps with GCD [1]
WWDC 2017 Session 706 Modernizing Grand Central Dispatch Usage [1]
Avoid Dispatch Global Concurrent Queues DevForums post
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
[1] These videos may or may not be available from Apple. If not, the URL should help you locate other sources of this info.
I've encountered a weird issue with the new Map for iOS 17. In my list, which includes a MapView among other elements, I've observed that with the new initializer, the top and bottom bars are persistently displayed. They don't hide and only appear when scrolling, as they should. This problem doesn't occur with the old, now-deprecated initializer. To illustrate this, I have two screenshots: one with the map enabled and the other with the map disabled, demonstrating the issue.
Here is also my new Map code:
struct MapListRowView: View {
@Binding internal var location: LocationModel
@State internal var user: Bool = true
private var position: CLLocationCoordinate2D { .init(latitude: location.latitude, longitude: location.longitude) }
private var isPad: Bool { UIDevice.current.userInterfaceIdiom == .pad ? true : false }
var body: some View {
Map(bounds: .init(minimumDistance: 1250)) {
if user { UserAnnotation() }
Annotation("", coordinate: position) {
ZStack {
Circle().fill().foregroundColor(.white).padding(1)
Image(systemName: "mappin.circle.fill")
.resizable()
.foregroundColor(.indigo)
}.frame(width: 20, height: 20).opacity(user ? .zero : 1.0)
}
}
.frame(height: isPad ? 200 : 100)
.cornerRadius(8)
.listRowInsets(.init(top: -5, leading: .zero, bottom: -5, trailing: .zero))
.padding(.vertical, 5)
.disabled(true)
}
}
It seems that whenever I scan the contents of ~/Library/Containers with my app, I get the warning [App] would like to access data from other apps, regardless of how often I have already allowed it. When the warning appears, the last scanned file is ~/Library/Containers/com.apple.CloudPhotosConfiguration/Data.
My sample code:
let openPanel = NSOpenPanel()
openPanel.canChooseDirectories = true
openPanel.runModal()
let url = openPanel.urls[0]
let enumerator = FileManager.default.enumerator(at: url, includingPropertiesForKeys: nil)
while let url = enumerator?.nextObject() as? URL {
print(url.path)
}
Is it expected that one has to allow this warning every time the app is run?
hello.
I am using the app with webview.
When I log in to Apple, a typeerror appears.
How can I solve this?
TypeError: this.attr(...).serialize is not a function
at u.get (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:691:77511)
at t.getValueAndBind (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:145:1485)
at e.Compute._on (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:311:3608)
at e.Compute.<anonymous> (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:311:2378)
at e.Compute._bindsetup (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:145:3277)
at e.bindAndSetup [as bind] (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:131:200)
at e.Compute.temporarilyBind (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:311:3888)
at e.Compute.get (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:311:2827)
at Object.u [as compute] (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:117:194)
at u.___get (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:59:1930)
TypeError: Cannot read properties of undefined (reading 'serialize')
at u.inserted (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:691:116897)
at HTMLElement.<anonymous> (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:187:673)
at HTMLElement.dispatch (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:248:39204)
at v.handle (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:248:37199)
at Object.trigger (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:248:67752)
at Object.trigger (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:224:258)
at e.inserted (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:290:412)
at t.each.e.fn.<computed> [as append] (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:224:2129)
at O.fn.init.<anonymous> (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:248:46985)
at W (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:248:28565)
hello.
I am using the app with webview.
When I log in to Apple, a typeerror appears.
How can I solve this?
TypeError: this.attr(...).serialize is not a function
at u.get (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:691:77511)
at t.getValueAndBind (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:145:1485)
at e.Compute._on (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:311:3608)
at e.Compute.<anonymous> (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:311:2378)
at e.Compute._bindsetup (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:145:3277)
at e.bindAndSetup [as bind] (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:131:200)
at e.Compute.temporarilyBind (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:311:3888)
at e.Compute.get (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:311:2827)
at Object.u [as compute] (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:117:194)
at u.___get (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:59:1930)
TypeError: Cannot read properties of undefined (reading 'serialize')
at u.inserted (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:691:116897)
at HTMLElement.<anonymous> (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:187:673)
at HTMLElement.dispatch (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:248:39204)
at v.handle (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:248:37199)
at Object.trigger (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:248:67752)
at Object.trigger (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:224:258)
at e.inserted (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:290:412)
at t.each.e.fn.<computed> [as append] (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:224:2129)
at O.fn.init.<anonymous> (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:248:46985)
at W (https://appleid.cdn-apple.com/appleauth/static/jsj/N1506946403/profile/app.js:248:28565)