Hello everyone! I have a small concern about one little thing when it comes to programming in metal. There are some models that I wish to use along with animations and skins on them, the file extension for them is called gltf. glTF has been used in a number of projects such as unity and unreal engine and godot and blender. I was wondering if metal supports this file extension or not. Anyone here knows the answer?
Topic:
Graphics & Games
SubTopic:
General
Tags:
Metal
Metal Performance Shaders
3D Graphics
metal-cpp