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Is MapKit.mapCameraKeyframeAnimator broken on macOS 15.2?
Hi! I'm attempting to run the Quakes Sample App^1 from macOS. I am running breakpoints and confirming the mapCameraKeyframeAnimator is being called: .mapCameraKeyframeAnimator(trigger: selectedId) { initialCamera in let start = initialCamera.centerCoordinate let end = quakes[selectedId]?.location.coordinate ?? start let travelDistance = start.distance(to: end) let duration = max(min(travelDistance / 30, 5), 1) let finalAltitude = travelDistance > 20 ? 3_000_000 : min(initialCamera.distance, 3_000_000) let middleAltitude = finalAltitude * max(min(travelDistance / 5, 1.5), 1) KeyframeTrack(\MapCamera.centerCoordinate) { CubicKeyframe(end, duration: duration) } KeyframeTrack(\MapCamera.distance) { CubicKeyframe(middleAltitude, duration: duration / 2) CubicKeyframe(finalAltitude, duration: duration / 2) } } But I don't actually see any map animations taking place when that selection changes. Running the application from iPhone simulator does show the animations. I am building from Xcode Version 16.2 and macOS 15.2. Are there known issues with this API on macOS?
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3d
SwiftUI.Entry macro only creating computed default values instead of stored?
https://gist.github.com/vanvoorden/37ff2b2f9a2a0d0657a3cc5624cc9139 Hi! I'm experimenting with the Entry macro in a SwiftUI app. I'm a little confused about how to stored a defaultValue to prevent extra work from creating this more than once. A "legacy" approach to defining an Environment variable looks something like this: struct StoredValue { var value: String { "Hello, world!" } init() { print("StoredValue.init()") } } extension EnvironmentValues { var storedValue: StoredValue { get { self[StoredValueKey.self] } set { self[StoredValueKey.self] = newValue } } struct StoredValueKey: EnvironmentKey { static let defaultValue = StoredValue() } } The defaultValue is a static stored property. Here is a "modern" approach using the Entry macro: struct ComputedValue { var value: String { "Hello, world!" } init() { print("ComputedValue.init()") } } extension EnvironmentValues { @Entry var computedValue: ComputedValue = ComputedValue() } From the perspective of the product engineer, it looks like I am defining another stored defaultValue property… but this actually expands to a computed property: extension EnvironmentValues { var computedValue: ComputedValue { get { self[__Key_computedValue.self] } set { self[__Key_computedValue.self] = newValue } } private struct __Key_computedValue: SwiftUICore.EnvironmentKey { static var defaultValue: ComputedValue { get { ComputedValue() } } } } If I tried to use both of these Environment properties in a SwiftUI component, it looks like I can confirm the computedValue is computing its defaultValue several times: @main struct EnvironmentDemoApp: App { var body: some Scene { WindowGroup { ContentView() } } } struct ContentView: View { @Environment(\.computedValue) var computedValue @Environment(\.storedValue) var storedValue var body: some View { VStack { Image(systemName: "globe") .imageScale(.large) .foregroundStyle(.tint) Text("Hello, world!") } .padding() } } And then when I run the app: ComputedValue.init() StoredValue.init() ComputedValue.init() ComputedValue.init() ComputedValue.init() ComputedValue.init() ComputedValue.init() ComputedValue.init() ComputedValue.init() Is there any way to use the Entry macro in a way that we store the defaultValue instead of computing it on-demand every time?
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2w
SwiftData Quakes Sample app decoding errors from null magnitudes
Hi! I believe there might be a small bug in the SwiftData Quakes Sample App.^1 The Quakes app requests a JSON feed from USGS.^2 What seems to be breaking is that apparently earthquake entities from USGS can return with null magnitudes. That is throwing errors from the decoder: struct GeoFeatureCollection: Decodable { let features: [Feature] struct Feature: Decodable { let properties: Properties let geometry: Geometry struct Properties: Decodable { let mag: Double let place: String let time: Date let code: String } struct Geometry: Decodable { let coordinates: [Double] } } } which is expecting mag to not be nil. Here is my workaround: struct GeoFeatureCollection: Decodable { let features: [Feature] struct Feature: Decodable { let properties: Properties let geometry: Geometry struct Properties: Decodable { let mag: Double? let place: String let time: Date let code: String } struct Geometry: Decodable { let coordinates: [Double] } } } And then: extension Quake { /// Creates a new quake instance from a decoded feature. convenience init(from feature: GeoFeatureCollection.Feature) { self.init( code: feature.properties.code, magnitude: feature.properties.mag ?? 0.0, time: feature.properties.time, name: feature.properties.place, longitude: feature.geometry.coordinates[0], latitude: feature.geometry.coordinates[1] ) } }
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Help understanding `SwiftUI.App` identity lifecycle and need for `SwiftUI.State`?
Hi! I have a stateful object that should be created in my app entry point and delivered through my component graph: @main @MainActor struct MyApp : App { @State private var myAppState = MyAppState() var body: some Scene { ... } } The MyApp is a struct value type… in a SwiftUI world that seems to imply it could "go away" and be recreated as the system sees appropriate. We see this with view components all the time (hence the State wrapper to help preserve our instance across the lifecycle of our identity)… but I'm wondering if this State wrapper is even necessary with an App entry point. Could this struct ever go away? Would there be any legit reasons that this struct should go away and recreate over one SwiftUI app lifecycle (other than terminating the app and starting a whole new process of course)? And what lifecycle is the SwiftUI.State tied to in this example? In a view component our SwiftUI.State is tied to our component identity. In this example… we are tied to app component identity? Is there ever going to be multiple legit app component identities live in the same process? I'm thinking I could just go ahead and keep using State as a best practice… but is this just overkill or is there a real best practice lurking under here? Any more ideas about that? Thanks!
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268
Sep ’24
SwiftUI.Stepper bug from `onIncrement` and `onDecrement`?
Ok… I'm baffled here… this is very strange. Here is a SwiftUI app: import SwiftUI @main struct StepperDemoApp: App { func onIncrement() { print(#function) } func onDecrement() { print(#function) } var body: some Scene { WindowGroup { Stepper { Text("Stepper") } onIncrement: { self.onIncrement() } onDecrement: { self.onDecrement() } } } } When I run in the app in macOS (Xcode 16.0 (16A242) and macOS 14.6.1 (23G93)), I see some weird behavior from these buttons. My experiment is tapping + + + - - -. Here is what I see printed: onIncrement() onIncrement() onIncrement() onIncrement() onDecrement() What I expected was: onIncrement() onIncrement() onIncrement() onDecrement() onDecrement() onDecrement() Why is an extra onIncrement being called? And why is one onDecrement dropping on the floor? Deploying the app to iPhone Simulator does not repro this behavior (I see the six "correct" logs from iPhone Simulator).
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Sep ’24
Unhandled exception finding default Directory URL '+[NSPersistentContainer defaultDirectoryURL] Could not conjure up a useful location for writing persistent stores.'
https://github.com/ordo-one/package-benchmark/issues/264 Hi! I am seeing this error specifically when I try to run the Ordo One benchmarks package with a SwiftData context. I am not sure if there is something missing in Ordo One or if this is some kind of legit SwiftData error. My benchmarks seem to be running fine even after the error prints. Any idea where that error might be coming from (and why I am not seeing that error when running SwiftData from other package executables)?
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414
Aug ’24
ModelContext autosaveEnabled leading to crashes when SwiftUI App moves to background?
Hi! I'm investigating some crashes that seem to be related to ModelContext.autosaveEnabled^1. I don't have a very clean repro test case at this time… but I seem to be seeing crashes when a SwiftUI app moves to the background. I am testing an app built for macOS 14.6.1. I am building from Xcode_16_beta_5. My app is not using a mainContext. My app is building a ModelActor that is running on a background thread (off main). The modelContext inside my ModelActor is set with autosaveEnabled equal to true. The mutations on my state are not being explicitly saved (I am waiting for the system to save automatically). My guess (so far) is that transitioning into the background from SwiftUI is kicking off some kind of logic that is specifically being tied to the main thread… but this is causing problems when my modelContext is created from a background thread. My understanding was that ModelActor could help to defend against threading problems… but this might be a different problem that I did not expect. I am unblocked for now by turning off autosaveEnabled (and manually saving from my ModelActor). That fixes the crashes. Any more thoughts or insight about what could be causing these crashes when my app transitions into the background? Thanks! Thread 1 Queue : com.apple.main-thread (serial) #0 0x000000023108beb8 in ___lldb_unnamed_symbol2827 () #1 0x000000023108ef30 in ___lldb_unnamed_symbol2847 () #2 0x000000023108eca8 in ___lldb_unnamed_symbol2845 () #3 0x000000019bac6144 in __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ () #4 0x000000019bb5a3d8 in ___CFXRegistrationPost_block_invoke () #5 0x000000019bb5a320 in _CFXRegistrationPost () #6 0x000000019ba94678 in _CFXNotificationPost () #7 0x000000019cbb12c4 in -[NSNotificationCenter postNotificationName:object:userInfo:] () #8 0x000000019f489408 in -[NSApplication _handleDeactivateEvent:] () #9 0x000000019fb24380 in -[NSApplication(NSEventRouting) sendEvent:] () #10 0x000000019f771d9c in -[NSApplication _handleEvent:] () #11 0x000000019f322020 in -[NSApplication run] () #12 0x000000019f2f9240 in NSApplicationMain () #13 0x00000001c74c73b8 in ___lldb_unnamed_symbol83060 () #14 0x00000001c7c30ddc in ___lldb_unnamed_symbol132917 () #15 0x00000001c802be0c in static SwiftUI.App.main() -> () () Thread 5 Queue : NSManagedObjectContext 0x6000009c38e0 (serial) #0 0x000000019ba66f94 in constructBuffers () #1 0x000000019ba65e30 in _CFURLCreateWithURLString () #2 0x000000019bad6e7c in _CFURLComponentsCopyURLRelativeToURL () #3 0x000000019cbde864 in -[__NSConcreteURLComponents URL] () #4 0x000000019d3782f8 in -[NSURL(NSURL) initWithString:relativeToURL:encodingInvalidCharacters:] () #5 0x000000019cbdd4d4 in +[NSURL(NSURL) URLWithString:relativeToURL:] () #6 0x00000001a23feef0 in -[NSTemporaryObjectID URIRepresentation] () #7 0x00000002310e0878 in ___lldb_unnamed_symbol4176 () #8 0x00000002310ef480 in ___lldb_unnamed_symbol4401 () #9 0x00000002310eb6e0 in ___lldb_unnamed_symbol4385 () #10 0x00000002310a22b4 in ___lldb_unnamed_symbol3130 () #11 0x00000002310ed4e8 in ___lldb_unnamed_symbol4390 () #12 0x00000002310883dc in ___lldb_unnamed_symbol2799 () #13 0x0000000231087edc in ___lldb_unnamed_symbol2798 () #14 0x000000023109fd24 in ___lldb_unnamed_symbol3021 () #15 0x0000000231086acc in ___lldb_unnamed_symbol2784 () #16 0x00000001a2392144 in developerSubmittedBlockToNSManagedObjectContextPerform () #17 0x00000001a2392004 in -[NSManagedObjectContext performBlockAndWait:] () #18 0x00000002310879ac in ___lldb_unnamed_symbol2797 ()
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Aug ’24
SwiftData Model with `updated` variable leads to wrong value being persisted.
Hi! I am seeing some unexpected behavior when attempting to create a Model instance with a variable named updated. I start with a simple Model: @Model final public class Item { var timestamp: Int var updated: Int public init(timestamp: Int = 1, updated: Int = 1) { self.timestamp = timestamp self.updated = updated } } I then attempt to create an item instance: func main() throws { let schema = Schema([Item.self]) let configuration = ModelConfiguration(isStoredInMemoryOnly: true) let container = try ModelContainer( for: schema, configurations: configuration ) let modelContext = ModelContext(container) let item = Item() print(item.timestamp) print(item.updated) } try main() The value of item.timestamp is printing as 1 and the value of item.updated is printing as 0. I have no idea what could be causing that to happen… why would both those values not be printing as 1? Is there some private API that is somehow colliding with the (public) updated variable and causing the item instance to report back with a value of 0? Is there documentation warning engineers that a variable named updated is off-limits and results in undefined behavior? I can fix that by renaming the variable: @Model final public class Item { var timestamp: Int var updatedTimestamp: Int public init() { self.timestamp = 1 self.updatedTimestamp = 1 } } I am unblocked on this (because renaming the variable seems to work fine)… but is there any insight on why this might be happening in the first place? I am building from Xcode_16_beta_5. Thanks!
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Aug ’24
SwiftData ModelContext fails to delete all model instances from unit tests.
Hi! I'm running into some confusing behavior when attempting to delete all instance of one model type from a ModelContext. My problem is specifically using the delete(model:where:includeSubclasses:)^1 function (and passing in a model type). I seem to be running into situations where this function fails silently without throwing an error (no models are deleted). I am seeing this same behavior from Xcode_15.4.0 and Xcode_16_beta_4. I start with a model: @Model final public class Item { var timestamp: Date public init(timestamp: Date = .now) { self.timestamp = timestamp } } Here is an example of a Store class that wraps a ModelContext: final public class Store { public let modelContext: ModelContext public init(modelContainer: SwiftData.ModelContainer) { self.modelContext = ModelContext(modelContainer) } } extension Store { private convenience init( schema: Schema, configuration: ModelConfiguration ) throws { let container = try ModelContainer( for: schema, configurations: configuration ) self.init(modelContainer: container) } } extension Store { public convenience init(url: URL) throws { let schema = Schema(Self.models) let configuration = ModelConfiguration(url: url) try self.init( schema: schema, configuration: configuration ) } } extension Store { public convenience init(isStoredInMemoryOnly: Bool = false) throws { let schema = Schema(Self.models) let configuration = ModelConfiguration(isStoredInMemoryOnly: isStoredInMemoryOnly) try self.init( schema: schema, configuration: configuration ) } } extension Store { public func fetch<T>(_ type: T.Type) throws -> Array<T> where T : PersistentModel { try self.modelContext.fetch( FetchDescriptor<T>() ) } } extension Store { public func fetchCount<T>(_ type: T.Type) throws -> Int where T : PersistentModel { try self.modelContext.fetchCount( FetchDescriptor<T>() ) } } extension Store { public func insert<T>(_ model: T) where T : PersistentModel { self.modelContext.insert(model) } } extension Store { public func delete<T>(model: T.Type) throws where T : PersistentModel { try self.modelContext.delete(model: model) } } extension Store { public func deleteWithIteration<T>(model: T.Type) throws where T : PersistentModel { for model in try self.fetch(model) { self.modelContext.delete(model) } } } extension Store { private static var models: Array<any PersistentModel.Type> { [Item.self] } } That should be pretty simple… I can use this Store to read and write Item instances to a ModelContext. Here is an example of an executable that shows off the unexpected behavior: func main() async throws { do { let store = try Store(isStoredInMemoryOnly: true) store.insert(Item()) print(try store.fetchCount(Item.self) == 1) try store.delete(model: Item.self) print(try store.fetchCount(Item.self) == 0) } do { let store = try Store(isStoredInMemoryOnly: true) store.insert(Item()) print(try store.fetchCount(Item.self) == 1) try store.deleteWithIteration(model: Item.self) print(try store.fetchCount(Item.self) == 0) } do { let store = try StoreActor(isStoredInMemoryOnly: true) await store.insert(Item()) print(try await store.fetchCount(Item.self) == 1) try await store.delete(model: Item.self) print(try await store.fetchCount(Item.self) == 0) } do { let store = try StoreActor(isStoredInMemoryOnly: true) await store.insert(Item()) print(try await store.fetchCount(Item.self) == 1) try await store.deleteWithIteration(model: Item.self) print(try await store.fetchCount(Item.self) == 0) } } try await main() My first step is to set up an executable with an info.plist to support SwiftData.^2 My expectation is all these print statements should be true. What actually happens is that the calls to delete(model:where:includeSubclasses:) seem to not be deleting any models (and also seem to not be throwing errors). I also have the option to test this behavior with XCTest. I see the same unexpected behavior: import XCTest final class StoreXCTests : XCTestCase { func testDelete() throws { let store = try Store(isStoredInMemoryOnly: true) store.insert(Item()) XCTAssert(try store.fetchCount(Item.self) == 1) try store.delete(model: Item.self) XCTAssert(try store.fetchCount(Item.self) == 0) } func testDeleteWithIteration() throws { let store = try Store(isStoredInMemoryOnly: true) store.insert(Item()) XCTAssert(try store.fetchCount(Item.self) == 1) try store.deleteWithIteration(model: Item.self) XCTAssert(try store.fetchCount(Item.self) == 0) } } Those tests fail… implying that the delete(model:where:includeSubclasses:) is not actually deleting any models. FWIW… I see the same behavior (from command-line and XCTest) when my Store conforms to ModelActor.^3 ^4 This does not seem to be the behavior I am seeing from using the delete(model:where:includeSubclasses:) in a SwiftUI app.^5 Calling the delete(model:where:includeSubclasses:) function from SwiftUI does delete all the model instances. The SwiftUI app uses a ModelContext directly (without a Store type). I can trying writing unit tests directly against ModelContext and I see the same behavior as before (no model instances are being deleted).^6 Any ideas about that? Is this a known issue with SwiftData that is being tracked? Is the delete(model:where:includeSubclasses:) known to be "flaky" when called from outside SwiftUI? Is there anything about the way these ModelContext instance are being created that we think is leading to this unexpected behavior?
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879
Jul ’24
SwiftData Model fails to build from Xcode 15.4 when class access control is package?
Hi! I'm building an app from production Xcode_15.4.0 and I'm seeing strange behavior from the Model macro: import SwiftData @Model package class Person { init() { } } Building this from Xcode_15.4.0 or Swift 5.10 leads to these errors: /var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMe_.swift:1:1: error: initializer 'init(backingData:)' must be as accessible as its enclosing type because it matches a requirement in protocol 'PersistentModel' extension Person: SwiftData.PersistentModel { ^ /Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here @Model package class Person { ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMm_.swift:19:10: note: mark the initializer as 'package' to satisfy the requirement required init(backingData: any SwiftData.BackingData<Person>) { ^ /Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here @Model package class Person { ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMe_.swift:1:1: error: property 'schemaMetadata' must be as accessible as its enclosing type because it matches a requirement in protocol 'PersistentModel' extension Person: SwiftData.PersistentModel { ^ /Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here @Model package class Person { ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMm_.swift:13:12: note: mark the static property as 'package' to satisfy the requirement static var schemaMetadata: [SwiftData.Schema.PropertyMetadata] { ^ /Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here @Model package class Person { ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMe_.swift:1:1: error: initializer 'init(backingData:)' must be as accessible as its enclosing type because it matches a requirement in protocol 'PersistentModel' extension Person: SwiftData.PersistentModel { ^ /Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here @Model package class Person { ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMm_.swift:19:10: note: mark the initializer as 'package' to satisfy the requirement required init(backingData: any SwiftData.BackingData<Person>) { ^ /Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here @Model package class Person { ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMe_.swift:1:1: error: property 'schemaMetadata' must be as accessible as its enclosing type because it matches a requirement in protocol 'PersistentModel' extension Person: SwiftData.PersistentModel { ^ /Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here @Model package class Person { ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /var/folders/1j/0r1s_v0n4bn200kt9nkm9j5w0000gn/T/swift-generated-sources/@__swiftmacro_9MyLibrary6Person5ModelfMm_.swift:13:12: note: mark the static property as 'package' to satisfy the requirement static var schemaMetadata: [SwiftData.Schema.PropertyMetadata] { ^ /Users/rick/Desktop/MyLibrary/Sources/MyLibrary/MyLibrary.swift:3:1: note: in expansion of macro 'Model' on class 'Person' here @Model package class Person { ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ error: fatalError Building from Xcode_16_beta_4 or Swift 6.0 builds with no errors. Is this package issue being tracked for SwiftData when building from 5.10? It looks like this is fixed from 6.0… but I would like to build this code from production Swift today. Potential workarounds: Mark the class as internal or public? Use Xcode to inline the macro expansion and directly modify the broken functions with the correct access control? Any more ideas? My preference would be to keep this type package (while also building from 5.10). Any more workarounds (other than expanding the macro and modifying the functions myself by-hand)? Thanks!
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243
Jul ’24
How to resolve SwiftUI.DynamicProperty on MainActor compiler warning on 6.0?
Hi! I'm running into a warning from a SwiftUI.DynamicProperty on a 6.0 development build (swift-6.0-DEVELOPMENT-SNAPSHOT-2024-03-26-a). I am attempting to build a type (conforming to DynamicProperty) that should also be MainActor. This type with also need a custom update function. Here is a simple custom wrapper (handwaving over the orthogonal missing pieces) that shows the warning: import SwiftUI @MainActor struct MainProperty: DynamicProperty { // Main actor-isolated instance method 'update()' cannot be used to satisfy nonisolated protocol requirement; this is an error in the Swift 6 language mode @MainActor func update() { } } Is there anything I can do about that warning? Does the warning correctly imply that this will be a legit compiler error when 6.0 ships? I can find (at least) two examples of types adopting DynamicProperty from Apple that are also MainActor: FetchRequest and SectionedFetchRequest. What is confusing is that both FetchRequest^1 and SectionedFetchRequest^2 explicitly declare their update method to be MainActor. Is there anything missing from my Wrapper declaration that can get me what I'm looking for? Any more advice about that? Thanks!
4
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812
Apr ’24
Aggregating Xcode Metrics Measure Test Reporting in Xcode or Command Line
Hi! I'm experimenting with Xcode performance testing. I'm specifically focusing on XCTMemoryMetric. I have a demo project with two performance tests that do some work wrapped with XCTestCase.measure. I can navigate to my Report navigator in Xcode and see the memory footprints of these two tests… but I only see how to view them individually: From this screen it looks like I have the ability to Export this benchmark to CSV. My question is what my options are for viewing all my XCTestCase.measure tests together. I see the Duration for both tests… but I don't see any way to view the memory benchmarks for all my tests in just one place: Ideally… I would also like to run these tests and produce one CSV file (or XML or JSON) report. I'm not opposed to using command line for this (if the option exists there) but Xcode also works for me. I'm also flexible whether or not these tests live in a Swift Package or directly in an Xcode project if that makes any difference. Any more advice about how to set up these performance tests? Thanks!
2
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777
Jan ’24
Can SwiftData Registered Models Be Equal Values and Different References?
Hi! I'm experimenting with SwiftData and looking for a situation where one persistentModelID might result in more than one registered model object reference delivered from a fetch from a single context. Here is an example of what I have to experiment: import Foundation import SwiftData @Model class Person { var name: String init(name: String) { self.name = name } } func main() { let configuration = ModelConfiguration( isStoredInMemoryOnly: true, allowsSave: true ) do { let container = try ModelContainer( for: Person.self, configurations: configuration ) let context = ModelContext(container) let person = Person(name: "John Appleseed") context.insert(person) let persistentModelID = person.persistentModelID if let left: Person = context.registeredModel(for: persistentModelID), let right: Person = context.registeredModel(for: persistentModelID) { print(left === right) // true } let descriptor = FetchDescriptor<Person>( predicate: #Predicate { person in person.persistentModelID == persistentModelID } ) if let left = try context.fetch(descriptor).last, let right = try context.fetch(descriptor).last { print(left === right) // true } } catch { print(error) } } main() This is a very simple command line app that attempts to fetch "two different" registered models… but both approaches (querying directly for persistentModelID and wrapping persistentModelID with FetchDescriptor) seem to consistently deliver objects equal by reference. Is there any situation where I could set this code up to deliver two registered models different by reference (but equal by value)? Is this anything I have to think about or manage at an "app" level? Is this behavior documented anywhere? Thanks!
0
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666
Jan ’24
SwiftUI.View Compiler Errors when Property Wrapper is Annotated with MainActor
Hi! I'm seeing some confusing behavior with a propertyWrapper that tries to constrain its wrappedValue to MainActor. I'm using this in a SwiftUI.View… but I'm seeing some confusing behavior when I try to add that component to my graph. There seems to be some specific problem when body is defined in an extension. I start with a simple property wrapper: @propertyWrapper struct Wrapper<T> { @MainActor var wrappedValue: T } I then try a simple App with a View that uses a Wrapper: @main struct MainActorDemoApp: App { var body: some Scene { WindowGroup { ContentView() } } } struct ContentView: View { @Wrapper var value = "Hello, world!" var body: some View { Text(self.value) } } This code compiles with no problems for me. For style… I might choose to define the body property of my MainActorDemoApp with an extension: @main struct MainActorDemoApp: App { // var body: some Scene { // WindowGroup { // ContentView() // } // } } extension MainActorDemoApp { var body: some Scene { WindowGroup { ContentView() // Call to main actor-isolated initializer 'init()' in a synchronous nonisolated context } } } struct ContentView: View { @Wrapper var value = "Hello, world!" var body: some View { Text(self.value) } } Explicitly marking my body as a MainActor fixes the compiler error: @main struct MainActorDemoApp: App { // var body: some Scene { // WindowGroup { // ContentView() // } // } } extension MainActorDemoApp { @MainActor var body: some Scene { WindowGroup { ContentView() } } } struct ContentView: View { @Wrapper var value = "Hello, world!" var body: some View { Text(self.value) } } So I guess the question is… why? Why would code that breaks when my body is in an extension not break when my body is in my original struct definition? Is this intended behavior? I'm on Xcode Version 15.2 (15C500b) and Swift 5.9.2 (swiftlang-5.9.2.2.56 clang-1500.1.0.2.5). It's unclear to me what is "wrong" about the code that broke… any ideas?
3
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788
Jan ’24
RandomAccessCollection Performance Problems when List is paired with NavigationStack
https://gist.github.com/vanvoorden/1c7c6ed08898de7f4b8619147537c0eb Hi! Has anyone here seen weird performance problems when passing values from a Collections.OrderedDictionary to a SwiftUI.List inside SwiftUI.NavigationStack? I see some performance problems that go away when switching back to SwiftUI.NavigationView. At this point, I'm not sure if it's a problem in the OrderedDictionary implementation or not. Anyone want to take a look and see if you can help track this down? For a simple backing store to drive a simple SwiftUI app displaying a List of data, the OrderedDictionary (from swift-collections) has the advantage of giving us the option to access (by an arbitrary key) in constant time. The OrderedDictionary exposes a values property that conforms to RandomAccessCollection. Since we can pass a RandomAccessCollection as data to generate a List, we should hope to be able to pass the OrderedDictionary.values the same way we would pass an Array. This is leading to some strange performance problems that seem to happen when our List is contained in a NavigationStack (and we push and pop a detail view on the stack). Here is a simple example: import Collections import SwiftUI let NavigationDemoRange = 0...999999 extension Int: Identifiable { public var id: Self { return self } } @main struct NavigationDemoApp: App { let dictionary = OrderedDictionary( uniqueKeys: NavigationDemoRange, values: NavigationDemoRange ) } extension NavigationDemoApp { var body: some Scene { WindowGroup { NavigationStack { List( self.dictionary.values, rowContent: { element in NavigationLink( String(element), value: element ) } ).navigationDestination( for: Int.self, destination: { element in Text( String(element) ) } ) } } } } In this example, we start by defining a NavigationDemoRange that we use to generate 1MM data elements. Our data element is a simple Int, which we mark as Identifiable to make it easier to pass to a List. We then construct a simple OrderedDictionary instance, where every key simply maps to itself (and the values property preserves the intended ordering). We then create (and present) a NavigationStack that wraps a List that displays every element from our OrderedDictionary.values. We add a simple NavigationLink (and pair with a navigationDestination) to display a "detail view" (which is just a Text element to display the Int). When we launch this app (on simulator or device), we see a significant hang when tapping an item from the list (pushing a detail view). Popping back appears not to hang, but then pushing another item hangs again. When we inspect instruments to troubleshoot this hang, we see that our app is spending a lot of time testing our OrderedDictionary.values for equality: static OrderedDictionary.Values<>.== infix(_:_:) Adding a breakpoint here and running our app shows that this equality check happens 7 times when the app is launched, 5 times when the detail is pushed, and 5 times when the detail is popped. That is 17 total equality checks to display a list, push a detail, and pop back all driven from data that we defined as immutable (a let constant). If we try and implement our app on the alternative NavigationLink API (before the introduction of navigationDestination), we see different results. Now, our app launches and we see a significant hang on both pushing and popping a detail view. Instruments confirms we are still spending a lot of the on equality checks. Adding a breakpoint on the check shows us this equality check happens 1 time when the app launches, 24 times when the detail view is pushed, and 12 times when the app is popped. That is 37 total equality checks against data that is (still) an immutable let constant. We set our NavigationDemoRange to 1MM elements to exaggerate performance problems, but for any amount of data we still see the equality checks occurring the same amount of times. The OrderedDictionary.values type exposes an elements property that wraps the values with an Array. When we pass OrderedDictionary.values.elements to our List, our performance problems go away: extension NavigationDemoApp { var body: some Scene { WindowGroup { NavigationStack { List( self.dictionary.values.elements, rowContent: { element in NavigationLink( String(element) ) { Text( String(element) ) } } ) } } } } FWIW, we see the exact same performance problems (number of equality checks) when passing in Collections.OrderedSet (and the problems go away when we pass the OrderedSet.elements property). That was NavigationStack. What happens if we try this same test with NavigationView? extension NavigationDemoApp { var body: some Scene { WindowGroup { NavigationView { List( self.dictionary.values, rowContent: { element in NavigationLink( String(element) ) { Text( String(element) ) } } ) } } } } This looks much faster with no noticeable performance problems. Setting a breakpoint confirms that equality is checked once on app launch. Pushing and popping perform no equality checks. Here is what we know (so far): OrderedDictionary.Values performs poorly when List is paired with NavigationStack. OrderedDictionary.Values performs well when List is paired with NavigationView. Array performs well when List is paired with NavigationStack or NavigationView. What could be causing these performance problems? It's not clear. Most of the sample code from Apple passes an Array when constructing a List, but the List constructor just takes an arbitrary RandomAccessCollection without telling us there are performance implications from rolling our own RandomAccessCollection outside the system Swift types. Is there some kind of bug in the implementation of OrderedDictionary.Values (and OrderedSet) that would lead to this performance problem? If that was true, why would that performance problem only seem to show up in NavigationStack (and not NavigationView)? If it's not safe to pass arbitrary RandomAccessCollection types to List, should we always wrap any collection in an Array before constructing a List? Any more thoughts about this? Any ideas where the performance problem could be caused from? These have all been tested on 17.1 iPhone simulator and device. The swift-collections version is 1.0.5 Thanks!
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Nov ’23