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NavigationStack on iOS 17: NavigationStack can't maintain cell selection effect and experiences jumping
When using NavigationStack and NavigationLink, even in very simple situations, the behavior is not normal. When tapping on a NavigationLink, the cell's selected state cannot be maintained. The selection effect is not visible when pushing and popping views. This makes it difficult for users to track their selected content and the current view. At the moment of tapping a NavigationLink, the scroll offset of the List jumps, which affects the experience very much. (Before tapping a cell, as long as the page is not at the top, it can be reproduced 100%)
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1k
Jul ’23
Xcode 15 beta 5 + iOS 17 beta 4: AppShortcuts do not show up in Shortcuts app
In Xcode 15 beta 5 + iOS 17 beta 4, the AppShortcuts (or maybe Shortcuts app) is broken. The AppShortcuts defined in AppShortcutsProvider are not shown up in the Shortcuts app any more. Reproduce Code import SwiftUI import AppIntents @main struct LearnShortcutsApp: App { var body: some Scene { WindowGroup { Text("Hello, world!") } } } struct MyAction: AppIntent { static let title: LocalizedStringResource = "My Action" func perform() async throws -> some IntentResult { return .result() } } struct MyAppShortcts: AppShortcutsProvider { static var appShortcuts: [AppShortcut] { AppShortcut(intent: MyAction(), phrases: [ "Perform action with \(.applicationName)" ], shortTitle: "Perform My Action", systemImageName: "heart") } }
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630
Jul ’23
Xcode 15 beta 5 error: Invalid Swift parseable output message (malformed JSON)
This is new in Xcode 15 beta 5. Command SwiftCompile emitted errors but did not return a nonzero exit code to indicate failure. error: Invalid Swift parseable output message (malformed JSON): `0` (in target 'HiCoffee' from project 'HiCoffee') error: Invalid Swift parseable output message (malformed JSON): `1` (in target 'HiCoffee' from project 'HiCoffee') error: Invalid Swift parseable output message (malformed JSON): `{ "kind": "finished", ` (in target 'HiCoffee' from project 'HiCoffee') "name": "compile", "pid": -1139, "process": { "real_pid": 95136 }, "exit-status": 0 } Command SwiftCompile emitted errors but did not return a nonzero exit code to indicate failure
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1.2k
Jul ’23
AppShortcuts error: Command ValidateAppShortcutStringsMetadata emitted errors
In Xcode 15 beta 3 and beta 4, if you add a AppShortcuts.xcstrings catalog or legacy AppShortcuts.strings files to the project, the project will always fail to build due to the following error. error: Unable to call validation: The data couldn’t be read because it isn’t in the correct format. (in target 'LearnAppShortcuts' from project 'LearnAppShortcuts') Command ValidateAppShortcutStringsMetadata emitted errors but did not return a nonzero exit code to indicate failure The error seems related to a cli called ValidateAppShortcutStringsMetadata. Reproducing Steps (1) In Xcode 15 beta 3/4, create a new iOS app project. (2) Add an arbitrary AppIntent and AppShortcutsProvider. import AppIntents struct MyAction: AppIntent { static let title: LocalizedStringResource = "My Action" func perform() async throws -> some IntentResult { return .result() } } struct MyAppShortcts: AppShortcutsProvider { static var appShortcuts: [AppShortcut] { AppShortcut(intent: MyAction(), phrases: [ "Perform action with \(.applicationName)" ], shortTitle: "Perform My Action", systemImageName: "heart") } } (3) Create a new AppShortcuts.xcstrings catalog file and add it to the iOS target (4) Build the project. The string catalog will be updated as expected. However, the build will fail.
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979
Jul ’23
Any better way to write multi-family Widget #Preview macro?
Hello, In WidgetKit, I have to write multiple #Preview macros for each family the widget supports. So is there any better way to write the #Preview? (Although I can use the legacy PreviewProvider but it does not support timeline to test transition animation.) #import WidgetKit #import SwiftUI struct DailyCaffeineWidget: Widget { ... } @available(iOS 17.0, *) #Preview("Inline", as: .accessoryInline) { DailyCaffeineWidget() } timelineProvider: { previewTimelineProvider() } @available(iOS 17.0, *) #Preview("Circular", as: .accessoryCircular) { DailyCaffeineWidget() } timelineProvider: { previewTimelineProvider() } @available(iOS 17.0, *) #Preview("Rectangular", as: .accessoryRectangular) { DailyCaffeineWidget() } timelineProvider: { previewTimelineProvider() } @available(iOS 17.0, *) #Preview("Small", as: .systemSmall) { DailyCaffeineWidget() } timelineProvider: { previewTimelineProvider() } @available(iOS 17.0, *) #Preview("Medium", as: .systemMedium) { DailyCaffeineWidget() } timelineProvider: { previewTimelineProvider() } ...
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1.7k
Jul ’23
Xcode 15 beta 3 linker issue: ld: warning: duplicate -rpath
Hello, In Xcode 15 beta 3, if a project embedded a Swift package (no matter static or dynamic), and the package has its own dependencies, the linker will always emit following warning: ld: warning: duplicate -rpath '/Users/.../Library/Developer/Xcode/DerivedData/MyApp.../Build/Products/Debug-iphonesimulator/PackageFrameworks' ignored The warning is not appeared on beta 2 and beta 1. Reproduce Steps [1] Create a new iOS project in Xcode 15 beta 3 [2] Create a new Swift package MyLibrary, and add any dependency in the Package.swift. Example: // swift-tools-version: 5.9 import PackageDescription let package = Package( name: "MyLibrary", platforms: [.iOS(.v16)], products: [ .library(name: "MyLibrary", targets: ["MyLibrary"]), ], dependencies: [ // 👀 Add any dependency to this package. // Here I use "Version" which is a simple pure swift package: .package(url: "https://github.com/mxcl/Version.git", .upToNextMajor(from: "2.0.0")), ], targets: [ .target(name: "MyLibrary", dependencies: ["Version",]), ] ) [3] In the project page, embed MyLibrary into the iOS app target. [4] Build the project. It will succeed but with link warnings. In addition, if you create a dynamic framework and embed MyLibrary, the warnings also reproduce. And this is only a simple case. In my real project, the linker will also emit a lot of warnings like this: ld: warning: could not associate debug note to atom l_OBJC_LABEL_PROTOCOL_$__TtP10SPConfetti18SPConfettiDelegate_ ld: warning: could not associate debug note to atom l_OBJC_PROTOCOL_REFERENCE_$__TtP10SPConfetti18SPConfettiDelegate_ ld: warning: could not associate debug note to atom l_OBJC_LABEL_PROTOCOL_$_NSURLSessionDelegate ld: warning: could not associate debug note to atom l_OBJC_LABEL_PROTOCOL_$_NSURLSessionTaskDelegate ld: warning: could not associate debug note to atom l_OBJC_LABEL_PROTOCOL_$_NSURLSessionDataDelegate ld: warning: could not associate debug note to atom l_OBJC_LABEL_PROTOCOL_$_NSURLSessionDownloadDelegate ld: warning: could not associate debug note to atom l_OBJC_LABEL_PROTOCOL_$_NSObject ld: warning: could not associate debug note to atom l_OBJC_PROTOCOL_REFERENCE_$_NSURLSessionDelegate ld: warning: could not associate debug note to atom l_OBJC_PROTOCOL_REFERENCE_$_NSURLSessionTaskDelegate ld: warning: could not associate debug note to atom l_OBJC_PROTOCOL_REFERENCE_$_NSURLSessionDataDelegate ld: warning: could not associate debug note to atom l_OBJC_PROTOCOL_REFERENCE_$_NSURLSessionDownloadDelegate ld: warning: could not associate debug note to atom l_OBJC_PROTOCOL_REFERENCE_$_NSObject
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11k
Jul ’23
visionOS: How to implement vibrancy text style using SwiftUI?
Hi, I'm trying to apply the Vibrancy text style to SwiftUI Text. However, I didn't find proper API to do this. As the session video wwdc2023-10076 said, vibrancy brightens foreground content that displays on top of a material and works by pulling light and color forward from what's behind it. However, when I set .secondary foreground style to a Text, it's just some graycolor with a constant alpha value. It there any other API to achieve the vibrancy style? Thanks!
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1.2k
Jul ’23
Is there a `isiOSAppOnVision` flag to check iOS app on Vision Pro at runtime?
Hello, When an iOS app runs on Vision Pro in compatible mode, is there a flag such as isiOSAppOnVision to determine the underlying OS at runtime? Just like the ProcessInfo.isiOSAppOnMac. It will be useful to optimize the app for visionOS. Already checked but not useful: #if os(xrOS) does not work in compatible mode since no code is recompiled. UIDevice.userInterfaceIdiom returns .pad instead of .reality. Thanks.
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2.2k
Jul ’23
App Intents: How to test intent donation using IntentDonationManager?
Hello! I'm trying to donate an Intent to iOS using IntentDonationManager, following the methods described in the documentaion. try await IntentDonationManager.shared.donate(intent: MyIntent()) // succeeded However, I'm not seeing any effect of this action anywhere in the system (iOS 17 and 16). I have debugged it on both the simulator and a physical device, and I have also enabled the "Display Recent Shortcuts" toggle in the developer settings, but I still don't see any relevant suggestions appearing. Similarly, the issue also occurs with the old SiriKit framework, where INInteraction.donate(completion:) doesn't seem to have any observable effect. I recall that in iOS 15, the simulator would immediately present the donated Shortcut action on the lock screen and Spotlight page. However, starting from iOS 16 and continuing to the current iOS 17 beta 1/2, I haven't been able to achieve the same behavior using the same code. Another similar report: https://developer.apple.com/forums/thread/723109 So is there any way to test or verify the results of this donation action?
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1.2k
Jun ’23
Xcode 15 beta 1 failed to preview SwiftUI view in watchOS target
Hello! I can't preview the SwiftUI views of watchOS target in Xcode 15 beta 1, when the containing iOS app has a SPM dependency. Reproducing steps: Create a new watchOS app project (with a companion iOS app) in Xcode 15. Both iOS and watchOS ContentView can be previewed at this step. Add a Swift package to the iOS target (the package should be an iOS-specific package, not a watchOS one, for example, https://github.com/siteline/SwiftUI-Introspect) After you add the static library to iOS target, the watchOS preview no longer work anymore. If you check the error message, you can find the Xcode preview attempt to build the iOS package against watchOS SDK.
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Jun ’23