we can no longer find the Expire Build button in app store connect. where has it moved to?
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what is going on apple, it is not sending text message for 2FA. please fix it.
running ios14, store kit is no longer prompting for sandbox user login even though i logged out of a real account on the device. how does it know to pull the product list from our unapproved lists of in-app purchases (e.g. new ones) if it does not prompt for sandbox? also it is strange that [SKPaymentQueue canMakePayments] is returning true even tho i have logged out. that seems to be an error on apple's part. no i cannot make payments on that device anymore.
does anyone know if is there any keyboard setting where we can bring up only the memoji portion of the keyboard programmatically?
there used to be some cool CPU and memory meters in xcode 11 and prior that you could flip to while your app was running from Xcode (e.g. not full Instruments). does anyone know if we can get them back in xcode 12? did they hide them or remove them?
there are a lot of examples on how to add HDR video support to your apps, but we want to do is read video frames from an HDR video file and then properly map the colors to CIImages so they don't look washed out. it seems like there is some sort of color transform that needs to be applied. but does anyone know the magic formula?
CVPixelBufferRef inputPixelBuffer = CMSampleBufferGetImageBuffer(buffer);
CIImage* ciImage = [CIImage imageWithCVPixelBuffer:inputPixelBuffer]; // one vid frame
hi, we have implemented Sign In with Apple and it works fine, but we do not get the newer "hide my email" radio button line. using Xcode 13.2.1 running on ios15.2 real device. is there something special we have to enable in our code to get this hide my email feature?
getting upload fails today from xcode 13.2.1. worked ok yesterday with a different account. anyone else seeing this?
fyi, found this strange problem when trying to check if a different mac app is installed... from an ObjC mac app. see attached snapshot of debug.
it finds the app all right, but it's from an xcode archive rather than an installed runnable app.
does anybody know a workaround for this? i guess delete those archives temporarily...?
the deprecated method fullPathForApplication also does this, lol
hi all, i got the UIActivityController popup to work ok on mac catalyst, but
there is no "save to files" option like on ipad / iphone.
of course on ios it saves to the files app, i would just like to save the output somewhere in the users mac file system
any ideas how to enable this?
we used to be able to get stack traces from app store connect when the app crashed and the user filled out the response. now we only get some generic information about the device state. is there any way we can get these stack traces back? these are very valuable.
suddenly getting this message for test flight installs
what is going on?
hello, xcode used to be good at getting crash logs from the apple servers. now we are getting crash reports from users (reported in the apple test flight console), but when we try to look for the stack traces in xcode, there is nothing there any more. any ideas why those are not getting uploaded? do we have to ask users to flip some switch on their device settings to allow upload of crash reports?
guys, the new build system apple has forced us to is causing tons of build errors in old projects. does anyone know what is going on? why did they break our builds? what is the migration path to the new?