When I airdrop my archived app to my device it runs perfectly. But when I try to share with colleagues using the manifest.plist in a website link, the app will not install (Even on the same device where the airdropped app did). I get "Unable to Install [app name]"
Any help with this will be appreciated.
Here is my manifest.plist:
`<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>items</key>
<array>
<dict>
<key>assets</key>
<array>
<dict>
<key>kind</key>
<string>software-package</string>
<key>url</key>
<string>https://www.scorcent.com</string>
</dict>
<dict>
<key>kind</key>
<string>display-image</string>
<key>url</key>
<string>https://www.scorcent.com/image_57x56.png</string>
</dict>
<dict>
<key>kind</key>
<string>full-size-image</string>
<key>url</key>
<string>https://www.scorcent.com/image_512x512.png</string>
</dict>
</array>
<key>metadata</key>
<dict>
<key>bundle-identifier</key>
<string>ScorCent</string>
<key>bundle-version</key>
<string>6.0</string>
<key>kind</key>
<string>software</string>
<key>platform-identifier</key>
<string>com.apple.platform.iphoneos</string>
<key>title</key>
<string>NO REGRETS</string>
</dict>
</dict>
</array>
</dict>
</plist>
`And here is my web url;
<a href=itms-services://?action=download-manifest&url=https://www.scorcent.com/manifest.plist" Install App
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I successfully archived an app with Xcode 14.3.1. I air dropped it onto my iPhone 13. But when I tried to run the app by tapping the app icon the opening screen just flashes but does not allow to run the app. The same thing happens on my I pad. Any suggestions how to locate the reason for this behavior will be appreciated.
Hello:
I am trying to have my AVPlayer to automatically dismiss when Video completes.
The code is giving me some problems with errors. Here is the code and errors. Hope some one can point me to a way to correct the errors:
@IBOutlet weak var playerView: AVPlayerView!
override func viewDidLoad() {
super.viewDidLoad()
guard let path = Bundle.main.path(forResource: "chosePrize", ofType:"mp4") else {
debugPrint("Not found")
return
}
let playerURL = AVPlayer(url: URL(fileURLWithPath: path))	
playerView.player = playerURL
NotificationCenter.defaultCenter.addObserver(self, selector: Selector(("playerDidFinishPlaying:")),
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playerView.player?.play()
func donePlaying(notification:NSNotification)
// Expected ')' in expression list
{
print("video ended")
}
// Do view setup here.
}
}
Hello:
I am adding a video file to my MAC application. Before I create an archive, the video plays perfectly but when I run a copy of the archive, when I click on the button to start the video, NOTHING HAPPENS. No error message, Nothing. Any help to resolve this issue will be appreciated. Here is the code:
This code:
@IBAction func AVSegue(_ sender: Any) {
let mainStoryboard = NSStoryboard(name: "Main", bundle: Bundle.main)
guard let avPlayerViewController = mainStoryboard.instantiateController (withIdentifier: "AVID") as?
AVPlayerViewController else {
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}
presentAsModalWindow(avPlayerViewController)
}
triggers the ViewController with the AV Player:
import Cocoa
import AVKit
import AVFoundation
class AVPlayerViewController: NSViewController {
@IBOutlet weak var playerView: AVPlayerView!
override func viewDidLoad() { super.viewDidLoad()
let url = URL(fileURLWithPath: Bundle.main.path(forResource:"SMRIntro",ofType: "mp4")!)
let player = AVPlayer(url: url)
playerView.player = player
player.play()
}
}
My Mac OS app was running fine until today when my TabView Controller ceased to load images for the pop-up (xy) button to display.
When I checked the connection there was this error message:
Container View does not have a IBSegueTriggerViewDidLoad binding.
Below the Triggered Segues is ViewDidLoad and Below the Connection tab is Tab View Controller: Embed with the yellow caution icon. By hovering over the icon I see the above error.
What can I do to reconnect this binding? I deleted the connection and redo the segue but the error comes back.
Any help will be appreciated.
Hello:I've read just about every thing I could find about animations in my MAC OSx app. However, I've not been able to find a useful tutorial of example. Nearly All the examples i found are for iOS and all of those animations are initiated by tapping a button.I want to be able to make the image on my main window Zoom in from a small icon to fill the window in a gradual zoom in motion as the app main View is loaded.I will appreciate any example, tutorial, or Swift resource that could be useful in solving this problem.Thanks in Advance.
Hello:I have successfully read data from a plist and want to save that data to CoreData. From the code below I am not getting errors but it is not saving the plist data.Please suggest what I am missing:func preloadScq() {
print("Call to preload Data Starts Now")
let preloadedDataKey = "didPreloadData"
UserDefaults.standard.removeObject(forKey: preloadedDataKey)
let userDefaults = UserDefaults.standard
if userDefaults.bool(forKey: preloadedDataKey) == false {
guard let plistUrl = Bundle.main.url(forResource: "SCQ", withExtension:"plist") else {
return
}
let backgroundContext = persistentContainer.newBackgroundContext()
persistentContainer.viewContext.automaticallyMergesChangesFromParent = true
backgroundContext.perform {
let scqObjects = NSEntityDescription.insertNewObject(forEntityName: "SCQ", into: backgroundContext)
if let arrayContents = NSArray(contentsOf: plistUrl) as? [String] {
do {
let plistData = try Data(contentsOf: plistUrl)
let scqList = try PropertyListDecoder().decode([Scq].self, from: plistData)
for scqName in scqList {
let scqObject = SCQ(context: backgroundContext)
scqObject.answer = "answer" // the first object in the plist
print ("Answer is \(scqObject)") // This doesn't print anything
}
try backgroundContext.save()
} catch {
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}
}
//
Hello:I am getting the error Value of Type Bool has no subscripts in bellow code but can't figure out how to resolve it. Any help will be appreciated.The error is on line # 19. That line is supposed to call first record and continue with subsequest records in the plist.func preloadData() {
print ("Call to preload Data Starts Now")
let preloadedDataKey = "didPreloadData"
UserDefaults.standard.removeObject(forKey: preloadedDataKey)
let userDefaults = UserDefaults.standard
if userDefaults.bool(forKey: preloadedDataKey) == false {
guard Bundle.main.url(forResource: "SCQ", withExtension:"plist") != nil else {
return
}
var propertyListFormat = PropertyListSerialization.PropertyListFormat.xml //format the property list
var plistData: [String: AnyObject] = [:] // the data
print(plistData)
let plistUrl = Bundle.main.url (forResource: "SCQ", withExtension: "plist") // path of the data
let fileManager = FileManager.default
if let plistData = NSData(contentsOf: plistUrl!) {
var format = PropertyListSerialization.PropertyListFormat.xml
do {
let items = PropertyListSerialization.propertyList(plistData, isValidFor: format)
let item = items[0]// error here
if let attribute = item ["answer"] {
print (item)
}
if let attribute = item ["distractor1"] {
print (item)
}
if let attribute = item ["distractor2"] {
print (item)
}
if let attribute = item ["distractor3"] {
print (item)
}
if let attribute = item ["distractor4"] {
print (item)
}
if let attribute = item ["distractor5"] {
print (item)
}
if let attribute = item ["grade"] {
print (item)
}
if let attribute = item ["id"] {
print (item)
}
if let attribute = item ["answer"] {
print (item)
}
if let attribute = item ["qid"] {
print (item)
}
if let attribute = item ["question"] {
print (item)
}
if let attribute = item ["qValue"] {
print (item)
}
if let attribute = item ["skill"] {
print (item)
}
if let attribute = item ["subject"] {
print (item)
}
if let attribute = item ["topic"] {
print (item)
}
} catch {
print(error)
}
}
I want to run my Mac App developed on iMAC, on My MacBook Air. I used Xcode Archive utility to create a copy which I transferred to a Flash Drive and copied to my MacBook. When I run the app, none of the data in my CoreData entities are there.How can I archive my app to include the CoreData stores?Thanks
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Hello:I want to capture the input value in a text field into a variable. Here is my code:var window: NSWindow?
func checkGroupName() {
let alert = NSAlert()
alert.messageText = "Please enter your group name"
alert.addButton(withTitle: "Save")
alert.addButton(withTitle: "Cancel")
let inputTextField = NSTextField(frame: NSRect(x: 0, y: 0, width: 300, height: 24))
inputTextField.placeholderString = ("Enter your group name")
alert.accessoryView = inputTextField
alert.runModal()
let object = NSTextField()
let value = object.stringValue
print("The value of Group Name is \(value)")
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Hello:I am trying to get my users to provide some information to use in the app by present an alert as the user begins. My code is causing a crash with fatal error Unexpectedly found nil while unwrapping an Optional value (line 13). var window: NSWindow?
func checkGroupName() {
let alert = NSAlert()
alert.messageText = "Please enter your group name"
alert.addButton(withTitle: "Save")
alert.addButton(withTitle: "Cancel")
let inputTextField = NSTextField(frame: NSRect(x: 0, y: 0, width: 300, height: 24))
inputTextField.placeholderString = "Enter group name"
alert.accessoryView = inputTextField
alert.beginSheetModal(for: self.view.window!, completionHandler: { (modalResponse) -> Void in
if modalResponse == NSApplication.ModalResponse.alertFirstButtonReturn {
let enteredString = inputTextField.stringValue
print("Entered string = \"\(enteredString)\"")
}
})
}What is causing the error?
Hello:I have this code and getting error:Thread 1: Fatal error: Unexpectedly found nil while unwrapping an Optional valueWhat can I do to prevent the error? Here is the code:class ViewController: NSViewController,NSWindowDelegate {
var window: NSWindow!
override func viewDidLoad() {
super.viewDidLoad()
}
func windowShouldClose(sender: AnyObject) -> Bool {
NSApp.hide(nil)
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override func awakeFromNib() {
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if ((mainWindowController) == nil){
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{
if let vc = storyboard.instantiateController(withIdentifier: "4554") as? ViewController
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let myWindow = NSWindow(contentViewController: vc)
myWindow.makeKeyAndOrderFront(self)
let controller = NSWindowController(window: myWindow)
controller.showWindow(self)
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openMyWindow()
}
}
Hello:Since the beginning of March, I have been trying to respond to a demand by Apple without success:The requirement is that when a user closes the main window of my app by clicking on the red x, I must they must be able to relaunch the main window from a menu.I have been able to hide the window and relaunch it beu am unable to relaunch the window when the red x is clicked, EVEN THOUGH THE APP ICON IS STILL ON THE DOCK.I hope someone can point me in the right direction. Here is my code: (I'm sure I have stuff here I don't need. Would appreciate to know which lines to cut.import Cocoa
import ServiceManagement
@NSApplicationMain
class AppDelegate: NSObject, NSApplicationDelegate {
@IBOutlet weak var showMainMenu: NSMenu!
var window: NSWindow!
var statusBarItem: NSStatusItem?
func applicationDidFinishLaunching(_ aNotification: Notification) {
window = NSApplication.shared.windows[0]
let statusBar = NSStatusBar.system
statusBarItem = statusBar.statusItem(
withLength: NSStatusItem.squareLength)
let itemImage = NSImage(named: "SMR_icon")
itemImage?.isTemplate = true
statusBarItem?.button?.image = itemImage
statusBarItem?.button?.action = #selector(self.statusBarButtonClicked(sender:))
statusBarItem?.button?.sendAction(on: [.leftMouseUp, .rightMouseUp]) // << send action in both cases
let statusBarMenu = NSMenu(title: "Status Bar Menu")
statusBarMenu.addItem(
withTitle: "Launch ScorCent Master Review",
action: #selector(AppDelegate.LaunchScorCentMasterReview),
keyEquivalent: "")
statusBarMenu.addItem(
withTitle: "Quit ScorCent Master Review",
action: #selector(AppDelegate.QuitScorCentMasterReview),
keyEquivalent: "")
statusBarMenu.addItem(
withTitle: "Terminate ScorCent Master Review",
action: #selector(AppDelegate.StopScorCentMasterReviewApplication),
keyEquivalent: "")
// Setting menu
statusBarItem?.button?.menu = statusBarMenu // << store menu in button, not item
}
@IBAction func LaunchWindowMain(_ sender: NSMenuItem) {
func applicationShouldHandleReopen(theApplication: NSApplication, hasVisibleWindows flag: Bool) -> Bool {
if !flag{
window.makeKeyAndOrderFront(nil)
for window: AnyObject in theApplication.windows {
window.makeKeyAndOrderFront(self)
}
}
return true
}
}
@objc func statusBarButtonClicked(sender: NSStatusBarButton) {
let event = NSApp.currentEvent!
if event.type == NSEvent.EventType.leftMouseUp {
print("Left click!")
if let button = statusBarItem?.button { // << pop up menu programmatically
button.menu?.popUp(positioning: nil, at: CGPoint(x: -1, y: button.bounds.maxY + 5), in: button)
}
} else {
print("Left click!")
}
}
@objc func QuitScorCentMasterReview(_ sender: Any?) {
NSApplication.shared.hide(QuitScorCentMasterReview)
print("Close the App")
}
@objc func LaunchScorCentMasterReview(_ sender: NSStatusBarButton) {
NSApplication.shared.unhide(AppDelegate.LaunchScorCentMasterReview)
NSApplication.shared.unhide(AppDelegate.init())
print("Launch the App")
}
@objc func StopScorCentMasterReviewApplication(_sender: Any?) {
NSApplication.shared.terminate(AppDelegate.StopScorCentMasterReviewApplication)
print("Stop the App")
}
func applicationWillTerminate(_ aNotification: Notification) {
}