Demystify code signing and its importance in app development. Get help troubleshooting code signing issues and ensure your app is properly signed for distribution.

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SignatureCollection failed when archive in Jenkins
I am having an issue when archiving in Jenkins. The log says: SignatureCollection /Users/***/Library/Developer/Xcode/DerivedData/***/Build/Intermediates.noindex/ArchiveIntermediates/***/BuildProductsPath/Release-iphoneos/Some.xcframework-ios.signature error: signature-collection failed: The operation couldn't be completed. (XCBUtil.CodeSignatureInfo.Error error 0.) I am able to build and archive without any issue locally.
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Aug ’24
CodesigningERROR with opencv-python in Xcode with embedded Python
I have embedded Python in my iOS project in XCODE according to Beewares Usage guide https://github.com/beeware/Python-Apple-support/blob/main/USAGE.md when running, I get the error that pythonKit can't find cv2, imported by ultralytics. When I add OpenCV-python to my app_packages folder (just like ultralytics) I get the following error: Code signing identifier (libtheoraenc.1) does not match bundle identifier (com.iubh-lea.Meye.cv2.) for /var/installd/Library/Caches/com.apple.mobile.installd.staging/temp.s2Bujt/extracted/Meye.app/Frameworks/cv2..framework any way to add cv2 Framework accessible by python kit without signing mismatch?
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Jul ’24
Xcode Cloud code signing failure 🤯
I have been having this problem since xcode cloud came out, it is a shame that this tool cannot be used, I have this problem that xcode cloud always fails to form the code, I have already tried deleting the xcode cloud certificates. Invalid Signature. Code failed to satisfy specified code requirement(s). The file at path “MyApp.app/MyApp” is not properly signed. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values ​​at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose “Clean All” in Xcode, delete the “build” directory in the Finder, and rebuild your release target. For more information, please consult https://developer.apple.com/support/code-signing.
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Aug ’24
setCodeSigningRequirement and Security Agent Plugins
I have a security agent plugin that uses NSXPCConnection to communicate with a launch daemon. This works well, but I want to make sure the launch daemon has not been compromised. I added code to call setCodeSigningRequirement in my module that handles the client side of the NSXPCConnection. However, when used in the security agent plugin, remoteObjectProxyWithErrorHandler reports an error NSCocoaErrorDomain Code=4102 "The code signature requirement failed." If I call my xpc module from a test application, I do not receive an error and everything works as expected. I have tried different code signing requirements. Even with just "anchor apple generic" I still get the error. The console log shows two entries of interest com.apple.SecurityAgentHelper.arm64 default 09:13:29.677567-0500 SecurityAgentHelper-arm64 EOGSecurityServiceClient biometricAuthorization remote proxy error: Error Domain=NSCocoaErrorDomain Code=4102 "The code signature requirement failed." UserInfo={NSDebugDescription=The code signature requirement failed.}
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Aug ’24
Error validating app to distribute on TestFlight
Helo, I'm trying to upload my React Native App to test with TestFlight but in the archives when I validate the app I received the following error: Missing signing identifier at "/var/folders/72/pp85df852gxbzn51b2b34blw0000gn/T/XcodeDistPipeline.~~~PCbJ98/Root/Payload/ Failed to cloud sign "/var/folders/72/pp85df852gxbzn51b2b34blw0000gn/T/XcodeDistPipeline.~~~PCbJ98/Root/Payload/Click+". Please file a bug report at https://feedbackassistant.apple.com.
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Aug ’24
App crashes in AppStore-Mode
Hi again, experts I have a problem :D My app craseh on startup, when creating it in AppStore Mode and I have absolutely no idea, why. The only difference betweed my Developer-ID-Mode and AppStore-Mode is, tha differnet certificates are used and a tool runs, that does something with the info.plist. (and the stapler tool, that runs in devID-Mode, is of course not used in appstore-mode) Here is, what I do, when creating the binary: /usr/bin/plutil -convert binary1 "/Users/me/somewhere/myapp.app/Contents/Info.plist" (the above line is not used in Dev-ID-Mode) /usr/bin/codesign --entitlements "/Users/me/somewhere/myapp.entitlements" --deep -s "DeveloperAppCert" -f "/Users/me/somewhere/hansimaticoffice.app" /usr/bin/productbuild --component "/Users/me/somewhere/hansimaticoffice.app" "/Applications" --sign "MacDeveloperInstallerCert" "/Users/me/somewhere/hansimaticoffice.pkg" Any hint?
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Aug ’24
Transporter Error on submitting electron app pkg
Hi, I'm trying to upload my electron app to the App Store. The app uploads fine to App Store Connect but runs into the following problem while processing: Unable to Sign. This package doesn't meet the current code signing requirements. For more information, see the Code Signing and Application Sandboxing Guide at http://developer.apple.com/library/mac/#documentation/Security/Conceptual/CodeSigningGuide/AboutCS/AboutCS.html and Technical Note 2206 at https://developer.apple.com/library/mac/technotes/tn2206/_index.html Specifically, codesign generated the following errors: [ com.electron.easy-csl-electron.pkg/Payload/easy-csl-electron.app: resource fork, Finder information, or similar detritus not allowed] (90303) Getting to this point was already a real challenge. I'm trying to use electron forge and submit my package to the App Store for which to my knowledge doesn't exist any guide at all. So I'm kinda stuck here: I don't know what "resource fork, Finder information, or similar detritus" is and where it came from and when I search the Internet for this problem I can't find any way to solve it. I tried reading the documentation links provided but I have no idea where to even start :/ Would anybody be able to help me? Thanks, Ludwig
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Aug ’24
Build issue when creating an Apple Watch standalone app archive
Build issue when creating an Apple Watch standalone app archive This is an Apple Watch standalone app. (Without an iPhone app) Even if you create an Apple Watch standalone app as a new project in Xcode, two targets are created: "iPhone target + Apple Watch target". The iPhone target cannot be built or modified. Usually, builds or archives are created with the Apple Watch target. It's been a while since I updated the app, so I tried to fix it, add new features, and update it. When I created an archive, the version kept being created as 1.0 - 1. I entered 1.1 - 8 for the Apple Watch target. In the previous Xcode version, when I clearly modified the version and build version of the Apple Watch target, it was reflected in the archive file. However, in the current Xcode, it is not reflected. Does anyone know how we can fix this issue?
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Aug ’24
Trouble direct-distributing macOS app
I don't know why we’re up to Xcode 16 and this stuff is still so damn difficult. First of all, I don't know why I can't just send a .app I built for my M1 MacBook Pro to my friend who also has an M1 MacBook Pro. But even after going through the quarantine steps, he gets an alert saying the app can't be opened. So I'm trying to do direct distribution of an archive. But that gives me two errors: There is a problem with the request entity You already have a current Developer ID Application Managed (With Kext) certificate or a pending certificate request. No profiles for 'com.latencyzero.VideoBox' were found Xcode couldn't find any Developer ID provisioning profiles matching 'com.latencyzero.VideoBox'. The signing is managed by Xcode. CloudKit access works.
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Aug ’24
Dext signing issue on Sequoia Beta
I am developing a PCIDriverKit dext, and testing on Sequoia Beta (Version 15.0 Beta, 24A5298h). Both the dext and the "owning" application build on Xcode 16.0 beta 4. I can run the owning application and register the dext. When the OS attempts to load the dext, though, code signing validation errors occur: 2024-07-30 15:54:02.386 Df kernel[0:ae6a] Driver com.company.Dext-Loader.dext has crashed 0 time(s) 2024-07-30 15:54:02.386 Df kernel[0:ae6a] DK: Dext_Loader_Driver-0x100001464 waiting for server com.company.Dext-Loader.dext-100001464 2024-07-30 15:54:02.388 Df kernelmanagerd[112:abb5] Found 1 dexts with bundle identifier com.company.Dext-Loader.dext 2024-07-30 15:54:02.388 Df kernelmanagerd[112:abb5] Using unique id a0cf49ca3ea45f5d54a3e8644e2dde6b0e8666c649c1e9513ca4166919038b53 to pick dext matching bundle identifier com.company.Dext-Loader.dext 2024-07-30 15:54:02.388 Df kernelmanagerd[112:abb5] Picked matching dext for bundle identifier com.company.Dext-Loader.dext: Dext com.company.Dext-Loader.dext v34 in executable dext bundle com.company.Dext-Loader.dext at /Library/SystemExtensions/B1BF8CDC-CB24-4F25-A8CA-D7A60D814861/com.company.Dext-Loader.dext.dext 2024-07-30 15:54:02.389 I kernel[0:ae71] igmp_domifreattach: reattached igmp_ifinfo for ifp XHC 2024-07-30 15:54:02.389 I kernel[0:ae71] mld_domifreattach: reattached mld_ifinfo for ifp XHC2 2024-07-30 15:54:02.389 Df kernelmanagerd[112:abb5] DextRecordTable read from plist: { com.company.Dext-Loader.dext: MRS-> Optional(( path: /Library/SystemExtensions/B1BF8CDC-CB24-4F25-A8CA-D7A60D814861/com.company.Dext-Loader.dext.dext; state: loaded )) history-> [ ( path: /Library/SystemExtensions/B1BF8CDC-CB24-4F25-A8CA-D7A60D814861/com.company.Dext-Loader.dext.dext; state: loaded ) ] } 2024-07-30 15:54:02.389 Df kernelmanagerd[112:abb5] Launching dext com.company.Dext-Loader.dext com.company.Dext-Loader.dext 0x100001464 a0cf49ca3ea45f5d54a3e8644e2dde6b0e8666c649c1e9513ca4166919038b53 2024-07-30 15:54:02.390 I kernelmanagerd[112:abb5] [com.apple.km:DextLaunch] Skipping addBreadcrumbForDextWithIdentifier for <private> 0 2024-07-30 15:54:02.389 Df kernel[0:ae71] ifnet_attach: Waiting for all kernel threads created for interface XHC2 to get scheduled at least once. 2024-07-30 15:54:02.389 Df kernel[0:ae71] ifnet_attach: All kernel threads created for interface XHC2 have been scheduled at least once. Proceeding. 2024-07-30 15:54:02.390 Df kernelmanagerd[112:abb5] Launching driver extension: Dext com.company.Dext-Loader.dext v34 in executable dext bundle com.company.Dext-Loader.dext at /Library/SystemExtensions/B1BF8CDC-CB24-4F25-A8CA-D7A60D814861/com.company.Dext-Loader.dext.dext 2024-07-30 15:54:02.479 E kernel[0:a9fb] (Sandbox) 1 duplicate report for Sandbox: imagent(633) deny(1) mach-lookup com.apple.contactsd.persistence 2024-07-30 15:54:02.479 E kernel[0:a9fb] (Sandbox) Sandbox: taskgated-helper(2985) deny(1) user-preference-read kCFPreferencesAnyApplication 2024-07-30 15:54:02.483 Df kernel[0:ae73] (AppleMobileFileIntegrity) AMFI: code signature validation failed. 2024-07-30 15:54:02.483 Df kernel[0:ae73] (AppleMobileFileIntegrity) AMFI: bailing out because of restricted entitlements. 2024-07-30 15:54:02.483 Df kernel[0:ae73] (AppleMobileFileIntegrity) AMFI: When validating /Library/SystemExtensions/B1BF8CDC-CB24-4F25-A8CA-D7A60D814861/com.company.Dext-Loader.dext.dext/com.company.Dext-Loader.dext: Code has restricted entitlements, but the validation of its code signature failed. Unsatisfied Entitlements: 2024-07-30 15:54:02.483 Df kernel[0:ae73] mac_vnode_check_signature: /Library/SystemExtensions/B1BF8CDC-CB24-4F25-A8CA-D7A60D814861/com.company.Dext-Loader.dext.dext/com.company.Dext-Loader.dext: code signature validation failed fatally: When validating /Library/SystemExtensions/B1BF8CDC-CB24-4F25-A8CA-D7A60D814861/com.company.Dext-Loader.dext.dext/com.company.Dext-Loader.dext: Code has restricted entitlements, but the validation of its code signature failed. Unsatisfied Entitlements: 2024-07-30 15:54:02.483 Df kernel[0:ae73] validation of code signature failed through MACF policy: 1 2024-07-30 15:54:02.483 Df kernel[0:ae73] check_signature[pid: 2984]: error = 1 2024-07-30 15:54:02.483 Df kernel[0:ae73] proc 2984: load code signature error 4 for file "com.company.Dext-Loader.dext" 2024-07-30 15:54:02.485 Df kernelmanagerd[112:abb5] [com.apple.libxpc.OSLaunchdJob:all] <OSLaunchdJob | handle=46B92B57-A90A-4EBD-8EF4-54313C6EE332>: submitAndStart completed, info=spawn failed, error=162: Codesigning issue 2024-07-30 15:54:02.483 Df kernel[0:ae73] (Sandbox) /Library/SystemExtensions/B1BF8CDC-CB24-4F25-A8CA-D7A60D814861/com.company.Dext-Loader.dext.dext/com.company.Dext-Loader.dext[2984] ==> com.apple.dext 2024-07-30 15:54:02.485 E kernelmanagerd[112:abb5] [com.apple.libxpc.OSLaunchdJob:all] <OSLaunchdJob | handle=46B92B57-A90A-4EBD-8EF4-54313C6EE332>: job failed to spawn, plist={ ProcessType => Driver _ManagedBy => com.apple.kernelmanagerd CFBundleIdentifier => com.company.Dext-Loader.dext _JetsamPropertiesIdentifier => com.company.Dext-Loader.dext LimitLoadToSessionType => System _DextCheckInPort => <mach send right: 0xbd486ccc0> { name = 15679, right = send, urefs = 2 } UserName => _driverkit _NullBootstrapPort => true ReslideSharedCache => false LaunchOnlyOnce => true Label => com.company.Dext-Loader.dext-0x100001464 RunAtLoad => true ProgramArguments => [<capacity = 8> 0: /Library/SystemExtensions/B1BF8CDC-CB24-4F25-A8CA-D7A60D814861/com.company.Dext-Loader.dext.dext/com.company.Dext-Loader.dext 1: com.company.Dext-Loader.dext 2: 0x100001464 3: com.company.Dext-Loader.dext ] SandboxProfile => com.apple.dext } The Xcode project uses these signing options: Automatically manage signing Team: Company Provisioning Profile: Xcode Managed Profile Signing Certificate: Apple Development: () The same project, with the same signing options, builds and loads its dext without issues from Xcode 15.3 on Sonoma 14.5. That same dext binary from Xcode 15.3 loads and passes the signature checks on Sequoia, but using Xcode on Sequoia is when the signature validation fails. Can anyone suggest a way to resolve these signature validation errors? (Other than just developing on Sonoma and testing on Sequoia?)
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Aug ’24
Issue When Uploading a New Release to the Apple Store
Hi, I am a developer and app manager using a personal account. I am encountering an issue where the automatic signing feature in Xcode is not working, and I receive the error message: "Signing for 'Runner' requires a development team." Additionally, I cannot access the "Certificates, Identifiers & Profiles" section, even though I have already added my account to Xcode. How can I fix this issue? Is it possible to run or upload the app without this signing process?
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Aug ’24
Stapler Validate Failing
When checking that a .dmg file is correctly stapled with the command xcrun stapler validate -v file.dmg I intermittently get errors like Properties are { NSURLIsDirectoryKey = 0; NSURLIsPackageKey = 0; NSURLIsSymbolicLinkKey = 0; NSURLLocalizedTypeDescriptionKey = "Disk Image"; NSURLTypeIdentifierKey = "com.apple.disk-image-udif"; "_NSURLIsApplicationKey" = 0; } Codesign offset 0x1eb82c90 length: 15891 Stored Codesign length: 15891 number of blobs: 5 Total Length: 15891 Found blobs: 5 Props are { cdhash = {length = 20, bytes = 0x07d207070853a23966374ae1b36e921148b3a5f3}; digestAlgorithm = 2; flags = 73728; secureTimestamp = "2024-07-26 06:08:31 +0000"; signingId = "SIGNED-file.dmg... [ Message content over the limit has been removed. ] } Headers: { "Content-Type" = "application/json"; } Response is (null) error is Error Domain=NSURLErrorDomain Code=-1001 "The request timed out." UserInfo={_kCFStreamErrorCodeKey=-2102, NSUnderlyingError=0x6000012b4a80 {Error Domain=kCFErrorDomainCFNetwork Code=-1001 "(null)" UserInfo={_kCFStreamErrorCodeKey=-2102, _kCFStreamErrorDomainKey=4}}, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <82266119-065E-480C-B012-F30B48DB0F44>.<1>, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <82266119-065E-480C-B012-F30B48DB0F44>.<1>" ), NSLocalizedDescription=The request timed out., NSErrorFailingURLStringKey=https://api.apple-cloudkit.com/database/1/com.apple.gk.ticket-delivery/production/public/records/lookup, NSErrorFailingURLKey=https://api.apple-cloudkit.com/database/1/com.apple.gk.ticket-delivery/production/public/records/lookup, _kCFStreamErrorDomainKey=4} I am not able to pin down the cause of this, could it be rate limiting on the API? Any other thoughts as to the cause? Thanks.
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Jul ’24
Launch constraints disappear
I use launch constraints in a project. If I archive the project and save a copy of the app locally, everything works as expected but if I choose "Direct Distribution" and submit the app to Apple for notarization, the notarized app does not contain any launch constraints. What are I am doing wrong? Thanks.
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Jul ’24
Error while donwloading APN Key
We have created a new Key for APN services but when we click the download button we get to following error: è stato fornito un valore non valido 'undefined' per il parametro 'keyId' (An invalid value 'undefined' was provided for the 'keyId' parameter) Already tried we a new one but got the same error. Thanks
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Jul ’24
python "import foundation" crushes if the app is codesigned
Hi, python "import foundation" crushes without error message (but with a macos crush report) if the app is codesigned with Developer ID Application Certificate.(Without codesign, it works fine.) 1-test_simple_foundation.py(already attached): import socket import Foundation print("hallo") 2-Install Nuitka: pip install Nuitka 3-Generate App File via Nuitka: echo *** | sudo -S python3.9 -m nuitka --run --standalone --macos-create-app-bundle --macos-app-mode=ui-element --macos-app-icon=icons/app_icon.png --include-data-dir=icons=icons test_simple_foundation.py 4-Copy app file under /applications 5-Execute test_simple_foundation.app file from terminal ./Applications/test_simple_foundation.app/Contents/MacOS/test_simple_foundation and observer that "hallo" is printed out 6-Codesign with following sh file(already attached): 7-Execute test_simple_foundation.app file from terminal ./Applications/test_simple_foundation.app/Contents/MacOS/test_simple_foundation and observer that code freezes with a macos crush report(already attached), after import Foundation nothing printed out. MacOS_crush_report.txt build-app_no_sand-sh.txt test_simple_foundation-py.txt pip list freeze.txt app.entitlements.txt Requirement: python3.9 -m nuitka --version 1.9rc5 Commercial: None Python: 3.9.12 (v3.9.12:b28265d7e6, Mar 23 2022, 18:22:40) Flavor: CPython Official Executable: /Library/Frameworks/Python.framework/Versions/3.9/bin/python3.9 OS: Darwin Arch: x86_64 Version C compiler: /usr/bin/clang (clang). MacOS: Sonoma 14.2.1 1,6 GHz Dual-Core Intel Core i5 8 GB 2133 MHz LPDDR3
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Jul ’24
Xcode says I am developing in ios-release mode, but I'd prefer ios-debug mode ...
Hi I have an error message from running an iOS emulator, and it seems there's a problem because Xcode wants to sign something. I have noticed that when running my code for testing, that it is being run in ios-release mode. I have thought that maybe Xcode would not want to sign if the code was being run in ios-debug mode - because Xcode didn't have this interest in signing problem before. Confirmed: "Building com.example.appName for device (ios-release)..." Error confirmation: "No valid code signing certificates were found. You can connect to your Apple Developer account by signing in with your Apple ID in Xcode and create an iOS Development Certificate ..." My preference is to test/develop at this point without Apple Developer. This was possible for a long time before. Advice: "Or run on an iOS simulator without code signing" It seems that if Xcode were not interested in code signing that I wouldn't have this error preventing me. How can I configure Xcode so that code signing is skipped and the code testing occurs without a reference to my Apple Developer account please? If you can assist to resolve with these queries, that would be cool and greatly appreciated. With thanks.
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Jul ’24
Drag&Drop DMG Installer to System folder ?!
I’ve got a run of the mill Drag&amp;Drop DMG installer. It works as expected when the drop target is /Applications. However I deliver plugins which I want to be copy to somewhere below /Library/Aplication Support/. Here too, everything works fine until I upload and download the dmg to my webserver. Now when dropping the plugins onto the target alias they just slide back. No error, no dialog asking for permissions, no nothing… just silently sliding back. And I haven’t the faintest idea how to address this. Would somebody please be my hero of the day and point me into the right direction, pretty please? The plugins and the dmg are codesigned and notarized. They work as expected when moving them to the plugins folder directly. It’s only the alias that will not work. The alias btw. is a soft link created using ln - s. Not sure this is the right category to post in. But it feels like it’s a probably a permission/entitlements issue.
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1.2k
Aug ’22
Multiple developers on one iPhone
I'm new to iOS development so forgive me if this question sounds naive. I have an iPhone 15 Pro currently registered to a coworker but I would like to test my apps on that iPhone when he is not working on it. In order for me to test on that phone, do I need to wipe that iPhone and re-register under my name? Is there anyway to switch between accounts on the iPhone?
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Jul ’24