I am facing a serious and urgent issue. I am trying to build my app for an update on the Store, but in Xcode, instead of archiving the expected Runner application, the archive is successfully created, yet it is not associated with the correct Runner. As a result, I am unable to upload and distribute the app to the Store after the build.
I have been stuck on this issue for two days, trying every possible solution, but I cannot identify what is wrong or causing the problem. Could someone please assist or guide me on how to resolve this? I would greatly appreciate any help.
Thank you in advance.
Please check the screenshots:
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Hi friends,
I'm using XCode 14.3.1, and suddenly I can't build my app, I'm getting this errors:
`
Could not build the precompiled application for the device.
Error (Xcode): Undefined symbol: _FIRConsentStatusDenied
Error (Xcode): Undefined symbol: _FIRConsentStatusGranted
Error (Xcode): Undefined symbol: _FIRConsentTypeAdStorage
Error (Xcode): Undefined symbol: _FIRConsentTypeAnalyticsStorage
Error (Xcode): Undefined symbol: _FIRFirestoreErrorDomain
Error (Xcode): Undefined symbol: _GADAdLoaderAdTypeNative
Error (Xcode): Undefined symbol: _GADAdSizeFluid
Error (Xcode): Undefined symbol: _GADAdSizeFromCGSize
Error (Xcode): Undefined symbol: _GADCurrentOrientationAnchoredAdaptiveBannerAdSizeWithWidth
Error (Xcode): Undefined symbol: _GADCurrentOrientationInlineAdaptiveBannerAdSizeWithWidth
Error (Xcode): Undefined symbol: _GADErrorUserInfoKeyResponseInfo
Error (Xcode): Undefined symbol: _GADInlineAdaptiveBannerAdSizeWithWidthAndMaxHeight
Error (Xcode): Undefined symbol: _GADLandscapeAnchoredAdaptiveBannerAdSizeWithWidth
Error (Xcode): Undefined symbol: _GADLandscapeInlineAdaptiveBannerAdSizeWithWidth
Error (Xcode): Undefined symbol: _GADMaxAdContentRatingGeneral
Error (Xcode): Undefined symbol: _GADMaxAdContentRatingMatureAudience
Error (Xcode): Undefined symbol: _GADMaxAdContentRatingParentalGuidance
Error (Xcode): Undefined symbol: _GADMaxAdContentRatingTeen
Error (Xcode): Undefined symbol: _GADPortraitAnchoredAdaptiveBannerAdSizeWithWidth
Error (Xcode): Undefined symbol: _GADPortraitInlineAdaptiveBannerAdSizeWithWidth
Error (Xcode): Undefined symbol: _IsGADAdSizeValid
Error (Xcode): Undefined symbol: _NSValueFromGADAdSize
Error (Xcode): Undefined symbol: OBJC_CLASS$_AwesomeNotificationsFcmPlugin
Error (Xcode): Undefined symbol: OBJC_CLASS$_AwesomeNotificationsPlugin
Error (Xcode): Undefined symbol: OBJC_CLASS$_FIRAnalytics
Error (Xcode): Undefined symbol: OBJC_CLASS$_FIRDocumentChange
Error (Xcode): Undefined symbol: OBJC_CLASS$_FIRDocumentReference
Error (Xcode): Undefined symbol: OBJC_CLASS$_FIRDocumentSnapshot
Error (Xcode): Undefined symbol: OBJC_CLASS$_FIRFieldPath
Error (Xcode): Undefined symbol: OBJC_CLASS$_FIRFieldValue
Error (Xcode): Undefined symbol: OBJC_CLASS$_FIRFilter
Error (Xcode): Undefined symbol: OBJC_CLASS$_FIRFirestore
Error (Xcode): Undefined symbol: OBJC_CLASS$_FIRFirestoreSettings
Error (Xcode): Undefined symbol: OBJC_CLASS$_FIRGeoPoint
Error (Xcode): Undefined symbol: OBJC_CLASS$_FIRLoadBundleTaskProgress
Error (Xcode): Undefined symbol: OBJC_CLASS$_FIRQuerySnapshot
Error (Xcode): Undefined symbol: OBJC_CLASS$_FIRSnapshotMetadata
Error (Xcode): Undefined symbol: OBJC_CLASS$_FIRTimestamp
Error (Xcode): Undefined symbol: OBJC_CLASS$_FIRTransactionOptions
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADAdLoader
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADAppOpenAd
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADBannerView
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADDebugOptionsViewController
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADExtras
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADInterstitialAd
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADMobileAds
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADNativeAdImageAdLoaderOptions
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADNativeAdMediaAdLoaderOptions
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADNativeAdView
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADNativeAdViewAdOptions
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADRequest
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADRequestConfiguration
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADRewardedAd
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADRewardedInterstitialAd
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADServerSideVerificationOptions
Error (Xcode): Undefined symbol: OBJC_CLASS$_GADVideoOptions
Error (Xcode): Undefined symbol: OBJC_CLASS$_GAMBannerView
Error (Xcode): Undefined symbol: OBJC_CLASS$_GAMInterstitialAd
Error (Xcode): Undefined symbol: OBJC_CLASS$_GAMRequest
Error (Xcode): Undefined symbol: OBJC_CLASS$_GIDConfiguration
Error (Xcode): Undefined symbol: OBJC_CLASS$_GIDSignIn
Error (Xcode): Undefined symbol: OBJC_CLASS$_GMSCameraPosition
Error (Xcode): Undefined symbol: OBJC_CLASS$_GMSCameraUpdate
Error (Xcode): Undefined symbol: OBJC_CLASS$_GMSCircle
Error (Xcode): Undefined symbol: OBJC_CLASS$_GMSCoordinateBounds
Error (Xcode): Undefined symbol: OBJC_CLASS$_GMSMapStyle
Error (Xcode): Undefined symbol: OBJC_CLASS$_GMSMapView
Error (Xcode): Undefined symbol: OBJC_CLASS$_GMSMarker
Error (Xcode): Undefined symbol: OBJC_CLASS$_GMSMutablePath
Error (Xcode): Undefined symbol: OBJC_CLASS$_GMSPolygon
Error (Xcode): Undefined symbol: OBJC_CLASS$_GMSPolyline
Error (Xcode): Undefined symbol: OBJC_CLASS$_GMSServices
Error (Xcode): Undefined symbol: OBJC_CLASS$_GMSTileLayer
Error (Xcode): Undefined symbol: OBJC_METACLASS$_GADNativeAdView
Error (Xcode): Undefined symbol: OBJC_METACLASS$_GMSTileLayer
Error (Xcode): Undefined symbol: _kFIRFirestoreCacheSizeUnlimited
Error (Xcode): Undefined symbol: _kGADAdSizeSmartBannerLandscape
Error (Xcode): Undefined symbol: _kGADAdSizeSmartBannerPortrait
Error (Xcode): Undefined symbol: _kGIDSignInErrorDomain
Error (Xcode): Undefined symbol: _kGMSMaxZoomLevel
Error (Xcode): Undefined symbol: _kGMSMinZoomLevel
Error (Xcode): Undefined symbol: _kGMSTileLayerNoTile
Error (Xcode): Linker command failed with exit code 1 (use -v to see invocation)
Error launching application on MyPhone's iPhone.
`
Any idea how to fix this issue :( thanks in advance!
Hi friends,
I have a problem suddenly by archiving my app in XCode 14.3 I'm getting this errors:
Showing All Errors Only
Prepare build
note: Building targets in dependency order
error: Multiple commands produce '/Users/razvanu/Library/Developer/Xcode/DerivedData/Runner-aeiwqtydtcicmbcjpyzoxtfwhzig/Build/Intermediates.noindex/ArchiveIntermediates/Runner/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/GoogleUtilities.framework'
note: Target 'GoogleUtilities-00567490' (project 'Pods') has create directory command with output '/Users/razvanu/Library/Developer/Xcode/DerivedData/Runner-aeiwqtydtcicmbcjpyzoxtfwhzig/Build/Intermediates.noindex/ArchiveIntermediates/Runner/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/GoogleUtilities.framework'
note: Target 'GoogleUtilities-54e75ca4' (project 'Pods') has create directory command with output '/Users/razvanu/Library/Developer/Xcode/DerivedData/Runner-aeiwqtydtcicmbcjpyzoxtfwhzig/Build/Intermediates.noindex/ArchiveIntermediates/Runner/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/GoogleUtilities.framework'
Multiple commands produce '/Users/razvanu/Library/Developer/Xcode/DerivedData/Runner-aeiwqtydtcicmbcjpyzoxtfwhzig/Build/Intermediates.noindex/ArchiveIntermediates/Runner/IntermediateBuildFilesPath/UninstalledProducts/iphoneos/GoogleUtilities.framework'
I tried all the solutions that I found, nothing works for me :( please guide me how to fix this issue, thanks in advance!
Build failed on Xcode 14.1.0 Beta 2, what is GCPhysicalInputElement how can I fix this? Thanks in advance!
Error:
Xcode build done. 10.0s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
Writing result bundle at path:
Result bundle written to path:
/var/folders/2f/qf8rzbhs4vsdwm969sy0sg640000gn/T/flutter_tools.l66NhQ/flutter_ios_build_temp_dirJc7EV0/temporary_xcresult_bundle
Could not build the precompiled application for the device.
Semantic Issue (Xcode): 'GCPhysicalInputElement' is unavailable: not available on iOS
/Applications/Xcode-14.1.0-Beta.2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS16.1.sdk/System/Library/Frameworks/GameController.framework/Headers/GCPhysicalInputElement.h:43:72
Error launching application on Buraca’s iPhone.
Exited
Hi friends,
Before I used Xcode 13.4.1 no problems, after upgrade to xCode 14.0, my app crashes after build, I don't know why :( I get these errors:
UnityFramework`::InitializeMemory():
0x10ce33f08 <+0>: stp x20, x19, [sp, #-0x20]!
0x10ce33f0c <+4>: stp x29, x30, [sp, #0x10]
0x10ce33f10 <+8>: add x29, sp, #0x10
0x10ce33f14 <+12>: adrp x8, 7435
0x10ce33f18 <+16>: add x8, x8, #0xa28 ; guard variable for MemoryManager::InitializeMemory()::s_initializeMemory
0x10ce33f1c <+20>: ldarb w8, [x8]
0x10ce33f20 <+24>: tbz w8, #0x0, 0x10ce33f88 ; <+128> at MemoryManager.cpp:528:5
0x10ce33f24 <+28>: adrp x0, 7435
0x10ce33f28 <+32>: add x0, x0, #0x9e0 ; MemoryManager::InitializeMemory()::s_initializeMemory
0x10ce33f2c <+36>: bl 0x10d3f14c4 ; ::Lock() at Mutex.cpp:61:5
0x10ce33f30 <+40>: adrp x19, 7589
0x10ce33f34 <+44>: ldr x8, [x19, #0xa40]
0x10ce33f38 <+48>: cbnz x8, 0x10ce33f70 ; <+104> [inlined] ~AutoLock at Mutex.h:34:31
0x10ce33f3c <+52>: adrp x8, 7324
0x10ce33f40 <+56>: ldr x0, [x8, #0xb18]
0x10ce33f44 <+60>: mov w9, #0x8330
0x10ce33f48 <+64>: movk w9, #0x4, lsl #16
0x10ce33f4c <+68>: add x9, x0, x9
0x10ce33f50 <+72>: str x9, [x8, #0xb18]
0x10ce33f54 <+76>: adrp x8, 7435
0x10ce33f58 <+80>: add x8, x8, #0x9e0 ; MemoryManager::InitializeMemory()::s_initializeMemory
0x10ce33f5c <+84>: cmp x9, x8
0x10ce33f60 <+88>: b.hi 0x10ce33ffc ; <+244> [inlined] ~AutoLock + 20 at Mutex.h
0x10ce33f64 <+92>: bl 0x10ce34c4c ; ::MemoryManager() at MemoryManager.cpp:834
0x10ce33f68 <+96>: str x0, [x19, #0xa40]
0x10ce33f6c <+100>: bl 0x10ce34008 ; ::InitializeFallback() at MemoryManager.cpp:892
0x10ce33f70 <+104>: adrp x0, 7435
0x10ce33f74 <+108>: add x0, x0, #0x9e0 ; MemoryManager::InitializeMemory()::s_initializeMemory
0x10ce33f78 <+112>: bl 0x10d3f14cc ; ::Unlock() at Mutex.cpp:68:5
0x10ce33f7c <+116>: ldp x29, x30, [sp, #0x10]
0x10ce33f80 <+120>: ldp x20, x19, [sp], #0x20
0x10ce33f84 <+124>: ret
0x10ce33f88 <+128>: adrp x0, 7435
0x10ce33f8c <+132>: add x0, x0, #0xa28 ; guard variable for MemoryManager::InitializeMemory()::s_initializeMemory
0x10ce33f90 <+136>: bl 0x10e5c48f0 ; symbol stub for: __cxa_guard_acquire
0x10ce33f94 <+140>: cbz w0, 0x10ce33f24 ; <+28> [inlined] AutoLock at Mutex.h:33:59
0x10ce33f98 <+144>: adrp x0, 7435
0x10ce33f9c <+148>: add x0, x0, #0x9e0 ; MemoryManager::InitializeMemory()::s_initializeMemory
0x10ce33fa0 <+152>: bl 0x10d3f1474 ; ::Mutex() at Mutex.cpp:46
0x10ce33fa4 <+156>: adrp x0, 1470
0x10ce33fa8 <+160>: add x0, x0, #0x49c ; ::~Mutex() at Mutex.cpp:47
0x10ce33fac <+164>: adrp x1, 7435
0x10ce33fb0 <+168>: add x1, x1, #0x9e0 ; MemoryManager::InitializeMemory()::s_initializeMemory
0x10ce33fb4 <+172>: adrp x2, -323
0x10ce33fb8 <+176>: add x2, x2, #0x0
0x10ce33fbc <+180>: bl 0x10e5c48a8 ; symbol stub for: __cxa_atexit
0x10ce33fc0 <+184>: adrp x0, 7435
0x10ce33fc4 <+188>: add x0, x0, #0xa28 ; guard variable for MemoryManager::InitializeMemory()::s_initializeMemory
0x10ce33fc8 <+192>: bl 0x10e5c48fc ; symbol stub for: __cxa_guard_release
0x10ce33fcc <+196>: b 0x10ce33f24 ; <+28> [inlined] AutoLock at Mutex.h:33:59
0x10ce33fd0 <+200>: mov x19, x0
0x10ce33fd4 <+204>: adrp x0, 7435
0x10ce33fd8 <+208>: add x0, x0, #0xa28 ; guard variable for MemoryManager::InitializeMemory()::s_initializeMemory
0x10ce33fdc <+212>: bl 0x10e5c48e4 ; symbol stub for: __cxa_guard_abort
0x10ce33fe0 <+216>: b 0x10ce33ff4 ; <+236> [inlined] ~AutoLock + 12 at Mutex.h
0x10ce33fe4 <+220>: mov x19, x0
0x10ce33fe8 <+224>: adrp x0, 7435
0x10ce33fec <+228>: add x0, x0, #0x9e0 ; MemoryManager::InitializeMemory()::s_initializeMemory
0x10ce33ff0 <+232>: bl 0x10d3f14cc ; ::Unlock() at Mutex.cpp:68:5
0x10ce33ff4 <+236>: mov x0, x19
0x10ce33ff8 <+240>: bl 0x10e5c4380 ; symbol stub for: _Unwind_Resume
-> 0x10ce33ffc <+244>: brk #0x1
0x10ce34000 <+248>: bl 0x10ccfb884 ; __clang_call_terminate
0x10ce34004 <+252>: bl 0x10ccfb884 ; __clang_call_terminate
I'm stuck for 3 days now :( I tried a lot of fixes nothing works :( any guidance, help or suggestions will be much appreciated!
Hi friends, till now the building on iOS worked perfect, suddenly from today I get a strange error and the app crashes after building, I get this error:
`Running pod install... 4.7s
Running Xcode build...
└─Compiling, linking and signing... 18.4s
Xcode build done. 73.0s
(lldb) 2022-08-14 22:52:33.397000+0100 Runner[14421:817725] fopen failed for data file: errno = 2 (No such file or directory)
Errors found! Invalidating cache...
libc++abi: terminating with uncaught exception of type std::__1::system_error: thread constructor failed: Resource temporarily unavailable
Installing and launching... 61.4s
thread #1, queue = 'com.apple.main-thread', stop reason = signal SIGABRT
frame #0: 0x00000001d0788b38 libsystem_kernel.dylib`__pthread_kill + 8
libsystem_kernel.dylib__pthread_kill: -> 0x1d0788b38 <+8>: b.lo 0x1d0788b58 ; <+40> 0x1d0788b3c <+12>: pacibsp 0x1d0788b40 <+16>: stp x29, x30, [sp, #-0x10]! 0x1d0788b44 <+20>: mov x29, sp Target 0: (Runner) stopped. Error connecting to the service protocol: failed to connect to http://127.0.0.1:55591/
My flutter doctor -v:
[✓] Flutter (Channel stable, 3.0.5, on macOS 12.5 21G72 darwin-arm, locale en-GB)
• Flutter version 3.0.5 at /Users/razvanu/Documents/flutter
• Upstream repository https://github.com/flutter/flutter.git
• Framework revision f1875d5 (5 weeks ago), 2022-07-13 11:24:16 -0700
• Engine revision e85ea0e79c
• Dart version 2.17.6
• DevTools version 2.12.2
[✓] Android toolchain - develop for Android devices (Android SDK version 32.0.0)
• Android SDK at /Users/razvanu/Library/Android/sdk
• Platform android-33, build-tools 32.0.0
• Java binary at: /Applications/Android Studio.app/Contents/jre/Contents/Home/bin/java
• Java version OpenJDK Runtime Environment (build 11.0.10+0-b96-7249189)
• All Android licenses accepted.
[✓] Xcode - develop for iOS and macOS (Xcode 13.4.1)
• Xcode at /Applications/Xcode.app/Contents/Developer
• CocoaPods version 1.11.3
[✓] Chrome - develop for the web
• Chrome at /Applications/Google Chrome.app/Contents/MacOS/Google Chrome
[✓] Android Studio (version 2020.3)
• Android Studio at /Applications/Android Studio.app/Contents
• Flutter plugin can be installed from:
🔨 https://plugins.jetbrains.com/plugin/9212-flutter
• Dart plugin can be installed from:
🔨 https://plugins.jetbrains.com/plugin/6351-dart
• Java version OpenJDK Runtime Environment (build 11.0.10+0-b96-7249189)
[✓] VS Code (version 1.70.1)
• VS Code at /Applications/Visual Studio Code.app/Contents
• Flutter extension version 3.46.0
[✓] Connected device (2 available)
• Buraca’s iPhone (mobile) • 00008110-001645D43C8A801E • ios • iOS 15.6 19G71
• Chrome (web) • chrome • web-javascript • Google Chrome 104.0.5112.79
[✓] HTTP Host Availability
• All required HTTP hosts are available
Please help me with this issue asap, or guide me how to fix this, thanks in advance!
P.S: Also after running: arch -x86_64 pod install --repo-update I get this:
Pod installation complete! There are 48 dependencies from the Podfile and 90 total pods installed.
[!] Can't merge user_target_xcconfig for pod targets: ["FirebaseFirestore", "AutodetectLeveldb", "Base", "WithLeveldb", "fluttertoast"]. Singular build setting EXCLUDED_ARCHS[sdk=iphonesimulator*] has different values.
[!] Can't merge user_target_xcconfig for pod targets: ["FirebaseFirestore", "AutodetectLeveldb", "Base", "WithLeveldb", "fluttertoast"]. Singular build setting EXCLUDED_ARCHS[sdk=iphonesimulator*] has different values.
[!] Can't merge user_target_xcconfig for pod targets: ["FirebaseFirestore", "AutodetectLeveldb", "Base", "WithLeveldb", "fluttertoast"]. Singular build setting EXCLUDED_ARCHS[sdk=iphonesimulator*] has different values.
[!] CocoaPods did not set the base configuration of your project because your project already has a custom config set. In order for CocoaPods integration to work at all, please either set the base configurations of the target Runner to Target Support Files/Pods-Runner/Pods-Runner.profile.xcconfig or include the Target Support Files/Pods-Runner/Pods-Runner.profile.xcconfig in your build configuration (Flutter/Release.xcconfig).
Hi friends,
I'm new to Apple Development environment, I'm developing an app in flutter, my problem appears after adding flutter_unity_widget 2022.1.0+2, I'm building a mini game that is integrated in my app with Unity framework, I'm able to build and archive the app but not to Distribute or Validate it on store? What can cause this issue?
Screenshots attached!
Thanks in advance!