Hello Apple Devs,
We have in the past done separate releases of OSX and iOS apps under the same name. However, it would appear that since the addition os OSX/iOS cross sell, this is no longer possible? Is there a rationale for this? It seems unfortunate to have to differentiate the apps at the title level with stuff like (Pocket Edition/Desktop Edition/TV Edition) etc. if selling separately at different price points on different platforms.
Thanks
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Hello Apple devs,
We recently moved from Xcode 11 to 12 and Mojave to Catalina. After the update, our Mac OSX project calls to IOHIDManagerScheduleWithRunLoop trigger an internal assertion: "assertion failure: Schedule failed queue: 0x0 runLoop: 0x600003e14300". I have been unable to find any information on what the cause may be. Any help would be much appreciated.
Thanks!