I have developer documentation that contains links that are now dead. How can I find the post that this link used to refer to?
https://forums.developer.apple.com/message/281700
I tried simply using the ID in the new URL format, but that didn't work. Eg:
https://developer.apple.com/forums/thread/281700
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I can't debug my metal shaders anymore. The GPU button just says this:
I have a lot of metal code so I'm not sure what triggered it. The "?" button does nothing.
Any pointers on where to look? Are there certain APIs that do this?
I watched a WWDC talk on LLDB, and they showed a nice trick of calling CATransaction.flush() from the debugger, to push changes to a UIView to the screen, even when the program was paused. Is there is a similar thing we can do with Metal?
I'm using MTKView, but I can change to a lower level if that's required. The MTKView is paused, so I'm using setNeedsDisplay. As usual, I implement the draw delegate method to encode and commit a command buffer.
If I do this from LLDB:
metalView.setNeedsDisplay()
CATransaction.flush()
I can see that causes my draw function to run, but nothing shows up on screen.
Is there something else we can do to flush those metal commands to the GPU and see them on screen while stepping through the program with the debugger?
I'm using the Connect app on my iPad. I'm looking at an app that is barely used, and I see two written reviews. But in the App Store there is only one. Any ideas what could cause this?
The review in question is reporting a possible bug, so I do wonder if this means the user retracted/deleted it.
Is this a bug? Is the < character supposed to change something in markdown? I didn't think so.
(Xcode 13.1)
Why the does this display "Hello1" and not "HelloWorld"? Then if I put a space between them it works as expected.
(macOS 12.0.1)
struct ContentView: View {
var body: some View {
let t1 = Text("Hello").foregroundColor(.red)
let t2 = Text("World").foregroundColor(.blue)
Text("\(t1)\(t2)")
.padding()
.frame(width: 200)
}
}
I'm working on a drawing and painting program. When I turn my iPad, I detect the screen change and keep the drawing stable, while allowing the toolbars and things to rotate. But SwiftUI creates a disorienting animation of the main canvas anyway. Is there a way to shut that off?
This minimal code demonstrates a problem I'm having. As you adjust the Slider (high precision numbers), the TextField sets the model, changing the number's precision to its format.
But I only want it to use the 3-digit fraction for display, or if the user edits in the field. It shouldn't be mutating the model just because it's displaying the value, no?
Is it a bug? It doesn't seem right to me.
struct ContentView: View {
@State var number: Double = 0
// wrap binding to log the `set` calls
var textFieldBinding: Binding<Double> {
Binding { number } set: {
print("Setting from TextField: \($0)")
number = $0
}
}
var sliderBinding: Binding<Double> {
Binding { number } set: {
print("Setting from Slider: \($0)")
number = $0
}
}
var body: some View {
VStack {
TextField("Number", value: textFieldBinding, format: .number.precision(.fractionLength(3)))
Slider(value: sliderBinding, in: 0...5.0)
}.frame(maxWidth: 300)
}
}
When you drag the slider, you see stuff like:
Setting from Slider: 1.0073260217905045
Setting from TextField: 1.007
...
I tried to replace UIKit's UIPinchGestureRecognizer with SwiftUI's MagnificationGesture, but it doesn't seem possible in my case. I use the location(in: UIView) function from the former, which allows me to zoom in on that point, specifically. It's a better experience when zooming in on an image.
Can I get that info from the MaginificationGesture? In the example code I see only the CGFloat for the amount of magnification.
I have a button to restore purchases in my app. It calls AppStore.sync() as suggested by sample code. I'm testing in the sandbox, I put my device in airplane mode, and it throws StoreKitError.userCancelled. That's odd. Anyone else see this?
I'd like to show an error alert popup to the user here, but I can't differentiate between this an a real userCancelled.
I've been working on an iOS app with UIDocuments. They were saving fine. Now all of a sudden, after unrelated changes, nothing will save.
Here is the error printed in Xcode console:
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSURL URLByAppendingPathExtension:]: component, components, or pathExtension cannot be nil.'
log.debug("save to:\(self.document.fileURL)")
document.save(to: document.fileURL, for: .forOverwriting) { success in
...
}
The log message there prints a valid URL.
I want to show a custom confirmation dialog on my iPad. It pops up looking utterly ridiculous because the size is way bigger than it needs - inches of padding on all sides.
Is there still no way to control a sheet size on iPad?
Example code:
struct ContentView: View {
@State var showSheet = false
var body: some View {
Button("Show sheet") {
showSheet = true
}.sheet(isPresented: $showSheet) {
VStack(spacing: 0) {
Text("Title")
Divider()
Text("Line 1")
Text("Line 2. Blah blah blah blah.")
Divider()
HStack {
Button("Cancel") { showSheet = false }
Divider()
Button("OK") { showSheet = false }
}.fixedSize(horizontal: false, vertical: true)
}
.frame(minWidth: 0, minHeight: 0)
.fixedSize()
}
}
}
The result:
I think they are, but I got myself into a situation with this error:
// Inside a SwiftUI View struct...
let cancelled: @MainActor () -> Void
var body: some View {
...
Button(action: self.cancelled) { Text("Cancel") } // Error here
The compiler reports:
Converting function value of type '@MainActor () -> Void' to '() -> Void' loses global actor 'MainActor'
I originally put that attribute on the cancelled property, because in the passed-in closure, I was doing something that gave me an error about how I had to be on the MainActor.
I can't find any documentation on this.
I've tried adding png files to my project and adding them with the "+" button here, but Xcode just ignores me. No error message.
Is it looking for a specific file format? This is Xcode 13.
Here's the entire app below. On iOS 15, it pops up blank. If you dismiss it and click "Share" again, then it looks right. Is this a bug, or is the code wrong?
struct ContentView: View {
@State private var showShare = false
@State private var shareItems: [Any] = []
var body: some View {
VStack {
Text("Test ActivityViewController")
Button("Share") {
share()
}.sheet(isPresented: $showShare) {
print("dismissed")
} content: {
ActivityViewController(activityItems: shareItems)
}
}
}
func share() {
shareItems = ["test"]
showShare = true
}
}
struct ActivityViewController: UIViewControllerRepresentable {
let activityItems: [Any]
func makeUIViewController(context: Context) -> UIActivityViewController {
let c = UIActivityViewController(activityItems: activityItems, applicationActivities: nil)
return c
}
func updateUIViewController(_ uiViewController: UIActivityViewController, context: Context) {}
}