24h for me, still waiting :(
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Same for me :(
Hi, I think you have to remove your build
Hi, authenticateHandler is missing in watchOS 7. I think it's a bug.
I opened a discussion here: https://developer.apple.com/forums/thread/653260
Fixed in Xcode 12 beta 3! :)
Still crashing for me (on Simulator)
Problem solved in Xcode 12 beta 5.
The 1024x1024 App Store icon is inside your App (Assets -> AppIcon)
@jhokit Yes, you're right. Actually we cannot add 41, 45 mm complications...
yourSprite.texture = yourNewTexture
I found a workaround for this bug.
Make sure not to add any node on your first SpriteKit scene, instead wait 0.5 sec before loading your nodes.
Sure, you can use the update method in your SKScene (make sure to use delta time): https://developer.apple.com/documentation/spritekit/skscene/1519802-update
You can add the other devices from Window -> Devices and Simulators in Xcode
I would also be interested in it for SpriteKit