Good day, I have the problem that when I switch from one view to another, the content is moved to the bottom every time. I have already tried with the: See picture attached:
[https://we.tl/t-SUYZZh6M2P)
Does anyone have a solution suggestion?
Greetings
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Good day, I would like to generate a text field when I tap on the green button that creates a new text field and I can still enter for example a 2nd phone number. I have already tried it with this example:
Button(action: { print("Telefonnummer")}) {
Image(systemName: "plus.circle.fill")
.foregroundColor(Color(.systemGreen))
}
I will briefly explain my view. My goal is to make a list where you can enter all personal information like a kind of emergency passport. There should also be text fields where you can tap on the plus button and then there is a new text field. On the top right I want to make an edit button that you can delete text fields again. I will connect this view with another SwiftUI view file. Does anyone have an idea how to solve this problem with the list?
import SwiftUI
struct ListeDaten: Identifiable {
let id = UUID()
let Name: String
let Adresse: String
var Telefonnummern: [String] = []
var Something: String = ""
}
struct ListeDaten: View {
var body: some View {
TextField(Name: "Name/Vorname")
TextField(Adresse: "Adresse")
ForEach(id: \.self) {Telefonnummern in TextField("Telefonnummer")}
Button(action: {
Telefonnummern.append("")
})
{
Image(systemName: "plus.circle.fill")
.foregroundColor(Color(.systemGreen))
}
}
}
struct ListeDaten_Previews: PreviewProvider {
static var previews: some View {
ListeDaten()
}
}
Hi everyone, does anyone have a suggestion on how I can add a detail view to this grid view?
import SwiftUI
struct ContentView: View {
var body: some View {
NavigationView {
List {
ImageRow()
}.navigationBarTitle(Text("Landscapes"))
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
import SwiftUI
import Combine
struct ImageRow: View {
var body: some View {
var images: [[Int]] = []
_ = (1...18).publisher
.collect(2) // Creating two columns
.collect()
.sink(receiveValue: { images = $0 })
return ForEach(0..<images.count, id: \.self) { array in
HStack {
ForEach(images[array], id: \.self) { number in
Image("noaa\(number)")
.resizable()
.scaledToFit()
.cornerRadius(10)
}
}
}
}
}
Hello, how can I turn this standard map view into a Satellite map view?
Thanks
// MapView.swift
// Grindelwald View
//
// Created by Roman Indermühle on 15.04.22.
//
import MapKit
import SwiftUI
struct City: Identifiable {
let id = UUID()
let name: String
let coordinate: CLLocationCoordinate2D
}
struct MapView: View {
@State private var region = MKCoordinateRegion(center: CLLocationCoordinate2D(latitude: 46.62407, longitude: 8.03434), span: MKCoordinateSpan(latitudeDelta: 0.17, longitudeDelta: 0.17))
let annotations = [
City(name: "Burglauenen", coordinate: CLLocationCoordinate2D(latitude: 46.63649, longitude: 7.97512)),
City(name: "Stalden", coordinate: CLLocationCoordinate2D(latitude: 46.63937, longitude: 7.97216)),
City(name: "Stalden2", coordinate: CLLocationCoordinate2D(latitude: 46.63873, longitude: 7.96684))
]
var body: some View {
Map(coordinateRegion: $region, annotationItems: annotations) {
MapMarker(coordinate: $0.coordinate)
}
}
}
struct MapView_Previews: PreviewProvider {
static var previews: some View {
MapView()
}
}
Hello, how can I add a detail view to this code? I want to show the image in a detail view and that for every image single.
import SwiftUI
struct ContentView: View {
var images: [String] = ["noaa1", "noaa2", "noaa3", "noaa4", "noaa5", "noaa6", "noaa7", "noaa8", "noaa9", "noaa10", "noaa11", "noaa12", "noaa13", "noaa14", "noaa15", "noaa16", "noaa17", "noaa18"]
var columnGrid: [GridItem] = [GridItem(.flexible()), GridItem(.flexible())]
var body: some View {
ScrollView {
LazyVGrid(columns: columnGrid) {
ForEach(images, id: \.self) { image in
Image(image)
.resizable()
.scaledToFit()
.cornerRadius(10)
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
}
Hello, I want to implement AR quick look to my app. I' don't want to use UIKit but SwiftUI. In one of my views, I want to press a button named "preview" and then it should open the AR quick look. Have someone an idea how I can do that?
Sorry for that badly formatted code below.
import UIKit
import QuickLook
import ARKit
class ViewController: UIViewController, QLPreviewControllerDataSource {
override func viewDidAppear(_ animated: Bool) {
let previewController = QLPreviewController()
previewController.dataSource = self
present(previewController, animated: true, completion: nil)
}
func numberOfPreviewItems(in controller: QLPreviewController) -> Int { return 1 }
func previewController(_ controller: QLPreviewController, previewItemAt index: Int) -> QLPreviewItem {
guard let path = Bundle.main.path(forResource: "myScene", ofType: "reality") else { fatalError("Couldn't find the supported input file.") }
let url = URL(fileURLWithPath: path)
return url as QLPreviewItem
}
}
[https://developer.apple.com/documentation/arkit/previewing_a_model_with_ar_quick_look)
Hello, I struggling to integrate this code below in my Content View can someone give me help?
import UIKit
import QuickLook
import ARKit
class ViewController: UIViewController, QLPreviewControllerDataSource {
override func viewDidAppear(_ animated: Bool) {
let previewController = QLPreviewController()
previewController.dataSource = self
present(previewController, animated: true, completion: nil)
}
func numberOfPreviewItems(in controller: QLPreviewController) -> Int { return 1 }
func previewController(_ controller: QLPreviewController, previewItemAt index: Int) -> QLPreviewItem {
guard let path = Bundle.main.path(forResource: "myScene", ofType: "reality") else { fatalError("Couldn't find the supported input file.") }
let url = URL(fileURLWithPath: path)
return url as QLPreviewItem
}
}
Hello everyone, how can I change the standard pin icon to another? And how is it possible when I tap on the pin that an additional popup view opens in which the name of the city is at the top and that the associated image from the PhotoView is displayed? How could I best implement this?
Thanks in advance
MapView
import MapKit
import SwiftUI
struct City: Identifiable {
let id = UUID()
let name: String
let coordinate: CLLocationCoordinate2D
}
struct MapView: View {
@State private var region = MKCoordinateRegion(center: CLLocationCoordinate2D(latitude: 46.62407, longitude: 8.03434), span: MKCoordinateSpan(latitudeDelta: 0.1, longitudeDelta: 0.1))
let annotations = [
City(name: "Alte Strasse(Zuhause)", coordinate: CLLocationCoordinate2D(latitude: 46.63649, longitude: 7.97512)),
City(name: "Stalden1", coordinate: CLLocationCoordinate2D(latitude: 46.63937, longitude: 7.97216)),
City(name: "Stalden2", coordinate: CLLocationCoordinate2D(latitude: 46.63873, longitude: 7.96684)),
City(name: "Scheideggstrasse(Wetterhorn)1", coordinate: CLLocationCoordinate2D(latitude: 46.63353, longitude: 8.07356)),
City(name: "Scheideggstrasse(Wetterhorn)2", coordinate: CLLocationCoordinate2D(latitude: 46.63293, longitude: 8.07380)),
City(name: "Scheideggstrasse(Wetterhorn)3", coordinate: CLLocationCoordinate2D(latitude: 46.63313, longitude: 8.07329)),
City(name: "Scheideggstrasse(Wetterhorn)4", coordinate: CLLocationCoordinate2D(latitude: 46.63456, longitude: 8.07337)),
City(name: "Obere Gletscherstrasse(Wetterhorn)", coordinate: CLLocationCoordinate2D(latitude: 46.63205, longitude: 8.07022)),
City(name: "Obere Gletscherstrasse(Hotel Blümlisalp)", coordinate: CLLocationCoordinate2D(latitude: 46.63173, longitude: 8.06699)),
City(name: "Itramenstrasse", coordinate: CLLocationCoordinate2D(latitude: 46.62060, longitude: 7.99514))
]
var body: some View {
Map(coordinateRegion: $region, annotationItems: annotations) {
MapMarker(coordinate: $0.coordinate)
}
.onAppear {
MKMapView.appearance().mapType = .satellite
}
}
struct MapView_Previews: PreviewProvider {
static var previews: some View {
MapView()
}
}
}
PhotoView
struct ContentView: View {
var images: [String] = ["noaa1", "noaa2", "noaa3", "noaa4", "noaa5", "noaa6", "noaa7", "noaa8", "noaa9", "noaa10", "noaa11", "noaa12", "noaa13", "noaa14", "noaa15", "noaa16", "noaa17", "noaa18"]
var columnGrid: [GridItem] = [GridItem(.fixed(180), spacing: 16), GridItem(.fixed(180), spacing: 16)]
var body: some View {
NavigationView {
ScrollView {
LazyVGrid(columns: columnGrid, alignment: .center, spacing: 16) {
ForEach(images, id: \.self) { image in
NavigationLink (destination: ImageDetail(imageName: image)) {
Image(image)
.resizable()
.scaledToFit()
.cornerRadius(10)
}
}
}
}.navigationBarTitle(Text("Test"), displayMode: .inline)
}.navigationViewStyle(.stack)
}
}
Hi everyone
At the moment I try to use augmented reality QuickLook in Swift playgrounds
When I try to open the reality file from the resource folder, this error shows up. Have someone an idea to fix that problem?
Thanks in advance
import QuickLook
import RealityKit
import ARKit
struct ARQLViewController: UIViewControllerRepresentable {
func makeUIViewController(context: Context) -> some UIViewController {
return UINavigationController.init(rootViewController: ViewController())
}
func updateUIViewController(_ uiViewController: UIViewControllerType, context: Context) {}
}
class ViewController: UIViewController, QLPreviewControllerDataSource {
var isAppeard: Bool = false
override func viewDidLoad() {
super.viewDidLoad()
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
let previewController = QLPreviewController()
previewController.dataSource = self
self.present(previewController, animated: true, completion: nil)
}
}
override func viewDidAppear(_ animated: Bool) {
guard !isAppeard else { return }
isAppeard = true
}
func numberOfPreviewItems(in controller: QLPreviewController) -> Int { return 1 }
func previewController(_ controller: QLPreviewController, previewItemAt index: Int) -> QLPreviewItem {
guard let path = Bundle.main.path(forResource: "SipARAnimation", ofType: "reality") else { fatalError("Couldn't find the supported input file.") }
let url = URL(fileURLWithPath: path)
return url as QLPreviewItem
}
}
Hello together,
I'm currently learning CoreData, but my preview in Xcode crashes always when I try to add something new to the view. Does someone have an idea what I need to pass to the preview that it works?
My code
Hello everyone,
Is there a way to set the minimum deployment target in Xcode Playground?
Hello everyone,
Is there a better solution than my approach out there to convert an image to data and back?
@Model
class User {
var name: String
@Attribute(.externalStorage) var image: Data?
var createdAt: Date
init(name: String, image: Data, createdAt: Date = .now) {
self.name = name
self.image = image
self.createdAt = createdAt
}
}
if let selectedPhotoData = imageData,
let uiImage = UIImage(data: selectedPhotoData) {
Image(uiImage: uiImage)
.resizable()
.scaledToFill()
.frame(width: 300, height: 300, alignment: .center)
.clipShape(Circle())
}
.task(id: selectedPhoto) {
if let data = try? await selectedPhoto?.loadTransferable(type: Data.self) {
imageData = data
}
}
Hello everyone
I tried to upload my playground app via Xcode to AppStore Connect. Unfortunately it didn’t worked. I tried everything what the error suggested me to do. But its still not working. Has anyone ever encountered this error?
Hello everyone,
How do I need to handle the delete with the relationship deny? When I delete a model that still has a reference to another model, it deletes it from the UI. But when I re-run the simulator, it's back again. Does someone have a hint for me?
How is it possible to ensure the uniqueness of the entries? Because I saw that the Attribute unique can't be used with CloudKit.