Has this ever been resolved by Apple? I also can't access any submissions, while there should be almost 100 submissions.
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Anyone from Apple here that looks at this bug? 🙂
Pity that Apple is not replying. We were using this for a serious project with multiple consultants involved to create a city tour but it's unusable like this. We'll go for something else. It would have been a great use case.
I have a similar problem. My app made with Unity uses direct touch to help visually impaired users use the app.
When iOS says "Direct touch area. Use the rotor to enable direct touch for this app.", the rotor often is not coming up. And everytime you suspend the app, the setting is forgotten by iOS. This is not correct behaviour.
I have the same problem. Ruins development completely.
I have the same problem. Sad that APPLE does not fix this or admit this problem.
Edit: thanks it works now
What about stereoscopic 360 video..?
Not sure if this is it, but when you open a movie in quicktime, you can do export > 4k> and choose HEVC.
I used that to convert a video which I'm trying to show as a 360 video using the script from here: https://developer.apple.com/forums/thread/734081
Although it seems strange that there is no better way to show 360 content to the user, let alone stereoscopic 360 content. @Apple, any tips?
I changed my button to include a a buttonstyle, but it still looks the same? What I am doing wrong? Or what is wrong with visionOS?
Button("Immersive photo") {
Task {
await openImmersiveSpace(id:"ImmersiveSpacePhotoWrapper")
}
}.buttonStyle(.borderedProminent)
Ok in this WWDC video they explain the process, however in my case, the 2D window disappears. So this approach won't work. Any insight, Apple? I would like to have a help session if possible...
https://developer.apple.com/wwdc23/10111?time=822