How can we reduce plane overlapping in Tracking and Visualizing Planes?
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How to disable camera rotation while allowsCameraControl = true;
I want users to be able to pan and zoom an object, but not rotate it at all.
Is there any way to detect if a SCNGeometry is intersecting with any other SCNGeometry in the scene?
How to set the top-down orthographic projection of an object in scenekit; useOrthographicProjection() doesn't make any difference in the camera view. I little bit confused about its usage.
I ma trying to figure out if there is a Boolean subtraction functionality native in SceneKit or RealityKit. Simple operation like cutting a hole in a box from a sphere.
If not, are there any libraries (free) that I can look into?
Hi, I'm new to ARKit development. Can anyone suggest ways to perform automatic wall or corner detection with ARKit?
Please suggest ways to remove the unwanted noise from the point cloud generated by the LiDAR scan.
Or how can one smoothen out the LiDAR scan result using ARKit plane detection?
I'm trying to create a floorplan by defining corner points of an apartment using ARkit. But I want my app to detect corners automatically rather than tapping around corners and saving the corner location.
After some R&D, I could conclude that corner detection is not natively supported by ARkit and I might need to use AI to make that happen. So, is there any .mlmodel available for the corner detection?
I'm new to Swift/ARKit development. Please help me with this problem. Any suggestions are welcome :)