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4.3.0 Design Spam
Hello, I've a team for developing game in my small company. And we've developed an Obstacle game in Unity from scratch. every single UI, logic & even sound is implemented by our own developers and musicians. It means, every single element is proprietory of our own. I suggest you folks to try out the game in Android playstore by searching the game name as "Cherry Blossom Hills Obstacle" . But once I submitted the same game in iOS App store, the reviewers continously saying, it's a 4.3.0 Design Spam without any to the point feedback basically :( Could you anyone help me resolving this issue? A definitive but even single help/suggestion would be highly appreciated. Regards, Md. Rezoanul Alam.
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938
Feb ’24
Swift TableView: Saving Text from TextField
For the past few months, I’ve been learning about Swift coding. I’m relatively new to the coding field so this may seem trivial to some. Here’s what I’m trying to do: I cannot get the data saved from regular textboxes to appear in the table I've designed on the storyboard. It is clearly saving something to the table rows but I cannot see it. I've looked all over the web but most examples are from old versions of swift/deprecated versions of Xcode and are not applicable. Basically, I’m designing an app for my company that allows quick and easy saving of users that call; I would be able to save their company, name, phone, userid, etc, the app saves it into the table And allows me to reference it later. I'm using core data and I’ve attached all of the code to the appropriate storyboard fields. any insight or errors someone could point out would be very helpful. Here’s my code: import Cocoa import SwiftData import SwiftUI class User: NSManagedObject, Identifiable { let id = UUID() //compatibility @NSManaged public var company: String @NSManaged public var name: String @NSManaged public var phone: String @NSManaged public var uid: String @NSManaged public var cid: String @NSManaged public var tvid: String @NSManaged public var tvpwd: String @NSManaged public var notes: String } class ViewController: NSViewController, NSTableViewDataSource, NSTableViewDelegate { @IBOutlet weak var companyTextField: NSTextField! @IBOutlet weak var nameTextField: NSTextField! @IBOutlet weak var phoneTextField: NSTextField! @IBOutlet weak var uidTextField: NSTextField! @IBOutlet weak var cidTextField: NSTextField! @IBOutlet weak var tvidTextField: NSTextField! @IBOutlet weak var tvpwdTextField: NSTextField! @IBOutlet weak var notesTextField: NSTextField! @IBOutlet weak var tableView: NSTableView! var users = [User]() override func viewDidLoad() { super.viewDidLoad() tableView.dataSource = self tableView.delegate = self } @IBAction func saveButtonClicked(_ sender: NSButton) { let user = User() users.append(user) tableView.reloadData() } // MARK: - NSTableViewDataSource func numberOfRows(in tableView: NSTableView) -> Int { return users.count } // MARK: - NSTableViewDelegate func tableView(_ tableView: NSTableView, viewFor tableColumn: NSTableColumn?, row: Int) -> NSView? { let user = users[row] guard let cell = tableView.makeView(withIdentifier: tableColumn!.identifier, owner: self) as? NSTableCellView else { return nil } switch tableColumn?.identifier.rawValue { case "company": cell.textField?.stringValue = user.company case "name": cell.textField?.stringValue = user.name case "phone": cell.textField?.stringValue = user.phone case "uid": cell.textField?.stringValue = user.uid case "cid": cell.textField?.stringValue = user.cid case "tvid": cell.textField?.stringValue = user.tvid case "tvpwd": cell.textField?.stringValue = user.tvpwd case "notes": cell.textField?.stringValue = user.notes default: return nil } return cell } } ![]
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737
Feb ’24
ButtonView File with AuthenticationFormProtocol: Where to Put in Code?
Hello! This is my first time posting a question on a form. So sorry ahead of time if I am not doing something right and please let me know how I can fix it! I am new to swift and I have been following a video by AppStuff. https://youtu.be/QJHmhLGv-_0?si=OwLGXKNTc3m-UH7r&t=5914 . The link is time stamped to the part of the video I need help with. My question is: Where do I put the AuthenticationFormProtocol var formIsValid so that way I can call on formIsValid to use the .disabled and .opacity in the ButtonView File depending on if formIsValid is true or not? I deviated from the video by making a new file called ButtonView so that way I didn't have to copy and paste code that I would be using in two different places. ButtonView File import SwiftUI struct ButtonView: View { let printTitle: String let title: String let systemIcon: String //@Binding var disabledPlaceHolder: String let taskAction: () -> Void var body: some View { Button(action: { taskAction() }) { HStack { Text(title) .fontWeight(.semibold) Image(systemName: systemIcon) } .foregroundStyle(Color(.white)) .frame(width: UIScreen.main.bounds.width - 32, height: 48) } .background(Color(.systemBlue)) //.disabled(disabledPlaceHolder) //.opacity(disabledPlaceHolder ? 1.0 : 0.5) .clipShape(RoundedRectangle(cornerRadius: 10)) .padding(.bottom, 50) } } #Preview { ButtonView(printTitle: "Sign user up...", title: "Sign Up", systemIcon: "arrow.right", //disabledPlaceHolder: .constant(""), taskAction: {}) } LoginView File import SwiftUI struct LoginView: View { @State private var email = "" @State private var password = "" @EnvironmentObject var viewModel: AuthViewModel var body: some View { NavigationStack { VStack { //image Image("TestLogo") .resizable() .scaledToFill() .frame(width: 100, height: 120) .clipShape(RoundedRectangle(cornerRadius: 20)) .padding(.vertical, 32) //form fields VStack(spacing: 24) { InputView(text: $email, title: "Email", placeholder: "name@example.com") .textInputAutocapitalization(.none) InputView(text: $password, title: "Password", placeholder: "Enter your password", isSecureField: true) } .padding(.horizontal) .padding(.top, 12) //sign in button ButtonView(printTitle: "Login In", title: "SIGN IN", systemIcon: "arrow.right") { Task { try await viewModel.signIn(withEmail: email, password: password) } } // .disabled(formIsValid) // .opacity(formIsValid ? 1.0 : 0.5) Spacer() //signup button NavigationLink { RegistrationView() .navigationBarBackButtonHidden(true) } label: { HStack(spacing: 3) { Text("Don't have an account?") Text("Sign Up") .fontWeight(.bold) } .font(.system(size: 14)) } } } } } extension LoginView: AuthenticationFormProtocol { var formIsValid: Bool { return !email.isEmpty && email.contains("@") && !password.isEmpty && password.count > 5 } } RegistationView File struct RegistrationView: View { @State private var email = "" @State private var fullName = "" @State private var password = "" @State private var confirmPassword = "" @EnvironmentObject var viewModel: AuthViewModel @Environment(\.dismiss) var dismiss var body: some View { VStack { //image Image("TestLogo") .resizable() .scaledToFill() .frame(width: 100, height: 120) .clipShape(RoundedRectangle(cornerRadius: 20)) .padding(.vertical, 32) //form fields VStack(spacing: 24) { InputView(text: $email, title: "Email", placeholder: "name@example.com") .textInputAutocapitalization(.none) InputView(text: $fullName, title: "Full name", placeholder: "Enter your name") InputView(text: $password, title: "Password", placeholder: "Enter your password", isSecureField: true) InputView(text: $confirmPassword, title: "Confirm Password", placeholder: "Confirm your password", isSecureField: true) } .padding(.horizontal) .padding(.top, 12) //sign up button ButtonView(printTitle: "Create User", title: "CREATE USER", systemIcon: "arrow.right") { Task { try await viewModel.createUser(withEmail: email, password: password, fullname: fullName) } } // .disabled(formIsValid) // .opacity(formIsValid ? 1.0 : 0.5) Spacer() Button { dismiss() } label: { HStack(spacing: 3) { Text("Already have an account?") Text("Sign In") .fontWeight(.bold) } .font(.system(size: 14)) } } } } extension RegistrationView: AuthenticationFormProtocol { var formIsValid: Bool { return !email.isEmpty && email.contains("@") && !password.isEmpty && password.count > 5 && confirmPassword == password && !fullName.isEmpty } }
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468
Feb ’24
In Real Time Panoramic View on Apple Vision Pro
I've seen videos on how people on Youtube are using the Apple Vision pro as a Camera Monitor. I found this very neat, but I was wondering if there is a way to make a live stream panoramic view of live CCTV footage, with the Apple Vision Pro. SO my question is, can you make a panoramic view of something that is live, in real time?
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826
Feb ’24
Using a varirable for padding parameter
I'm looking to use a variable for the padding parameters but always seem to get an error reading "No exact matches in call to instance method 'padding'" ForEach(allGames) { theGame in var the_pad: [Edge.Set] = [.horizontal] if theGame.name == "Game1" { var the_pad: [Edge.Set] = [.horizontal,.top] } HStack{ ... } .padding(the_pad) } This is the code without all the stuff in HStack (which has no problems), to keep it simple This is for a menu and the top item gets cut off at the top hence it needs padding but the other menu items have better spacing without it. Yes, I got it to work using an if-else statement and 2 different HStacks, but I'm trying to learn and I'm wondering what I'm doing wrong.
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389
Feb ’24
Guideline 1.5 - Safety - Developer Information The support URL specified in your app’s metadata, https://www.doclinkapp.net/privacypolicy, does not properly navigate to the intended destination.
Hi, I uploaded my app to the app store but Apple rejected it and gave me the following reason for rejection. I don't know how to fix it because url for policy of privacy is working and show information. Please guide me for this how can I resolve it and re upload my app. Thank You Guideline 1.5 - Safety - Developer Information The support URL specified in your app’s metadata, https://www.doclinkapp.net/privacypolicy, does not properly navigate to the intended destination. Next Steps To resolve this issue, please revise your app’s support URL to ensure it directs users to a webpage with support information.
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1.1k
Feb ’24
Who will build first app that I can use while I sleep (quite literally)(24/7 immersion)?
In theory, sending signals from iPhone apps to and from the brain with non-invasive technology could be achieved through a combination of brain-computer interface (BCI) technologies, machine learning algorithms, and mobile app development. Brain-Computer Interface (BCI): BCI technology can be used to record brain signals and translate them into commands that can be understood by a computer or a mobile device. Non-invasive BCIs, such as electroencephalography (EEG), can track brain activity using sensors placed on or near the head[6]. For instance, a portable, non-invasive, mind-reading AI developed by UTS uses an AI model called DeWave to translate EEG signals into words and sentences[3]. Machine Learning Algorithms: Machine learning algorithms can be used to analyze and interpret the brain signals recorded by the BCI. These algorithms can learn from large quantities of EEG data to translate brain signals into specific commands[3]. Mobile App Development: A mobile app can be developed to receive these commands and perform specific actions on the iPhone. The app could also potentially send signals back to the brain using technologies like transcranial magnetic stimulation (TMS), which can deliver information to the brain[5]. However, it's important to note that while this technology is theoretically possible, it's still in the early stages of development and faces significant technical and ethical challenges. Current non-invasive BCIs do not have the same level of fidelity as invasive devices, and the practical application of these systems is still limited[1][3]. Furthermore, ethical considerations around privacy, consent, and the potential for misuse of this technology must also be addressed[13]. Sources [1] You can now use your iPhone with your brain after a major breakthrough | Semafor https://www.semafor.com/article/11/01/2022/you-can-now-use-your-iphone-with-your-brain [2] ! Are You A Robot? https://www.sciencedirect.com/science/article/pii/S1110866515000237 [3] Portable, non-invasive, mind-reading AI turns thoughts into text https://techxplore.com/news/2023-12-portable-non-invasive-mind-reading-ai-thoughts.html [4] Elon Musk's Neuralink implants brain chip in first human https://www.reuters.com/technology/neuralink-implants-brain-chip-first-human-musk-says-2024-01-29/ [5] BrainNet: A Multi-Person Brain-to-Brain Interface for Direct Collaboration Between Brains - Scientific Reports https://www.nature.com/articles/s41598-019-41895-7 [6] Brain-computer interfaces and the future of user engagement https://www.fastcompany.com/90802262/brain-computer-interfaces-and-the-future-of-user-engagement [7] Mobile App + Wearable For Neurostimulation - Accion Labs https://www.accionlabs.com/mobile-app-wearable-for-neurostimulation [8] Signal Generation, Acquisition, and Processing in Brain Machine Interfaces: A Unified Review https://www.frontiersin.org/articles/10.3389/fnins.2021.728178/full [9] Mind-reading technology has arrived https://www.vox.com/future-perfect/2023/5/4/23708162/neurotechnology-mind-reading-brain-neuralink-brain-computer-interface [10] Synchron Brain Implant - Breakthrough Allows You to Control Your iPhone With Your Mind - Grit Daily News https://gritdaily.com/synchron-brain-implant-controls-tech-with-the-mind/ [11] Mind uploading - Wikipedia https://en.wikipedia.org/wiki/Mind_uploading [12] BirgerMind - Express your thoughts loudly https://birgermind.com [13] Elon Musk wants to merge humans with AI. How many brains will be damaged along the way? https://www.vox.com/future-perfect/23899981/elon-musk-ai-neuralink-brain-computer-interface [14] Models of communication and control for brain networks: distinctions, convergence, and future outlook https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7655113/ [15] Mind Control for the Masses—No Implant Needed https://www.wired.com/story/nextmind-noninvasive-brain-computer-interface/ [16] Elon Musk unveils Neuralink’s plans for brain-reading ‘threads’ and a robot to insert them https://www.theverge.com/2019/7/16/20697123/elon-musk-neuralink-brain-reading-thread-robot [17] Essa and Kotte https://arxiv.org/pdf/2201.04229.pdf [18] Synchron's Brain Implant Breakthrough Lets Users Control iPhones And iPads With Their Mind https://hothardware.com/news/brain-implant-breakthrough-lets-you-control-ipad-with-your-mind [19] An Apple Watch for Your Brain https://www.thedeload.com/p/an-apple-watch-for-your-brain [20] Toward an information theoretical description of communication in brain networks https://direct.mit.edu/netn/article/5/3/646/97541/Toward-an-information-theoretical-description-of [21] A soft, wearable brain–machine interface https://news.ycombinator.com/item?id=28447778 [22] Portable neurofeedback App https://www.psychosomatik.com/en/portable-neurofeedback-app/ [23] Intro to Brain Computer Interface http://learn.neurotechedu.com/introtobci/
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917
Feb ’24
Creating a SideBar for visionOS.
Hi! I am working on an app for Vision Pro. I would like to create a SideBar in a view that shows different topics, that you can click on. Firstly, I need help understanding how to create a SideBar. Also, I have already made the different topics that will be displayed on the SideBar but I don't know how to link the SideBar up to the topics view. For example, if a user clicks on Maple Trees as a topic in the SideBar, it would take them to a new window that talks about Maple Trees. If you can help, that would be great!
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595
Jan ’24
SwiftUI against SwiftData is too fragile and error prone
The hardest part of SwiftUI programming is to correctly define the layers of references that you need as your app grows features. When you add Swift data to the mix, it hard to get much of anything correct. I have an application that interacts with the outside world via BLE and LocationManager. I need to preserve used BLE devices and then store their current state in a static Monitor type class structure. This monitor though, needs to have access to some SwiftData elements, and it is not clear from the documentation whether it's preferred to create multiple ModelContainer instances, when they might share a particular types management. This doesn't feel very safe, so it would then make more sense to have a ModelContainer stuck inside of some other static Monitor object that everyone would use to get the single ModelContainer that should be used. All of the context specific stacking of references in SwiftUI creates huge dependency chains, and it make the build of my application, currently to take 10s of minutes sometimes, when I have changes in flux and the compiler cannot make heads or tails out of broken references. We really need to find a way to get the compiler fixed so that as a Recursive Decent parser, it has an easier time finding a terminal state instead of crawling up and down the stack of references looking for a place that it can reach a terminal state. Not using ';' on every statement is a big part of the problem I feel...
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843
Dec ’23
User Age
Hello! I need advice. According to Apple's guidelines, is it permissible to ask users during the initial app launch, through an OnBoarding screen (example in the screenshot), if they are older than 16 when the Age Rating on the App Store is set to 9+? I want to determine if the user from Europe and the UK has reached the age of consent in order to display or not display the GDPR consent form to them. Thanks!
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692
Dec ’23
SwiftUI: Sheet Modal, unexpected resize behavior
Hey Everyone, I've been remaking an app using SwiftUI, and I am running into a weird animation bug/hitch using .sheet(isPresented:). I have a GIF illustrating the issue, but can't seem to attach it to this forum post. Let me know if there's anyway to share this. Link to gif detailing issue(self hosted) Regardless, my issue: To describe the issue: I'm using two Detents for the sheet, [.medium, .large]. I have a TextField that's displayed in the sheet, and when opening it, the keyboard moves my content upward (expected, working fine). My issue comes when I programmatically resign the TextField (using .focused($isFocused). The content on the sheet jumps up, beyond the upper bound of the sheet. My hypothesis is that the sheet's content is immediately redrawn, using the medium detent frame, but before the animation has finished going from large to medium. It's possible this is not a SwiftUI bug, but something wrong with my implementation. I'll provide the relevant code below. Any help is greatly appreciated! Onboarding.swift (presents the sheet) @ViewBuilder var content: some View { VStack { headline .foregroundStyle(.white.opacity(0.95)) subHeadline .foregroundStyle(.white) Spacer() messages .foregroundStyle(.white) Spacer() callToAction } .ignoresSafeArea(.keyboard) .sheet(isPresented: $showJoin) { join } } var join: some View { Join() .ignoresSafeArea() .presentationCornerRadius(40) .presentationDragIndicator(.hidden) .presentationBackground { Rectangle() .fill(.ultraThinMaterial) .padding(.bottom, -1000) } .presentationDetents([.medium, .large]) } Join.swift (holds the sheet's content, and displays the heading) struct Join: View { @State private var didSignUp = false var body: some View { VStack { heading Divider() contentView } .animation(.easeInOut, value: didSignUp) .transition(.opacity) .interactiveDismissDisabled(didSignUp) } var heading: some View { VStack(spacing: 8) { Text(didSignUp ? "Verify" : "Start here") .frame(maxWidth : .infinity, alignment: .leading) .font(.largeTitle.bold()) .foregroundColor(.primary) .blendMode(.overlay) Text(didSignUp ? "Enter code" : "Create an account") .frame(maxWidth : .infinity, alignment: .leading) .font(.callout) .foregroundColor(.primary) .blendMode(.overlay) } .padding(.top, 20) .padding(.horizontal) } var contentView: some View { Group { if didSignUp { Verification() .transition(.move(edge: .trailing).combined(with: .opacity)) } else { SignUp(didSignUp: $didSignUp) .transition(.move(edge: .leading).combined(with: .opacity)) } } .padding(.horizontal) } } SignUp.swift (the sheet content) struct SignUp: View { @Binding var didSignUp: Bool @State private var phoneNumber: String = "" @State private var sendingTextMessage = false @FocusState private var isFocused: Bool private let notice = """ By creating an account, you agree to our **[Terms of Service](https://cordia.app/tos)** and **[Privacy Policy](https://cordia.app/privacy)** """ var body: some View { VStack { VStack { phoneNumberLabel phoneNumberInput } .padding() if sendingTextMessage { LoadingIndicator(isVisible: $sendingTextMessage) .padding() } else { continueButton .padding() } Spacer() termsAndConditions .padding(.bottom) } } var phoneNumberLabel: some View { Text("Enter your phone number") .font(.title3) .foregroundColor(.primary) .blendMode(.overlay) .frame(maxWidth: .infinity, alignment: .leading) } var phoneNumberInput: some View { iPhoneNumberField("(***) 867-5309", text: $phoneNumber) .maximumDigits(10) .formatted() .clearsOnEditingBegan(true) .clearButtonMode(.always) .font(.system(size: 25, weight: .semibold)) .padding() .glass(cornerRadius: 10) .focused($isFocused) } var termsAndConditions: some View { Text(addPolicyLinks() ?? AttributedString(notice)) .multilineTextAlignment(.center) .fixedSize(horizontal: false, vertical: true) .font(.body) .blendMode(.overlay) .padding() } var continueButton: some View { Button(action: { guard !sendingTextMessage else { return } sendingTextMessage = true isFocused = false UIImpactFeedbackGenerator(style: .rigid).impactOccurred() Auth.signUp(with: phoneNumber) { user, error in didSignUp = true } }) { Text("Join Cordia") .font(.system(size: 25, weight: .semibold)) .foregroundColor(.primary.opacity(0.8)) .frame(width: 200, height: 60) .tintedGlass( cornerRadius: 20, strokeColor: .cordiaGoldDark, strokeSize: 1.0, tint: .cordiaGold ) } } private func addPolicyLinks() -> AttributedString? { var string = try? AttributedString(markdown: notice) if let range = string?.range(of: "Terms of Service") { string?[range].foregroundColor = .cordiaGold } if let range = string?.range(of: "Privacy Policy") { string?[range].foregroundColor = .cordiaGold } return string } }
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2.3k
Jan ’24
Our app rejected by Guideline 4.3 - Design Please Help!
Hello, Our app rejected by following reason: Guideline 4.3 - Design We noticed your app shares a similar binary, metadata, and/or concept as apps previously submitted by a terminated Apple Developer Program account. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. Next Steps Since we do not accept spam apps on the App Store, we encourage you to review your app concept and submit a unique app with distinct content and functionality. Resources Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third party Submitting several similar apps across multiple accounts Learn more about our requirements to prevent spam in App Store Review Guideline 4.3. iOS App 1.0App Version Rejection Reasons: 4.3.0 Design: Spam The application is 100% developed by our team and I am 100% sure of it. How can we do it ? Please help.
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2.4k
Aug ’24
How to Change Picker Text Color In SwiftUI
I try to change picker text color but, it does not work. As you see, "City" and "District"'s color are blue but, I'd like to make them white. I have tried below codes but, they do not work. Do you know any methods for that ? Picker("İl", selection: $selectedCity) { ForEach(turkishCities, id: \.self) { city in Text(city) .foregroundColor(.white) } } Picker("İlçe", selection: $selectedDistrict) { ForEach(cityDistricts[selectedCity] ?? [], id: \.self) { district in Text(district) .foregroundColor(Color.white) } } .onAppear { UISegmentedControl.appearance().setTitleTextAttributes([.foregroundColor: UIColor.white], for: .normal) } Thank you in advance.
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6.3k
Sep ’24
Use of 64pt and 68pt iOS App Icon Sizes
Hi there! Back with Xcode 14 and iOS 16 there were two new app icon sizes introduced to iOS: 64pt @2x (128x128px) 64pt @3x (192x192px) 68pt @2x (136x136px) What are those icons used for? Neither the Xcode 14 release notes nor the Human Interface Guidelines are mentioning those sizes and what they are used for. In previous Xcode versions the asset catalog had labels for each icon size. As Xcode 15 still doesn’t bring that feature back I’m still puzzled when those icon sizes are visible to the user. Best! – Alex
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2.9k
Aug ’24