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How to make ARView fullscreen?
Hey, I'm trying to get the very default "Augmented Reality App" to show the camera image as fullscreen. When I create a new project and choose "Augmented Reality App" the camera picture is like 80% of the screen height (iPhone 11, I guess it scales to fit the screen width). I tried different frame settings and .frame modifiers but I find no solution. I don't understand how to scale ARView, the docs - https://developer.apple.com/documentation/realitykit/arview don't make me smarter either. Is this a UIViewRepresentable problem? I want to learn SwiftUI and I would love to understand why for example .frame(maxHeight: .infinity) or .scaleEffect(1.5) has no effect here. struct ContentView : View { 		var body: some View { 				ARViewContainer() 				.edgesIgnoringSafeArea(.all) 		} } struct ARViewContainer: UIViewRepresentable {		 		func makeUIView(context: Context) -> ARView { 				return ARView(frame: .zero) 		} 		func updateUIView(_ uiView: ARView, context: Context) {} }
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Oct ’20