I have done the last upgrade to 10.15.4 in the last 3 days my mac book notifies upgrade available but when i proceed to upgrade now:it only shuts down restarts and nothing else happened, any one experiancing the same and what is going on. When attempting to deploy xCode new debug apps toiPhone i get a notification xcode not compatible with this new Beta Release of this device.I did an upgrade three days ago when receiving upgrade notification for iOS 13.4 latest beta.On the download section for developer is says now OS beta version available.Anny one any answer highly apprechiated
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Xcode 12 compiling ios game template returns
/xcrun:1:1: active developer path ("/Applications/Xcode.app/Contents/Developer") does not exist
private let boardAnchor: AnchorEntity = AnchorEntity(
*Argument passed to call that takes no arguments
plane: .horizontal, *Cannot infer contextual base in reference to member 'horizontal'
classification: [.floor, .table], *2Reference to member 'floor' cannot be resolved without a contextual type
minimumBounds: SIMD2(0.1, 0.1)
)
how can this be fixed in the demo code of the chess game example capture chess swift presented at WWW2022 session AR experience
any help highly apprishiated
I am getting 4 warnings compiling the current template of
sceneKit game
/Users/helmut/Documents/spaceTime/scntool:1:1 Could not find bundle inside /Library/Developer/CommandLineTools
any idea why the bundle is not installed I did a new download twice now
still stuck getting these warnings about bundles not installed or not found
any solution to correct the download install so the base dependencies are present
thank you
Previously art work used and porting a complex 3D mechanical Clock I am running
into constant build errors using my previous art work .scn files
I had some success converting my .usdz original to .scn file some convert but most
just being in the art folder of the build environment cause this crash
and are no longer compatible
I use the same art work of gears and parts in UNITY build environment without any
build issues most of my clocks have up to 35 different interacting parts
These are replicas of classical clock mechanism
Is any one else having problems with similar .scn files [?]
is any one else having issues with game scene-view .dae and or .scn files
it seems these new beta release is very incompatible with files that work perfect with previous Xcode releases up to Xcode 14 I'm working on upgrading a simple striped down version of my chess game and run in to strange and bogus errors messages and crashes
/Users/helmut/Desktop/schachGame8423/schach2023/scntool:1:1 failed to convert file with failure reason: *** -[__NSPlaceholderDictionary initWithObjects:forKeys:count:]: attempt to insert nil object from objects[0]
all tools reality converter exporting the .dae file to other graphic files working fine as in prior Xcode releases but some thing is missing in current beta release of Xcode 15
what happened to the visionPro simulator after installing xCode 15.0 release condidate the visionPro simulator is gone and reinstalling xCode 15 Beta 8 its no longer configurable very disappointing interruption of preparing and adjusting projects
there is suppose to be a special feature to run your iPhone on the MAC desktop. However the apps that is suppose to be in the dock as an icon doesn't seem to exist. Looks so easy in the keynote video. Any one else having solved this
thank you