`import UIKit
import AppTrackingTransparency
func requestDFA(){
if #available(iOS 14, *){
ATTrackingManager.requestTrackingAuthorization { status in
switch status {
case .authorized:
// 用户已授权跟踪
print("Tracking authorization status: authorized")
case .denied:
// 用户拒绝跟踪
print("Tracking authorization status: denied")
case .notDetermined:
// 用户尚未做出选择
print("Tracking authorization status: not determined")
case .restricted:
// 跟踪受限,例如在家长控制设置下
print("Tracking authorization status: restricted")
default:
print("Tracking authorization status: unknown")
}
}
}
}
@main
class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
requestDFA()
return true
}
// MARK: UISceneSession Lifecyclez
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
}`