I ran into almost the same problem. Luckily I didn't increment the major number, but only the minor. However, since we're an Open Source project of course the major is "0" (though we are considering going to 1.0.0 - maybe next year), and thus our minor also had to increase (from 0.9.x to 0.10.0). Since then I really take care to check the version and build numbers before submitting to Testflight...
Post
Replies
Boosts
Views
Activity
Same problem here. I still got an SE 1st gen (iOS 15.7) and an XS Max (iOS 16.7.1) which I can use for fast debugging, but my brand new 15 Pro Max is slow as molasses (same app), whether I plug in the cable or not.
From the docs:
Important
Before configuring your app to use Tap to Pay on iPhone, you must set up the necessary entitlement. For more information, see Setting up the entitlement for Tap to Pay on iPhone.
https://developer.apple.com/documentation/proximityreader/setting-up-the-entitlement-for-tap-to-pay-on-iphone
FB11880907
Added a new user account. Launched Xcode, new project, got the error message:
Cannot preview in this file - Timed out waiting for connection to DTS…
After another reboot of my MacBook, previews worked again in both accounts.
You can close this bug, if you think it’s normal to reboot twice or more after an Xcode update to regain all functionality…
Playgrounds 4.1 always crashes a few seconds after launch without even showing a window
rMBP late 2016 (won't get macOS 13) with macOS 12.6.1 (fresh installation 2 months ago without Migration Assistant, so no old prefs and stuff)
Xcode 14.1 incl. command line tools