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The App Store allows users around the world to discover and download your iOS and iPadOS apps.

App Store Documentation

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When I try to upload to apple store connect from XCODE, I get the following error. "Asset validation failed The app contains one or more corrupted binaries. Rebuild the app and resubmit. (ID: 6e5d5fe8-9050-4574-8ad0-b46c64fda42d) (10)" This error started appearing suddenly today. It had never appeared before. I get the same error when I try to re-upload other app builds that I was able to upload before. "Asset validation failed (10)" error code does not show up at all when I search google. I have tried restarting the MAC, clean build of XCODE, etc., but to no avail. Can someone please help me? plz (My environment is XCODE14.3.1)
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by YuHaeun.
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We have the system for which we want to create an iOS app. It is book app and we are not sure if that system of purchase will be approved from Apple Store review team. App is a multi-platform (Windows, Android, and macOS outside the Apple Store) and people currently buy license codes that unlock the full data. They buy it from the main website and from independent resellers. Because the app is multi-platform, according to 3.1.3.b (Apple in-App purchase), the iOS version allows users to access the content that they bought for other platforms (Windows, Android, macOS). This is done by giving the option to enter the license code in the EE9 registration sheet in the app. The iOS app however does NOT let you buy license codes elsewhere, and does not tell users where to buy them. People can only enter the code if they already have it, and no additional information is given on where and how to buy that outside if in-app. If you don't already have a license code, the only way to buy it is to use in-app purchases. After a successful in-app purchase, the iOS app uses the in-app purchase system to give full data access to the user, but at the same time it also generates a license code that the user can use in the Windows or Android or macOS versions to get the full data there as well. (After a successful purchase the iOS app uses an API on our backend server, sending it the in-app purchase code, and the backend server "trusts" the iOS app and returns a license code to the app. The app shows the code to the user, and the user can use it on Windows, Android, etc.. If the iOS app is uninstalled and installed again, the system will still work, because our server has associated the in-app purchase code with the app proprietary code system, so whenever required, our server will return the same license code associated to the same in-app purchase code. In summary, the iOS app allows license owners from other platform to use their code in the iOS app as well, but new users can only buy the license via in-app purchase. And when users buy the license from Apple, they can use it on all other platform as well. The end result is that the same license code will give you full access on all platforms, regardless of which platform you originally bought the code for.
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by nikolayu.
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So I haven't recorded a purchase in 7 hours via RevenueCat which is unusual, and I was curious as to what was going on... so I open my App Store Connect tonight and I see the following: $12.7 MILLION in proceeds over the last 4 hours (would usually expect maybe $200 at most at this time of day on a Thursday at 1AM EST?). 1 DOWNLOAD in the last 4 hours (would usually expect maybe 60+ since I'm running Apple Search Ads as well). App Store seems to function fine and downloading my apps works fine. I'm obviously assuming there is a bug here in the reporting tonight. My concern is that my actual purchases aren't coming through and being counted properly within RevenueCat and Apple. Or that something is preventing purchases currently. Anyone else seeing this tonight?
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If the AppStore fails to pass the review, please give a detailed and brief answer to the standard. I can clearly modify it here. In the returned png image, you can also specially mark which function point does not meet the requirements, so that I can make changes here, thank you!
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I am submitting my app, which is related to events. I need to ask for DOB on my sign up page because there are some events that are 18+ or 21+, but apple keeps rejecting my app because I'm asking for a birthday. How do I get past this, doesn't every app ask for a birthday on sign up page to get an idea of who uses their app? Please help, thanks!
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by pradbitt.
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I have submitted my app twice, with specific documentation showcasing the termination of agreement of the original release of my game via a publisher two years ago. The original released was removed from the App Store over a year ago and the publishers App Dev account closed. I have now finally readied my game to be published by myself on the App store but keep getting rejected with this info: Your app's metadata contains content that is similar to third-party content, which may create a misleading association with another developer's app or intellectual property. Specifically, the app's description, name, and icons includes references to xxxxxx. Next Steps It would be appropriate to revise the app and metadata to remove this third-party content before resubmitting for review. If you have the necessary rights to distribute an app with this third-party content, attach documentary evidence in the App Review Information section in App Store Connect and reply to this message. ______ The App is built from MY Unity project, I have released the game on Steam, Itch, GOG and Switch over the years, but am now having to prove that this game is my own! I have supplied the termination agreement between myself and the original publisher, please help me get my game released!!!
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Hello, we found something odd happening to at least 3 of our apps (we have 6 total) at App Store: in the statistics provided by App Store Connect we can see that somebody is downloading all the old versions of our app on their Desktop (another odd thing, our apps are intended for iOS, meaning iPad/iPhone, not MacOS desktops) Couple of questions: how is it even possible, to download an old version of somebody else's app? have you ever seen this with your or somebody else's apps? We have already contacted Apple Support, they said they will investigate it, but we have not heard anything back from them thanks!
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by yumorozov.
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I created a app titled "Tsundue" on app store. It was approved and was on apple app store. For first few day when i search the name it was easy to find. Then i was not able to find it , i contacted the apple help support but they assure me that the app was still in app store. I created more update and include many key words hoping it will work but to no avail. My friends in India say that they see it on App store, but here in US i can not. I can only find the app using develper name in search field but can not find it with the app name. Can anyone help me or give me guidance. Thanks in advance.
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by sonam93.
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We have submitted a legal dispute 2,5 weeks ago for the App name we have a trademark for and is in use in the App Store. The business owning the name currently doesn't exsist anymore and the e-mail contact is also not reachable. There has been no update from Apple but with the company not exsisting anymore there shouldn't be an issue with us taking back the name without action from the current (not exsisting) owner right? Does anyone have an idea for how long we will need to wait for?
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Hi I am recieving this mail when I upload an update of my iOS APP: ITMS-91053: Missing API declaration - Your app’s code in the “mi coche eléctrico” file references one or more APIs that require reasons, including the following API categories: NSPrivacyAccessedAPICategoryUserDefaults. While no action is required at this time, starting May 1, 2024, when you upload a new app or app update, you must include a NSPrivacyAccessedAPITypes array in your app’s privacy manifest to provide approved reasons for these APIs used by your app’s code. I have created the PrivacyInfo with this information (the requested in mail), but this mail is recieved even with this PrivacyInfo file in the upadatee app. Any idea what is wrong on it? Thanks in advance
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I've been scratching my head on this one. Out of the blue, part of my 'synchronization' mechanism that copies 'favorites' from device to device has stopped working. A user can save a favorite location and it will propagate to all of their other devices, or repopulate after an uninstall and reinstall. My code in the space hasn't changed for months and I haven't made any schema changes to this type either. Last night I noticed the process wasn't working anymore. My CKQueryOperation result completion is returning this error: <CKError 0x2818a16b0: "Server Rejected Request" (15/2001); "Request failed with http status code 500"; uuid = 2CA523A6-8F39-4538-98AF-E9B7D6CACF73> What is telling to me is that the CloudKit Console also fails with an internal error when I try to query this type in MY private database for two different accounts. I can query another type in the private database but this one won't work for two of the Apple ID's I have tried. Also interesting, if I query this type in the PUBLIC database, even though this type is only saved to the private database, that operation succeeds just fine. I don't want to burn a DTS ticket for a server issue. FB13543186 - CloudKit: Receiving 500 when performing a query operation on the private database CloudKit status page is green on the developer site as of this morning.
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by edorphy.
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My app got removed from sale due to some screenshots that wasn't in compliance with the guidelines. After it got removed an error has occurred, where I'm not able to add a new version to review. An I get an unexpected error. See screenshot below. Has been stuck on this for more than a week now. And neither the Developer Support or the App Review Team has been able to resolve the issue yet. I have talked to both by phone several times. Developer support has said it it up to the Review team to resolve. But the Review team has not found a solution yet. I suspect it might have to do with the Availability of the app. Ever since it got removed from sale every country has the status "Cannot Sell App". And I'm not able to make it available for any country. See screenshot below. But I can't be sure. Anyone else has experienced this issue and has been able to get it resolved? It's a bit urgent because the app is currently not on the App Store and this is my main app and main source of income.
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by skarh.
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Hello, I want to change the name of the app, but even though I have changed it everywhere in AppStore Connect, the old name is still displayed. Where should I change it? Thank you very much. If you want to Download it, feel free to do it and play: https://acortar.link/zDRgyy
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by konguele.
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Hey everyone, Starting two days ago, we've seen a problem regarding the text explaining our offer code's terms. We have: Auto-renewable subscription Subscription offer Offer code Custom offer code This issue pops up when you click on the custom offer code link. It used to display "50% off for the first year," but now it just shows "offerTerms." We can't seem to find a way to change this in App Store Connect, which leads us to believe it might be a glitch. Has anyone else encountered this? Any advice on how to resolve it would be greatly appreciated! Juno
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I created a Bible app, and I am wondering if I am able to use In App Purchases to give users the opportunity to pay to sponsor a verse, within the app and their name would be be displayed in the app next to the verse they sponsored. Is that going against Apples Guidelines?
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by sf2310.
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I'm writing to request assistance in updating the developer name displayed for my apps on the App Store. Currently, my full name appears instead of my LLC's name, which is unprofessional for my upcoming app promotion campaign. Here's the situation: I have established a Limited Liability Company (LLC) and possess a valid Employer Identification Number (EIN). I created two separate Apple Developer accounts: one as an individual and another as an organization (company). Despite enrolling as an organization and submitting my EIN, the App Store still displays my personal name. I understand the importance of displaying the correct legal entity for my apps. Could you please advise on the following: What steps can I take to ensure my LLC name is accurately reflected on the App Store? Is there any additional documentation required to verify my LLC (e.g., business license, certificate of formation)? Could there be a processing delay for EIN verification? I'm prepared to provide any necessary documentation to expedite this process. I'm also launching a significant promotional campaign for my app soon, and having my company name displayed is critical for professionalism. Thank you for your prompt attention to this matter.
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by weeklyeat.
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Am tired of asking my boss to forward me the emails they get from Apple with the subject "The uploaded build for XXXX has one or more issues." I am trying to debug issues such as ITMS-91053: Missing API declaration as we deal with our 3rd party package usage. What permissions, privileges do I need to get those emails?
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by hotngui.
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Multiple (not all) users are unable to install our Unlisted app on their iPhones. When they open the link, they get the following message: App store would like to install an app Instead of showing the app, it says "Something went wrong" Install app is greyed out See the attached image with the Dutch text. At least one user was on iOS 17.5 beta 1. I've been in contact with multiple iOS support centers but they don't seem to be able to help me.
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by jjkraak.
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Hi All tech gurus, This morning I got an error while uploading a new app on App Store that the app name is already taken and after that chaos started. Now any app that I try to upload I am getting an error. When I tried to create an app manually on App Store, it created but it does not show in my apps on App Store Connect . It creates the identifier and does not show me the app on app store connect. Also gives an error on xcode upload that SKU is already taken. Any help would be greatly appreciated as this is major blocker for me.
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Hi All! I'm being asked to migrate an app which utilizes iCloud KVS (Key Value Storage). This ability is a new-ish feature, and the documentation about this is sparse [1]. Honestly, the entire documentation about the new iCloud transfer functionality seems to be missing. Same with Game Center / GameKit. While the docs say that it should work, I'd like to understand the process in more detail. Has anyone migrated an iCloud KVS app? What happens after the transfer goes through, but before the first release? Do I need to do anything special? I see that the Entitlements file has the TeamID in the Key Value store - is that fine? <key>com.apple.developer.ubiquity-kvstore-identifier</key> <string>$(TeamIdentifierPrefix)$(CFBundleIdentifier)</string> Can someone please share their experience? Thank you! [1] https://developer.apple.com/help/app-store-connect/transfer-an-app/overview-of-app-transfer
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