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Note: I posted this to the feedback assistant but haven't gotten a response for 3months =( FB13482199 I am trying to train a large image classifier. I have a training run for ~300000 images. Each image has a folder and the file names within the folders are somewhat random. 381 classes. I am on an M2 Pro, Sonoma 14.0 running CreateML Version 5.0 (121.1). I would prefer not to pursue the pytorch/HF -> coremltools route. CreateML seems to consistently crash ~25000-30000 images in during the feature extraction phase with "Unexpected Error". It does not seem to be due to an out of memory issue. I am looking for some guidance since it seems impossible to debug why this is consistently crashing. My initial assumption was that it could be due to blank/corrupt files. I do not think that is the case. I also checked if there were any special characters in the data/folders. I wasn't able to go through all, but did try some programatic regex. Don't think this is the case either. I attached the sysdiagnose results in feedback assistant after the crash happened. I did notice when going into /var/logs there was some write issue saying that Mac had written too much to disk. Note: I also tried Xcode 15.2-beta this time and the associated CoreML version. My questions: How can I fix this? How should I go about debugging CreateML errors in the future? 'Unexpected Error' - where can I go about getting the exact createml logs on my device? This is far too broad of an error statement Please let me know. As a note, I did successfully train a past model on ~100000 images. I am planning to 10-15x that if this run is successful. Please help, spent a lot of time gathering the extra data and to date have been an occasional power user of createml. Haven't heard back from Apple since December =/. I assume I'm not the only one with this problem, so looking for any instructions to hands on debug and help others. Thx!
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Hi everyone, I have an app that uses the front-facing TrueDepthCamera for functionality. I.e., taking a photo is essential for functionality. My problem, as quoted from App Store review team, is as follows: App crashed when we tapped to take a picture Review device details: Device type: iPad OS version: iOS 15.1 I have tested this app on iPhone 13, 12, and 11 successfully. I intended to make this an iPhone ONLY app (changed hardware requirements in info.plist. Didn't change target deployment info though... i.e. iPad still selected there). I have spent hours trying to figure out the following: is there any way to restrict an app to iPhone only for testing and publishing? I am a solo developer who has spent lots of time on trying to make this a reality, and am unfortunately stuck on this issue. All help is appreciated!
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Hi, I was wondering if the new PhotogrammetrySession will allow us developers to obtain object data like length, width, height post 3d reconstruction? Is this functionality present or will we have to manually compute said information based on depth, focal length, etc.?
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