We're trying to submit an App Clip with around 17mb, aiming to fit in the new size limit for digital invocations.
The mention for the rules can be found in this article.. The relevant part is:
If you make your App Clip available on devices running iOS 16.4 and later, your App Clip can be up to 50 MB in size if it meets the following conditions:
The App Clip only supports digital invocations — for example, from your website or Spotlight search — and not from physical invocations but like App Clip Codes, QR codes, or NFC tags
People use your App Clip in situations where a reliable internet connection is likely, for example, at home
Your App Clip doesn’t support iOS versions prior to iOS 16.4
We have updated our App Clip target to have a minimum supported version to iOS 16.4 but when we push it to TestFlight we get an error like below:
We identified one or more issues with a recent delivery for your app, (...) Please correct the following issues, then upload again.
ITMS-90865: Thinned app clip size is too large - The main bundle of the (...) App Clip is 17 MB, which exceeds the maximum allowable size of 15 MB after app thinning. Please ensure the main bundle of any App Clip variant is less than 15 MB. For details, view: https://developer.apple.com/documentation/app_clips/creating_an_app_clip_with_xcode.
We haven't found any way to specifically specify the App Clip to exclusively support digital invocations.
The parent app still has a minimum supported version of iOS 15.0.
What are we missing?
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Good morning,
if I understood correctly, Live Activities will come on a later iOS 16 update and are not present on the current iOS 16 beta. I think that might explain the lack of documentation on the subject.
What I'd like to understand is what could be the best path to take to make sure we're prepared to build a Lock Screen widget with Live Activities.
Is a Home Screen widget a good starting point?
Does anyone know?
Can an Apple engineer shine some light into the topic?
Thank you