Failed to produce diagnostic for expression; please file a bug report
do {
try asset.export(to: fileLosUrlOBJ)
}catch let error as NSError {
print(" failed writing obj super variant's \(error)")
}
}
}
struct ScanView: View {
@EnvironmentObject var orientationInfo : OrientationInfo
@EnvironmentObject var session: Session
@EnvironmentObject var lidarLosView : LidarViewModel
@State var inpt : String = ""
@State var outpu : String = ""
@State var typing = false
@State var myBackFloat : Float = 0.0
@Binding var los : Float
@Binding var los2 : Float
var body: some View {
GeometryReader {geom in
ZStack {
if !typing {
if !outpu.isEmpty {
Text("You typed: \(outpu)")
}
} else if !inpt.isEmpty {
Text("You are typing: \(inpt)")
}
// myBackFloat = lidarLosView.getMyMeasu
lidarLosView.sceneLos
if UIDevice.current.userInterfaceIdiom == .pad {
ScanLidarButtons()
.edgesIgnoringSafeArea(.top)
} else {
ScanLidarButtonsMobile()
}
}.ignoresSafeArea(.keyboard, edges: .bottom)
}
}
}
struct ScanView_Previews: PreviewProvider {
let float2 : Float = 0.2
static var previews: some View {
ScanView(los: float2, los2: float2)
}
}
Code Block This is what the program writes to me (the most ******* SwiftUI in the world! !!!!!) and I don't understand what to do with it - tell me, friends
do {
try asset.export(to: fileLosUrlOBJ)
}catch let error as NSError {
print(" failed writing obj super variant's \(error)")
}
}
}
struct ScanView: View {
@EnvironmentObject var orientationInfo : OrientationInfo
@EnvironmentObject var session: Session
@EnvironmentObject var lidarLosView : LidarViewModel
@State var inpt : String = ""
@State var outpu : String = ""
@State var typing = false
@State var myBackFloat : Float = 0.0
@Binding var los : Float
@Binding var los2 : Float
var body: some View {
GeometryReader {geom in
ZStack {
if !typing {
if !outpu.isEmpty {
Text("You typed: \(outpu)")
}
} else if !inpt.isEmpty {
Text("You are typing: \(inpt)")
}
// myBackFloat = lidarLosView.getMyMeasu
lidarLosView.sceneLos
if UIDevice.current.userInterfaceIdiom == .pad {
ScanLidarButtons()
.edgesIgnoringSafeArea(.top)
} else {
ScanLidarButtonsMobile()
}
}.ignoresSafeArea(.keyboard, edges: .bottom)
}
}
}
struct ScanView_Previews: PreviewProvider {
let float2 : Float = 0.2
static var previews: some View {
ScanView(los: float2, los2: float2)
}
}