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Reply to App got rejected: Don't understand why or how to fix it.
Hi. It would be helpful if you'd describe what your app does (and what theme it uses). It's impossible for us to know why Apple thinks that your app is similar to others. For example a rejection could be triggered if you have a game that is visually very similar to other games. If you are certain that your game is unique you can write an appeal to Apple Review Board, telling exactly what is different compared to other games.
May ’20
Reply to App rejected regarding cryptocurrency exchange license
@jeffsun If your legal entity is a cryptocurrency exchange then it's best for you to provide the documents that Apple requires from you. There is no other way. If you will or not be approved on the App Store, nobody knows but chances are significantly higher if you do what Apple asks. Additionally to everything, note that cryptocurrency apps are a grey area and in the end, Apple decides best in its own interest (know that Apple will protect its users first). It's different if the app is submitted by a big company that already established a cryptocurrency business on its own website (ex. Binance) or just a recently registered crypto exchange. Hope you resolve your issue. Best
Feb ’23
Reply to Clarification on Apple Guideline 5.1.1(v)
Hello, My personal experience with such implementation: I can't stand apps that I download and then I must create an account in order to use them. I delete such apps immediately because I simply don't trust them. There was 0 effort for the app to "bond" with me as a user. It's a frustrating experience for me. On the other side as a developer, I understand your problem but there are several things you can do in order to protect the integrity of your game. One idea is that in "guest" mode, you just don't accept / store any coins from the client and you let the user know this is the case (ex. until it registers the progress won't be saved on the server). Anyway, there are many things you can do here. There are multiple solutions in which you can take to give the user a good user experience and on your side, to protect the integrity of the app. Just don't make apps that require user login before using them.
Feb ’23