I'm using Xcode 15.2 and have migrated my (macOS) project to use an xcstrings file a while back. Now when I check the xcstrings file, all items are marked as "stale". When I add new localized strings in code, they don't show up in the xcstrings file. The xcstrings file is built correctly (into .lproj/Localizable.strings) when building.
Where can I check which source files are checked to update xcstrings status? "xcstringstool" appears to have a "sync" feature which reads "stringsdata" files, but there is no information in the xcstringstool help on where the stringsdata files come from.
If I create a new project I can see a "stringsdata" file being generated for each source file in the intermediate build products folder.
Explore best practices for creating inclusive apps for users of Apple accessibility features and users from diverse backgrounds.
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it’s been exactly 7 days after I request early access to image playground. Nothing happening yet still not activated even though I have the latest iOS 18.2 beta installed.
VoiceOver does not support the plist property CFBundleSpokenName. This is wrong and should be fixed.
Ultimately the issue I am dealing with is that our app name is UWCU, and instead of VoiceOver pronouncing each letter, it tries to read this as a word and horribly butchers our organization's/app's name.
Alternatives such as using U.W.C.U. and U W C U are not acceptable.
@Apple, I know you're first response is going to be "no, it is working perfectly," but quite frankly you are wrong. I know you feel strongly about this, given your response in posts like this:
https://forums.developer.apple.com/forums/thread/734545?answerId=760084022
HOWEVER, with iOS 18, your argument for "VoiceOver should read what's on the screen" doesn't hold water anymore. With iOS 18, you Apple have added a new feature that lets users customize their home screens and completely remove the name of apps. Here's your own guide:
https://support.apple.com/guide/iphone/customize-apps-and-widgets-on-the-home-screen-iph385473442/ios
Quoted from your guide:
Make the icons bigger: Tap Large. (In large size, the names of the apps disappear.)
With large icons + VoiceOver turned on, VoiceOver still reads the app name even though it has disappeared from the screen. So, your own argument "VoiceOver should read the text as it appears on the screen" is invalid, because there is NO text on the screen.
If you can't tell, I'm pretty peeved about all this. There's a reason why screen readers support aria attributes to help deliver the right accessible experience. It's a simple ask for VoiceOver to do the same thing.
I am a developer, please send me the authentication code!
It’s been almost a week since I would get into my image playground I have the iphone16 pro max
Now it's issue with port, charger, battery charge.
I’ve been stuck on 48 hours now, is it just slow?
Ive been waiting for my request to get accepted for 2 days now. What is going on? I mean I get that there are lots of people trying to get in but dang.
Still waiting for 32 hours and nothing …
shame this still on and no go through
My app url is not accessible by apple review team
I thought Apple was all about inclusivity. Is this not harming their brand more than they’d realize?
I have pop-ups on the top row keys randomly that prevent me from typing. Since that I cannot answer comments in Youtube and Creator Apps. That kills my work process.
I don't wanna use Beta any update anymore, because it stops me from producing anymore
You guys killed me
Hi, I noticed that holding a guitar pick while wearing the headset is a constant input since you hold it between your thumb and index fingers.
it makes playing guitar very difficult. Piano is a bit better but I feel like being able to block hand inputs is necessary.
Hi i have an app built by Cordova and Vue.js, and IOS cannot recognize the new prompt, when the old prompt still exist, and in android it works good.
Hi, is there any way to interact with the eye tracking accessibility feature in iOS and iPadOS? I want to be able to trigger an eye tracker recalibration programmatically. Also if possible, I would like to be able to retrieve gaze location data.
These are not intended to be features on an app being published to the app store but rather a custom made accessibility app.
I want to create a utility to import a list of words to the Voice Control user custom vocabulary. Is there an API to do this? I noticed if you use the built-in export vocabulary functionality (Settings > Accessibility > Voice Control > ...) the file that gets exported is a plist document type. If there is no API to add words programmatically should I just create a utility that generates a plist file and import it using the built-in import vocabulary functionality (Settings > Accessibility > Voice Control > ...)?
Hello everyone :)
For a project application we try to create a QR code that leads the user to the Software Update settings on iPhone after scanning to improve the accessibility for people who are not experienced in using smartphones.
On iOS 18.0.1 I see that using App-prefs: opens the settings app which is a good starting point. Furthermore, using e.g. App-prefs:com.apple.MobileSMS directs the user to the Settings of the Messages app.
But things like App-prefs:root=SoftwareUpdate don't work. That's why I wanted to kindly ask, if someone may have other ideas or knows what the exact URL might be for opening the Software Update settings or at least the General settings (App-prefs:root=General doesn't work).
If anyone has insights or can share the exact URL scheme for this purpose, I would greatly appreciate it!
Thank you so much!
accessibilityUserInputLabels is working fine with any view I tried this on. Meaning that the control can be toggled with the provided alternative names when using Voice Control.
When setting this property on any UIBarButtonItem though, it seems Voice Control ignores the alternative names provided by setting accessibilityUserInputLabels. For comparison, accessibilityLabel works perfectly when set on UIBarButtonItem.
Is anyone facing the same issue?
Using Xcode 16.0 (16A242) on iOS 18
I am developing an application for macOS that runs exclusively in the menu bar, and in this application, I am using a ColorPicker to allow the user to choose a color. However, the ColorPicker is not working properly in the menu bar. What should I do to resolve this issue?
I have a record button that either starts or stops a recording using the default action. When the user is recording, I want to add a custom action to discard the recording instead of saving it. That all works fine with the following code:
if isRecording {
recordButton.accessibilityCustomActions = [
.init(name: String(localized: "discard recording"), actionHandler: { [weak delegate] _ in
delegate?.discardRecording()
return true
})
]
recordButton.accessibilityLabel = String(localized: "stop recording", comment: "accessibility label")
} else {
recordButton.accessibilityCustomActions = []
recordButton.accessibilityLabel = String(localized: "start recording", comment: "accessibility label")
}
The problem I have is that when a user chose "discard recording", it becomes the default selected action again the next time the user records, and instead of stopping and saving the recording, the user might accidentally discard the next one as well.
How can I programmatically reset the selected action on this recordButton to the default action?