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Uploading an Archive to App Store Connect with XCode 16 Beta 3 and visionOS SDK 2 beta 3.
Hello, I am trying to upload a build using XCode 16 beta 3 and visionOS 2 SDK beta 3, which are the latest available betas. But the build isn't accepted by App Store Connect. This message is shown: Unsupported SDK or Xcode version. Your app was built with an SDK or version of Xcode that isn’t supported. Although you can use beta versions of SDKs and Xcode to build and upload apps to App Store Connect, you need to use the latest Release Candidates (RC) for SDKs and Xcode to submit the app. For details on currently supported SDKs and versions of Xcode, visit: https://developer.apple.com/news/releases. What can I do to upload to App Store just for Test Flight Internal Only build? Do I need to downgrade to a non-beta XCode and use non-beta visionOS SDK?
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747
Jul ’24
Unable to boot the Simulator when trying to build a HelloWorld VisionOS from XCode 15 beta 2
I am having the following problem when trying to build a VisionOS app from XCode: Unable to boot the Simulator. Domain: NSPOSIXErrorDomain Code: 60 Failure Reason: launchd failed to respond. User Info: { DVTErrorCreationDateKey = "2023-06-27 12:30:03 +0000"; IDERunOperationFailingWorker = "_IDEInstalliPhoneSimulatorWorker"; Session = "com.apple.CoreSimulator.SimDevice.4D992A80-70B4-448C-A685-393E9935279F"; } Failed to start launchd_sim: could not bind to session, launchd_sim may have crashed or quit responding Domain: com.apple.SimLaunchHostService.RequestError Code: 4 Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_model" = "RealityDevice14,1"; "device_osBuild" = "1.0 (21N5165g)"; "device_platform" = "com.apple.platform.xrsimulator"; "dvt_coredevice_version" = "325.3"; "dvt_mobiledevice_version" = "1643.0.15.100.1"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = "x86_64"; "operation_duration_ms" = 19557; "operation_errorCode" = 60; "operation_errorDomain" = NSPOSIXErrorDomain; "operation_errorWorker" = "_IDEInstalliPhoneSimulatorWorker"; "operation_name" = IDERunOperationWorkerGroup; "param_consoleMode" = 0; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.xrsimulator"; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 0; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 0; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "xrsimulator1.0"; "sdk_osVersion" = "1.0"; "sdk_variant" = xrsimulator; } System Information macOS Version 13.4.1 (Build 22F82) Xcode 15.0 (22181.22) (Build 15A5161b) Timestamp: 2023-06-27T09:30:03-03:00
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651
Jun ’23
VisionOS Preview doesn't open and keep building on XCode 15 beta 2
I am trying to create a new project using XCode 15 beta 2 for VisionOS and I am not able to see the preview window. I tried with 3 projects and all of them have the same result: You can see that the Preview is stuck with a loading icon and the status bar shows the message: Building <project_name> for Previews | RealityKitContent_RealityKitContent 11/64. Any ideas?
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1.1k
Jun ’23
What are the new features of Object 3D tracking in ARKit 5?
Hi, I am developing an AR app for quite a long time and one of our requirements is the 3D object tracking. I would like to know if ARKit 5 is really more robust to detect and track the position of a 3D object as stated by the release notes. Also I would like to know if there is a XCode project available to test the 3D object scanner (not the AR Capture, this one) like the previous versions of ARKit. Thanks, Samuel
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1.3k
Jul ’21