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Team requires more devices than that of the Device limit
Hi Hypothetically, my company has 300 mobile engineers and we're building an iPhone app. Optimally I'd like each mobile engineer to have a physical device which they can do their day to day development, testing etc on. What options do I have to enable this given that there is a 100 device limit for iPhones on the Apple Developer Program used by my company. (https://developer.apple.com/help/account/register-devices/devices-overview/) Thanks
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Simulating & tools for testing pre-warming state
Hi there I have a large codebase with many dependencies. I have a bug which I suspect is caused by accessing the keychain when the app has launched for pre-warming and as a result the keychain is inaccessible. Are there any recommendations for simulating or testing this app state, and for identifying any static initialisers in my dependencies that could be contributing to my issue? Thanks
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Sep ’24