China VisionPro Version 2.0.1 Facetime will crash if you use an iOS 18.0.1 device to join Facetime after sharing the link. Facetime will crash even if you join it normally. How to solve
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Create 3D models with Object Capture VS Create 3D models with MAC
1.After testing the model generated by the pictures taken on the mobile phone and comparing the .raw progress generated by the same set of data on the MAC side, the highest accuracy model has different effects. Sometimes the mobile phone model has higher accuracy, and sometimes the MAC model has higher accuracy. What are the two ends? The difference is that according to WWDC2023 MAC, a higher-precision model can be generated. However, in actual testing, it is possible that the integrity of MAC generation is not as good as that of the mobile phone. This is why.
2.Is it possible to set the accuracy of the generated model on the mobile phone?
it is my code
let portal = Entity()
portal.components[ModelComponent.self] = .init(mesh: .generatePlane(width: Float(size.width),
height: Float(size.height),
cornerRadius: 0.02),
materials: [PortalMaterial()])
portal.components[PortalComponent.self] = .init(target: world)
portal.components[PortalComponent.self]?.clippingPlane = .init(position: SIMD3(x: 0, y: 0, z: 0), normal: SIMD3(x: 0, y: 0, z: 0))
portal.components.set(HoverEffectComponent())
I added RealityView to multiple HStacks and implemented the portal effect. I found that the portal effect would cause confusion in the rendering level on some machines, as shown in the figure
why can not romove ,
Whether to support customization
我在 window 上层添加scrollerview 并添加 realityview ,实现传送门效果,发现 PortalComponent 效果在某些设备上面无法生效,渲染层级混乱