I'm new to Swift programming environment and I want to find out if it is possible to develop a iOS Mobile banking app just with Apple Pay ?
Kind Regards
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How to enable alternate pointer control with keyboard key combination or facial expressions ?
I'm learning how to program a button for my iOS App Development and I'm receiving these issue("error") that specifies the next text "Cannot find 'signIn' in scope".
I have a Swift File and and a Swift UI File.
The Swift UI File displays the Canvas Live Preview.
The Swift File that I'm coding dose not display the Canvas Live Preview.
//
// main.m
// TowergraphOS
//
// Created by Besleaga Alexandru Marian on 5/12/21.
//
#import Foundation/Foundation.h
int main(int argc, const char * argv[]) {
@autoreleasepool {
// insert code here...
NSLog(@"Hello, World!");
}
return 1;
}
I want to declare class NSObject for class initializing.
I'm new to searching in the Apple Developer Documentation and want to ask were can I find the system "sleep/restart/shutdown" functions of the operating system in the Apple Developer Documentation ?
Select a scheme that builds a target which contains the current file, or add this file to a target that is built by the current scheme.
//
// GegeApp.swift
// Gege
//
// Created by Besleaga Alexandru Marian on 5/15/21.
import SwiftUI
@main
struct GegeApp: App {
var body: some Scene {
WindowGroup {
Text("Hello, world!")
}
}
}
How do I declare protocol App in context ?
//
// GegeApp.swift
// Gege
//
// Created by Besleaga Alexandru Marian on 5/15/21.
//
import SwiftUI
@main
struct GegeApp: App {
var body: some Scene {
WindowGroup {
Text("Besleaga Alexandru Marian")
}
#if os(macOS)
Settings {
SettingsView()
}
#endif
}
}
struct GeneralSettingsView: View {
@AppStorage("showPreview") private var showPreview = true
@AppStorage("fontSize") private var fontSize = 12.0
var body: some View {
Form {
Toggle("Show Previews", isOn: $showPreview)
Slider(value: $fontSize, in: 9...96) {
Text("Font Size (\(fontSize, specifier: "%.0f") pts)")
}
}
.padding(20)
.frame(width: 350, height: 100)
}
}
struct SettingsView: View {
private enum Tabs: Hashable {
case general, advanced
}
var body: some View {
TabView {
GeneralSettingsView()
.tabItem {
Label("General", systemImage: "gear")
}
.tag(Tabs.general)
`AdvancedSettingsView()`
.tabItem {
Label("Advanced", systemImage: "star")
}
.tag(Tabs.advanced)
}
.padding(20)
.frame(width: 375, height: 150)
}
}
Cannot find AdvancedSettingsView in scope ?
//
// TowerAppApp.swift
// TowerApp
//
// Created by Besleaga Alexandru Marian on 5/17/21.
//
import SwiftUI
@main
struct TowerApp: App {
var body: some Scene {
WindowGroup {
Text("5/17/21")
Text(greeting + otherGreeting + name)
}
}
}
let greeting = "Welcome!"
let otherGreeting = " Have a nice time!"
let name = " Marie Curie"
Button("Sign In", action: signIn)
struct ButtonLabel where Label : View{
Button(action: signIn) {
Text("Sign In")
}
}
Cannot find 'signIn' in scope
Cannot find type 'signIn'' in scope
How to declare the UI Button ?
initializer 'init(value:total:)' requires that 'Int' conform to 'BinaryFloatingPoint'
CompileDylibError: Failed to build MeetingView.swift
Compiling failed: initializer 'init(value:total:)' requires that 'Int' conform to 'BinaryFloatingPoint'
/Users/besleagaalexandrumarian/Documents/Scrumdinger/Scrumdinger/MeetingView.swift:13:13: error: initializer 'init(value:total:)' requires that 'Int' conform to 'BinaryFloatingPoint'
ProgressView(value: __designTimeInteger("#9345.[1].[0].property.[0].[0].arg[0].value.[0].arg[0].value", fallback: 5), total: __designTimeInteger("#9345.[1].[0].property.[0].[0].arg[0].value.[0].arg[1].value", fallback: 15))
^
SwiftUI.ProgressView:3:12: note: where 'V' = 'Int'
public initV(value: V?, total: V = 1.0) where Label == EmptyView, CurrentValueLabel == EmptyView, V : BinaryFloatingPoint
^
==================================
| BuildInvocationError
|
| /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/swiftc -F /Applications/Xcode.app/Contents/SharedFrameworks-iphonesimulator -enforce-exclusivity=checked -DDEBUG -sdk /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator14.5.sdk -target x86_64-apple-ios14.0-simulator -module-cache-path /Users/besleagaalexandrumarian/Library/Developer/Xcode/DerivedData/ModuleCache.noindex -Xfrontend -serialize-debugging-options -enable-testing -swift-version 5 -I /Users/besleagaalexandrumarian/Library/Developer/Xcode/DerivedData/Scrumdinger-ezuqtqwebpjpzeeplhmsovhoewgh/Build/Intermediates.noindex/Previews/Scrumdinger/Products/Debug-iphonesimulator -F /Users/besleagaalexandrumarian/Library/Developer/Xcode/DerivedData/Scrumdinger-ezuqtqwebpjpzeeplhmsovhoewgh/Build/Intermediates.noindex/Previews/Scrumdinger/Products/Debug-iphonesimulator -c -j4 -serialize-diagnostics -Xcc -I/Users/besleagaalexandrumarian/Library/Developer/Xcode/DerivedData/Scrumdinger-ezuqtqwebpjpzeeplhmsovhoewgh/Build/Intermediates.noindex/Previews/Scrumdinger/Intermediates.noindex/Scrumdinger.build/Debug-iphonesimulator/Scrumdinger.build/swift-overrides.hmap -Xcc -iquote -Xcc /Users/besleagaalexandrumarian/Library/Developer/Xcode/DerivedData/Scrumdinger-ezuqtqwebpjpzeeplhmsovhoewgh/Build/Intermediates.noindex/Previews/Scrumdinger/Intermediates.noindex/Scrumdinger.build/Debug-iphonesimulator/Scrumdinger.build/Scrumdinger-generated-files.hmap -Xcc -I/Users/besleagaalexandrumarian/Library/Developer/Xcode/DerivedData/Scrumdinger-ezuqtqwebpjpzeeplhmsovhoewgh/Build/Intermediates.noindex/Previews/Scrumdinger/Intermediates.noindex/Scrumdinger.build/Debug-iphonesimulator/Scrumdinger.build/Scrumdinger-own-target-headers.hmap -Xcc -I/Users/besleagaalexandrumarian/Library/Developer/Xcode/DerivedData/Scrumdinger-ezuqtqwebpjpzeeplhmsovhoewgh/Build/Intermediates.noindex/Previews/Scrumdinger/Intermediates.noindex/Scrumdinger.build/Debug-iphonesimulator/Scrumdinger.build/Scrumdinger-all-target-headers.hmap -Xcc -iquote -Xcc /Users/besleagaalexandrumarian/Library/Developer/Xcode/DerivedData/Scrumdinger-ezuqtqwebpjpzeeplhmsovhoewgh/Build/Intermediates.noindex/Previews/Scrumdinger/Intermediates.noindex/Scrumdinger.build/Debug-iphonesimulator/Scrumdinger.build/Scrumdinger-project-headers.hmap -Xcc -I/Users/besleagaalexandrumarian/Library/Developer/Xcode/DerivedData/Scrumdinger-ezuqtqwebpjpzeeplhmsovhoewgh/Build/Intermediates.noindex/Previews/Scrumdinger/Products/Debug-iphonesimulator/include -Xcc -I/Users/besleagaalexandrumarian/Library/Developer/Xcode/DerivedData/Scrumdinger-ezuqtqwebpjpzeeplhmsovhoewgh/Build/Intermediates.noindex/Previews/Scrumdinger/Intermediates.noindex/Scrumdinger.build/Debug-iphonesimulator/Scrumdinger.build/DerivedSources-normal/x86_64 -Xcc -I/Users/besleagaalexandrumarian/Library/Developer/Xcode/DerivedData/Scrumdinger-ezuqtqwebpjpzeeplhmsovhoewgh/Build/Intermediates.noindex/Previews/Scrumdinger/Intermediates.noindex/Scrumdinger.build/Debug-iphonesimulator/Scrumdinger.build/DerivedSources/x86_64 -Xcc -I/Users/besleagaalexandrumarian/Library/Developer/Xcode/DerivedData/Scrumdinger-ezuqtqwebpjpzeeplhmsovhoewgh/Build/Intermediates.noindex/Previews/Scrumdinger/Intermediates.noindex/Scrumdinger.build/Debug-iphonesimulator/Scrumdinger.build/DerivedSources -Xcc -DDEBUG=1 -working-directory /Users/besleagaalexandrumarian/Documents/Scrumdinger /Users/besleagaalexandrumarian/Library/Developer/Xcode/DerivedData/Scrumdinger-ezuqtqwebpjpzeeplhmsovhoewgh/Build/Intermediates.noindex/Previews/Scrumdinger/Intermediates.noindex/Scrumdinger.build/Debug-iphonesimulator/Scrumdinger.build/Objects-normal/x86_64/MeetingView.2.preview-thunk.swift -o /Users/besleagaalexandrumarian/Library/Developer/Xcode/DerivedData/Scrumdinger-ezuqtqwebpjpzeeplhmsovhoewgh/Build/Intermediates.noindex/Previews/Scrumdinger/Intermediates.noindex/Scrumdinger.build/Debug-iphonesimulator/Scrumdinger.build/Objects-normal/x86_64/MeetingView.2.preview-thunk.o -module-name Scrumdinger_PreviewReplacement_MeetingView_2 -Onone -Xfrontend -disable-modules-validate-system-headers
I do not have any preview after Refactoring names lines of code ?
I'm learning after a Apple iOS App Tutorial and the compiler sends back a lot of errors. How should I start learning how to handle these errors in Swift programming language only ?
Can anyone explain how the collaboration works as a compilation process with Xcode in present ?
Sincerelly Yours
I start learning Objective-C and the Xcode is returning errors of identification for the code that I'm developing.
- (void)mouseDown:(NSEvent *)event;
Use of undeclared identifier 'mouseDown'
NSLog("mouseDown")
How to identify 'mouseDown" Event and receive a event in the output ?
I'm reading https://docs.swift.org/swift-book/ReferenceManual/Declarations.html the swift reference manual at declarations to learn how to program a scope and still can't find the correct answer to solve these issue.
//
// ContentView.swift
// MyMacCamera
//
// Created by Besleaga Alexandru Marian on 14.06.2021.
//
import SwiftUI
struct ContentView: View {
var body: some View {
Text("Hello, world!")
.padding()
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
class AVCaptureDevice : NSObject {
func lockForConfiguration() throws {
}
func unlockForConfiguration(){
}
}
class AVCaptureSession : NSObject {
func startRunning(){
}
func stopRunning(){
}
}
class func authorizationStatus(for mediaType: AVMediaType) -> AVAuthorizationStatus {}
Cannot find type 'AVAuthorizationStatus' in scope
How should I proceed or should I do handle these error ?