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Reply to Getting past the unidentified developer problem
You don't need a Xcode - Project, but within Xcode codesigning and notarization are much easier than in a separate Workflow. The decisive terminal commands are 'codesign' for signing and 'altool' for notarization. There are man-pages for the commands and a good documentation for manual codesigning: https://developer.apple.com/library/archive/documentation/Security/Conceptual/CodeSigningGuide/Procedures/Procedures.html With codesigning you will get rid of the 'unidentified developer' message, but without notarization Gatekeeper still won't let you through, because your app isn't checked for malware. That is what notarization does. Please keep in mind that 'altool' will stop working in fall 2023. There will be a replacement for it, but I haven't tried that yet (and forgot the name). Good luck Brigitte
Jul ’22
Reply to No MAS receipt after exit(173)
Thanks for your answer, Rich, my team is one of those who are using the local receipt validation just to check if the user downloaded our apps from the macOS Appstore, but: DCAppAttestService is available for macOS 11 or newer. What should we do with older systems? The documentation about local receipt validation (https://developer.apple.com/documentation/appstorereceipts/validating_receipts_on_the_device) isn't marked as deprecated and describes the process quite clear: If verification fails, exit with 173. This works for years and it even works sometimes for the last months. So don't you think it is a bug, that Apple should fix? Will Apple fix it? Greetings Brigitte
Jun ’22
Reply to Application stays stuck at Verifying on 10.14
Have you figured out a solution or workaround? We are stuck in the same situation. The problem occurs when we are moving from intel-only to universal binaries, without making changes to the notarization process (while I'm not sure if we moved the Xcode Version from 12 to 13 at this time). Any help is appreciated. Greetings Brigitte
Dec ’21
Reply to "app" is damaged and can't be opened
Same here (since Friday). We use local receipt validation for our apps and we get no receipt for sandbox test accounts. The result is the same: 'App is damaged...' I filled a bug report in Feedbackmanager. Perhaps Apple addresses this issue a bit quicker if more than one developer complains about that. Greetings Brigitte
Nov ’21