I'm looking for assistance with compressing data using the LZMA2 algorithm from the SWCompression library in an iOS project. I've encountered issues and need guidance on how to correctly implement LZMA2 compression. Any help or code examples would be greatly appreciated!
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NOTE: If I use third party library means I am getting error from testflight The app references non-public symbols in Payload/Hogs.app/Hogs: _lzma_easy_encoder, _lzma_end (ID: 305f671a-b2ee-4e14-8764-00ed9b86bfb0)
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Hello,
I have integrated LZMA2 compression into my iOS app, Hogs, and successfully implemented compression. However, when attempting to upload the app for TestFlight, I encountered an error:
"The app references non-public symbols in Payload/Hogs.app/Hogs: _lzma_code, _lzma_end."
These functions are part of the LZMA compression library (specifically LZMA2). Here's a detailed description of the issue:
What I Have Done:
LZMA2 Integration: I integrated LZMA2 compression into the app and created a wrapper around the LZMA functions (_lzma_code, _lzma_end) to prevent direct references.
App Build Configuration:
I ensured the LZMA2 library is linked correctly with the -lzma flag in the linker settings.
I wrapped the LZMA functions in custom functions (my_lzma_code, my_lzma_end) in an attempt to avoid using the non-public symbols directly.
Error Message:
During the app submission process, I received the following error:
"The app references non-public symbols in Payload/Hogs.app/Hogs: _lzma_code, _lzma_end."
Steps Taken to Resolve:
Checked if any LZMA functions were exposed incorrectly.
Ensured that all non-public symbols were properly encapsulated in a wrapper.
Verified linker settings to ensure the proper inclusion of the LZMA2 library.
Request:
Could anyone provide suggestions or best practices to resolve this issue and avoid references to non-public symbols? Should I use a different method for linking LZMA2 or encapsulating these symbols?
Thank You:
I appreciate your help in resolving this issue so I can move forward with submitting the app for TestFlight.
I recently submitted my app, Hogs, to the App Store, but it was rejected due to references to non-public symbols:
_lzma_code
_lzma_end
I am using the LZMA compression library in my app, and these functions are part of that implementation. Here's a breakdown of my usage:
Library Used: liblzma (custom wrapper around LZMA functions)
Error Message: "The app references non-public symbols in Payload/Hogs.app/Hogs: _lzma_code, _lzma_end."
Steps I’ve Taken:
I’ve wrapped the LZMA functions in my own functions (my_lzma_code, my_lzma_end) to prevent direct references.
I have checked the build settings and included -lzma in the linker flags.
I’ve tried using a custom framework to encapsulate LZMA, but the issue persists.
I would greatly appreciate any help or suggestions on how to resolve this issue and get my app approved. Is there any workaround or adjustment I can make to avoid using these non-public symbols?
Thank you in advance for your assistance.
Hi everyone, I am trying to compress my data using LZMA2 with the help of CocoaPods.
Here are the steps I followed to achieve LZMA2 compression:
Added the pod 'SWCompression', '~> 4.8' dependency to my Podfile and installed the pod using the terminal.
When I try to compress the data using LZMA2, I am unable to do so because in SWCompression, LZMA2 compression is marked as TBD (To Be Determined).
Here is the current status of SWCompression:
Deflate BZip2 LZMA/LZMA2 LZ4
Decompression ✅ ✅ ✅ ✅
Compression ✅ ✅ TBD ✅
Zlib GZip XZ ZIP TAR 7-Zip
Read ✅ ✅ ✅ ✅ ✅ ✅
Write ✅ ✅ TBD TBD ✅ TBD
Since LZMA2 compression is still marked as TBD, is there any other way to achieve LZMA2 compression for my data in SwiftUI?