Here I was given access to the application that the team makes and in it I miss two internetinsdklhasdkzhnf - but where can I get them ???? Why am I missing them? Why are the ******* certificates that I generate ANYTHING do not work ????????
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......... damn - how could you make a magizine in which it is impossible to upload screenshots taken on your own devices ???????????????????????? ??????? I have an iPhone 12 pro Max - and I need to take some screenshots for the app store, I take them and drag them to the screenshots section and get this message - it turns out that the resolution of my screenshots does not correspond to the required statement in your store! Why should I take these screenshots then ??????? For what ????????? What devices should you use to take screenshots for your
My screenshot size : 1125x2436 - needed 1242x2688 !!!!!
in swiftUI NOT WORKING add let polyline = MKGeodesicPolyline(coordinates: &coordinates, count: locations.count) - not drawing. To draw and add this, you have to use a ******* construction with struct mapViewCustom : UIViewRepresentable {... } But if you use UIViev, then touching to mapAnnotations !!!!! I have a simple question, how how how how how ?????????????????????????????????????? Get access to mapAnnotation using MapKit as UIResresentable or hot to draw MKGeodesicPolyline in SwiftUI !!!!!
Very very bad system
Failed to produce diagnostic for expression; please file a bug report This is what the program writes to me (the most ******* SwiftUI in the world! !!!!!) and I don't understand what to do with it - tell me, friends
do {
try asset.export(to: fileLosUrlOBJ)
}catch let error as NSError {
print(" failed writing obj super variant's \(error)")
}
}
}
struct ScanView: View {
@EnvironmentObject var orientationInfo : OrientationInfo
@EnvironmentObject var session: Session
@EnvironmentObject var lidarLosView : LidarViewModel
@State var inpt : String = ""
@State var outpu : String = ""
@State var typing = false
@State var myBackFloat : Float = 0.0
@Binding var los : Float
@Binding var los2 : Float
var body: some View {
GeometryReader {geom in
ZStack {
if !typing {
if !outpu.isEmpty {
Text("You typed: \(outpu)")
}
} else if !inpt.isEmpty {
Text("You are typing: \(inpt)")
}
// myBackFloat = lidarLosView.getMyMeasu
lidarLosView.sceneLos
if UIDevice.current.userInterfaceIdiom == .pad {
ScanLidarButtons()
.edgesIgnoringSafeArea(.top)
} else {
ScanLidarButtonsMobile()
}
}.ignoresSafeArea(.keyboard, edges: .bottom)
}
}
}
struct ScanView_Previews: PreviewProvider {
let float2 : Float = 0.2
static var previews: some View {
ScanView(los: float2, los2: float2)
}
}
What shit is your documentation and IDE - even your own examples do not .... run on the whole SCREENNNNNNNNN !!!!!!!!!!
I pressed all the checkboxes, put down all the plots - but instead of 1782 to 828 of my iPhone XR, I get a resolution cropped from the bottom and from the top 640 to 960 - and my question is how can I make mtkView full screen and not just this ......... cropped square
Hi!I do some project on os and everywhere I get the same error libsystem_kernel.dylib`__ulock_wait: -> 0x7fffa4bdc31e <+10>: jae 0x7fffa4bdc328; <+20>Where it appears and how to track it I do not know, I need help. Thank you!my system:MacOS Sierra Version 10.12.6 (16G29)Xcode version 8.3.3 (8E3004b)P.s.my bt all looks like this:* thread #1, queue = 'com.apple.main-thread', stop reason = signal SIGSTOP * frame #0: 0x00007fffa4bdc31e libsystem_kernel.dylib`__ulock_wait + 10 frame #1: 0x00007fffa4cbfaff libsystem_platform.dylib`_os_ulock_wait + 25 frame #2: 0x00007fffa4cbf7d0 libsystem_platform.dylib`_os_nospin_lock_lock_slow + 125 frame #3: 0x00007fff8ccbe614 AppKit`_NSOpenGLContextGetOffScreenSurface + 28 frame #4: 0x00007fff8ccd262b AppKit`-[NSOpenGLContext update] + 378 frame #5: 0x00007fff8ef0a22c CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK__ + 12 frame #6: 0x00007fff8eeeb3c4 CoreFoundation`__CFRunLoopDoBlocks + 356 frame #7: 0x00007fff8eeeab35 CoreFoundation`__CFRunLoopRun + 917 frame #8: 0x00007fff8eeea544 CoreFoundation`CFRunLoopRunSpecific + 420 frame #9: 0x00007fff8e449ebc HIToolbox`RunCurrentEventLoopInMode + 240 frame #10: 0x00007fff8e449bf9 HIToolbox`ReceiveNextEventCommon + 184 frame #11: 0x00007fff8e449b26 HIToolbox`_BlockUntilNextEventMatchingListInModeWithFilter + 71 frame #12: 0x00007fff8c9e2a54 AppKit`_DPSNextEvent + 1120 frame #13: 0x00007fff8d15e7ee AppKit`-[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 2796 frame #14: 0x00007fff8c9d73db AppKit`-[NSApplication run] + 926 frame #15: 0x00007fff8c9a1e0e AppKit`NSApplicationMain + 1237 frame #16: 0x0000000100012a42 LosShader`main(argc=3, argv=0x00007fff5fbff620) at main.m:12 frame #17: 0x00007fffa4aad235 libdyld.dylib`start + 1 thread #2 frame #0: 0x00007fffa4bdc44e libsystem_kernel.dylib`__workq_kernreturn + 10 frame #1: 0x00000001002086c6 libsystem_pthread.dylib`_pthread_wqthread + 1023 frame #2: 0x00000001002082b5 libsystem_pthread.dylib`start_wqthread + 13 thread #3 frame #0: 0x00007fffa4bdc44e libsystem_kernel.dylib`__workq_kernreturn + 10 frame #1: 0x00000001002086c6 libsystem_pthread.dylib`_pthread_wqthread + 1023 frame #2: 0x00000001002082b5 libsystem_pthread.dylib`start_wqthread + 13 thread #4 frame #0: 0x00007fffa4bdc44e libsystem_kernel.dylib`__workq_kernreturn + 10 frame #1: 0x0000000100208859 libsystem_pthread.dylib`_pthread_wqthread + 1426 frame #2: 0x00000001002082b5 libsystem_pthread.dylib`start_wqthread + 13 thread #6, queue = 'OpenGLMT' frame #0: 0x00007fffa4bdbc22 libsystem_kernel.dylib`__psynch_mutexwait + 10 frame #1: 0x0000000100209061 libsystem_pthread.dylib`_pthread_mutex_lock_wait + 105 frame #2: 0x0000000100206584 libsystem_pthread.dylib`_pthread_mutex_lock_slow + 316 frame #3: 0x00007fff94098c8b OpenGL`CGLGetSurface + 55 frame #4: 0x00007fff8d08c52d AppKit`flush_notify + 338 frame #5: 0x00007fff940bc54a GLEngine`glSwap_Exec + 186 frame #6: 0x00007fff9411f768 GLEngine`glSwap_UnpackThread + 14 frame #7: 0x00007fff941a8d1f GLEngine`gleCmdProcessor + 77 frame #8: 0x000000010019178c libdispatch.dylib`_dispatch_client_callout + 8 frame #9: 0x00000001001a893f libdispatch.dylib`_dispatch_queue_serial_drain + 205 frame #10: 0x000000010019aaa2 libdispatch.dylib`_dispatch_queue_invoke + 1174 frame #11: 0x0000000100193a0c libdispatch.dylib`_dispatch_root_queue_drain + 671 frame #12: 0x000000010019371d libdispatch.dylib`_dispatch_worker_thread3 + 114 frame #13: 0x00000001002087da libsystem_pthread.dylib`_pthread_wqthread + 1299 frame #14: 0x00000001002082b5 libsystem_pthread.dylib`start_wqthread + 13 thread #7, name = 'OGL Profiler' frame #0: 0x00007fffa4bd434a libsystem_kernel.dylib`mach_msg_trap + 10 frame #1: 0x00007fffa4bd3797 libsystem_kernel.dylib`mach_msg + 55 frame #2: 0x00007fff94092971 OpenGL`glcDebugListener + 302 frame #3: 0x0000000100208b90 libsystem_pthread.dylib`_pthread_body + 180 frame #4: 0x0000000100208adc libsystem_pthread.dylib`_pthread_start + 286 frame #5: 0x00000001002082c5 libsystem_pthread.dylib`thread_start + 13 thread #8, name = 'CVDisplayLink' frame #0: 0x00007fffa4bd4386 libsystem_kernel.dylib`semaphore_wait_trap + 10 frame #1: 0x00000001001bb0ee libdispatch.dylib`_os_semaphore_wait + 16 frame #2: 0x000000010019b260 libdispatch.dylib`_dispatch_semaphore_wait_slow + 103 frame #3: 0x00007fff9409e126 OpenGL`CGLFlushDrawable + 66 frame #4: 0x0000000100009d9d LosShader`::-[ShaderLosGL drawShader](self=0x00006000001c0ff0, _cmd="drawShader") at ShaderGLmain.mm:138 frame #5: 0x0000000100009760 LosShader`::-[ShaderLosGL getFrame:](self=0x00006000001c0ff0, _cmd="getFrame:", outputTime=0x0000700009393cc8) at ShaderGLmain.mm:46 frame #6: 0x0000000100009b37 LosShader`MydisplayLink(display=0x0000000101023200, now=0x0000700009393dd8, outputTime=0x0000700009393cc8, flags=0, flagOut=0x0000700009393d18, displayLinkcontext=0x00006000001c0ff0) at ShaderGLmain.mm:51 frame #7: 0x00007fff905c4c4a CoreVideo`CVDisplayLink::performIO(CVTimeStamp*) + 248 frame #8: 0x00007fff905c47de CoreVideo`CVDisplayLink::runIOThread() + 644 frame #9: 0x0000000100208b90 libsystem_pthread.dylib`_pthread_body + 180 frame #10: 0x0000000100208adc libsystem_pthread.dylib`_pthread_start + 286 frame #11: 0x00000001002082c5 libsystem_pthread.dylib`thread_start + 13