A CloudKit "Location" is a CLLocation, so a LocationList is an array of CLLocation.
CLLocation contains a CLLocationCoordinate2D as one of it's fields, plus other items.
You can init a CLLocation using the latitude and longitude from your CLLocationCoordinate2D.
So you can create a list of CLLocation, to store on CloudKit.
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MKMapView can't show an "empty" map, but you could temporarily hide the map view, using:
mapView.isHidden = true
It's not possible to prevent screen recording.
And yet... the people at Confide seem to have done it?
Search for "ScreenShieldKit" (I can't include a link here).
@Mystiko, the watchOS device support folder is created when you first build for a watch, so it may not exist yet.
Try running your app on the watch Simulator... that should create the folder.
Apple replied to my Feedback Assistant report (after 10 days).
They asked for my Developer email address, "to locate the account in question".
Looking at "~LibraryDeveloper/Xcode/watchOS DeviceSupport" the entry for 7.0.1 is now there.
Trying again, I can install to my Apple Watch, so it is working.
What I don't know, is did they fix their back-end, or just tweak my account?
request.responseJSON executes asynchronously, so your method is returning, before the request's closure has finished (specifically, before it has set the new value for ttrr).
So the method will always return ttrr = "default"
You need to action the new value of ttrr within the request's closure (after you set ttrr = String(tr).
You have made your TimerManager an ObservableObject, but your SingleTimerView does not handle it as an ObservedObject.
Fix:
In SingleTimerView, change
@Binding var timerManager : TimerManager
to
@ObservedObject var timerManager : TimerManager
In MultiTimerView, change
SingleTimerView(timerManager: self.$timerList[id])
to
SingleTimerView(timerManager: self.timerList[id])
Label("Bookmark", systemImage: "bookmark")
The system seems to decide that there is not enough room to display both the text and the icon, in a ToolbarItem.
It shows the icon.
I think the text is used for accessibility purposes.
The "Release Candidate" should work...
...but it seems wrong that there's an iOS version released, without a compatible Xcode in the App Store (if that is the case).
Catalina 10.15.7, Xcode 12.1
How are you creating your C source file?
In an iOS project, if I go to the "File" menu, File > New > File...
Then Source > C File
And check "Also create a header file"...
Xcode creates the .h and .c files.
The .h already includes "#include <stdio.h>", so there is no need to type it, and it builds okay.
Can you add some more details to your question?
What kind of project have you created?
In the current version of SwiftUI, you would use a LazyVGrid to achieve this.
Since you are specifying an older SwiftUI, there is no built-in solution, and you will have to create your own.
What would you buy right now... I would wait for the Apple Event tomorrow...
https://www.apple.com/apple-events/
...then buy an Apple Silicon Macbook Pro!
I reported this issue to Apple, using Feedback Assistant.
This is currently showing "Recent Similar Reports: None".
So I would encourage anyone else who is experiencing this issue, to report it to Apple!
(That might not help us with this specific issue, but next time...)
There you go... just announced:
MacBook Pro with M1 processor
16Gb memory
512Gb SSD
That spec is the "sweet spot", in my opinion.
You can add more SSD (but not more memory) if you need it.
Can you explain exactly what isn't working?
I tried your code on Xcode 12.1, and saw a working "Edit" button in the navigation bar.