Group Activities

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Integrate your app into FaceTime to share its contents with groups of people.

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SharePlay + visionOS - missing groupImmersionStyle
Hi! I'm working on trying to integrate SharePlay with Personas into a visionOS app. I'm still at the beginning stages and I'm following some of the 1st party documentation + videos from WWDC. https://developer.apple.com/videos/play/wwdc2023/10087 https://developer.apple.com/documentation/groupactivities/adding-spatial-persona-support-to-an-activity#Update-the-immersion-level-automatically-for-a-Full-Space I'm using: Xcode 15.3 (15E204a) visionOS 1.1 (21O209) In both the examples linked above, they reference systemCoordinator.groupImmersionStyle However this doesn't seem to exist. Also, it's not clear how to open/transition to the various spaces if groupImmersionStyle did exist and I could detect full, mixed, progressive spaces. Am I missing something? Was this removed or did I configure something incorrectly? Is there a full sample for SharePlay + visionOS somewhere that I might have missed? Thanks for any help!
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764
Jun ’24
Multi-User AR
I'm developing a motion tracking app that takes requires a real-time view of an iPhone camera to capture the person's body. The motion is mapped to a virtual body. Currently this appears overlayed on the person that the iPhone sees. However, I want to transmit this real time 3D virtual body to a different Apple device, as an AR app, that the other user can place in their environment. Any suggestions on how I can get this 3d model to be viewable by another user (and maintain live updating based on motion tracking)?
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472
Apr ’24
Group Activities Entitlements on MacCatalyst
I am adding Group Activities integration with a MacCatalyst app. I have added the Group Activities entitlement in Xcode. I also checked the entitlements with : codesign --display --entitlements :- I can see the entitlement : <key>com.apple.developer.group-session</key><true/><key> The feature work fine on iPadOS but when I run it on MacOS, the GroupActivitySharingController is not loading properly. I get the following error messages: Cannot run query EXQuery: extension point com.apple.groupactivities platforms: 6 with error: (null) Failed to lookup extension with query EXQuery: extension point com.apple.groupactivities platforms: 6 on <_GroupActivities_UIKit.PeoplePickerController: 0x600005020980> Failed to fetch config for hostViewController <_GroupActivities_UIKit.PeoplePickerController: 0x600005020980> Failed to build remote hostViewController for <_GroupActivities_UIKit.GroupActivitySharingController: 0x1417f1250> Failed to fetch extensionViewController Calling -viewDidAppear: directly on a view controller is not supported, and may result in out-of-order callbacks and other inconsistent behavior. Use the -beginAppearanceTransition:animated: and -endAppearanceTransition APIs on UIViewController to manually drive appearance callbacks instead. Make a symbolic breakpoint at UIViewControllerAlertForAppearanceCallbackMisuse to catch this in the debugger. View controller: <_GroupActivities_UIKit.GroupActivitySharingController: 0x1417f1250> I got a similar error on iPadOS when the entitlement was not added. Now that I have the entitlement, the error appears only on MacOS. Does MacOS/MacCatalyst use a different entitlements file? What could be cuasing this?
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547
Mar ’24
The file in app group container is still exsits when I install again after deleting the app?
I have copied an sqlite file from document to app group container. I found that if I delete the app and reinstall, the file is automatically created. How is that happed? The app group container is not just a folder and can be synchronized by iCloud? I cannot find any informations about the feature. If there is, please show me the link, thanks
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474
Feb ’24
Enabling FaceTime in the visionOS Simulator
Hello, I am new to Apple development and am wondering if I have configuration missing to enable access to FaceTime within the visionOS Simulator. I am on XCode 15.2, Simulator Version 15.2, and visionOS 1.0. I am trying to use the "Destinations Video" code as reference for implementing a shared activity but even running this in the simulator doesn't seem to prompt the SharePlay buttons shown in the video: https://developer.apple.com/documentation/visionos/destination-video I am trying to test out SharePlay and GroupActivities but am not sure where exactly to download the developer Persona specified in the release notes here and how to configure that: https://developer.apple.com/documentation/visionos-release-notes/visionos-release-notes#FaceTime Can someone advise on how to enable FaceTime + SharePlay in the visionOS Simulator?
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760
Feb ’24
GroupActivity: Dropping activity as there is no active conversation:
Hi, I am having trouble with Share Play working. When I create and run the GroupActivity sample in SharePlay, I get the following message and GroupActivity does not work. https://mitemmetim.medium.com/shareplay-tutorial-share-custom-data-between-ios-and-macos-a50bfecf6e64 Dropping activity as there is no active conversation: <TUMutableConversationActivityCreateSessionRequest 0x2836731c0 activityIdentifier=jp.co.1planet.sample.SharePlayTutorial.SharePlayActivity applicationContext={length = 42, bytes = 0x62706c69 73743030 d0080000 00000000 ... 00000000 00000009 } metadata=<TUConversationActivityMetadata 0x28072d380 context=CPGroupActivityGenericContext title=SharePlay Example sceneAssociationBehavior=<TUConversationActivitySceneAssociationBehavior 0x28237a740 targetContentIdentifier=(null) shouldAssociateScene=1 preferredSceneSessionRole=(null)>> UUID=3137DDE4-F5B2-46B2-9097-30DD6CAE79A3> I tried running it on Mac and iOS, but it did not work as expected. By the way, we are also trying the following https://developer.apple.com/forums/thread/683624 I have no knowledge of GroupActivity; I have Group Activities set in Capability. Do I need to set anything else? Please let me know if you can find any solution to this message. By the way, I am using Xcode 15.2 Beta, iOS 17.1.1 and iOS 17.3 Beta, Mac OS 14.2.1 (23C71). Best Regards.
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681
Jan ’24
SharePlay visionOS Immersive Space + Window
I'd like to implement a fully immersive space that's experienced by multiple Vision Pro users simultaneously via SharePlay. To do this, the multiple Vision Pro users will join a SharePlay-enabled visionOS window that has a button to enter a fully immersive space, which is also SharePlay-enabled. I tried following the WWDC sessions and docs, but they don't provide enough detail about integrating SharePlay into an existing window and immersive space. How can I adjust my SharePlay code so it makes my visionOS window + fully immersive space SharePlay-able? Please see existing code below for a SharePlay visionOS widow, thank you. P.S. WWDC ref. https://developer.apple.com/videos/play/wwdc2023/10087 import SwiftUI import RealityKit import RealityKitContent import GroupActivities import LinkPresentation struct SharePlayWorld: View, GroupActivity { @Environment(ViewModel.self) private var model @Environment(\.openWindow) private var openWindow @Environment(\.dismissWindow) private var dismissWindow @Environment(\.openImmersiveSpace) private var openImmersiveSpace @Environment(\.dismissImmersiveSpace) private var dismissImmersiveSpace var body: some View { @Bindable var model = model Toggle( model.isShowingPracticeSpace ? "Leave Space" : "Enter Space", isOn: $model.isShowingPracticeSpace ) .onChange(of: model.isShowingPracticeSpace) { _, isShowing in Task { if isShowing { await openImmersiveSpace(id: "SharePlayWorld") } else { await dismissImmersiveSpace() } } } .toggleStyle(.button) } // SHAREPLAY CODE private func startSharePlaySession() async { for await session in SharePlayWorld.sessions() { guard let systemCoordinator = await session.systemCoordinator else { continue } let isLocalParticipantSpatial = systemCoordinator.localParticipantState.isSpatial Task.detached { for await localParticipantState in systemCoordinator.localParticipantStates { if localParticipantState.isSpatial { // Start syncing scroll position } else { // Stop syncing scroll position } } } var configuration = SystemCoordinator.Configuration() configuration.spatialTemplatePreference = .sideBySide systemCoordinator.configuration = configuration session.join() } // Create the activity let activity = SharePlayWorld() // Register the activity on the item provider let itemProvider = NSItemProvider() itemProvider.registerGroupActivity(activity) // Create the activity items configuration let configuration = await UIActivityItemsConfiguration(itemProviders: [itemProvider]) // Provide the metadata for the group activity configuration.metadataProvider = { key in guard key == .linkPresentationMetadata else { return nil } let metadata = LPLinkMetadata() metadata.title = "Explore Together" metadata.imageProvider = NSItemProvider(object: UIImage(named: "explore-activity")!) return metadata } self.activityItemsConfiguration = configuration } } #Preview { SharePlayWorld() .environment(ViewModel()) }
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1.8k
May ’24