My observations:
Passing a FocusState.Binding using focusedSceneValue seems to work only when the app uses a WindowGroup.
When the app uses a Window (single window) passing the FocusState.Binding in focusedSceneValue doesn't seem to work.
When app uses Window passing FocusState.Binding using focusedValue and receiving it in @FocusedValue seems to work.
Question:
Is this expected behaviour? (should focusedSceneValue only work for WindowGroup and not for Window?)
Post
Replies
Boosts
Views
Activity
Problem
The following code doesn't work:
let predicate = #Predicate<Car> { car in
car.size == size //This doesn't work
}
Console Error
Query encountered an error: SwiftData.SwiftDataError(_error: SwiftData.SwiftDataError._Error.unsupportedPredicate)
Root cause
Size is an enum, #Predicate works with other type such as String however doesn't work with enum
Enum value is saved however is not filtered by #Predicate
Environment
Xcode: 15.0 (15A240d) - App Store
macOS: 14.0 (23A339) - Release Candidate
Steps to reproduce
Run the app on iOS 17 or macOS Sonoma
Press the Add button
Notice that the list remains empty
Expected behaviour
List should show the newly created small car
Actual behaviour
List remains empty inspite of successfully creating the small car.
Feedback
FB13194334
Code
Size
enum Size: String, Codable {
case small
case medium
case large
}
Car
import SwiftData
@Model
class Car {
let id: UUID
let name: String
let size: Size
init(
id: UUID,
name: String,
size: Size
) {
self.id = id
self.name = name
self.size = size
}
}
ContentView
struct ContentView: View {
var body: some View {
NavigationStack {
CarList(size: .small)
}
}
CarList
import SwiftUI
import SwiftData
struct CarList: View {
let size: Size
@Environment(\.modelContext)
private var modelContext
@Query
private var cars: [Car]
init(size: Size) {
self.size = size
let predicate = #Predicate<Car> { car in
car.size == size //This doesn't work
}
_cars = Query(filter: predicate, sort: \.name)
}
var body: some View {
List(cars) { car in
VStack(alignment: .leading) {
Text(car.name)
Text("\(car.size.rawValue)")
Text(car.id.uuidString)
.font(.footnote)
}
}
.toolbar {
Button("Add") {
createCar()
}
}
}
private func createCar() {
let name = "aaa"
let car = Car(
id: UUID(),
name: name,
size: size
)
modelContext.insert(car)
}
}
Problem
When copyable is used with NavigationSplitView then it doesn't work
The menu Edit > Copy is disabled
Note
When copyable is not used with a NavigationSplitView and used only with a plain List then it works.
Question
Is there anything I am missing?
Feedback
FB12990593
Platform
macOS 14.0 Beta (23A5312d)
Xcode 15.0 beta 6 (15A5219j)
Steps to reproduce
Run the app on mac
Select some cars
Press Command C
Expected Behaviour
Menu Edit > Copy should be enabled
Pressing Command C should allow user to copy selected cars
Actual Behaviour
Menu Edit > Copy is disabled
Pressing Command C doesn't allow user to copy selected cars
Code
struct ContentView: View {
@State private var dataStore = DataStore()
var body: some View {
NavigationSplitView {
Color.brown
} detail: {
CarListView(dataStore: dataStore)
}
}
}
struct CarListView: View {
let dataStore: DataStore
@State private var selectedCarIDs = Set<UUID>()
var body: some View {
List(selection: $selectedCarIDs) {
ForEach(dataStore.cars) { car in
CarCell(car: car)
.draggable(car)
}
}
.copyable(selectedCars())
}
private func selectedCars() -> [Car] {
dataStore.cars.filter { selectedCarIDs.contains($0.id) }
}
}
struct CarCell: View {
let car: Car
var body: some View {
VStack(alignment: .leading) {
Text(car.name)
Text("\(car.price)")
}
}
}
@Observable
class DataStore {
var cars = [
Car(name: "aaa", price: 10),
Car(name: "bbb", price: 20),
Car(name: "ccc", price: 30),
Car(name: "ddd", price: 40)
]
}
struct Car: Codable, Transferable, Identifiable {
let id: UUID
let name: String
let price: Int
init(name: String, price: Int) {
self.id = UUID()
self.name = name
self.price = price
}
static var transferRepresentation: some TransferRepresentation {
CodableRepresentation(contentType: .car)
}
}
extension UTType {
static let car = UTType("com.example.car")!
}
Problem
When app is run on iPhone 14 pro simulator running iOS 17 tapping on the EditButton shows the text "No folder selected"
Feedback
Feedback ID: FB12953838
Steps to reproduce:
Run the app on iOS 17 iPhone simulator
Tap on the "Edit" Button
Expected Behaviour
The view should show the car list in the edit mode
Actual Behaviour
The view shows the text "No folder selected"
Note: Problem happens only the first time, subsequently EditButton works fine.
Environment:
iOS: 17
Platform: iPhone 14 pro simulator
Xcode: 15.0 beta 6 (15A5219j)
Code
ContentView
import SwiftUI
struct ContentView: View {
@State private var selectedFolderID: Int?
@StateObject private var dataStore = DataStore()
var body: some View {
NavigationSplitView {
FolderListView(
selectedFolderID: $selectedFolderID,
dataStore: dataStore
)
} detail: {
if let selectedFolderID {
CarListView(
selectedFolderID: selectedFolderID,
dataStore: dataStore
)
} else {
Text("No folder selected")
}
}
}
}
FolderListView
import SwiftUI
struct FolderListView: View {
@Binding var selectedFolderID: Int?
@ObservedObject var dataStore: DataStore
var body: some View {
List(dataStore.folders, selection: $selectedFolderID) { folder in
NavigationLink(value: folder.id) {
Text(folder.name)
}
}
.task {
selectedFolderID = dataStore.folders.first?.id
}
}
}
CarListView
import SwiftUI
struct CarListView: View {
let selectedFolderID: Int
@ObservedObject var dataStore: DataStore
@State private var selectedCarIDs = Set<Int>()
var body: some View {
List(
dataStore.cars(withFolderID: selectedFolderID),
selection: $selectedCarIDs
) { car in
Text(car.name)
}
.toolbar {
//Tapping on the EditButton on the iPhone, shows the text "No folder selected".
EditButton()
}
}
}
DataStore
import Foundation
class DataStore: ObservableObject {
@Published var folders = [Folder(id: 0, name: "Folder 1"),
Folder(id: 1, name: "Folder 2"),
Folder(id: 2, name: "Folder 3"),
Folder(id: 3, name: "Folder 4"),
Folder(id: 4, name: "Folder 5")]
@Published var carIDsInFolder: [Folder.ID : [Car.ID]] = [0: [0, 1],
1: [2, 3],
2: [4, 5],
3: [6, 7],
4: [8, 9]]
@Published var cars = [Car(id: 0, name: "aaa", price: 100),
Car(id: 1, name: "bbb", price: 110),
Car(id: 2, name: "ccc", price: 120),
Car(id: 3, name: "ddd", price: 130),
Car(id: 4, name: "eee", price: 140),
Car(id: 5, name: "fff", price: 150),
Car(id: 6, name: "iii", price: 160),
Car(id: 7, name: "jjj", price: 170),
Car(id: 8, name: "***", price: 180),
Car(id: 9, name: "lll", price: 190)]
func cars(withFolderID folderID: Folder.ID) -> [Car] {
let carIDs = carIDsInFolder[folderID] ?? []
return carIDs.compactMap { car(withID: $0) }
}
func car(withID carID: Car.ID) -> Car? {
cars.first { $0.id == carID }
}
}
Car
import Foundation
struct Car: Identifiable {
var id: Int
var name: String
var price: Int
}
Folder
import Foundation
struct Folder: Identifiable {
var id: Int
var name: String
}
Problem:
On macOS, unable to drag multiple car items from FolderDetail List
Single items from a list are draggable but multiple items are not draggable.
Feedback FB10128110
I am really saddened that this is not fixed for over a year. Please look into this.
Platform
macOS 14 (beta 3), macOS 13
Steps to reproduce
Run the code provided below
Tap the sidebar button to show the sidebar
Select "Folder 0" from the sidebar
Drag "car a" into "Folder 1" (Go to Folder 2 to notice this happened successfully, you will be able to see "car a" in Folder 1)
Select "Folder 0" from the sidebar
Select "car a" and "car b" and try to drag them to "Folder 2"
Expected Behaviour
"car a" and "car b" must be both draggable (multiple items should be draggable).
The entire cell needs to be draggable not just the Text.
Actual Behaviour
Though “car a” and “car b” are selected, when dragged only one of the 2 items is dragged
You also can drag them only when dragging the Text unlike in iOS where you can drag the cell.
Note:
Same code works on iOS
Code:
UTType
extension UTType {
static var car = UTType(exportedAs: "com.example.DragAndDropListDemo.car")
}
Car
import Foundation
import CoreTransferable
struct Car: Identifiable {
var id: Int
var name: String
}
//extension Car: Codable {}
extension Car: Codable, Transferable {
static var transferRepresentation: some TransferRepresentation {
CodableRepresentation(contentType: .car)
}
}
Folder
struct Folder: Identifiable, Hashable {
var id: Int
var name: String
}
DataStore
class DataStore: ObservableObject {
var folders = (0..<100).map { Folder(id: $0, name: "folder \($0)")}
var cars = [0: [Car(id: 0, name:"car a"), Car(id: 1, name:"car b")],
1: [Car(id: 2, name:"car c"), Car(id: 3, name:"car d")]]
}
Views
ContentView
struct ContentView: View {
@StateObject private var dataStore = DataStore()
@State private var selectedFolder: Folder?
var body: some View {
NavigationSplitView {
FolderList(selectedFolder: $selectedFolder,
dataStore: dataStore)
} detail: {
FolderDetail(folder: selectedFolder,
dataStore: dataStore)
}
}
}
FolderList
struct FolderList: View {
@Binding var selectedFolder: Folder?
@ObservedObject var dataStore: DataStore
var body: some View {
List(dataStore.folders, selection: $selectedFolder) { folder in
NavigationLink(value: folder) {
Text(folder.name)
.dropDestination(for: Car.self) { cars, location in
print("cars = \(cars) location = \(location)")
if let existingCars = dataStore.cars[folder.id] {
dataStore.cars[folder.id] = existingCars + cars
} else {
dataStore.cars[folder.id] = cars
}
return true
}
}
}
}
}
FolderDetail
struct FolderDetail: View {
let folder: Folder?
@ObservedObject var dataStore: DataStore
@State private var selectedCarIDs = Set<Int>()
var body: some View {
if let folder {
List(dataStore.cars[folder.id] ?? [], selection: $selectedCarIDs) { car in
Text(car.name)
.draggable(car)
}
} else {
Text("no folder selected")
}
}
}
Overview
I have 2 models: Deparment and Student
Each Department can contain multiple students
Each Student can only be in one Department
I have DepartmentList, tapping on the department should take it to the StudentList which lists all students in the department
Problem
When I use Query in StudentList to filter only students for a specific department id, no students are shown.
Questions:
What should I do to list the students in a department? (see complete code below).
let filter = #Predicate<Student> { student in
student.department?.id == departmentID
}
let query = Query(filter: filter, sort: \.name)
_students = query
Complete code
App
@main
struct SchoolApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
.modelContainer(for: [Department.self, Student.self])
}
}
Department
import Foundation
import SwiftData
@Model
class Department {
var id: UUID
var name: String
var students: [Student]
init(
id: UUID,
name: String,
students: [Student] = []
) {
self.id = id
self.name = name
self.students = students
}
}
Student
import Foundation
import SwiftData
@Model
class Student {
var id: UUID
var name: String
@Relationship(inverse: \Department.students)
var department: Department?
init(
id: UUID,
name: String,
department: Department? = nil
) {
self.id = id
self.name = name
self.department = department
}
}
ContentView
import SwiftUI
struct ContentView: View {
@State private var selectedDepartment: Department?
var body: some View {
NavigationSplitView {
DepartmentList(selectedDepartment: $selectedDepartment)
} detail: {
if let department = selectedDepartment {
StudentList(department: department)
} else {
Text("no department selected")
}
}
.task {
printStoreFilePath()
}
}
private func printStoreFilePath() {
let urls = FileManager.default.urls(for: .applicationSupportDirectory, in: .userDomainMask)
if let path = urls.map({ $0.path(percentEncoded: false) }).first {
print("Storage: \(path)")
}
}
}
DepartmentList
import SwiftUI
import SwiftData
struct DepartmentList: View {
@Binding
var selectedDepartment: Department?
@Query(sort: \.name)
private var departments: [Department]
@Environment(\.modelContext)
private var modelContext
var body: some View {
List(selection: $selectedDepartment) {
ForEach(departments) { department in
NavigationLink(value: department) {
Text(department.name)
}
}
}
.toolbar {
ToolbarItem {
Button {
addDepartment()
} label: {
Label("Add", systemImage: "plus")
}
}
}
}
private func addDepartment() {
guard let index = (1000..<10000).randomElement() else {
return
}
let department = Department(id: UUID(), name: "Department \(index)")
modelContext.insert(department)
}
}
StudentList
import SwiftUI
import SwiftData
struct StudentList: View {
var department: Department
@Query
private var students: [Student]
@Environment(\.modelContext)
private var modelContext
init(department: Department) {
self.department = department
let departmentID = department.id
let filter = #Predicate<Student> { student in
student.department?.id == departmentID
}
let query = Query(filter: filter, sort: \.name)
_students = query
}
var body: some View {
List {
ForEach(students) { student in
Text(student.name)
}
}
.toolbar {
ToolbarItem {
Button {
addStudent()
} label: {
Label("Add", systemImage: "plus")
}
}
}
}
private func addStudent() {
guard let index = (1000..<10000).randomElement() else {
return
}
let student = Student(
id: UUID(),
name: "Student \(index)",
department: department
)
modelContext.insert(student)
}
}
I am only able to upgrade from Ventura to Sonoma.
I don't want to upgrade, I would like to download the installer so that I can install Sonoma on a separate Volume instead of upgrading.
Am I missing something?
I only see an option to upgrade and the developer website only allows me to download a IPSW file. I have only 1 Mac and I am not sure how I can use the IPSW file to install macOS Sonoma.
Any help would be much appreciated, thanks
Hi,
Overview:
My app's icon uses Display P3 colors.
The PNG when opened in Preview seems to have the correct colours, but when added to Asset catalog as App icon, the installed app's app icon doesn't have the correct colors.
The Preview app's inspector shows the following:
Colour Model: RGB
Depth: 16
DPI Height: 72
DPI Width: 72
Orientation: 1 (Normal)
Pixel Height: 1,024
Pixel Width: 1,024
Profile Name: Display P3
Steps followed:
I have an app icon that uses the Display P3 color profile.
In Sketch, I have assigned the P3 Display color profile, exported as PNG.
Realised it was using only 8 bits / channel color depth.
So opened PNG in Pixelmator and changed color depth to 16 bits / channel and exported the PNG.
The PNG when opened in Preview seems to have the correct colours, but when used in
I even tried to use Display P3 Gamut in asset catalog and provide the same icon for sRGB and Display P3, yet the installed app's icon's colors don't match
Questions:
What should I do to correct this problem?
Any help would be much appreciated.
Hi,
Overview
I am using Xcode Cloud for my multi platform app.
The macOS test case fails, however the iOS test case runs and succeeds.
I don't have any UI test cases written, the test case are simple and have nothing platform (macOS) specific.
Questions
What can I do to fix this?
Is there any user privileges needed to launch the macOS app for testing? I ask because when I ran the UI tests locally it launched the app and asked for my macOS user password. Just wondering if that is the reason it didn't launch in Xcode Cloud.
Error:
<Appname> encountered an error (Failed to install or launch the test runner. If you believe this error represents a bug, please attach the result bundle at /Volumes/workspace/resultbundle.xcresult.(Underlying Error: Could not launch "AppnameTests. The LaunchServices launcher has returned an error. Please check the system logs for
the underlying cause of the error. (Underlying Error: The operation couldn't be completed. Launch failed. (Underlying Error: Launch job spawn failed) )))
× Could not launch "<Appname>"
× Could not launch "AppnameTests"
× AppnameUITests.testExample()
Failed to get launch progress for <XCUIApplicationImpl: 0x600000564630 <BundleID> at /Volumes/workspace/TestProducts/Debug-Dev/<Appname>.app>: Could not launch "app name". The LaunchServices launcher has returned an error. Please check the system logs for the underlying cause of the error. (Underlying Error: The operation couldn't be completed. Launch failed. (Underlying Error: Launch job spawn failed))
AppnameUITests.swift:28
* AppnameUITests.testLaunchPerformance)
Failed to get launch progress for «XCUIApplicationimpl: 0x60000054630 <BundleID> at /Volumes/workspace/TestProducts/Debug-Dev/<Appname>.apps: Could not launch "<Appname>". The LaunchServices launcher has returned an error. Please check the system logs for the underlying cause of the error. (Underlying Error: The operation couldn't be completed. Launch failed. (Underlying Error: Launch job spawn failed))
AppnameUITests.swift:37 g
* AppnameUITestsLaunchTests.testLaunch)
Failed to get launch progress for «XCUIApplicationimpl: 0x60000054630 <BundleID> at /Volumes/workspace/Testroducts/Debug-Dev/<Appname>.apps: Could not launch "<Appname>". The LaunchServices launcher has returned an error. Please check the system logs for the underlying cause of the error. (Underlying Error: The operation couldn't be completed. Launch failed.
Overview
I am using Xcode Cloud to create builds.
It contains 2 post actions:
TestFlight Internal Testing - Succeeded
TestFlight External Testing - Failed
Error
Xcode doesn't display the exact error it only shows the status as Not Submitted for Beta Review
When I checked AppStoreConnect > TestFlight I saw the status as Read to Submit. When I manually tried to add external testers to the build using AppStoreConnect website, then I got the error: You can only submit two builds per day to Beta App Review.
Questions
This seems like a very odd limitation. How do we test multiple builds?
Why isn't Xcode the exact error? It only shows Not Submitted for Beta Review
Hi,
I have Xcode Cloud setup for external testers to test my app which is not yet released on the App Store.
It is a multi platform app, the iOS app is successful and is available for testing.
TestFlight External Testing - macOS (Post-Actions) status:
iOS: Successful (available for external testers)
macOS: Failed -
Beta app review submission failed (Submission limit has been reached.)
Developer Server Status doesn't seem to show any outages.
It would be great if it could be fixed and also if it is related to Apple Server issues it would be great if this is also tracked so that it is more transparent and is alerted to the relevant team to be fixed
@Jason could you help with this, many thanks!
Overview
I have a SwiftUI list with a search field
I would like to add a keyboard shortcut for search field to be in focus
Questions:
How can I add a keyboard shortcut for search field?
import SwiftUI
struct ContentView: View {
@State private var searchText = ""
var body: some View {
NavigationStack {
List(0..<100) { index in
Text("Cell \(index)")
}
.searchable(text: $searchText)
}
}
}
Overview:
I am logging some messages using Logger
I would like these messages to be printed on to Xcode without the timestamp and other details
I want only the message to be displayed
Questions:
How can I display only the message on the Xcode console (see preferred output)?
Is there a setting in Xcode to remove the timestamp prefix?
Is there an alternate approach?
Note:
I need to use Logger because this app would be released, so print is not an option.
Example Code
import SwiftUI
import os
struct ContentView: View {
let logger = Logger(subsystem: "MyApp", category: "MyCategory")
var body: some View {
Text("Hello, world!")
.onAppear {
logger.debug("content view displayed")
}
}
}
Actual Output:
2022-11-25 18:41:10.116408+0800 Demo[36175:5518724] [MyCategory] content view displayed
Preferred Output:
One of the following would be ideal:
content view displayed
Demo[36175:5518724] [MyCategory] content view displayed
My Failed Attempt
I event tried to use print in debug mode, but couldn't make it compile:
Following is my failed attempt:
import os
#if DEBUG
struct Logger {
let subsystem: String
let category: String
func debug(_ message: String) {
print(message)
}
//This will not help:
// func debug(_ message: OSLogMessage) {
// print(message)
// }
}
#endif
Hi,
I have a Mac app that uses calendar. When the user has not granted access and still wants to access the calendar I would like to open System Settings Privacy and Security pane for calendar on the mac. How can I do this?
Is it ok to open system settings this way?
Or is there a better way?
I would like to publish this app to the AppStore so want to know if this is ok?
if let urlString = URL(string: "x-apple.systempreferences:com.apple.preference.security?Privacy_Calendars") {
NSWorkspace.shared.open(urlString)
}
Overview
I have a 3 column NavigationSplitView
On iPad I would like to detect if the sidebar (red) / content (green) is a slide over
I don't want to rely on orientation as it is possible to have multiple apps side by side and that can change the view size
Questions:
On iPad, how can I detect if sidebar (red) / content (green) is a slide over?
Or is there an alternate approach?
Code:
struct ContentView: View {
@State private var splitViewVisibility = NavigationSplitViewVisibility.automatic
var body: some View {
NavigationSplitView(columnVisibility: $splitViewVisibility) {
Color.red
} content: {
Color.green
} detail: {
Color.blue
}
}
}
Screenshot
Slide over
Not Slide Over