I archived and uploaded a build with Xcode 16 RC earlier today since it wasn't available in Xcode Cloud at that moment. The upload was successful. Since then, Xcode Cloud was updated with Xcode 16 RC and I can build and deploy to TestFlight and App Store Connect that way too.
Now, upon submitting my app to App Review, the binary is being rejected as invalid due to unsupported version of Xcode. Rejections Sept 9th at 11:28 PM Central and Sept 10th 12:37 AM.
Here is the error message I received via email:
ITMS-90111: Unsupported SDK or Xcode version - App submissions must use the latest Xcode and SDK Release Candidates (RC). For details on currently supported versions, visit: https://developer.apple.com/news/releases.
Upon visiting the site, you can see a developer news article stating that App Review is now accepting builds created from Xcode 16 RC. I assume this is just the system going through upgrades and the whole system isn't updated yet.
Is anyone else having issues submitting Xcode 16 RC builds to App Review? Or the inverse, has anyone had success yet?
Submission ID
cf4e80cf-1629-4267-8604-8c3c161a0051
Same content just for added visibility: FB15088221
Xcode Cloud
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I was downloaded Xcode 16 Release Candidate 9 September I try to send my app for checking in App Store but I received
Unsupported SDK or Xcode version. Your app was built with an SDK or version of Xcode that isn’t supported. Although you can use beta versions of SDKs and Xcode to build and upload apps to App Store Connect, you need to use the latest Release Candidates (RC) for SDKs and Xcode to submit the app. For details on currently supported SDKs and versions of Xcode, visit: https://developer.apple.com/news/releases.
Hello,
I'm getting started for my project with Xcode Cloud since I upgraded to the macOS Sequioa Beta and Xcode 16 now refuses to archive builds for TestFlight.
Somewhere very late in the build process I get the following error:
realitytool requires Metal for this operation and it is not available in this build environment
The log says this happens at:
Compile Skybox urban.skybox
My project uses RealityKit. How can I fix this issue?
Thanks!
My workflow has been running tests on iOS 15, 16 and 17 for a long time now, but suddenly it started to fail for iOS 15 and 16.
The error does not seem to be code related, since it is a Xcode Cloud failure saying: "Failed to download iOS 16.1 simulator runtime".
The exact same issue is showing for iOS 15. It works as expected on iOS 17.
I have also reported this in the Feedback Assistant: FB14855036
If someone knows a work-around for this issue, I'd be happy to hear about it!
Since August 27th 2024 Xcode Cloud fails to clone our Github repository.
The reported error is LFS related: "smudge filter lfs failed"
Nothing in our repository configuration has changed and the LFS files have been in place for a long time.
Has anyone else encountered this issue and found a solution?
Feedback: FB14975627
I have an inconsistent Xcode Cloud failure that I'm hoping to learn more about?
Additional context is available in Apple Support case 102378073626 and Feedback Assistant FB13769150.
Every 3 months, ~half of my project's Xcode Cloud builds will fail for a few days in a row. I usually file a support request with Apple, they fix something on their end, builds succeed, and then exhibit the same failures again in 3 months.
I'm hoping to learn anything that y'all can share about:
Why does this happen?
Does it coincide with new macOS versions being deployed onto Xcode Cloud?
What did Apple do to fix it each time?
Is there anything I can change about my project to make the failure less likely? (Such as putting a delay between the clone, brew install, and pod install steps that all hammer GitHub?)
Specific symptoms: Xcode Cloud builds will fail after receiving an HTTP 502 from GitHub. This usually happens when it attempts to clone a repo, brew install, or pod install.
One example:
[!] Error installing FirebaseSessions
[!] /usr/bin/git clone https://github.com/firebase/firebase-ios-sdk.git /Volumes/workspace/tmp/d20240809-12044-znknw7 --template= --single-branch --depth 1 --branch CocoaPods-10.28.0
Cloning into '/Volumes/workspace/tmp/d20240809-12044-znknw7'...
error: RPC failed; HTTP 502 curl 22 The requested URL returned error: 502
fatal: expected flush after ref listing
Error
Command exited with non-zero exit-code: 1
We have a cross platform app that we build with Xcode Cloud and distribute via TestFlight.
We want to test builds with the Xcode Beta. So we have the following build environment:
Xcode version: Xcode 16 beta 6 (16A5230g)
macOS Version: macOS Sonoma 14.5 (23F79)
Everything builds and submits to TestFlight fine. The App runs fine on iOS 18 beta and macOS 15 beta. But when attempting to install via TestFlight and launch the App on macOS 14..6.1 it crashes immediately with what appears to be a missing Foundation symbol.
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Termination Reason: Namespace DYLD, Code 4 Symbol missing
Symbol not found: _$s10Foundation14NSDecimalRoundyySpySo0B0aG_SPyADGSiSo14NSRoundingModeVtF
Referenced from: <CBEBC813-C7B6-3D8E-BE62-16F2EFFEB1FE> /Applications/MyApp.app/Contents/MacOS/MyApp
Expected in: <2F87A303-430F-3EA5-9492-3033F4FEE64B> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
(terminated at launch; ignore backtrace)
Thread 0 Crashed:
0 dyld 0x7ff8139f687a __abort_with_payload + 10
1 dyld 0x7ff813a0f7f7 abort_with_payload_wrapper_internal + 82
2 dyld 0x7ff813a0f829 abort_with_payload + 9
3 dyld 0x7ff81399c2b5 dyld4::halt(char const*, dyld4::StructuredError const*) + 335
4 dyld 0x7ff8139994bd dyld4::prepare(dyld4::APIs&, dyld3::MachOAnalyzer const*) + 4099
5 dyld 0x7ff8139982e4 start + 1812
Is it expected that this should work? Is this a known issue? Is there any workaround for it?
Should I file feedback or a DTS?
For the last hour or so, builds to TestFlight from our Xcode Cloud workflow are sitting in the "TestFlight Internal Testing - iOS" step with no log messages... Normally this step is pretty quick, but it's as if something is hanging there. This seems to affect multiple branches (we use GitHub).
Is something hosed on the TestFlight side/anyone else experiencing this?
Edit ah shortly after I posted this it finished :face-palm:. Perhaps this was related to the Xcode Cloud outage earlier
Since we integrated xcode cloud into our project, workflows fail randomly when resolving dependencies from cocoapods (specifically when fetching the repo from github). The error is a 502 so seems like server side, and if we rebuild is usually goes away but we have to be constantly rebuilding failing workflows, loosing minutes and dev time instead of having it automated as we wanted. Any ideas?
When I click "Register," this error appears. How can I allow Xcode Cloud to access a self-managed GitLab? Do I need to configure the GitLab server?
I am part of a personal team where I have admin credentials. The account holder created a workflow when initializing Xcode Cloud but I can't see it in my App Store Connect. So I tried to create another workflow but when I do, I get the error "User does not exist". This is very annoying for us.
Environment info
Local machine:
macos xcode 16 beta
macOS Sequoia beta
xcode cloud:
Xcode latest release version (15.4).
MacOS latest version
I checked my project bundle identifier several times, it absolutly match to Apple Store connect.
IIs failed occurred when workflow archive - distribution select testfight. If I select None in distribution, it Build success in Xcode cloud.
Ps: I cannot archive from local machine, it shows Xcode version should be released version.
Anyone meet the same problem?
--- failed notification email attached below ---
We noticed one or more issues with a recent delivery for the following app:
WGesture Watch App
Version 1.0
Build 8
Please correct the following issues and upload a new binary to App Store Connect.
ITMS-90055: This bundle is invalid - The bundle identifier cannot be changed from the current value, 'com.war.WGesture.watchkitapp'. If you want to change your bundle identifier, you will need to create a new application in App Store Connect.
I am using Xcode Cloud to build my Mac Catalyst app for Developer ID Distribution as a DMG package that must be codesigned and notarized. I have a ci_post_xcodebuild.sh script that runs after the Archive action.
This needs to perform the following tasks:
Produce a DMG from the provided exported archive located at CI_DEVELOPER_ID_SIGNED_APP_PATH
Codesign that DMG using the same certificate identity that Xcode Cloud used when automatic code signing the exported archive using cloud signing.
Notarize that code signed dmg with the notary service
Generate a Sparkle appcast.xml file
Upload the DMG and appcast.xml file to s3
The issue I am having is that I do not have access to the cloud signing keychain identity that Xcode Cloud uses to automatically codesign the exported archive.
I check for identities and none are found. Running:
security find-identity -v -p codesigning
There are no code signing identities available. Make sure you have a "Developer ID (Application)" certificate (with the private key) installed on your Mac with Keychain Access.
How can I access the cloud signing identity in this script so I can sign my DMG file before notarizing it?
I am currently experimenting with installing my own certificate in the build server keychain and run my own archive + export commands after the Build action completes. This is not ideal.
Thanks,
Andrew
I have registered a webhook URL but for every event triggered, my webhook URL does not receive any POST request.
In my App Store Connect Xcode Cloud > Webhook Setting, I can see all the webhook failed to send, they all returned `Unexpected response code for CONNECT: 403
`
I tried testing my webhook URL from Postman, it works fine, but not from Xcode Cloud Webhook.
Recently I noticed that when I build and archive my app with Xcode Cloud, it fails due to code signing issue. But that's weird because I have all development and distribution certificates. Does anyone have any idea how to solve this?
I have been having this problem since xcode cloud came out, it is a shame that this tool cannot be used, I have this problem that xcode cloud always fails to form the code, I have already tried deleting the xcode cloud certificates.
Invalid Signature. Code failed to satisfy specified code requirement(s). The file at path “MyApp.app/MyApp” is not properly signed. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose “Clean All” in Xcode, delete the “build” directory in the Finder, and rebuild your release target. For more information, please consult https://developer.apple.com/support/code-signing.
Hi all,
I have a UI Automation Test suite with a large number of test cases, that typically takes me 7 hours to run. When I setup the workflow on XCode cloud, I received the following error - "Build has exceeded the maximum allotted time. Each build can run for up to 120 minutes. If a build has not yet finished at this time, all incomplete actions will be cancelled."
Is there any way to extend the build time?
What is a build? I have two actions in my workflow. Build Action (that took 3 minutes) and the test step that took 2 hour 4 minutes. Am not clear how the 120 minute window is calculated.
Hi,
I am trying to setup a workflow for my project and I am not able to get to the "Grant Access" step. After I click "Next" on the workflow, I see a "Grant Access to Your Source Code" window with "Loading source code repositories" message and a loading spinner. I see an error "This operation could not be completed". Clicking OK will just show me the previous Loading message.
My XCode is configured with our GitHub account. The lack of any error or steps for resolution is not helping. How do I proceed?
The Archive - iOS action could not complete due to an error. The error may not occur on rebuild.
I am using xcode cloud with version xcode 15.
I can build successfully but archive gets fail . Even don't getting any error. Please help me.Thanks in advance.
Hi,
There is a status check in XCode Cloud and I've been trying to upload new builds from local machine to testFlight.
Archive success
Uploading success
However TEST FLIGHT is not showing new builds.
Do you face such an issue ?