Posts

Post not yet marked as solved
0 Replies
335 Views
Greetings, I would like to know if the CPSessionConfiguration limitedUserInterfaces on app launch. Currently I'm able to read that value when the toggle the limit ui option on the CarPlay simulator. But, if i have it on, and try to read sessionConfiguration?.limitedUserInterfaces it doesn't show me the correct value. I'm using the delegate, as per the documents, and its working just fine when I have the app open and toggle the UI, the only issue is if the UI toggle is on, and i launch the app im not able to get the correct value. Would appreciate any input. Thank you! code: func templateApplicationScene(_ templateApplicationScene: CPTemplateApplicationScene, didConnect interfaceController: CPInterfaceController) { self.interfaceController = interfaceController self.scene = templateApplicationScene self.sessionConfiguration = CPSessionConfiguration(delegate: self) print(sessionConfiguration?.limitedUserInterfaces == .keyboard) // prints false when ui toggle is on
Posted Last updated
.
Post marked as solved
6 Replies
1.1k Views
Hello! I've tested/implemented TipKit in SwiftUI and UIKit but it seems that the close, i.e. X, button doesn't work in UIKit but does in SwiftUI. Not sure if this is a bug or I have to do something different about it in UIKit. Testing with Xcode 15 Beta 8 Thanks!
Posted Last updated
.
Post marked as solved
1 Replies
532 Views
Hello! Is there a way to change the app name for the Carplay app? Currently our app's name is getting truncated and we would like to change it something shorter rather have it truncated. See attached image for an example of how Amazon music app is truncated. This is what we're trying to avoid. Thanks!
Posted Last updated
.
Post not yet marked as solved
3 Replies
1.4k Views
I'm adding Look Around into my app, but settings isNavigationEnabled to true or false does nothing. This bool is set to true by default, and my understanding is that it will enable the user to navigate around the location. I tried setting it to false and that didn't change the experience as the user was able to rotate the camera 360 degrees, but not move around freely in the area. Is this by design or am I missing something? Note: I'm on the latest Xcode 14 beta (beta 6). Here is my basic implementation: let lookAroundRequest = MKLookAroundSceneRequest(coordinate: location.coordinate!) lookAroundRequest.getSceneWithCompletionHandler { lookAroundScene, error in guard error == nil, lookAroundScene != nil else { return } let lookAroundVC = MKLookAroundViewController(scene: lookAroundScene!) lookAroundVC.pointOfInterestFilter = .includingAll self.present(lookAroundVC) }
Posted Last updated
.
Post not yet marked as solved
0 Replies
504 Views
Hello everyone, I was checking my appstore connect account, and found a bank account that I don't recognize added under Banking. The bank is "UMB Bank, National Association". I don't have such account and I'm not sure how it got added to my account. I'm wondering if anyone else saw the same thing before? Any help would be appreciate it. Thanks!
Posted Last updated
.