When I tried this, the app crashed immediately with a requirement to use NSTextContentStorage subclass
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I tried to download the beta and install to external SSD connected to M1 Mac mini. The installation continues until restart. The external drive cannot be used to boot up.
SSD is erased and set to:
APFS
GUID Partition Map
This strategy has been used in the last few years with Intel MacBook. I wonder if this is a problem with macOS or M1 machine?
For the same project, when I exported localisation using Xcode 11 or 12, it results in almost duplicates of phrases compared to Xcode 10. By checking Xliff in an editor, it shows the same phrase in two different locations.
e.g. I have a phrase key of "Today"
It shows in two locations
1) en.lproj/Common.strings <- New one
2) {Project}/en.lproj/Common.strings
Is there a tutorial or documentation that shows the proper way of setting up localization in a multi-target (main app and extensions) environment?