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How to Get Featured on the Apple Vision Pro App Store?
Hello everyone, I’ve recently released an app on the Apple Vision Pro App Store, and I believe it could be a strong candidate for featuring. I’ve already filled out the necessary forms for getting featured a few times, but I haven’t heard back, and it’s been over a month. I don’t mean to sound overly confident, but I genuinely think my app has the potential to be featured. If my app isn’t eligible for being featured for some reason, it would be great to know why. Additionally, if it doesn’t get chosen for featuring, is there someone specific I can contact for more information? I’d appreciate any insights or advice on how the featuring process works or how I might be able to improve my chances. Here is the link to my app: https://apps.apple.com/us/app/the-simulation-archive-1147/id6639664425 Also, I have the featuring artwork ready to go, but I understand I need to get it featured first to upload it. Thanks in advance for your help!
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Sep ’24
VisionOS App Runs Poorly And Crashes First Time It Launches
Here's a video clearly demonstrating the problem: https://youtu.be/-IbyaaIzh0I This is a major issue for my game, because it's not meant to be played multiple times. My game is designed to only play once, so it really ruins the experience if it runs poorly until someone force quits or crashes the game. Does anyone have a solution to this, or has encountered this issue of poor initial launch performance? I made this game in Unity and I'm not sure if this is an Apple issue or a Unity issue.
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Aug ’24
Recording Issues in Unity Game with Reality Composer Pro - Black Screen
I’m encountering an issue with recording in my Unity game through Reality Composer Pro. When I attempt to record video or take screenshots, it results in a black screen once my game launches. Screenshots and videos outside my game record fine, but within the game, the recordings are just black. Additionally, when using my headset, the display is distorted and only my right eye shows anything, while the left eye remains black. Here are some specifics: My game is developed in Unity. I’m using all the betas: Xcode 16 beta, the new macOS beta, and VisionOS 2 beta. In the attached screenshot, you can see an Apple UI overlay with a black screen behind it. However, when I’m in the headset, I actually see my game along with that UI overlay, so it seems like the game itself isn’t getting recorded. Also, I noticed on the Apple webpage that they recommend using the Developer Capture feature in Reality Composer Pro for high-quality screenshots and app previews. However, I find that using Control Center for recording works pretty well despite the lower quality and foveated resolution. If I can’t get Reality Composer Pro to capture in 4K, is it still acceptable to use screenshots and record videos from the Control Center? Has anyone encountered similar issues or have any insights on what might be causing this? And regarding the secondary question, I’d appreciate any guidance from Apple on the acceptability of using Control Center recordings as a fallback. Here's a video preview I made with Control Center recordings. Is this quality acceptable? https://youtu.be/z4VIO7obNNg?si=2irqHEfeGjkNBUvb
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Aug ’24
Timing App Release with visionOS 2 and Getting App is Featured
I am developing a VR game titled “The Simulation™ Archive #1147” and plan to release it in conjunction with the official launch of visionOS 2. Currently, I am building my app using all the Betas (visionOS 2 Beta, Xcode 16 Beta, and macOS Sequoia Beta), which prevents me from creating a build with Xcode 15 that I can “Add for Review” through App Store Connect. My questions are: What steps should I take to ensure a smooth review process and timely release once visionOS 2 is out of Beta? Do I need to downgrade to macOS Sonoma so I can build with Xcode 15 and press “Add for Review”? I believe my app has a decent chance to get featured. Is that something I can find out before releasing the app so I can make the necessary featured artwork? You can check out this mock App Store page for my app. This is roughly what someone will see before downloading the game: https://www.thesimulationtm.com/mock-app-store Also, here is a public TestFlight link that anyone with an Apple Vision Pro can try: https://testflight.apple.com/join/XuP3gtNL Any insights would be greatly appreciated. Thank you!
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Jul ’24