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Will 12.3 version of Xcode run properly on a mid-2012 MacBook Air machine? Following are specifications of my Mac machine: MacBook Air (11-inch, Mid 2012) Processor: 1.7Ghz Dual-Core Intel Core i5. Memory: 4GB 1600 MHz DDR3. OS: macOS Catalina (10.15.2). Will I able to work on Xcode 12.x. latest version if I install it on my above mentioned Mac machine? Please share your opinion or experiences. Apple developer experiences, opinions, suggestions are more than welcome.
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When an iPad app's screen change from full screen mode to split view mode no app delegate methods called. applicationWillResignActive and applicationDidBecomeActive does not get called. Same case for UIWindowSceneDelegate methods. SceneDidBecomeActive and SceneWillResignActive does not get called. Tested via Xcode 11.1 and on Xcode 11.2 beta version.Testing is done for projects which does not support multiple window scene on iPad.For example:1. Open Xcode 11.2 Beta build.2. Create a new document based iOS project.3. Run the app on an iPad simulator.4. On iPad simulator bring the app from full screen mode to half screen mode (split view mode) ----> No Appdelegate methods get called.
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by imtiger.
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Installed the latest Xcode 11 from Mac App Store. Running macOS catalina latest beta (released on 23rd september 2019). When I open a simulator via Xcode stock files app does not work. Files app unable to open any file. Can't delete any file. Etc, etc. My app support uidocumentbrowserviewcontroller (files app interface) so I am unable to open any file too from my app running on Xcode 11 simulators. Please confirm. Would be highly appreciated!!
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by imtiger.
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Installed the latest Xcode 11 from Mac App Store on the latest beta build of macOS Catalina. Built and tested my app on Xcode 11 simulators.Two major isssues (Can someone please confirm or verify):1. stock files app does not work. Files app does not open any file. My app has files app integration so unable to open any files vis UIDocumentBrowserViewController's view.2. iCloud Drive does not work on simulators. Simulators (Files app or any app implemented files app) always keep asking an user to sign in to iCloud Drive.Are these known issues ? OR is it just on my mac? Will apple Xcode team fix these issues in Xcode 11 for simulators?
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by imtiger.
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